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[Korea] Season 8 Act 1: Meister's Laboratory

calendar_month Published On: Wednesday, May 04, 2022     calendar_month Updated on:
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  • This update adds new advance dungeon called Meister's Lab. It also adds new dungeon difficulty and brand new item recommendation board to help adventures out on which epics to use.
Table of Contents
Meister's Laboratory
  • Dev's Note: The new advanced dungeon, Meister's Lab, has been updated.
    • The secret project, code-named Gáe Bulga, carried out by 7 Meisters to defeat Bakal, eventually started to move in the wrong direction due to Gizel's intervention. Adventurers must defeat Gizel's powerful weapons, including Gáe Bulga, with the help of the 7 Meisters.
    • Starting with this Meister's Laboratory, I would like to tell you about the changes in the difficulty direction of advanced dungeons in the future.
    • Existing advanced dungeons are designed to be able to proceed without unreasonable difficulty in clearing them once the entry is possible. The reason was to minimize the hurdles for entering and clearing content in the early stages of growth and farming.
    • However, the advanced dungeons that will be updated from Meister's Lab in the future aim to become content that you want to challenge and clear. For this reason, advanced dungeons are expected to be applied as a "minimum admission standard" rather than a "appropriate playable standard" as a challenging content.
  • Fame Requirement: 26,933 (Normal) 31,795 (Expert) 34,198 (Master)
  • Entry Material Meister's Laboratory Admission Ticket + 30 FP
    • Each difficulty will have their own ticket. If you buy the Expert ticket, you can also enter normal mode. If you buy Master ticket, you can also enter expert and normal mode.
  • Dungeon Information:
    • Time Limit: A 30-minute time limit applies at the start of the content. As long as you do not leave the party, you can continue to challenge for a limited time.
    • Dungeon Abandon: The party leader can retreat from the dungeon using the retreat button on the status board. When retreating, re-entry to the dungeon is not possible for a certain period of time. When retreating, the skill cooldown is maintained. After retreating, you can select 'Abandon mission' through NPC 'Meister Curio'. All dungeon progress will reset and entry materials will not be returned. 
    • Combat Restrictions: When using coins in the dungeon, the skill cooldown is maintained
Dungeon Progression
  • Operation Deterrence:
    • Players can use the EF-MK1 vehicle to block the movement of Gáe Bulga.
    • One EF-MK1​ vehicle can be boarded by one driver/one anti-aircraft gunner by entering the 'Z' key, respectively.
      • Up to 2 vehicles will be prepared.
      • If only the driver is in the EF-MK1​ vehicle, the AI ​​will fire instead.
      • The vehicle's defense changes according to the driver's reputation.
      • The vehicle's attack power is changed according to the anti-aircraft gunner's reputation.
    • You can block the movement of the Gáe Bulga by reducing the HP of one of the parts to 0.
    • You can identify your vehicle with the icon ().
    • When the vehicle's health is exhausted, all players in the vehicle will die. Players can be revived using coins (player in driver's seat will get priority).

Type

Key

Icon

Function

Common

Tab

 

Swap The Positions Of The Driver's Seat And Gunner Seat

Bullets/Missiles Are Recharged.​

Driver's Seat

Arrow Keys

-

Move The Vehicle Up, Down, Left, Or Right

A

 

The Vehicle Dashes Forward Quickly

C

 

The Vehicle Jumps Upwards

Gunner’s Seat

A

 

Fires Bullets

S

 

Launch Missiles

  •  Infiltration Operation:​
    • The pattern of certain monsters will be weakened depending on the part the player destroys in the Deterrence Operation.
    • You can finally clear the dungeon by defeating 'GB-1 Haps' located in the center of the Meister Lab.
Changes From Test Server
  • A security system is added to the Meister's laboratory. When defeating a boss except for GB-1 Haps, a security system is activated. 
  • This security system increases the attack power of all enemy monsters. During this time, some computers on the map become hackable. Successfully hack those computers will disable the security system and apply various effects to other bosses.
  • If the security system is hacked using a computer, the security system level will be lowered.
    • When the security system is successfully hacked, some bosses will have a functional error effect.
    • For functional errors, attack power increase and defense decrease are applied at each stage.
    • If the security system hack fails, nothing happens.
  • The attack power of monsters appearing in Meister's Lab is readjusted. 
  • GB-1 Haps' attack pattern has been added and changed.
  • GB-2 Identitate level 3 enhanced monsters have been changed to 2 monsters.
  • GB-3 Energi's attack pattern has been added and changed.
Scenario Dungeon Rewards
 

