Introduction
- This is 1 of 4 rooms on the 2nd floor of Sirocco raid phase 1.
- Dungeon effects:
- Creates tormados in Night of Nightmare
- Reduces party defense in Day of Returns by 25%
- Summon clones in Dawn of Dream
- The bosses are Absorbing Tana (dark) & Blasting Tra (light).
- Note that this page outlines the mechanic for this boss in Normal Mode.
- In Challenge Mode, you will face the twin individually, their mechanics can be found in the Blasting Tra and Absorbing Tana page.
Absorpted Punch Pattern
- Tana absorbs the energy, Tra delivers the punch.
- While absorbing, the players are sucked in front of Tana.
- The range is not big, keep running away from it
- This pattern is similar to Prey-Isys raid "Golden Wing Tritura" punch pattern
Pile Driver Pattern
- Tana & Tra split and jump to 3 and 9 o'clock then charge across the map and grab any player on their way. Don't worry too much because the damage is not that strong.
- If everyone is grabbed, the damage can be painful
- If no one is grabbed, 3-sec groggy is activated
- This pattern has a big x-axis range, you can dodge by moving up or down
Singing Pattern
- Tana starts to sing and generate a radio shockwave that will stun everyone in range.
- Tra then jump to a player and use super-hold.
- Tana then slowly approach Tra and throw a hard punch to that player
- Trajectory of Nullity can be used to escape the grab
- Successfully dodge the grab will activate 3-sec groggy
Bouncy Ball Pattern
- Tana & Tra grab each other and bounce around the room.
- Each bounce leaves a splatted residue and will explode afterword.
- If you apply enough multi-hit before they first hit the ground, the pattern is cancelled and activate 3-sec groggy
Tornado Pattern
- Tana & Tra grab each other and spin, creating tornadoes. Then cast big AoE explosion after a set period.
- Some tornadoes will follow players. Those tornadoes will turn violet after 3 seconds and if you hit Tana & Tra with said tornado three times will activate 3-sec groggy.
- Try your best not to get caught in tornado because it's hard to escape due to multi-hit.
Play Ball Pattern
- This is the most important pattern
- Tana & Tra turn into balls and target 2 players and drop at them
- You will see two connected lines between each player and Tana & Tra
- The KEY here is to make sure Tana & Tra collide with each other. Use Trajectory of Nullity to help your teammate line them up.
- Successful pattern create 13-sec groggy
- Failed pattern will create big painful explosion
References
YouTube - JA is OP
YouTube - 히카리타마
YouTube - JangJiTube
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