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Intangible Gateway: Vita of Mercy

calendar_month Published On: Friday, October 16, 2020     calendar_month Updated on:
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Introduction

  • This is 1 of 4 rooms on the 4th floor of Sirocco raid phase 1
  • The bosses are Vita of Mercy (light) and Nex of Righteousness (dark). Both have similar mechanics.
  • This page is dedicated for the mechanics for Vita of Mercy.
  • Note that in Challenge Mode, you will fight them together.

 Vita of Mercy

  • Upon entering the room, there's a sword on the other side.
  • Your party will continuously HP/MP drained until someone run over and activate the sword.

Path of Mercy Pattern

  • After sword activation, a light path will form.
  • At least 1 member need to cross to the other side before the progress bar fill up.
  • Touching the light circles for more than 1 second will make it disappear.
  • Touching the dark circles will send you back to the beginning.
  • The flowers are obstacles, touching them will explode and knock you down.

  • If fail pattern, party will fight Vita with 4 flowers that continuously spit out explosive pollen.
  • This make the fight extremely hard, thus make sure to send an experience player to complete the pattern.

Light Pillar Pattern
  • Vita marks a member and casts light pillars on a straight or circular patterns around said player. Be sure to stay out of it.

Pollen Bomb Pattern
  • This is similar to Nex's Blood Bomb Pattern.
  • Vita throws explosive bombs throughout the map, then big explosions occur where the bombs land.

Kamehameha Pattern
  • This is similar to Nex's Chain Run Pattern.
  • Vita summons clones and shoots straight beams. Can be avoided by standing behind Vita.

Explosive Light Pattern
  • This is similar to Nex's Boomerang pattern.
  • Vita spawns exploding particles. Each particle covers entire x-axis but only cover the marked y-axis. Anyone caught in that range will be stunned and have lights exploding around them.
  • Can be avoided by moving up or down.

No More Mercy Pattern
  • This is similar to Nex's Cut to Pieces Pattern.
  • Vita spawn bushes throughout the room, then two large explosive circles underneath each player.
  • Vita then knock everyone down and shoots a deadly light up to the sky causing one-shot AoE explosion.
  • Avoid the AoE by using  once Vita knock you down.
  • This pattern is easy to avoid, but if you get caught in a bush, it's a super-hold, thus preventing you from using . So don't get caught.

Leave Now Pattern
  • This pattern is similar to Prey-Isys raid's Alexandra (the bow girl)
  • This is also similar to Nex's Death Trial Pattern.
  • Vita drops white pollen throughout the room
  • One member will be marked with a red circle that shrink. Once the circle is completely shrunk, a red pollen will drop in that location.
  • Your job is to make sure the red pollen drop on Vita 4 times before the progress bar fill up.
  • Successful 4 drops will complete the pattern and create 15-sec groggy.
  • You can also tell the amount of correctly done red pollen by the amount of green flames on Vita

Clearing Tips
  • Lots of HP and strong attacks.
  • Send your best party here.
  • Clear your castles for damage boost.
References
YouTube - JangJiTube
YouTube - JA is OP
YouTube - GELATIN


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