Normal

Expert

Master

King

Tradability

105 Rare Equipment

X

   

Tradable

105 Unique Equipment

X

X

  

Untradable

105 Epic Equipment

(Fixed Option)

X

X

X

X

Untradable

Frost Crystal Fragments

X

X

  

Untradable

Shining Frost Crystal Fragments

X

X

  

Account-Bound

Ominous Crystal

 

X

X

X

Untradable

Resonant Ominous Crystal

 

X

X

X

Account-Bound

Ryan Core

 

X

X

X

Untradable

Golden Beryl

 

X

X

X

Account-Bound


Advance Dungeon Rewards

 

Normal

Expert

Master

Tradability

105 Epic Equipment

(Fixed Option)

X

X

X

Untradable

​105 Epic Equipment

(Custom Option)

 

X

X

Untradable

105 Legendary Equipment

X

X

Tradable

(Sealed)

Fragment Of The Deep Abyss

X

X

X

Tradable

(Cannot Be Exchanged When Worn, Cannot Be Resealed) 

Abyss Battery

X

X

X

Untradable

High Efficiency Abyss Battery

X

X

X

Account-Bound

Condensed Ryan Core

X

X

X

Account-Bound

Shining Harmony Crystal

X

X

Account-Bound

Flawless Golden Beryl

X

X

X

Tradable

Carbon-14 Crystals

X

X

X

Untradable

Meister's Lab (Normal) Admission Ticket

X

 

 

Tradable

(1 Time)

Meister's Lab (Expert) Admission Ticket

 

 

Untradable

Meister's Lab (Expert) Admission Ticket

 

X

 

Tradable

(1 Time)

Meister's Lab (Master) Admission Ticket

 

X

X

Untradable

Meister's Lab (Master) Admission Ticket

 

 

X

Tradable

(1 Time)

Monster Card

X

X

X

Tradable

(1 Time)


New 105 Epics
  • New level 105 Epics that can be obtained from Meister's Lab Advanced Dungeon are added.
    • 11 new fixed optional epic (1 type for each part excluding weapons)
    • 11 new custom optional epic (1 type for each part excluding weapons)
  • The following 11 epics are originally translated by DFOG previous Content Creator "Yong*", and reworded by me (Raven).
  •  Metal Gear Arm Shoulder (메탈기어 암 숄더)
    • Option 1: Receive a buff "+25% cooldown recovery" upon entry (except awakenings)
      • For every 6 combo, skill recovery −5% (up to 5 stacks) (i.e. cooldown gets longer)
      • For every skill used, reduce the penalty stack by 1 (i.e. +5% cooldown recovery)
    • Option 2: Apply buff "+2,223 Damage Amplification" upon entry
      • Combo duration −0.5%
    • Option 3: +5% physical / magical critical rate
    • Option 4: +5% MAX MP
  •  Confused Core Suits: Top (컨퓨즈드 코어 슈트)
    • Option 1: For every cube skill, summon D011-Risa (0.5 sec cooldown, up to 5 summons)
      • Apply every aliment that the strongest mob on the map has to Risa (synergize with the next option)
      • If you are within 500px of Risa, gain 2% aliment resistance of the aliment that Risa has (up to 5 stacks)
    • Option 2: For every aliment resistance gained from Risa, 5% additional aliment damage (up to 10%)
      • Note: So with combination of option 1 and 2, you get 10% more burning / shocking / cursed / freeze damage.
    • Option 3: P+5% physical / magical critical rate
    • Option 4: −7% MP consumption
  •  Robotica Combat Pants (로보티카 컴뱃 팬츠)
    • Option 1: For every 6 amplification / reinforcement of your equipped slot, +272 Damage Amplification (up to 24 stacks)
      • This is 100% whale item. Max stack needs 144 (6⨉24), which is full 12 amp/reinf (12⨉12). That would give a whooping 6,528 Damage Amplification at option level 1 🐳
    • Option 2: For every amplification / reinforcement of your equipped slot, +2% attack / casting / movement speed (up to 12 stacks)
    • Option 3: +7,000 physical / magical defense
    • Option 4: +10 all elemental damage
  •  Cooling Support Belt (쿨링 서포트 벨트)
    • Option 1: If the sum of your physical defense and magical defense is over 60%, +4,001 Damage Amplification
      • For every party member, +5% skill range (up to 4 stacks, awakenings excluded)
      • Note: In 110 cap, defenses become percentage and actual defense numbers are moved to the detailed window. I'm not sure how those percentage are calculated. Wiki says its something to with your def number divided by mob's max map. Who knows, just Neople waving their magic wand.
    • Option 2: If the sum of your physical defense and magical defense is over 60%, cooldown recovery +15% (awakenings excluded) (i.e. cooldown gets shorter)
    • Option 3: +5% physical / magical critical rate 
    • Option 4: +348 per minute MP regeneration
  •  Cybertic Speed Boots (사이버틱 스피드 부츠)
 

