- Machine Revolution: WarPath
- Art & Illustration
- Content Information
- Content Progress
- Dungeon Rewards
- New Monster Cards
- Added Raid Shop
- 25 New Fusion Epics
- 11 New Fixed-option Epics
- 3 New Weapons
- Fusion Equipment Conversion System
- Token Exchange System
- Neutralization System Improvement
- Wide Mode Update
- Buffer Renewal
- Other Class Balance
- Equipment Options Tooltip Improvements
- Fusion, Separation, Integration NPC Improvements
- Enchantment Fame Reorganization
- Equipment Navigator
- Item Board Improvements
- Other Improvements
- References
- Art & Illustration:
- Wallpaper: 1024 ✕ 768 | 1280 ✕ 1024 | 1680 ✕ 1050 | 1920 ✕ 1080
- Bosses: Dragon Tyrant Bakal, Ice Dragon Skasa, Death Dragon Spirazzi, Berserk Dragon Hismar.
- Champion: Eclair of Thunder, Fairy Dragon Nympha, Nine-tails Blona, Impish Swan, Chilling Gerda, Lighting Strike Steich, Sorcery Dragon Petrilisk, Sleepy-Eyed Rotund, Sage Dragon Zhamir.
- Region: Gwanghwamun, Dragon Tyrant's Battleground, Path of the Dragon Tyrant, Dragon Tyrant's Territory, Hismar's Battle Ground, Strife's Jade, Flower Garden Above the Ruins, Spirazzi's Battle Ground, Empty Tomb, Faded Gold, Skasa's Battle Ground, Floating Pond, Dark Cloud Pavilion,
- Content Information:
- Entry level: 110
- Party number: Recommended for a party of 4. 1 to 4 people can enter
- Entry Fame: 34,308
- Fatigue consumption upon entry: None
- Weekly entry limit: 3 times. The number of weekly entry restrictions will be deducted at the start of the content.
- Number of weekly rewards: 1 time
- If you kill all the dragons within the time limit, you can get a weekly reward.
- The number of weekly rewards will be deducted when acquiring rewards.
- Content entry is restricted when all weekly rewards are consumed.
- You can enter on Saturdays, Sundays, Mondays, Tuesdays, and Wednesdays.
- Restrictions:
- A 35-minute time limit is applied when entering the dungeon.
- You can retreat in the middle of the dungeon, and a penalty time will be given when retreating.
- Coin usage is restricted.
- All party members are automatically revived when the named and boss are killed. When reviving, HP/MP is recovered by 30%.
- The use of recovery consumables is limited to 5 times.
- The use of consumables dolls is restricted.
- Some of the character's skills are weakened in the opening dungeon. Skill weakening information can be found in the Machine Revolution: Battle Channel. Applicable skills: Nen Guard, Ultimate Nen Guard, Nen Compress, Ice Walls, Ice Shield, Slow Heel, Cure, Fountain of Life, Healing Wind, Healing Prayer, Meticulous Stitching.
- Content Failure:
- If you do not kill all the dragons within the time limit, you will be treated as a failure to clear.
- Abandoning & Continuing Missions:
- In a retreating situation, the party leader can give up or re-enter the content through NPC ‘Allied Commander Irene’. When a mission is abandoned, if all party members agree through a vote among party members, the abandonment will be processed.
- When a mission is abandoned, all dungeon progress will be reset.
- When retrying, you must leave the existing party and create a new one.
- When continuing, you can play with the dungeon progress maintained before retreating. However, it will start from the starting point.
- Regional Buffs:
- The regional buff 'Heaven's Will' is added.
- The 'Heaven's Will' buff is applied in the exclusive content channel. When entering the dungeon, strength and intelligence increase.
- The increase in stats caused by the 'Heaven's Will' buff does not affect the buff skill of the buffer.
- Monster Encyclopedia:
- New monsters and bosses are added along with their rewards
Stars Achieved | Name | Tradability |
30 | Custom Option Epic Selection Box | Account-bound |
60 | Avatar Box | |
100 | Transformation Costume |
- After entering the dungeon, you can check the overall battle through the status board, then set up a strategy and attack the dungeon.
- This dungeon is divided into three regions, centered on the positions of Ice Dragon Skasa, Death Dragon Spirazzi, Berserk Dragon Hismar.
- One named and one moving mini-boss will be placed in each area.
- Moving monsters roam around the area and hinder movement.
- Dragon Realm:
- A special debuff will be activated for each area where the Ice Dragon Skasa, Death Dragon Spirazzi, Berserk Dragon Hismar are located. You will be affected by the debuff within the active area.
- When the Berserk Dragon Hismar's realm is activated, the damage received is greatly increased.
- When the Death Dragon Spirazzi's realm is activated, the poison resistance is greatly reduced.
- When the Ice Dragon Skasa's realm is activated, it becomes vulnerable to cold.
- When you kill a named area in each area, this debuff is removed and all the monster in the area except for the central dragon are removed as well.
- OP-Pack:
- You can acquire a total of 3 OP-Packs, 1 each in each area. The damage increase buff is applied according to the number of devices acquired.
- Stage 1: Increase party damage by 3%
- Stage 2: Increase party damage by 5%
- Stage 3: Increase party damage by 10%
- When acquiring a device, the number of coins that can be used increases by 1.
- Dragon's Wrath:
- When any of the central dragon is defeated, the remaining dragons in other areas will gradually become angry. The dragons' attack power increases in proportion to their rage level.
- The anger stage is shown in the form of icons of a total of 3 stages, and the number of activated icons indicates the anger stage of each boss.
- Stage 1: Increases the attack power of central dragons by 5%
- Stage 2: Increases the attack power of central dragons by 15%
- Stage 3: Increases the attack power of central dragons by 30%, your damage received increased by 15%
- New Level 105 Epic Equipment: (Will be mentioned later)
- 3 new epic weapons
- 11 fixed optional epics (1 type for each part excluding weapons)
- 25 fusion epics (5 types for each part of the armor)
- Dungeon Clear Rewards:
- You have 100% chance of getting the following:
- Golden Beryl
- Seal of the Dragon King
- Seal of the Burning Dragon King (Account-bound version)
- Red Chronicle of Conquest (Another version of Ispins conquest one)
- Level 105 Fixed Option and Custom Option Epic (Option level 60~65)
- You can obtain the following items with a certain probability (aka gold flip):
- Flawless Golden Beryl
- Monster Cards
- Distorted Dimension Cube: A consumable that randomly changes the custom options for Custom-option epics. Consume 1 cube to change all 4 options at once, and can be changed up to 20 times per equipment.
- Level 105 Legendary Equipment Pot (Option level 46~60)
- Dark Fragmented Abyss Equipment
- Looks like just like Ispins, you can't get Bakal epics from drop. You will need to use the Seal to buy them.
- New Monster Cards: All are tradable 1 time then becomes account-bound.
Card Name | Slot | Stat |
Berserk Dragon Hismar Card (Legendary) | Magic Stone | All Element +30 |
Ice Dragon Skasa Card (Legendary) | Belt | Skill Attack +2% Physical Attack +10 Magic Attack +10 Independent Attack +10 Strength +40 Intelligence +40 Vitality +40 Spirit +40 Physical Critical Hit +3% Magic Critical Hit +3% |
Death Dragon Spirazzi Card (Legendary) | Belt | Strength +100 Intelligence +100 Health +100 Spirit +100 Physical Critical Hit +7% Magic Critical Hit +7% Crusader (Male) Aura of Conviction Lv +2 Crusader (Female) Pious Passion Lv +2 Enchantress Petite Diablo Lv +2 |
Bad Boy Swan Card (Unique) | Head/Shoulder, Belt, Shoes | Intelligence +100 (Buffer-Only Single-Player Option) Magic Critical Hit +7% |
Lightning Status Card (Unique) | Weapon, Top, Bottom | Vitality +100
(Buffer-Only Single-Player Option) Independent Attack +70 Intelligence +40 |
Sleepy Eyes Rotund Card (Unique) | Weapon, Top, Bottom | Spirit +100
(Buffer-Only Single-Player Option) Independent Attack +70 Intelligence +40 |
Heavy Dragon Brute Card (Unique) | Head/Shoulder, Belt, Shoes | Strength +100 |
- Added Raid Shop:
- Selective Box: Allow you to select 105 fixed option epics or Bakal fusion armor epics along with Bakal weapon.
