Cold and Hard Red Flame
- Before:
- Attack Speed +10%
- Inflict Fire Damage
- Physical Critical Chance +3%
- Skill Atk. +40%
- STR/INT +11%
- Additional Attack Damage +20%
- Attacks create a 15% chance of summoning Power of Red Flames, which sets you to Fierce Incineration mode and applies the following effects. (Cooldown: 10 sec. Max Stacks: 1)
- All Atk. +30%
- Attack/Movement Speeds +15%
- Water/Light/Shadow Resistance -20
- After:
- Attack Speed +10%
- Inflict Fire Damage
- Physical Critical Chance +3%
- Skill Atk. +40%
- Additional Attack Damage +35%
- Attacks summons Power of Red Flames, which sets you to Fierce Incineration mode and applies the following effects for 60 sec. (Cooldown: 10 sec. Max Stacks: 1)
- All Atk. +23%
- Attack/Movement Speeds +15%
- Water/Light/Shadow Resistance -20
- <Modification Option> STR/INT +14% (Now 18% ~ 30% from live server)
- Changes:
- +15% Additional Attack kDamage
- +3% STR/INT (Changed to Modification Option)
- -7% All Atk.
- Condition will always activate by attacking (added 60 sec. duration)
Dark Flame Reaper
- Before:
- Attack Speed +10%
- Inflict Shadow Damage
- Physical Critical Chance +3%
- Skill Atk. +35%
- Physical/Magical/Independent Atk. +23%
- Bonus Damage +14%
- Attacks create a 15% chance of casting Power of Darkness for 30 sec., setting you to Inner Madness mode and applying the following effects. (Cooldown: 10 sec. Max Stacks: 1)
- Additional Critical Damage +30%
- Fire/Water/Light Resistance -20
- Focus: Physical/Magical Critical +6%
- After:
- Attack Speed +10%
- Inflict Shadow Damage
- Physical Critical Chance +3%
- Skill Atk. +40%
- Physical/Magical/Independent Atk. +23%
- Attacks casts Power of Darkness for 60 sec., setting you to Inner Madness mode and applying the following effects. (Cooldown: 10 sec. Max Stacks: 1)
- Additional Critical Damage +30%
- Fire/Water/Light Resistance -20
- Focus: Physical/Magical Critical +6%
- <Modification Option> Bonus Damage +14% (Now 18% ~ 30% from live server)
- Changes:
- +5% Skill Atk.
- +14% Additional Critical Damage (Modification Option)
- -14% Bonus Damage
- +30 sec. duration on Condition
- Condition will always activate by attacking
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