Test Server

Live Sever

Option 1

If Sum Of Speed Gained From Items Exceed 140%, +30% Skill Damage


+15% Incoming Damage (I.E. You Receive 15% More Damage From Mobs)

If Sum Of Speed Gained From Items, Except For Weapons, Exceed 140%, +30% Skill Damage


+15% Incoming Damage (I.E. You Receive 15% More Damage From Mobs) (Deleted)

Option 2

−50% MP Consumption. +15% Incoming Damage

−50% MP Consumption. +15% Incoming Damage

Option 3

+460.2 Per Minute HP Regeneration

+460.2 Per Minute HP Regeneration

Option 4

+348 Per Minute MP Regeneration

+348 Per Minute MP Regeneration

  •  Power Navigate Pack Bracelet (파워 네비게이트 팩)
    • Option 1: Apply regenerative barrier that represents 45% of your max HP (Barrier regenerates to full every 10 sec, if you are not hit for 10 sec)
      • So you need to not get hit for 10 sec in order to recreate the barrier, and it sounds like the actual barrier is created instantly.
    • Option 2: If HP is less than 40%, +14,000 physical / magical defense and +2,816 Damage Amplification
    • Option 3: +8% attack speed, +12% casting speed
    • Option 4: +8 all elemental resistance
  •  Atomic Core Necklace (아토믹 코어 네클레스)
    • Option 1: For every 50 elemental attribute (your highest element), increase cooldown recovery by 4% (up to 6 stacks) (i.e. cooldown becomes shorter)
    • Option 2: For every 50 elemental attribute (your highest element), +3% attack / casting / movement speed (up to 5 stack)
    • Option 3: +460.2 per minute HP regeneration 
    • Option 4: +15 All elemental attribute, −10 All elemental resistance 
  •  Energy Search Ring (에너지 서치 링)
    • Option 1: Increase Damage Amplification based on our highest elemental attribute:
      • If between 200~249: +1,037 Damage Amplification
      • If between 250~299: +1,927 Damage Amplification
      • If over 300 : +2,816 Damage Amplification, + 7% skill damage
    • Option 2: If your highest elemental resist is greater than 75, +700 Damage Amplification
    • Option 3: +5% physical / magical critical rate 
    • Option 4: +8 All Elemental resist 
  •  Optical Combat Glass: Sub Equipment (옵티컬 컴뱃 글래스)
 

Test Server

Live Sever

Option 1

Apply The Following Buff Based On Sum Of Item Quality Of Every Equipped Slots (The Number Next To Ordinary / Exceptional / Superior Etc.):

-If More Than 800%: +10% Movement Speed

-If More Than 900%: +10% Attack Speed, +15% Casting Speed

-If More Than 1,000%: +10% Physical / Magical Critical Rate

-If More Than 1,150%: +5% Skill Damage

Apply The Following Buff Based On Sum Of Item Quality Of Every Equipped Slots (The Number Next To Ordinary / Exceptional / Superior Etc.):

