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[Korea] Season 7 Act 14: Demonic Lancer 3rd Awakening

calendar_month Published On: Wednesday, March 10, 2021     calendar_month Updated on:
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  • Test server note was released on March 10, 2021.
  • Live sever note was released on March 18, 2021.
  • It contains detail information about Lancer 3rd awakening & some UI improvements.
Table of Contents
Vanguard

  • Straight Damage Increases:
    • Side Slash.png+13.1%, Ankle Cut (Demonic Lancer).png+13.1%, Inferno Charge.png+13.1%, Brandish.png+13.1%, Crescent Slash.png+13.1%, Behead.png+14.4%, Dread Bore.png14.5%, Blade Storm.png+15.9%, Devastate.png+15%, Lunge Strike.png+13.1%, Doom Glaive.png+16.2%, Deadly Massacre.png+13.1%, Burst Slash.png+10.3%, Demonic Inferno.png+16.2%
  • Other Skill Changes:
    • Impact Smash.png Impact Smash: Increased attack range.
    • Earthshatter.png Earthshatter: Attack +13.1%. Fixed Level 9 Cooltime reduction effect not working properly.
  • New Level 95 Passive: Demonic Lance Destruction 
    • Increase Neo: Vanguard's Basic Atk. and Advanced Skill Atk., and also increase Demonic Control's stage HP threshold.
    • Impact Smash.png Impact Smash: For every Impact Smash that connects, reduce Impact Smash stack recovery time by 0.6 sec.
    • Crescent Slash.png Crescent Slash: Activating Impact Smash right after Crescent Slash will pull back the activation animation and change to a slashing animation.
  • New Level 95 Skill: Brutal Demolisher 
  • New 3rd Awakening: Nevermore 
  • Major changes to Test Server
    •  Brutal Demolisher: Increase range of the final attack.
Skirmisher
  • Straight Damage Increases:
    • Quick Punto.png+12%, Paratrooper.png+11%, Swirling Spear.png+11.6%, Ground Seeker.png+11.2%, Double Punto.png+10.1%, Rising Lance.png+11.1%, Axial Vortex.png+12.1%, Chain Wave Lance.png+10.1%, Sky Piercer.png+12.1%, Vital Strike.png+10%, Aura Javelin.png+10.1%, Rolling Vulcan.png+11.8%, Crescent Strike.png+10.3%, Quadruple Drive.png+10.1%, Mist Flare.png+11.1%, Lethal Flurry.png+10.2%
  • Other Skill Changes:
    • Spiral Wave (New Skill): A new activate skill that can be acquired by Skirmishers at Level 30. Widely swing the weapon forward to create an air current one after another to attack the enemies.
    • Surround Break.png Surround Break: Attack +11%, reduced mutual hit stun during the attack.
    • Mesocyclone.png Mesocyclone: Attack +12.1%, added Super Armor to skill activation.
  • New Level 95 Passive: Fearlessness 
    • Increase Neo: Skirmisher's Basic Atk. and Advanced Skill Atk.
    • Mirage Stance.png Mirage Stance: During a Mirage Stance, other attacking skills can be activated.
    • Chain Wave Lance.png Chain Wave Lance: Skill activation can be canceled through Mirage skills and once canceled, the Mirage clone will pull in enemies.
  • New Level 95 Skill: Resonance Impale 
  • New 3rd Awakening: Peerless Strength Combat 