- Untradable, cost 456 Seal of the Dragon King
- Can be purchased once a week per character
- Custom Option Epic Pot: You get a random custom epic piece (Option level 60~65)
- Untradable, cost 456 Seal of the Dragon King
- Can be purchased twice per week per character
- Selective Legendary Card: You can select one card dropped in this dungeon
- Untradable, cost 456 Seal of the Dragon King
- Can be purchased twice per week per character
- Selective Unique Card: You can select one card dropped in this dungeon
- Untradable, cost 319 Seal of the Dragon King
- Can be purchased twice per week per character
- Seal of the Dragon King: Used to convert material from
- Scenario Dungeon Rewards:
Item | Difficulty | Tradability | |||
Normal | Expert | Master | King | ||
Level 105 Rare Equipment | X |
|
|
| Tradable |
Level 105 Unique Equipment | X | X |
|
| Untradable |
Level 105 Epic Equipment (Fixed Option) | X | X | X | X | Untradable |
Frost Crystal Shard | X | X |
|
| Untradable |
Sparkin Frost Crystal Shard | X | X |
|
| Account-bound |
Ominous Crystal |
| X | X | X | Untradable |
Resonating Ominous Crystal |
| X | X | X | Account-bound |
Ryan Core |
| X | X | X | Untradable |
Golden Beryl |
| X | X | X | Account-bound |
Untradable Golden Beryl |
| X | X | X | Untradable |
- Equipment Fusion:
- New level 105 Epic equipment items that can be obtained from Machine Revolution: WarPath are added.
- 3 new epic weapons
- 11 fixed option epics (1 type for each part excluding weapons)
- 25 fusion epics (5 types for each part of the armor). These fusion works similar to Sirocco and Ozma Epics.
- Each fusion costs 50 Golden Beryls and 10 Essence Powers
- Below is before fusion (left) and after fusion (right).
- Thunder Dragon (뇌광 : 우레를 감싼 용익)
- Attack Value 5861
- Apply "Dragon's Dominance" upon entering dungeon, activating options below:
- For every party member, incoming dmg - 3% (up to 4)
- If there is only 1 party member (solo mode), 25% chance to drop a Lightening bolt up to 3 enemies within 800px upon attacking (cd 3s, attack with 100% of total attack value while ignoring enemy's defense)
- 30% chance to apply shock for 3s to an enemy that got with Lightening bolt
- Bravery Thunder (뇌광 : 천둥을 품은 용심)
- Attack Value 4685
- Apply "Dragon's Dominance" upon entering dungeon, activating options below:
- For every party member, atk and move spd + 4%, cast spd +6% (up to 4)
- If there is only 1 party member (solo mode), 30% chance to cast Lightening Explosion upon attacking (cd 4s, attack with 500% of total attack value while ignoring enemy's defense)
- Lighting Struck Dragon (뇌광 : 낙뢰를 내린 용각)
- Attack Value 4685
- Apply "Dragon's Dominance" upon entering dungeon, activating options below:
- For every party member, Max HP +300, Max MP +473 (up to 4)
- If there is only 1 party member (solo mode), 30% chance to cast Lightening Explosion upon attacking (cd 4s, attack with 500% of total attack value while ignoring enemy's defense)
- Lighting Dragon (뇌광 : 벼락을 감은 용조)
- Attack Value 6213
- Apply "Dragon's Dominance" upon entering dungeon, activating options below:
- For every party member, Evasion Rate +2%, Crit chance +2.5% (up to 4)
- If there is only 1 party member (solo mode), 25% chance to drop a Lightening bolt up to 3 enemies within 800px upon attacking (cd 3s, attack with 100% of total attack value while ignoring enemy's defense)
- 30% chance to apply shock for 3s to an enemy that got with Lightening bolt
- Lightening Infused Dragon Scale (뇌광 : 번개를 담은 용린)
- Attack Value 6213
- Apply "Dragon's Dominance" upon entering dungeon, activating options below:
- For every party member, Phy and Mgc Def + 3500 (up to 4)
- If there is only 1 party member (solo mode), 25% chance to drop a Lightening bolt up to 3 enemies within 800px upon attacking (cd 3s, attack with 100% of total attack value while ignoring enemy's defense)
- 30% chance to apply shock for 3s to an enemy that got with Lightening bolt
- Embraceable Sun (교감 : 감싸안는 햇살)
- Attack Value 3756
- CD recovery speed + 15% for Lv. 40 skill, upon casting Lv. 40 skill (up to 3 stack)
- Reset the stack upon using Lv. 40 skill at max stack.
- for Creators, apply the option to Protection skills
- CD recovery speed + 15% for Lv. 75 skill, upon casting Lv. 75 skill (up to 3 stack)
- Reset the stack upon using Lv. 76 skill at max stack.
- for Creators, apply the option to Tuning skills
- Coexistence Life (교감 : 공존하는 생명)
- Attack Value 5311
- CD recovery speed + 10% for Lv. 30 skill, upon casting Lv. 30 skill (up to 4 stack)
- Reset the stack upon using Lv. 30 skill at max stack.
- for Creators, apply the option to Ice skills
- CD recovery speed + 10% for Lv. 60 skill, upon casting Lv. 60 skill (up to 4 stack)
- Reset the stack upon using Lv. 60 skill at max stack.
- for Creators, apply the option to Void skills
- Protective Warmth (교감 : 보호하는 온기)
- Attack Value 4325
- CD recovery speed + 10% for Lv. 35 skill, upon casting Lv. 35 skill (up to 4 stack)
- Reset the stack upon using Lv. 30 skill at max stack.
- for Creators, apply the option to Interference skills
- CD recovery speed + 10% for Lv. 70 skill, upon casting Lv. 70 skill (up to 4 stack)
- Reset the stack upon using Lv. 70 skill at max stack.
- for Creators, apply the option to Reenactment skills
- Accompanying Earth (교감 : 동행하는 대지)
- Attack Value 4321
- CD recovery speed + 20% for Lv. 95 skill, upon casting Lv. 95 skill (up to 2 stack)
- Reset the stack upon using Lv. 95 skill at max stack.
- Falling Dew (교감 : 내려앉는 이슬)
- Attack Value 3142
- CD recovery speed + 15% for Lv. 45 skill, upon casting Lv. 45 skill (up to 3 stack)
- Reset the stack upon using Lv. 45 skill at max stack.
- for Creators, apply the option to Wind skills
- CD recovery speed + 15% for Lv. 80 skill, upon casting Lv. 80 skill (up to 3 stack)
- Reset the stack upon using Lv. 80 skill at max stack.