-If More Than 800%: +5% Movement Speed

-If More Than 900%: +5% Attack Speed, +7.5% Casting Speed

-If More Than 1,000%: +5% Physical / Magical Critical Rate

-If More Than 1,150%: +5% Skill Damage

Option 2

Apply The Following Buff Based On The Quality Of The Equipped "Optical Combat Glass" Epic:

-If Between 0 ~ 89% : +445 Damage Amplification

-If Between 90~94 % : +1,186 Damage Amplification

-If Between 95 ~100% : +3,557 Damage Amplification

Apply The Following Buff Based On The Quality Of The Equipped "Optical Combat Glass" Epic:

-If Between 0 ~ 89% : +445 Damage Amplification

-If Between 90~94 % : +1,186 Damage Amplification

-If Between 95 ~100% : +3,557 Damage Amplification

Option 3

+600 Max MP

+600 Max MP

Option 4

+10% Hit Rate

+10% Hit Rate

  •  Complete Energy Control Unit: Magic Stone (완성형 동력 제어장치)
    • Option 1: Upon attacking, receive a 30 sec buff (cooldown 1 sec):
      • For every 10 elemental resistance, gain 10 elemental attribute (up to 40)
    • Option 2: Upon attacking, receive a 30 sec buff:
      • +10 elemental resistance of the element you attacked with (up to 1 stack)
    • Option 3: +8% movement speed
    • Option 4: +10% hit rate
  •  Micro GPS: Earring (초소형 GPS)
    • Option 1: Reduce boss's groggy gauge by 25%
    • Option 2: For every 10% groggy gauge reduction, gain 2% skill damage (up to 10 stacks). If boss activated groggy, reset the skill damage buff
    • Option 3: +7,000 physical / magical defense
    • Option 4: +8% attack speed, +12% casting speed

New Enchant Cards
  • Added 2 new Legendary cards for Accessory slot 

Card Name

Max Stat

GB-1 Haps 

+35 Shadow / Light

GB-4 Deregent

+35 Fire / Water


New NPC Shop Sale
  •  Meister's Lab Equipment Selection Box:
    • Cost 400 Abyss Battery 
    • Allow you to select 105 Fixed Option Epic Equipment items that can be obtained from the level 110 Normal Dungeon and the Meister's Lab Dungeon
  •  Abyss Battery: Cost 1  High Efficiency Abyss Battery
  •  Meister's Lab Normal Ticket: Cost 22 play points
  •  Meister's Lab Expert Ticket: Cost 26 play points
  •  Meister's Lab Master Ticket: Cost 30 play points
  • NOTE: You need to have the fame level to buy the appropriate ticket (e.g. you need 31,795 fame to buy expert ticket)
Gabriel's Secret Shop
  • The following items are added to Gabriel's secret shop, which appears with a certain probability when clearing normal dungeons in Heroes Mode.
  • The overall probability of ticket items appearing in Gabriel's Secret Shop is the same as before, and as the Meister's Lab admission ticket is added, the probability of each ticket appearing will be adjusted.

Sale Item

Difficulty 

Tradability

(Heroes) Normal

(Heroes)

Expert

(Heroes)

Master

(Heroes)

King

(Heroes)

Slayer

Meister's Lab

(Normal)  Admission Ticket

X

X

 

 

 

Account-Bound

Meister's Lab 

(Expert) Admission Ticket

 

 

X

X

 

Meister's Lab

(Master) Admission Ticket

 

 

 

 

X


Urgent Mission Rewards
  • When you clear an emergency mission that appears with a certain probability during normal dungeon play in Heroes Mode, you can obtain the following items with a certain probability.
  • The overall probability of admission ticket items appearing when clearing an emergency mission is the same as before, and the probability of appearance of each ticket will be adjusted as the Meister's Lab admission tickets are added.​

Sale Item

Difficulty 

Tradability

(Heroes) Normal

(Heroes)

Expert

(Heroes)

Master

(Heroes)

King

(Heroes)

Slayer

Meister's Lab

(Normal)  Admission Ticket

X

X

 

 

 

Account-Bound

Meister's Lab 

(Expert) Admission Ticket

 

 

X

X

 

Meister's Lab

(Master) Admission Ticket

 

 

 

 

X



Others
  • Meister's Laboratory is added to the Control Panel and Monster Encyclopedia
    • When completing the Meister's Lab category, you can obtain a high-efficiency Abyss Battery, Avatar, and Transformation Costume. 