Dragoon
  • Straight Damage Increases:
    • Partisan Suit.png+13.1%, Mole Hunt.png+12.9%, Servant Lance.png+5%, Needler.png+13%, Buffalo Fall.png+5%, Servant Lance- Assault.png Ground +12.7% Arial +12.3%, Wing Skewer.png+12.8%, Servant Lance- Engager.png+14.3%, Ram Fence.png+11.7%, Locust Burning.png Swinging +12.8% Pushing +12.8% Rising +12.9%, Head Penetration.png+5%, Scale Grinder.png+12.3%, Dragon Slayer (Dragoon).png+12.8%, Partisan Skewer.png+12.9%, Earthworm Hunt.png+12.9%, Dragon Grinder Spear.png+12.2%, Deboning Slasher.png+12.1%, Deadly Charge.png+12%
  • New Level 95 Passive: Keravnos  
    • Increase Neo: Dragoon's Basic Atk. and Advanced Skill Atk.
    • Buffalo Fall.png Buffalo Fall : Removed Slamming Attack and its attack damage have been added to Charging Attack. Successful Charging Attack will search for the most powerful enemy and shoot magical lances to their location. Can increase Charging Attack distance with forward arrow key.
    • Wing Skewer.png Wing Skewer : Can be used in air.
  • New Level 95 Skill: Insidious Pike 
  • New 3rd Awakening: Red Moon's Hunting Carnival 
  • Major changes to Test Server
    • Scale Grinder.png Scale Grinder: Fixed a problem where the number of multi-stage hits was intermittently applied abnormally during party play.
    •  Insidious Pike: Fixed a bug where the multi-stage hit attack effect was applied abnormally.
Impaler
  • Straight Damage Increases:
    • Double Throw (Demonic Lancer).png+13.5%, Dark Ambition.png+13.4%, Dark Spiral Lance.png+13.5%, Despair.png+13.5%, Dark Barrier.png+10.7%, Spiral Rush.png+13.6, Diffusion.png+13.5%, Dark Star (Impaler).png+13.5%, Dark Light Explosion.png+13.5%, Fury- Black Armageddon.png+13.5%, Dark Division.png+13.5%, Violent Pierce.png+13.5%, Falling Death.png+13.5%, Dark Impulse.png+13.5%, Annihilation of Darkness.png+13.5%
  • Other Skill Changes:
    • Killer Lance.png Killer Lance: Attack +13.5%, added Character Voice to skill activation
  • New Level 95 Passive: Extending Darkness 
    • Increase Neo: Impaler's Basic Atk. and Advanced Skill Atk.
    • Killer Lance.png Killer Lance: Create a rift of Encroach to shoot additional Black Plasma-imbued Lances. Can be used during backstep and in air.
    • Dark Barrier.png Dark Barrier: Removed Dark Lance Throwing animation and the Dark Energy will explode moment Black Plasma-imbued Lance is thrown.
  • New Level 95 Skill: Abyssal Invader 
  • New 3rd Awakening: Extinction Forbidden Darkness 

Idle Animation
Coefficient Tables

"My Status" UI Improvement
  • In the "Status" tab
    • Character's height is increased.
    • Image cropping is adjusted (e.g the axe got cut off in the old window).
    • Character pose is now based on town idle, not in dungeon.
    • Lighting effected added to top of character.
    • Character alignment position is changed to based on the character's feet.
  • In the "Avatar" tab:
    • Character's height is increased.
    • Image cropping is adjusted for character and pet.
    • Lighting effected added to top of character.
    • Creature position is adjusted to the bottom.
    • The size of the creature EXP bar has been changed.
  • In the "Talisman", "Insignia", and "Crafting" tabs: Height are increased for all.

"Item Inventory" UI Improvement
  • In the "Inventory" tab:
    • The ratio of the slots is adjusted. Looks like they are making the window narrower and taller.
    • Other changes are similar to the "status" tab (e.g. lighting, character pose, height, etc.) 
  • The remaining tabs have similar changes to the "Status" UI. All pretty much get a bit taller.

References
YouTube - 회참

Changelog:
  • 3/18/21
    • ADDED: 3A skill icons from live sever.
    • ADDED: Changes from test server.
    • ADDED: Idle animations, official trailers and artworks.
    • ADDED: UI improvement from live server.
    • UPDATED: Damage charts.
    • UPDATED: 3A gifs to include cut-in.

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