- Entangling Frost (빙화 : 얽히는 서리)
- Increases Frost Stack by 6 every 2 sec. (Added with Live server)
- 30 Frost Stack for every cast (CD 1s, up to 100 stack)
- Every 20 stack increases Ice Cap Aura by 1 level, activating options below:
- Lv. 1: Atk spd + 3%, Cast spd + 4.5%
- Lv. 2: MP recovery 174 per 1m, dmg value +1704
- Lv. 3: Freeze every enemy within 500px for 5s when attacking a frozen enemy (cd 20s), dmg value +1704
- Lv. 4: Phy, Mgc Def. + 1400, dmg value +1704
- Lv. 5: dmg value +1704
- Blooming Petals (빙화 : 피어난 꽃잎)
- 4 Frost Stack for every atk (CD 0.1s, up to 100 stack)
- Every 20 stack increases Ice Cap Aura by 1 level, activating options below:
- Lv. 1: Max HP +200
- Lv. 2: HP recovery 230.1 per 1m, dmg value +1704
- Lv. 3: 3% chance to freeze enemy for 3s upon atk (cd 10s), dmg value +1704
- Lv. 4: Phy, Mgc Def. + 1400, dmg value +1704
- Lv. 5: dmg value +1704
- Severe Chill (빙화 : 가혹한 한기)
- 15 Frost Stack for skill cast (CD 1s, up to 100 stack)
- Every 20 stack increases Ice Cap Aura by 1 level, activating options below:
- Lv. 1: Max MP +315
- Lv. 2: HP recovery 230.1 per 1m, dmg value +1704
- Lv. 3: 5% chance to freeze enemy for 3s upon atk (cd 15s), dmg value +1704
- Lv. 4: Phy, Mgc Def. + 1400, dmg value +1704
- Lv. 5: dmg value +1704
- Frozen Land (빙화 : 펼쳐진 동토)
- 15 Frost Stack for every dash (CD 1s, up to 100 stack)
- Every 20 stack increases Ice Cap Aura by 1 level, activating options below:
- Lv. 1: Move spd + 3%
- Lv. 2: MP recovery 174 per 1m, dmg value +1704
- Lv. 3: Freeze every enemy within 500px for 5s when casting a skill (cd 15s), dmg value +1704
- Lv. 4: Phy, Mgc Def. + 1400, dmg value +1704
- Lv. 5: dmg value +1704
- Ice and Snow in the Flesh (빙화 : 살에는 빙설)
- 6 Frost Stack every 2s, 40 Frost Stack upon getting hit (CD 1s, up to 100 stack)
- Every 20 stack increases Ice Cap Aura by 1 level, activating options below:
- Lv. 1: Crit Chance +1.5%
- Lv. 2: MP recovery 174 per 1m, dmg value +1704
- Lv. 3: Freeze every enemy within 600px for 12s when getting hit (cd 30s), dmg value +1704
- Lv. 4: Phy, Mgc Def. + 1400, dmg value +1704
- Lv. 5: dmg value +1704
- Merciless Assault (포식 : 자비없는 습격)
- Based on highest Abnormality Tolerance, apply option below:
- More than 10%, Less than 18%: Attack Value + 4756
- More than 18%: Attack Value + 5311
- Upon attacking an enemy, apply either Shock or Poison to it (cd 5s)
- MP recovery 8% for 16s upon attacking shocked enemy (cd 15)
- MP recovery 4% for 8s upon attacking poisoned enemy (cd 7s)
- Immobilize Tolerance + 10%
- Curse Tolerance + 10%
- Slow Tolerance + 10%
- Broken Wounds (포식 : 헤집어진 상처)
- Attack Value + 7034 when attacking an enemy with abnormality status (up to 1 stack)
- Poison Tolerance + 15%
- Fading Beat (포식 : 사그라진 고동)
- Upon attacking a Slowed Enemy, Immobilize it for 5s. (CD 10s)
- If there is an enemy with abnormality status within 500px, apply following for 20s: Attack value + 6213, Atk spd +8%, Cast spd + 12% (up to 1 stack)
- Immobilize Tolerance + 10%
- Curse Tolerance + 10%
- Slow Tolerance + 10%
- Chasing Hunter (포식 : 추적하는 사냥꾼)
- Upon attacking an enemy with abnormality, randomly apply it either Slow or Immobilize for 5s. (CD 8s)
- Upon attacking an enemy with abnormality, attack value + 1266 for 40 s (up to 5 stacks, cd 2s)
- Movement spd + 10% when attack value stack is at 5.
- Snaring Snare (포식 : 조여오는 올가미)
- Upon attacking an enemy, randomly apply it either bleed or burn for 20s. (CD 5s)
- If MP is more than 10%, all ele dmg +25
- Immobilize Tolerance + 10%
- Curse Tolerance + 10%
- Slow Tolerance + 10%
- Destructive Blindness (격노 : 파괴를 향한 맹목)
- Attack Value 6213
- For every Cube skill used, +2 Wrath stack per each clear cube consumed (up to 35 stack)
- Gain Super Armor during Wrath Aura
- Decrease Wrath Stack by 10 every 1s
- For every Wrath Armor equipped, increase max stack by 10
- +2 Wrath stack upon casting Lv. 35 skill
- For Creator, +2 Wrath stack upon casting Interference Skills
- +3 Wrath stack upon casting Lv. 75 skill
- For Creator, +3 Wrath Stack upon casting Tuning Skills
- Breath in the Rain (격노 : 최우에 삼킨 숨결)
- Attack Value 6213
- For every Cube skill used, +2 Wrath stack per each clear cube consumed (up to 35 stack)
- Gain Super Armor during Wrath Aura
- Decrease Wrath Stack by 10 every 1s
- For every Wrath Armor equipped, increase max stack by 10
- +2 Wrath stack upon casting Lv. 25 skill
- For Creator, +2 Wrath stack upon casting Fire Skills
- +3 Wrath stack upon casting Lv. 60 skill
- For Creator, +3 Wrath Stack upon casting Void Skills
- Desire to Conquer the World (격노 : 세상을 탐한 욕구)
- Attack Value 6213
- For every Cube skill used, +2 Wrath stack per each clear cube consumed (up to 35 stack)
- Gain Super Armor during Wrath Aura
- Decrease Wrath Stack by 10 every 1s
- For every Wrath Armor equipped, increase max stack by 10
- +2 Wrath stack upon casting Lv. 30 skill
- For Creator, +2 Wrath stack upon casting Ice Skills
- +3 Wrath stack upon casting Lv. 70 skill
- For Creator, +3 Wrath Stack upon casting Reenactment Skills
- Disorientated Longing (격노 : 방향을 잃은 갈망)
- Attack Value 6213
- For every Cube skill used, +2 Wrath stack per each clear cube consumed (up to 35 stack)
- Gain Super Armor during Wrath Aura
- Decrease Wrath Stack by 10 every 1s
- For every Wrath Armor equipped, increase max stack by 10
- +2 Wrath stack upon casting Lv. 45 skill
- For Creator, +2 Wrath stack upon casting Wind Skills
- +3 Wrath stack upon casting Lv. 95 skill
- Infinite Gluttony (격노 : 무한히 증적한 식탐)
- Attack Value 6213
- For every Cube skill used, +2 Wrath stack per each clear cube consumed (up to 35 stack)
- Gain Super Armor during Wrath Aura
- Decrease Wrath Stack by 10 every 1s
- For every Wrath Armor equipped, increase max stack by 10
- +2 Wrath stack upon casting Lv. 40 skill
- For Creator, +2 Wrath stack upon casting Protection Skills
- +3 Wrath stack upon casting Lv. 80 skill
- Head / Shoulder: The Dignity that Covers the Pain (아픔을 감싸는 위엄)
Test Server | Live Server | |
Option 1 | +185 Damage Value for every 10 highest elemental resistances (stacks up to 12) | +185 Damage Value for every 10 sum of all elemental resistances (stacks up to 12) |
Option 2 | Increases skill attack by 1% for every 15 highest elemental resistances (stacks up to 8) | Increases skill attack by 1% for every 15 sum of all elemental resistances (stacks up to 8) |
Option 3 | MP MAX +945 | MP MAX +945 |
Option 4 | Increases all element by 10 | Increases all element by 10 |
- Top: The Dawn of Sacrifice (희생으로 맞이한 여명)
- Option 1: +445 Damage Value for every 7% of remaining HP (stacks up to 10)
- Option 2: When HP is 70% or higher, a shield effect of 10% of maximum HP is applied (regeneration cooldown 10 seconds)
- Option 3: HP MAX +600
- Option 4: Recover 460.2 HP per minute
- Bottom: Victory Over Nightmare (악몽을 이겨낸 승전보)
Test Server | Live Server | |
Option 1 | Consumes 3% of remaining HP to increase Damage Value +1,186 for 30 seconds when casting a skill (Maximum 1 stack, HP does not decrease below 1% with this option, cooldown 15 seconds). Apply super armor when HP is below 70% | Consumes 4% of remaining HP to increase Damage Value +2,223 for 30 seconds when casting a skill (Maximum 1 stack, HP does not decrease below 1% with this option, cooldown 15 seconds). Apply super armor when HP is below 70% |
Option 2 | All element +20, Reduces HP by 1% every 4 seconds (this option does not reduce HP by less than 1%) | All element +20, Reduces HP by 1% every 4 seconds (this option does not reduce HP by less than 1%) |
Option 3 | Physical / Magical Critical Hit +5% | Physical / Magical Critical Hit +5% |
Option 4 | Hit Rate +10% | Hit Rate +10% |
- Belt: A Promise to Tie the Wounds Together (상처를 동여맨 다짐)
Test Server | Live Server | |
Option 1 | +148 Damage Value for every 20 option level sum of all equipped Sacrosanct Area Legendary equipment (stacks up to 40) | +148 Damage Value for every 10 option level sum of all equipped Sacrosanct Area Legendary equipment (stacks up to 40) |