New Difficulty Level
  • Level 110 Normal Dungeon New Difficulty Added: Slayer
    • If you already unlock Hero difficulties, Normal Slayer will be unlocked automatically.
    • Fame Requirement: 23,259 (Slayer), 33,989 (Hero Slayer).
    • To unlock Normal Slayer, clear in single player on King difficulty.
    • To unlock Hero Slayer, clear in single player on Heroes King difficulty less than 5 hits and coin usage less than 1 time​.
    • System related to achievements/equipment guide/dungeon selection screen/party system/emergency mission will be added.
    • Normal Dungeon Master/King difficulty has been slightly lowered.
Slayer Difficulty Rewards

Item

Slayer

Hero Slayer

Tradability

105 Epic Equipment

(Fixed Option)

X

X

Untradable

​105 Epic Equipment

(Custom Option)

 

X

Untradable

Ominous Crystal

X

X

Untradable

Resonant Ominous Crystal

X

X

Account-Bound

Ryan Core

X

X

Untradable

Harmony Crystal

 

X

Untradable

Golden Beryl

X

X

Account-Bound

Monster Card

X

X

Tradable

(1 Time)


Gabriel's Secret Shop 

Item

Slayer

Hero Slayer

Tradability

105 Epic Equipment

(Fixed Option)

X

X

Untradable

105 Legendary Equipment

 

X

Tradable

Fragment Of The Deep Abyss

 

X

Tradable

Resonant Ominous Crystal

X

X

Account-Bound

Golden Beryl

X

X

Account-Bound

Condensed Ryan Core

X

X

Account-Bound

Shining Harmony Crystal

 

X

Account-Bound

Noblesse Code (Normal) Admission Ticket

X

 

Account-Bound

Destroyed Castle of the Dead (Normal) Admission Ticket

X

 

Account-Bound

Noblesse Code (Master) Admission Ticket

 

X

Account-Bound

Destroyed Castle of the Dead (Master) Admission Ticket

 

X

Account-Bound

Meister's Lab (Master) Admission Ticket

 

X

Account-Bound

Essence of the Rift

X

X

Tradable


Urgent Mission Rewards

Item

Slayer

Hero Slayer

Tradability

105 Epic Equipment

(Fixed Option)

X

X

Untradable

105 Epic Equipment

(Custom Option)

 

X

Untradable

Golden Beryl

X

 

Account-Bound

Flawless Golden Beryl

 

X

Tradable

Condensed Ryan Core

X

X

Account-Bound

Shining Harmony Crystal

 

X

Account-Bound

Noblesse Code (Normal) Admission Ticket

X

 

Account-Bound

Destroyed Castle of the Dead (Normal) Admission Ticket

X

 

Account-Bound

Noblesse Code (Master) Admission Ticket

 

X

Account-Bound

Destroyed Castle of the Dead (Master) Admission Ticket

 

X

Account-Bound

Meister's Lab (Master) Admission Ticket

 

X

Account-Bound

Unstable Rift Card

X

X

Tradable

(1 Time)

Legendary Soul

X

X

Untradable


Normal Dungeon Heroes Mode Reward Changes
  • As a new difficulty level is added to the level 110 general dungeon, the item option level of Heroes Mode difficulty will be adjusted.
  • This change is applied to level 105 Epic equipment item drop, and you can check it in the expected reward and equipment guide in the dungeon selection window.

Difficulty

Before

After

Hero Normal

18 ~ 43

23 ~ 48

Hero Expert

18 ~ 48

23 ~ 53

Hero Master

18 ~ 53

23 ~ 58

Hero King

18 ~ 58

23 ~ 63

Hero Slayer

-

23 ~ 68


Level 110 Normal Dungeon Farming Improvements
(Added with Live Server)
  • Dev's Note: We have confirmed that those who develop characters with an adventurer fame of less than 24,000 as their mains are having difficulties in the process of growing the option level for 105 Epic.
    • In particular, we identified the most problematic part was that it was difficult to figure out how to efficiently grow with several equipment already acquired.
    • Accordingly, it has been decided to add one new Level 105 Epic equipment for each part (excluding weapons). These equipment are "only for optional growth materials", and drop more in general dungeons with slayer difficulty or lower.
  • 11 new level 105 epic equipment are added for the purpose of "only for optional growth materials". The equipment has the following features:
    • There is 1 type each in 11 slots other than weapons.
    • There are no other options other than the damage increase option.
    • When used as a material in the option growth system, the option level and experience are added to this equipment as it is, regardless of the equipment's options.
    • It can be obtained from the following dungeons and does not affect the drop rate of existing epic equipment.
  • 110 Level Normal Dungeon Normal ~ Slayer Difficulty (Excluding Heroes Mode)
    • Vericollis: top, bottom
    • White Land: Bracelets, Rings
    • Canyon Hills: Necklace, Accessories
    • Queen Fallt: head, shoulder, bottom
    • Nasau Forest: Accessories, Earrings
    • Eternal Flame Lab: Shoes, Waist
    • King’s Cradle: Bracelet, Magic Stone
    • Heblon's Prophecy: Top, Waist
    • 100~110 Lv Scenario Dungeon All Difficulty
    • Meister's Lab Scenario Dungeon All Difficulty
  • It cannot be used in the option transfer system and the option level transfer system.
  • Material change, equipment grade change, and all enchantment systems cannot be used.
  • Cannot be obtained from random pots or selection boxes.
  • Compared to other 105 Level Epic equipment, the adventurer's reputation is set lower. 
  • Dev's Note: Since the value of the types of rewards that can be obtained when playing on Normal Mode difficulty in Level 110 normal dungeons is low, we are trying to improve it.
    • First, in Gabriel's secret shop and urgent mission rewards of Expert ~ Slayer difficulty, we have changed so that you can acquire Noblesse Code tickets and Destroyed Castle of the Dead with maximum expert difficulty.
    • And it has been changed to acquire level 105 epic equipment up to option level 58 with a low probability in Normal ~ Slayer difficulty, and in emergency missions, it has been changed to acquire level 105 epic equipment of higher option level.
    • Lastly, we have doubled the drop rate of level 105 Epic equipment, limited to Normal difficulty.
  • The sales list and probability of Gabriel's Secret Shop in Level 110 Normal Dungeon Expert ~ Slayer difficulty are readjusted. In the case of Expert difficulty, the probability of selling tickets is set lower than in Master ~ Slayer difficulty.

Sale Item

Difficulty 

Tradability

Expert

Master

King

Slayer

Level 105 Epic (Fixed Option)

X

X

 X

Untradable

Resonant Ominous Crystals

X

X

Account-Bound

Golden Beryl

 X

Account-Bound

Condensed Ryan Core

X

X

X

X

Account-Bound

Essence Of The Rift

 

X

X

X

Tradable

Noblesse Code (Normal) Admission Ticket

Addition

X

X

X

Account-Bound


Destroyed Castle Of The Dead (Normal) Admission Ticket

Addition

X

X

X

Account-Bound


Noblesse Code (Expert) Admission Ticket

Addition

Addition

Addition

Addition

Account-Bound


Destroyed Castle Of The Dead (Expert) Admission Ticket

Addition

Addition

Addition

Addition

Account-Bound


  • The list and probability of the urgent mission reward list are readjusted in Level 110 Normal Dungeon Expert ~ Slayer difficulty. In the case of Expert difficulty, the probability of obtaining an admission ticket is set lower than in Master ~ Slayer difficulty.