Option 2 | The following effects are applied according to the number of equipped Sacrosanct Area Legendary equipment. - 1 or more: Increases skill attack by 5% - 2 or more: All element +5 - 3 or more: All speed +5% | The following effects are applied according to the number of equipped Sacrosanct Area Legendary equipment. - 1 or more: Increases skill attack by 6% - 2 or more: All element +6, all speed +6% |
Option 3 | HP MAX +600 | HP MAX +600 |
Option 4 | MP MAX +945 | MP MAX +945 |
- Shoes: Moving Forward From the Past (과거를 뒤로 한 전진)
- Option 1: When applying a petrified state to yourself, apply a Stone Statue buff instead of petrified for 60 seconds (stacks up to 1)
- Grants super armor that is destroyed when hit 5 times when the Stone Statue buff is applied
- Increases skill attack power by 13% when own physical defense rate is 25% or higher
- Damage Value +3705 when own magic defense is 25% or higher
- When you are in petrified state, equipment effects are applied during the duration of the petrified buff (excluding HP recovery effects)
- Option 2: When casting a skill with a cooldown of 40 seconds or longer, you and enemies within a 400px range are petrified for 10 seconds (30 seconds cooldown)
- Option 3: Attack Speed +8%, Casting Speed +12%
- Option 4: Physical / Magical Critical Hit +7%, 10% reduction in resistance to all status ailments
- Bracelet: Reign of the Dragon King - Force (폭룡왕의 지배 - 무력)
- Option 1: Consumes 6% of HP when attacking and increases skill attack by 10% for 40 seconds (stacks up to 1, HP does not decrease below 1% with this option, cooldown 30 seconds)
- Option 2: When the current MP is 15% or higher, attack consumes 6% of MP to strengthen all element +30 for 40 seconds (stacks up to 1, cooldown 30 seconds)
- Option 3: HP MAX +600
- Option 4: MP MAX +945
- Changes from Test server: Option 1 & 2, Damage Value 1751 → 2290
- Necklace: Reign of the Dragon King - Fear (폭룡왕의 지배 - 공포)
- Option 1: Apply a shield that automatically recharges equal to 15% of maximum HP when equipped. 8% increased Maximum Shield Effect from Equipment
- Option 2: Auto-charge shield's hit condition time reduced by 1 second. Attack Speed, Movement Speed +20%, Casting Speed +30%
- Option 3: HP MAX +600
- Option 4: Increases all element by 15, Reduces all element resistances by 10
- Ring: Reign of the Dragon King - Obsession (폭룡왕의 지배 - 압제)
Test Server | Live Server | |
Option 1 | Skill attack increased by 5%, 50% chance to increase damage +790 when attacking (stacks up to 3, cooldown 1 second) | Skill attack increased by 5%, 50% chance to increase damage +790 when attacking (stacks up to 3, cooldown 1 second) |
Option 2 | Every 15 seconds, applies the following effects with an equal chance for 15 seconds - Damage increase +741 - All element +5 | Every 15 seconds, applies the following effects with an equal chance for 15 seconds - Damage increase +741 - All element +5 |
Option 3 | Hit Rate +10% | Hit Rate +10% |
Option 4 | All element +8 | Physical / Magical Critical Hit +5% |
- Sub Equipment: Cup of Life (생명이 담긴 잔)
- Option 1: 30% of damage received is divided among 10 seconds
- Option 2: When attacking, an explosion that deals damage to you occurs, increasing Damage Value +2,964 for 10 seconds
- Apply 1 fixed damage to self (stacks up to 1, cooldown 4 seconds)
- Option 3: Movement Speed +8%
- Option 4: Increases all element by 10
- Magic Stone: Dragon Who Swallowed his Breath (숨결을 삼킨 용옥)
Test Server | Live Server | |
Option 1 | When casting a skill with a command, gain 1 stack for 10 seconds, and the following effects are activated according to the number of stacks (up to 5 stacks, cooldown 2 seconds) - More than 1 stack but less than 3 stacks: Increases skill attack by 2% - More than 3 stacks and less than 4 stacks: Increases skill attack by 5% - 4 stacks: Increases skill attack by 9% | When casting a skill with a command, gain 1 stack for 15 seconds, and the following effects are activated according to the number of stacks (up to 4 stacks, cooldown 2 seconds) - More than 1 stack but less than 3 stacks: Increases skill attack by 2% - 3 stacks: Increases skill attack by 5% - 4 stacks: Increases skill attack by 9% |
Option 2 | When casting a skill with a command, damage received from damage is reduced by 12% for 20 seconds (stacks up to 1) | When casting a skill with a command, damage received from damage is reduced by 12% for 20 seconds (stacks up to 1) |
Option 3 | Physical / Magical Critical Hit +5% | Physical / Magical Critical Hit +5% |
Option 4 | Recover 460.2 HP per minute | Recover 460.2 HP per minute |
- Earring: Jewel in Tears (눈물이 스민 보석)
Test Server | Live Server | |
Option 1 | Increases skill attack by 4% for each type of status ailment applied to you (stacks up to 4) | Increases skill attack by 4% for each type of status ailment applied to you (stacks up to 4) |
Option 2 | Inflicts one of Bleeding, Poisoning, Shock, and Burn for 30 seconds on yourself (cooldown: 2 seconds) | Inflicts one of Bleeding, Poisoning, Shock, and Burn for 20 seconds on yourself (cooldown: 4 seconds) |
Option 3 | Physical / Magical Defense +7000 | Physical / Magical Defense +7000 |
Option 4 | MP recovery 348 per minute | MP recovery 348 per minute |
- Berserk Weapon: Skill dmg 55%, Damage Value at level 1: 7112
- Option 1: When casting a skill that consumes a clear cube fragment, increases the range of all skills by 8% for 40 seconds (stacks up to 3, excluding awakening)
- Option 2: Attack / Movement Speed +20%, Casting Speed +30%, all attribute +30 when all skill range increase effects are at maximum stack
- Option 3: Super Armor for 2 seconds when attacked (Cooldown 5 seconds)
- Option 4: HP MAX +5%, MP MAX +5%
- Extinction Weapon: Skill dmg: 55%, Damage Value at level 1: 5928
- Option 1: When attacking, inflicts random status aliment (bleeding, burns, electric shock, or poisoning) on the enemy for 10 seconds (Cooldown 0.1 seconds)
- Option 2: Increases skill attack by 10% for 20 seconds when attacking enemies with status ailments (stacks up to 1)
- Option 3: Resistance to all status ailments +20%
- Option 4: Recover 1% of HP and MP every 3 seconds when you have a status ailment
- Frozen Weapon: Skill dmg 50%, Damage Value at level 1: 4744
- Option 1: Increases cooldown recovery speed by 30% for skills with a cooldown of 20 to 36 seconds (excluding awakening)
- Option 2: Increases cooldown recovery speed by 50% for skills with a cooldown of 36 seconds or more (excluding awakening)
- Option 3: Inflict Water damage, 15% chance to freeze the enemy for 5 seconds when attacking (Cooldown 10 seconds)
- Option 4: Freeze resistance +40%, Water resistance +15
- To see what the weapons look like, visit this Imgur Profile
- You can exchange Ispins or Machine Revolution Fusion Equipment for other fusion equipment of the same type.
- The Ispins Fusion Equipment can be exchanged for one of the following types of accessory equipment: Fire Dragon Set, Green Dragon Set, Black Dragon Set, Golden Dragon Set, Celestial Allied Forces Set.
- Machine Revolution Fusion Equipment can be exchanged for one of the following types of armor equipment: Frozen Set, Abnormality Set, Cooldown Set, DPS Set, Natural Guardian / Utility Set.
- The following materials are needed for fusion equipment conversion.
- Ispins fusion equipment
- Scattered Energy: 96
- Power Essence: 1
- Mechanical Evolution fusion equipment
- Seal of the Dragon King: 91
- Power Essence: 1
- Similar to the Ispins' version, you can use Red Chronicle of Conquest to either exchange for gold or for Red Token of Conquest.
- The same rule apply: Can purchase 30 Token per week per account (5 Token per character) and the number of weekly exchanges will reset every week.