Sale Item

Difficulty 

Tradability

Expert

Master

King

Slayer

Level 105 Epic (Fixed Option)

X

X

 X

Untradable

Golden Beryl

X

X

Account-Bound

Condensed Ryan Core

 X

Account-Bound

Noblesse Code (Normal) Admission Ticket

Addition

X

X

X

Account-Bound

Destroyed Castle Of The Dead (Normal) Admission Ticket

Addition

X

X

X

Account-Bound

Noblesse Code (Expert) Admission Ticket

Addition

Addition

Addition

Addition

Account-Bound

Destroyed Castle Of The Dead (Expert) Admission Ticket

Addition

Addition

Addition

Addition

Account-Bound

  Unstable Rift Card

 

X

X

X

Tradable (1 Time)

Legendary Soul

 

X

X

X

Account-Bound

  • The option level range for Level 105 Epic Equipment that can be obtained from Normal to Slayer difficulty level 110 has been adjusted.
    • The same applies to level 100~110 scenario dungeons and Meister's lab scenario dungeons.
    • Since the probability of obtaining Level 105 epic equipment with the added option level range is low, it does not apply to the "Main acquisition item option level" value in the Dungeon Expectation Reward UI.
  • Dev's Note: All existing level 110 dungeons are applied so that equipment with an option level that is up to 10 levels higher than the "main acquisition item option level" displayed in the dungeon expectation reward UI can be dropped. However, please note that the probability of being dropped to an option level higher than the 'Main Item Option Level' is very low, so it is not indicated in the Dungeon Expectation Reward UI.

Difficulty

(Level 100~110 Scenario Dungeon

Master's Lab Scenario Dungeon)

Difficulty

(Level 110 Normal Dungeon)

Before Change

After Change

After Change

(Emergency Mission)

Normal / Expert / Master

Normal / Expert

1~30

1~58

(Main Acquisition Item Option Level: 1~20)

10~58

(Main Acquisition Item Option Level: 10~30)

King

Master

10~40

10~58

(Main Acquisition Item Option Level: 10~30)

18~58

(Main Acquisition Item Option Level: 18~38)

-

King

18~48

18~58

(Main Acquisition Item Option Level: 18~38)

23~58

(Main Acquisition Item Option Level: 23~43)

-

Slayer

-

23~58

(Main Acquisition Item Option Level: 23~43)

23~58

(Main Acquisition Item Option Level: 23~48)

  • The drop rate of Level 105 Epic equipment has been doubled in Level 110 Normal Dungeon Normal difficulty. The same applies to level 100~110 scenario dungeons and Meister's lab scenario dungeon expert difficulty.
Item Recommendation Board
  • Dev's Note: ​After reaching level 110, the item recommendation board allows you to check recommended items based on class, and was added in anticipation that it will be helpful for farming. We are planning to provide various conveniences in the future.
  • The item recommendation bulletin board is divided into an item tab and a combination search tab, and items are recommended in different ways. This board will be available in various endgame dungeon areas.
  • Item tab:
    • The Item tab shows recommended items for each part based on the class, and you can also check the recommended items of other characters by changing the class.
  • Item selection:
    • You can select an item by clicking the left mouse button, and you can check the acquisition information of the selected item.
    • Also, a menu for "Combination Search" is activated when right-clicking the mouse.
    • If you select 'Combination Search', you can check various combinations based on the selected item.
  • Combination search:
    • Combination search allows you to check various combinations based on the selected item.
  • Check the combination:
    • Based on the selected item, the item is recommended after searching for an item with the same remaining parts.
    • Recommended item efficiency is not an indicator of the best efficiency, so only use it for reference purposes. 
  • Hashtags:
    • You can check the characteristics of the combined item with a hashtag that is duplicated in the combined searched item.
    • Non-duplicate hashtags are not displayed.
Improvements and Changes
  • Improved display of equipped equipment (Added with Live Server)
    • Equipped equipment UI where you can check  currently equipped equipment, all hashtags will be added
    • In the hashtag information tab, you can check the representative hashtags of the equipment being equipped.
    • Representative hashtags display the most hashtags among the hashtags included in the device in descending order.
    • Up to 3 representative hashtags are displayed, and they are displayed as icons on devices that contain the hashtag.
    • Some hashtags do not appear as representative hashtags.
    • You can check all hashtags for currently equipped equipment.
    • Only hashtags that are included in 2 or more parts are displayed for all hashtags displayed.
    • If you click a hashtag that is displayed, it will be searched for that tag in the encyclopedia.
    • The hashtags of some equipment have been changed.

  • DFO Mission Improvements (Added with Live Server)
    • Limited missions are added and appear in the rightmost column of DFO Daily Missions.

    • Every day at reset, all progress of limited missions will be reset.
    • Limited missions cannot be changed and the rest bonus is not affected.
    • All users are given the same limited mission.
    • Depending on the level of the current character or the reputation of the adventurer, the mission content is the same, but the mission reward may vary.
    • Rental equipment is excluded from the criteria for daily/limited missions that appear for the first time after daily reset.
    • The list of limited missions to be added is as follows.

    Condition

    Mission Details

    Mission Rewards

    Level

    Adventurer Fame

    Daily Mission

    Points

    Golden Beryl

    Ominous Crystal

    Resonant

    Ominous Crystal

    Limited Mission

    Clear Jar

    Level 110 Or Higher

    33,989 Or More

    Clear 2 Random Area Dungeons 1 Time (Total 4 Times)


    ※ Limited mission example

    Clear the dungeon below

    - Clear White Land 1 time

    - Clear Vericollis 1 time

    - Clear Canyon Hill 1 time

    - Clear Queen Palt 1 time


    100

    25

    11

    11

    0

    32,523~33,988

    100

    20

    10

    11

    0

    30,946~32,522

    100

    20

    10

    10

    0

    29,369~30,945

    100

    15

    9

    10

    0

    25,837~29,368

    100

    15

    9

    9

    0

    23,259~25,836

    100

    15

    8

    9

    0

    21,675~23,258

    100

    10

    8

    8

    0

    13,195~21,674

    100

    10

    7

    8

    0

    8,602~13,194

    100

    0

    7

    7

    1

    4,176~8,601

    100

    0

    6

    6

    0

    Level 110 Or Higher

    0~4,175

    Appropriate Dungeon Clear 5 Times

    100

    0

    5

    5

    0

    Level 100~109

    -

    100

    0

    5

    5

    0

    • The rewards obtained when clearing daily missions are strengthened. Depending on the mission, different types and numbers of clear rewards are provided. Depending on the current character's level or adventurer's reputation, detailed mission details and mission rewards may vary.
  • Improved trigger options when attacking:
    • Dev's Note: To solve such a problem, it has been improved so that the option is activated even when attacking independent object. However, in the case of the "option to reduce the enemy's remaining HP" in the process of improvement, it can inflict strong damage to the enemy even when the character is unable to fight. Therefore, we decided to keep it from being applied to independent objects. In addition, some job advancement has a balance problem due to excessive option activation, so the probability was adjusted separately for each job change and applied.
    • Among character skills, independent object attacks are improved to be included in the activation conditions when attacking equipment items.
    • Based on the number of independent objects that can be performed for each class, the probability of option activation when an independent object is attacked is adjusted and applied.
    • However, the option to reduce the enemy's remaining HP when attacking is not applied.
    • Activation options when attacking are added to the encyclopedia game terminology
  • Adjustment of neutralization gauge reduction efficiency:
    • Dev's Note: Through specific equipment settings, all characters can have status abnormalities, and it has been confirmed that the efficiency of skills with high hit counts is too good. In addition to this, we are constantly discussing further improvements to the neutralization gauge system, and we are preparing improvements to make it even more fun.
    • The effectiveness of the neutralization gauge reduction according to the number of hits per skill is adjusted
  • Other:
    • Monster Encyclopedia - Achieved monster grade display is added to the inventory tab.
    • Play Points - The display of free items is improved.
    • The number of people entering the dungeon below will be changed from 4 to 2~4, and the pattern of some monsters will change according to the number of people.
      • The Oculus: The Sanctum of Resurrection
      • The Oculus: The Abysmal Sanctum
      • Pandemonium War
      • Pandemonium War Hard
      • Black Purgatory Weekly Dungeon
References
Fixed-option Epic list - GameChosun
Epic Translation by Yong*

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