New Sale Items | Sale Price (Red Token of Conquest) | Purchase Limit (Per account) | Description |
Distorted Dimension Cube | 4 | 10 per month | - Consumable That Randomly Changes The Custom Options Of Epic Equipment. - Consumes 1 Cube To Change All 4 Options At Once, And Can Be Changed Up To 20 Times Per Equipment. |
Machine Revolution Fixed-Option Epic Pot | 10 | 2 per month | - When Used, There Is An Equal Chance Of Obtaining One Of The Level 105 Lv Machine Revolution Fixed-Option Epics. - The Option Level Value Appears At The Level That Can Be Obtained In Machine Revolution: WarPath. |
Custom Epic Equipment Pot (Machine Revolution: WarPath) | 10 | 2 per month | - When Used, One Of Level 105 Custom Epics Can Be Obtained With An Equal Probability. - The Option Level Value Appears At The Level That Can Be Obtained In Machine Revolution: WarPath. |
Level 105 Legendary Equipment Pot (Machine Revolution: WarPath) | 10 | 2 per month | - When Used, One Of Level 105 Legendary (Except Weapon) Can Be Obtained With An Equal Probability. - The Option Level Value Appears At The Level That Can Be Obtained In Machine Revolution: WarPath. |
Machine Revolution Head/Shoulder Bead (Skill Attack +1%) | 10 | None | - Skill Attack +1% - PMI +30 - Physical / Magical Critical Hit +5% |
Machine Revolutionary Weapon, Top, Bottom Bead (Vitality +90) | 10 | None | - Vitality +90 |
Machine Revolutionary Weapon, Top, Bottom Bead (Spirit +90) | 10 | None | - Spirit +90 |
Machine Revolution Head/Shoulder, Belt, Shoe Bead (Strength +90) | 10 | None | - Strength +90 |
Machine Revolution Head/Shoulder, Belt, Shoe Bead (Intelligence +90) | 10 | None | - Intelligence +90 |
- Exchange Shop Changes:
- Exchange shop UI improvements
- The position of the number of weekly exchanges for characters has been changed.
- The exchange button has been changed.
- A shortcut button to the token shop has been added.
- You can easily use the token shop you want through the token shop button.
- Ispins' Chronicle of Conquest gold exchange rate changed from 200k to 150k
- Ispins' Legendary Pot changed from able to purchase twice per month to purchase twice per account (I didn't know you can even buy this pot in Ispins)
- Changes from Test Server:
- The number of weekly exchanges will be changed as follows.
- The limit on the number of exchanges per character will disappear.
- The number of exchanges per account is increased to 60.
- Saga items are changed so that they are not sold in the general store.
- Dev's Note: Improvements have been made to make the combat feel better in the current neutralization system. Except for some special monsters, the ability to hold for a certain period of time in addition to neutralization by adding a holding gauge has been added.
- By adding the final damage correction value, it has been improved so that you can intuitively know when you can inflict great damage.
- Among the above functions, the final damage correction value will be added immediately to all dungeons at level 110, but in the case of the holding gauge, it is under internal review as it may affect the play difficulty when applied.
- A function to show the final damage correction value is added to the neutralization system.
- By adding a holding gauge to the neutralization system, it is improved to enable holding in addition to the neutralization state.
- The holding gauge may not be added depending on the concept and condition of the monster.
Holdable State |
Unable to Hold |
Before |
After |
- If you select 16:9 or 16:10 resolution in Game Settings, you can play the game in wide mode. If you select the "Enlarge screen mode" checkbox on the screen, you can play the game at the ratio of the zoom mode before the wide mode.
- New filters are applied at certain resolutions
Aspect Ratio | Resolution |
4:3 | 1600x1200 |
16:9 | 1700x956 (with filter) |
16:10 | 1700x106 (with filter) 1920x1200 |
- Dev's Note: In the case of the Elementalist The Gate, the attack range was applied differently depending on the screen resolution setting. When a new wide mode is added, the skill performs differently depending on whether wide mode is used or not, so the color process has been changed, and the color range is applied based on the existing 16:9 resolution.
- Before: Targets that are currently displayed on the screen
- After: Target within a certain range centered on the character
- X axis: 600 pixel (front/rear based on character)
- Y-axis: 250 pixel
- Added sharpening option:
- Dev's Note: After the wide mode update, we expect adventurers to play at a higher resolution than before. As the resolution of the game has increased, we decided that there will be more experiences where the UI feels more blurred in contrast to the resolution of the existing UI. we have improved the UI structure of the 'UI sharpening' option and the dungeon selection screen to provide a clearer UI.
Sharpening OFF (Left) vs ON (Right) |
- Common:
- Dev's Note: The buffer single-player regional buff before the buffer renewal patch has been removed. However, in the case of Female Crusader and Enchantress, some effects have been transferred to the former skills of the characters for a smooth play experience.
- The option that change the head / shoulder, belt, and shoe enchantment in single-player has been improved.
- The same amount of enchantment original stats will be added as intelligence in single-player change options.
- For some enchantments, the magic critical hit value in the single-player change option has been increased.
- Male Crusader:
- Dev's Note: In the process of nurturing the Buff Crusader, we added a function to correct the intelligence stats to take care of the parts where the main investment stats are less efficient in single play. In addition, to alleviate the frustration caused by the slow speed, we adjusted the speed increase effect of some skills, and improved the visuals of the skill effects. However, in the case of Battle Crusader, it was confirmed that the survival ability due to some buff skills was excessive than intended.
- Straight Damage Increase: +5.2%, +5.1%, +5.3%, +5.5%, +5.7%, +5%, +5%, +5.1%
- Grace of God: During solo mode, a function that equalizes the Crusader's Intelligence to the higher stat of the Crusader's Spirit / Vitality has been added.
- This will apply when Intelligence is lower than Spirit / Vitality
- The skill tree is changed according to the level that can be acquired first.
- Cure Upgrade: Changed to increase the range of the Cure skill. 10% per level.
- Spiritual Sacrifice: Movement speed is increased (Based on level 1 : 10% → 20%). Casting speed is increased (Based on level 1 : 10% → 25%).
- Revenge of Light: Damage +5%. Skill effect improved. When casting while in party play, an effect that shows whether or not the buff is applied is added to the party member selection window.
- Holy Ghost Mace: Skills that cannot be used when using Holy Ghost Mace are added including Heaven's Melody, Light of Divinity, Sign of Protection, Healing Wind.
- Critical rate is increase. (Based on level 30: 20% → 30%)
- Movement speed is increased. (Level 30: 15.3% → 25.3%)
- Casting speed is increased. (Based on level 30: 12% → 27%)
- A voice is added when casting the skill.
- Crashing Cross: Damage +5%, a voice is added when casting the skill.
- Divine Invocation: A voice is added when casting a skill.
- Pressure Wall: The skill tree is changed according to the level that can be acquired first.
- Flash Sphere: Skill effects are changed. Creates a sphere of light that moves forward to inflict multi-hit damage to targets hit while moving, and the finish explosion attack is deleted.
- Attack power is readjusted according to skill process changes.
- The holding time of the sphere is changed (5 sec → 3 sec)
- The stun duration is changed to 6 seconds at all levels, and the stun effect is applied regardless of the direction the enemy is looking. (Do not apply in PvP)
- Related tooltips are changed.
- Flash Sphere Upgrade: Changed to increase damage for Flash Shrapnel and Flash Sphere (10% per level)
- Flash Shrapnel: Skill effects changed. Creates a sphere of light that moves forward and explodes upon impact to inflict single damage, and sphere collision attack and particle explosion attack are deleted.
- Attack power is readjusted according to skill process changes.
- The holding time of the sphere is changed. (5 sec → 3 sec)
- The stun duration is changed to 6 seconds at all levels, and the stun effect is applied regardless of the direction the enemy is looking.
- The skill tree is changed according to the level that can be acquired first.
- Haptism: Damage +5.2%, a voice is added when casting the skill.
- Fountain of Life: When casting a skill while in party play, an effect that shows whether or not a buff is applied is added to the party member selection window.
- Healing Wind: The MP recovery effect is changed to apply to you as well.
- Miracle Splitter: Damage +5.2%, a voice is added when casting the skill.
- Doom Spear: Damage +5.1%, a voice is added when casting the skill.
- Thunder Hammer: Jupiter: A voice is added when casting a skill. Changed so that the attribute damage increase debuff effect does not overlap with other buffers during party play.
- Ascension: Punishment's damage +5%
- Punishment: Enemies hit by multiple hits are changed to be drawn to the center of the character
- Changes from Test Server:
- Flash Sphere: Y-axis range increased
- Flash Shrapnel: Y-axis range and explosion increased
- Female Crusader:
- Dev's Note: In order to strengthen the transition between big skills, the ability to cancel between skills of Grand Crashing Cross and Repentant Smash from Talisman has been transferred to the basic skill performance, and the acquisition level of Shining Cross has been adjusted. In addition, in single-player, the elemental resistance debuff function of Grace of Light was changed to an independent attack power increase effect to alleviate the hit condition, and the cool-time reduction function was added to further supplement the single-player performance.
- Straight Damage Increase: +19.4%, +22.1%, +19.2%, +19.2%, +6.7%, +19.8%, +18.7%, +19.2%, +19.5%, +15.9%, +19.5%.
- Grace of Light: Changed so that the elemental resistance debuff effect is not applied in single play. The following single-player additional effects will be applied.
- Independent attack power increase and skills will have lower cooldown
- Changed so that the attribute damage increase debuff effect does not overlap with other buffers during party play.
- Basic Attack: Damage +17.9% except for dash and jump attacks. Reduce staggered hits.
- Cross Mastery: Critical chance increased (10% → 20% at level 10)
- Spear of Victory: Damage +21%, Y-axis range increased.
- Shining Cross: Skill acquisition level is changed to level 30. (35 → 30)
- SP consumption is reduced when acquiring skills. (40 → 30)
- Cooldown is reduced. (12 sec → 10 sec)
- Skill effects and processes are changed: When pressing the forward key, it moves forward and swings a giant troop to deal damage to nearby enemies. Attack power is readjusted according to skill acquisition level and process changes.
- Shining Cross Upgrade: A function that increases the range of Shining Cross when acquiring a skill is added (10% when first acquired)
- TP consumption is reduced when acquiring skills (2 → 1)
- Master level is changed (5 → 7)
- The maximum level is changed (7 → 9)
- Holy Circlet: After creating the ring, if you press an additional skill key, the ring will explode immediately. (Do not apply PvP). The attack power ratio between the multi-hit attack and the finish attack is changed and the attack power is readjusted.
- Valiant Aria: Damage +10.5%
- Skill retention time is reduced (6 sec → 3 sec)
- The duration of the aria buff is increased (10 seconds → 13 seconds)
- The related sound is changed when casting a skill.
- Valiant Aria Upgrade: When acquired, the ability to increase movement speed while casting Regenerative Aria is added.
- Purifying Lightning: Damage +9.7%, skill casting time is reduced (0.5 sec → 0.3 sec).
- Grand Crashing Cross: Damage +18.1%, changed so that it can be used by canceling Repentant Smash.
- Pious Passion: Increases basic attack and skill attack damage (Level 21 damage 21.5% → 31.5%)
- Repentant Smash: Damage +13.4%
- The X-axis distance at which the hit enemy is dragged is reduced.
- Changed so that super armor targets are also attracted when hitting.
- Changed so that it can be used by canceling the Grand Crashing Cross.
- Raphael's Blessing: When acquired, Valiant Aria and Regenerative Aria are changed so that you can use Healing Prayer while casting.
- Uriel's Ward: Damage +19.5%, Barrier effect is added when applying the invincible effect to party members after equipping Capella's Stigma: Uriel's Blessing Talisman.
- Changes from Test Server:
- Shining Cross: Attack motion delay is adjusted
- The minimum effect transparency is applied to the following skills: Light of Divinity and Uriel's Ward (when equiped with talisman)
- Enchantress:
- Dev's Note: In the case of Enchantress, we improved the structure and function of some skills that cause frustration, adjusted the delay, and added new attack skills to alleviate the skill gap that occurs after using the Madd and Cursed Doll skills. In single-player, the elemental debuff function of A Rose in the Dark was changed to an independent attack power increase effect to alleviate the hit condition, and the cooldown reduction function was added to further supplement the single-player performance.
- Straight Damage Increase: Basic / Dash / Jump Attack +22.6%, +22.6%, +23.3%, +23%, +23.6%, +22%, +22.8%, +22.1%, +23.6%,
- Madd Mad Slash: Damage +23.1%, skill delay reduced
- Madd Straight: Damage +23.1%, skill delay reduced
- Wicked Curiosity: Increases the amount of magic critical chance (Based on level 10, 20% → 30%)
- Hot Affection: Damage +18.6%, after casting the skill, the time that party members within range can receive the buff is increased.
- Madd the Guard: Damage +22%, when hitting, a shock wave is generated to hit the enemy.
- Thorn Reject: New level 30 skill.
- Jumping Bear Press: Damage +22%, skill delay reduced, ability to attract enemies when casting the skill is added.
- Destiny Puppet: Damage +22%, after casting the skill, the time that party members within range can receive buff is increased.
- Petite Diablo: Increases basic attack and skill attack. (Level 21: 21.5% → 31.5%)
- Affectionate Sting: New level 60 skill, cost 1 clear cube fragment.
- Terrible Roar: Damage +21.5%, changed so that the skill can be cased regardless of your current state (e.g. you can jump and still cast the skill)
- A Rose in the Dark: Changed so that the elemental debuff effect is not applied in single play. Instead, increase independent attack and skills have lower cooldown. Also changed so that the elemental debuff effect does not overlap with other buffers during party play.
- Curse of Terror Bear: Damage +22.1%, skill delay reduced, changed so that the skill can be cased regardless of your current state (e.g. you can jump and still cast the skill)
- Marionette / Curtain Call: Marionette's damage +23.6%, Curtain Call's damage +22.5%. When casting either skill, a doll that mimics the look of the Enchantress will appear. The doll will cast skills for you, and if there is no command for a certain period of time, it falls over.
- Changes from Test Server:
- Thorn Reject: Attack range increased
- Marionette / Curtain Call: Enchantress Doll's skill casting speed is increased. When the Enchantress Doll uses the Garden of Pain and Affection Skills in conjunction, it is changed so that it can be linked even if the skill is entered before taking the casting motion.
- Item Changes:
Item | Before | After |
Culmination Weapon Male Crusader | Option 1 Righteous Judgment summons a light halo that allows enemies within range, fires spears of judgment, and then explodes. - Max Tracking Enemies: 10 - Judgement spear Atk.: 1,600% of light blade Atk. - Judgement Spear Explosion Atk.: 100% of full-charge pentacle finishing Atk. | Option 1 Independent attack increased by 20% in single play Righteous Judgment summons a light halo that allows enemies within range, fires spears of judgment, and then explodes. - Max Tracking Enemies: 10 - Judgement spear Atk.: 1,600% of light blade Atk. - Judgement Spear Explosion Atk.: 100% of full-charge pentacle finishing Atk. |
Culmination Weapon Female Crusader | Option 1 Holy Flash, instead of exploding on contract, now explodes after flying 300 px away. - Holy Flash Atk. +100% and explosion size rate +10% | Option 1 Grace of Light increases the independent attack power of single-player effects by an additional 20% Holy Flash, instead of exploding on contract, now explodes after flying 300 px away. - Holy Flash Atk. +100% and explosion size rate +10% |
Culmination Weapon Enchantress | Option 1 Terrible Roar can be cast instantly without the casting motion. | Option 1 A Rose in the Dark increases the independent attack power of single-player effects by an additional 20% Terrible Roar range increased by 10% |
Shout of Triumph Set | 3 Set - Sign of Protection: Increases Magic and Physical Defense by 30%, Duration +20% - Light of Divinity: -20% Cooldown - Revenge of Light: +30% Magic Defense, +20% Duration 6 Set - Light of Divinity: -30% Cooldown - Healing Wind: -30% Cooldown, +20% Damage Absorption - Sign of Protection: +50% Physical and Magical Defense - Revenge of Light: +50% Magic Defense | 3 Set - Sign of Protection: Increases Magic and Physical Defense by 30%, Duration +20% - Light of Divinity: -20% Cooldown - Revenge of Light: +10% bolt size, +20% Duration 6 Set - Light of Divinity: -30% Cooldown - Healing Wind: -30% Cooldown, +20% Damage Absorption - Sign of Protection: +50% Physical and Magical Defense - Revenge of Light: +20% bolt size |
- Object Attack Buff Power Changes:
- Dev's Note: We have increased the buff power so that object attack armor can be an option when adventurers play both party play and single play as a buffer.
Item Name | Buff Power (Based On Option Lv 1) | Buff Power Level (Based On Option Lv 65) |
Blooming Natural Life | Option 1 480 → 490 | Option 1 1202 → 1226 |
Option 2 480 → 490 | Option 2 1202 → 1226 | |
Breathing Nature’s Life | Option 1 480 → 490 | Option 1 1202 → 1226 |
Option 2 480 → 490 | Option 2 1202 → 1226 | |
Circulating Nature’s Law | Option 1 480 → 490 | Option 1 1202 → 1226 |
Option 2 480 → 490 | Option 2 1202 → 1226 | |
Pure Nature’s Law | Option 1 480 → 490 | Option 1 1202 → 1226 |
Option 2 480 → 490 | Option 2 1202 → 1226 | |
Earthen Nature | Option 1 480 → 490 | Option 1 1202 → 1226 |
Option 2 480 → 490 | Option 2 1202 → 1226 |
- Sword Master:
- Damage Increase: +5.7%, +5.2%, +5.9%, +5.7%, +5%, +8.1%, +8.3%, +9.6%, +5.5%, +9.7%, +9.8%, +8.8%, +6.1%, +5.6%, +5.4%, +5.8%, +8.7%, +5.7%, +8.9%
- Elemental Shift:
- Dev's note: In order to improve the frame drop phenomenon that occurs when hitting the enemy after changing the light attribute, the additional current attack process has been removed and the attack power has been changed to be added to the lightning attack power.
- Damage +5.1%, when selecting the light attribute, the additional current attack process that occurs after the first lighting attack is deleted and the damage of the removed process is added to the lighting damage.
- Swift Katana Mastery: Physical weapon attack power increase rate is increased (at level 30, 31% → 41%). Skill attack power increase rate increases upon successful canceling of the sword technique (at level 30, 34% → 39%)
- Robust Zanbato Mastery: Physical weapon damage increase rate increased (at level 30, 31% → 41%)
- Crushing Bludgeon Mastery: Physical weapon damage increase rate increased (at level 30, 31% → 41%)
- Ascent: Damage +8.7%, push power is increased, attack ratio of dash and slash attack is adjusted.
- Dark Templar:
- Damage Increase: +5.1%, +5.1%, +6.9%, +5.2%, +8.1%, +5.1%, +7.1%, +8.6%, +5.1%, +7.1%, +7%, +7.4%, +8.6%, +7.2%, +7.1%, +7.2%, +7.4%, +7.2%.
- Hidden Blade: Damage excluding dash and jump attacks is increased by 5.1%.
- Shadow Binding: Damage +5.3%, changed to be able to hold nongrabable targets.
- Shadow Harvest: Damage +8.6%, circle's ability to pull enemies is increased.
- Deadly Cape: Damage +7.7%, skill tooltip will say buckshot cooldown reduction amount is changed so that it does not exceed the upper limit of cooldown reduction.
- Female Ranger:
- Damage Increase: +13.4%, +13.2%, +10.5%, +13.5%, +10.2%, +10.5%, +13.9%, +10.3%, +10.3%, +10.1%, +10.4%, +10.3%, +10.1%, +10.2%, +13.6%, +10.2%, +10.1%, +10.2%.
- Chain Snatch: Damage +5%, TP skill added that increases damage by 10% per level. Each level cost 1 TP. Master/Max level 7/9.
- Multi Headshot: Damage +12.7%, when casted, the arrow key input time for the first shot is improved.
- Death Hawk: Damage +10.2%, targets hit by Gunhawk will be pushed back inside the Gunhawk.
- Glacial Master:
- Damage Increase: +6.5%, +6.8%, +6.9%, +6.5%, +6.7%, +6.6%, +5%, +6.5%, +6.3%, +6.9%, +6.7%, +6.8%, +12.3%, +5.6%, +6%.
- Crystal Blade: Attack range is increased.
- Ice Hammer: Damage +28.2%, ability to deal greater damage to grab-immune enemies is deleted.
- Ice Crash: Damage +6.7%, finish explosion attack power has been removed and transferred to charge attack power. Changed to be affected by character attack speed, and the basic skill process time is readjusted. Related tooltips are modified.
- Ice Craft: Dev's Note - Adjustments have been made to improve the part where the efficiency is lowered against a large number of monsters.
- Changed so that the skill attack power increase effect is applied to ice weapon-type skills, and the ice spear attack power ratio is readjusted.
- Basic attack/Awakening/Range type skill attack power increase rate: 40% (based on skill level 12) → Basic attack and skill attack power increase rate: 40% (based on skill level 12)
- Ice Spear attack power reflection rate: 60% (based on skill level 12) → All levels fixed at 10%
- When the ice spear explodes, attack power reflection rate: 40% (based on skill level 12) → fixed at 5% of all levels
- Related tooltips are modified.
- Shard Magnum: Damage +27.8%, ability to deal greater damage to grab-immune enemies is deleted.
- Blood Mage:
- Damage Increase: Basic / Dash / Jump attack +6%, +6%, +6%, +6%, +6.5%, +6%, +7.2%, +6.5%, +6.5%, +6.4%, +7.1%, +6%, +7.1%, +6%, +7.1%, +6%, +7.1%
- Corruption: Damage +6.4%, rear attack range is slightly increased.
- Fatality: Damage +7.2%, rear attack range is slightly increased, if you fail at hitting the target the delay is reduced.
- Skirmisher: +8.1%, +8.5%, +8.7%, +6.4%, +5%, +7%, +6.6%, +7.5%, +6.5%, +7.7%, Spiral Wave +5.1%, +13.4%, +5%, +6.7%, +8.6%, +14.3%, +5.1%, +8.5%, +11.2%, +7.1%, +9.2%
- Creator: Basic attack +8.7%, +6.8%, +5.2%, +5.1%, +5.2%, +5.1%, +5%, +5.2%, +5.1%, +8.6%, +12.1%, +9.3%, +5%, +14.8%, +5.1%, +8.7%
- The simple view of the equipment option tooltip is improved. Growth option total level information is added. The information below is simplified, and you can check it in the detail view instead of the simple view.
- Enchantment - Buffer Only Options and Encyclopedia Guide Additional Information
- Additional information on equipment special stats
- Growth option tooltip information
- Additional information on armor mastery and material change
- Equipment special stat information: Improvements will be made to display the option activation application and the applied option numerical information according to the equipment option total level.
- For example, looking at the line "Skill Atk. +3% for every 40 combined option levels of this equipment.", you can see how much skill attack are added (the yellow 18%).
- Activate Equipment Options: Improvements have been made so that it is possible to check whether the option is applied according to the activation condition of the equipment option. The equipment that is applied first is as follows.
- Jade Ghost Spaulders
- Locked Area
- Optical Combat Glasses
- Restrained Spirit Bead
- Changes from Test Server:
- Equipment icon borders change when the total equipment growth option level reaches level 240
- Option level information category is added to the equipment information function. Additional icons are displayed on the equipment icon being equipped depending on the equipment special stat option level and whether it is activated.
- Added New Portal Area:
- Lemidia Basilica has been added to the Portal, which activated when clearing the Act Quest for What Disappeared with the Black Earth. When using the Warp Portal, it moves in front of the Grail of Contradiction NPC.
- Grail of Contradiction Improvement: Changed as follow
Designation | Features Provided |
Machine Revolution | - (Additional) Saga Exchange - Upgrade Machine Revolution Equipment |
Ispins | - (Additional) Saga Exchange - Upgrade Ispins Equipment |
Ozma | - Upgrade Ozma Equipment - Ozma's Golden Confession - Ozma Holy Grail Of Faith |
Sirocco | - Sirocco Equipment Upgrade - Sirocco Light Forge |
Black Purgatory | - Equipment Option Conversion - Product Upgrade - Product of Corruption |
Oculus | - Black Soul Converter |
- Additional Grail of Contradiction Shop Items:
New Sale Items | Sale Price | |
Materials | Golden Beryl | 1 Flawless Golden Beryl |
Scattered Energy | 1 Converged Energy | |
Consumable | Ispins Selective Equipment Box | 480 Scattered Energy |
Ispins Selective Card Album | 480 Scattered Energy | |
Refund Pot: Ispins Selective Equipment Box | Ispins Equipment Selection Box | |
Refund Pot: Ispins Selective Card Album | Ispins Selection Card Book |
- Dev's Note: Compared to the level of the adventurer's fame that increases according to the equipment's option level, the enchant fame has a fixed number, so the contribution to the overall reputation was low. With this reorganization, we want to balance the adventurer fame between the option level and the enchantment to some extent.
- Level 105 equipment enhancement, amplification, and refining fame values have been changed as follows.
Enhancement / Amplification | Reinforcement | Amplification | ||
Weapon | Other Slots | Weapon | Other Slot | |
1 | 8 → 12 | 3 → 4 | 9 → 13 | 3 → 5 |
2 | 15 → 23 | 5 → 8 | 17 → 26 | 6 → 9 |
3 | 24 → 35 | 8 → 11 | 26 → 38 | 8 → 13 |
4 | 31 → 46 | 10 → 15 | 34 → 51 | 11 → 17 |
5 | 38 → 57 | 12 → 19 | 43 → 64 | 14 → 21 |
6 | 47 → 69 | 15 → 22 | 52 → 76 | 16 → 25 |
7 | 54 → 80 | 17 → 26 | 60 → 89 | 19 → 29 |
8 | 93 → 137 | 30 → 44 | 104 → 152 | 33 → 49 |
9 | 105 → 154 | 33 → 50 | 116 → 171 | 37 → 55 |
10 | 148 → 216 | 47 → 70 | 163 → 240 | 52 → 77 |
11 | 290 → 425 | 93 → 137 | 322 → 472 | 104 → 152 |
12 | 465 → 682 | 149 → 219 | 517 → 757 | 166 → 243 |
13 | 504 → 738 | 161 → 237 | 560 → 820 | 179 → 263 |
Weapon Refinement | Before | After |
1 | 15 | 23 |
2 | 31 | 46 |
3 | 54 | 80 |
4 | 93 | 137 |
5 | 148 | 216 |
6 | 290 | 425 |
7 | 465 | 682 |
8 | 504 | 738 |
Equipment Enchant | Title Title | ||
Before | After | Before | After |
56 | 69 | 93 | 114 |
69 | 86 | 107 | 131 |
86 | 106 | 130 | 156 |
106 | 130 | ||
130 | 156 | ||
138 | 178 | ||
147 | 196 | ||
158 | 210 |
Enchantment Information | Before | After |
Buffer 1st Awakening Lv +1 | 240 | 266 |
Buffer 1st Awakening Lv +2 | 370 | 396 |
- In "Equipment Navigator", you can check the dungeons that can be obtained according to the equipment registered for each part, and it is applied on a character-by-character basis.
- Equipment Registration:
- You can register equipment by searching or clicking each part slot.
- The list of equipment that can be registered consists only of level 105 fixed options and custom epic equipment.
- You can use the same bookmark function as the encyclopedia.
- At the bottom of the device registration, a hashtag is displayed according to the registered device.
- When a hashtag is clicked, it is automatically added to the hashtag list box.
- Recommended Equipment:
- The combination with the highest usage rate is automatically registered according to the selected reputation.
- You can change your reputation through the drop-down menu, and the combination of your reputation is automatically registered when you change it.
- Recommended equipment combinations start counting every day, and the list of combinations is updated every day at reset.
- Epic appearance dungeon:
- You can check the list of all dungeons that can be acquired according to the registered equipment at once.
- You can check the list of obtainable dungeons by part by clicking on the registered equipment.
- You can check the available registered equipment for each dungeon by hovering over the dungeon slot.
- When you click a dungeon slot, the location of the clicked dungeon is guided.
- Item recommendation bulletin board:
- The 'Register/Remove Target Equipment' menu has been added to the right-click menu of the icon.
- When you click 'Register/Remove Target Equipment', the equipment you click on the target equipment is automatically registered and released.
- Fame section is added to general Epic items. You can select a fame range, and when you select it, you can check the combinations and recommended items corresponding to that range.
- Combination and recommendation information for fusion-only items will be added. You can check fusion equipment combinations and recommended items for all servers in the same way as before.
- Recommendation information for Talisman equipped items will be added. For all servers, you can check the most used Talisman and Rune information for each class.
- A buffer-only option is added to the options of some titles and creatures. When equipped with a title that has been given a specific skill level increase option through a title bead, the buffer-only option is applied as follows.
Class | Title Orb Options | Buffer-Only Option (Solo Play) |
Female Crusader | Valor Blessing +1 lv / +2 lv | Damage Increase +10% / Damage Increase +15% |
Crux Of Victoria +1 lv / +2 lv | ||
Male Crusader | Divine Invocation +1 lv / +2 lv | |
Apocalypse +1 lv / +2 lv | ||
Enchantress | Forbidden Curse +1 lv / +2 lv | |
Marionette +1 lv / +2 lv |
- When wearing a creature with the same options as the options below, the buffer-only options are applied.
Creature Option | Buffer-Only Option (Solo Play) |
Independent Attack +75 Strength / Intelligence / Stamina / Spirit +65 Physical/Magical Critical Hit +3% Male Crusader Level 25 ~ 30 All Skill Lv +1 (Excluding Attribute Skills) Female Crusader Levels 25-30 All Skill Lv +1 (Excluding Attribute Skills) Enchantress Level 25 ~ 30 All Skill Lv +1 (Excluding Attribute Skills) | Attack / Movement / Cast Speed +2% Strength / Intelligence / Stamina / Spirit +65 Physical/Magical Critical Hit +3% Mp Max +5% Damage Increase +15% |
Independent Attack +100 Strength / Intelligence / Stamina / Spirit +100 Physical/Magical Critical Hit +3% Male Crusader Level 25 ~ 30 All Skill Lv +1 (Excluding Attribute Skills) Female Crusader Levels 25-30 All Skill Lv +1 (Excluding Attribute Skills) Enchantress Level 25 ~ 30 All Skill Lv +1 (Excluding Attribute Skills) | Attack / Movement / Cast Speed +2% Strength / Intelligence / Stamina / Spirit +65 Physical/Magical Critical Hit +3% Mp Max +5% Damage Increase +18% Buffer Advancement Designation Skill +1 Lv * Buffer Class Change Designation Skill - Male Crusader - Thunder Hammer: Jupiter - Female Crusader - Raphael's Blessing - Enchantress - A Rose in the Dark |
- A "Do not watch again" checkbox is added at the bottom of the guild recruitment board.
- The Epic crafting function of the equipment processing system will be deleted.
- Weapons that could have been acquired through Epic crafting have been added as [Soul] equipment and can be acquired through the pot at Simona NPC's shop located in the Valley of the Dead.
- The loading illustration will be displayed when entering the dungeon.
- Dev's Note: In the last update, the loading time was very short, so we removed the loading illustration. However, the adventurers gave their opinions, and they agreed with them and introduced the loading illustration again. Thank you for your valuable comments from adventurers.
- Machine Revolution: WarPath Fixed Option Epic Equipment is added to the Abyss Epic Equipment Selection Box (Abyss Battery) sold by NPC Meister Curio. The name and tooltip change as components are added.
- Added advanced dungeon rewards for setting-specialized equipment:
- Dev's Note: In order to solve the problem that the setting itself is inaccessible because the core equipment of sleep setting, freeze, burn setting can only be obtained from Ispins, we made it possible to purchase Ispins equipment with Abyss battery, but it seems that the actual effect was not sufficient. Accordingly, the core equipment of a specific setting has been modified so that it can be obtained directly from the advanced dungeon.
- In addition, the Ispins equipment selection box, which can be purchased with Abyss batteries, will be modified so that only those devices can be selected. These changes also include the new Fixed Epic Shoes, which are the core gear of the petrified setting. The above purchase change will be applied with the 10/27 update
- 10/27 Update Scheduled
- The "Ispins Epic Equipment Selection Box (Abyss Battery)", which can be purchased through NPC Meister Curio, will be modified so that only the following three types of equipment can be selected.
- Sleep Preparation Belt (영면을 위한 준비)
- A Long-Cherished Wish Bracelet (오랜 시간 품어온 소원)
- Moving Forward From the Past (과거를 뒤로 한 전진) -- I think this maybe an error in Neople's part because this shoe is from WarPath, not Ispins.
- Some equipment will be added to the list of unique equipment that is dropped when the final boss of the advanced dungeon is defeated (e.g. Queen Destroyer, Abysswalker, GB-1 Haps). Additional unique equipment list as follow:
- Sleep Preparation Belt (영면을 위한 준비)
- A Long-Cherished Wish Bracelet (오랜 시간 품어온 소원)
- Moving Forward From the Past (과거를 뒤로 한 전진)
Are the new weapons fusion ones or just base weapons?
ReplyDeleteThe 3 new weapons are NOT fusion weapon.
Delete