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[Korea] August's Class Balances

calendar_month Published On: Wednesday, August 17, 2022     calendar_month Updated on:
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  • This update adds various buffs and improvements for Male Striker, Male Grappler, Female Grappler, Male Mechanic, Female Mechanic, Monk, Inquisitor, Rogue, Shadow Dancer, and Hitman. It also includes a few minor game improvements.
Male Striker
  • Damage Increases: Basic/Dash/Jump Att. +9%, +9%, +10.7%, +9%, +10.9%, +8.1%, +5.1%, +10.2%, +10.1%, +8.2%, +9.2%, +7.3%, +8.6%, +8.5%, +6.8%, +8.7%
  • Lightning Dance (Female).png Lightning Dance: Att. +10.2%, the forward movement distance of the finish attack reduced.
  • Whirlwind Kick.png Whirlwind Kick: Att. +9.2%, some skills are changed so that they can't be casted in mid-air using muscle shift cancellation during Whirlwind Kick's finish attack.
  • Spin Kick.png Spin Kick: Att. +8.6%, forward movement distances when finishing the attack reduced.
  • Tyrant Strike.png Tyrant Strike: Att. +9%, the X-axis and Y-axis range increased.
  • Mortal Assault.png Mortal Assault: Att. +7.2%, casting speed increased.
Male Grappler
  • Damage IncreasesSlam Kick.png+5.3%, Magnumsault.png+5.2%, Rolling Spike.png+5.1%, Rhythmic Assault.png+5.6%, Focused Fury.png+5%, Black Tornado.png+5.4%, Technique- Storm Diver.png+5.3%, Sole Bearer- Quaking Tiger.png+5.6%, Basaltic Twister.png+5%, Volcanic Dynamo.png+5.2%, 
  • Impact Combination.png Impact Combination:
    • When learned,  Overwhelming Grab.png Overwhelming Grab and Counter Strike.png Counter Strike also give Grabbing Atk. bonuses for Seismic Crash.png Seismic Crash, Neck Snap.png Neck Snap, and Pierce.png Pierce.
    • Correspondingly, attack damage for Seismic Crash.png and Neck Snap.png will be adjusted.
  • Seismic Crash.png Seismic Crash:
    • Attack damage is adjusted. The attack bonus increase for downed opponents added when changing to a Grappler has been changed. (50% → 20%)
    • It is changed to be affected by the effect of increasing or decreasing the cooldown and MP consumption according to the weapon type.
    • The range ratio is fixed at 150% for all levels, and the Z-axis hit range is changed accordingly.
    • The function to increase the jump height with the Seismic Crash Upgrade.png Seismic Crash Upgrade skill options is deleted, and the related tooltip is modified.
  • Intense Takedown (Female).png Intense Takedown: No longer increase attack for Seismic Crash.png Seismic Crash and is modified so that it is affected by the attack increase rate of the former class skill of Intense Takedown skill. (20% based on level 10)
  • Neck Snap.png Neck Snap: Attack damage is adjusted. Hit range is increased. SP consumption is changed. (25 → 15)
  • Shoulder Tackle.png Shoulder Tackle: The Y-axis hit range is increased. Seismic Crash.png Seismic Crash and Neck Snap.png Neck Snap skills are added to the skills that can be canceled. Related tooltips are modified.
  • Wild Cannon Spike (Female).png Wild Cannon Spike: Shockwave Atk. +17.6%, hit range increased.
  • Counter Strike.png Counter Strike: The additional effect that appears when you counter the enemy will no longer appear on skills that receive the Grab Attack increase rate from Impact Combination.png Impact Combination.
  • Pierce.png Pierce: Atk. +5%,  Seismic Crash.png Seismic Crash and Neck Snap.png Neck Snap skills are added to the skills that can be canceled. Related tooltips are modified.
Female Grappler
  • Damage IncreasesJoint Smash.png+5%, Spiral.png+5.3%, Cyclone Suplex.png+5%, Wild Cannon Spike (Female).png+6.2%, Giant Twister.png+8.1%, Cyclone Attack.png+5%, Giant Swing.png+5.7%, Hurricane Super Plex.png+8.2%, Radiant Wing Driver.png+5.2%, Queenly Finale.png+5.1%
  • Suplex.png Suplex: Grab Cannon's attack range is changed to increase when acquiring the Suplex Enhancement skill.
  • Grappling Technique.png Grappling Technique:
    • When learned,  Overwhelming Grab.png Overwhelming Grab, Grab Mastery.png Grab Mastery,  Power Slam.png Power Slam, Chain Grab.png Chain Grab will be added to the list of skills that benefit from increased attack.
    • Correspondingly, attack damage for Seismic Crash.png Seismic Crash will be adjusted.
  • Seismic Crash.png Seismic Crash:
    • Attack is adjusted.
    • The range ratio is fixed at 150% for all levels, and the Z-axis hit range is changed accordingly.
    • The function to increase the jump height with the Seismic Crash Upgrade.png Seismic Crash Upgrade skill options is deleted, and the related tooltip is modified.
  • Shoulder Tackle.png Shoulder Tackle: On a successful hit,  Seismic Crash.png Seismic Crash and Neck Snap.png Neck Snap are added to the list of skills that can be canceled.
  • Air Clutch.png Air Clutch: Atk. +5.1%, The required level of the preceding skill is changed. (Wild Cannon Spike Level 5 → Level 1)
  • Torbellino.png Torbellino: Atk. +5.2%, It is changed so that you can move in the Y-axis by pressing the arrow keys while dashing.
Male Mechanic
  • Damage IncreasesRX-78 Land Runner.png+11.1%, EZ-8 Time Bomb.png+11.5%, EX-S Viper.png+11.7%, RX-60 Trap Runner.png+11.5%, Mech Drop.png+11.8%, Sparrow Factory.png+11.9%, Solar Module System.png+11.9%, Gaebolg Punch.png+11.3%, EZ-10 Time Bomb.png+12.2%, Ex-S Viper Zero.png+11.3%, TX-80 Dimension Runner.png+11.6%, TX-45 A-Team.png+12.5%, Virtual Rush.png+11.7%, GW-16 Waldstein.png+11.4%
  • Air Combat Mech- Tempester.png Air Combat Mech: Tempester: At. +12.4%, A portion of self-destruct attack power is transferred to missile attack.
  • Hell March.png Hell March: Atk. +11.3%
    • Robot march attack is transferred to explosion attack.
    • Enemies hit by Robot March will be pushed back to the center.
    • Related tooltips are modified.
Female Mechanic
  • Damage IncreasesG-1 Corona.png+7.3%, G-2 Rolling Thunder.png+7.3%, G-3 Raptor.png+7.3%, Air Bomb Mech- Gale Force.png+6.1%, Sparrow Factory.png+6.5%, Solar Module System.png+6.5%, G-0 Battleroid.png+5.3%, HS-12 Plasma.png+5.1%, Frisbee.png+6.7%, G-SP Falcon.png+8.2%, Magnetic Field.png+8.5%, High-mobile Mech- Volt MX.png+5.1%, Hyperflare.png+5.2%, G-X Stardust.png+5.1%
  • Mech Drop.png Mech Drop: Atk. +7.5%
    • Casting time is reduced. (0.7 sec → 0.4 sec)
    • The targeting mark's movement speed is increased.
Monk
  • Damage Increases: Basic Atk. +9.3%, Lucky Straight Punch.png+9.4%, Second Uppercut.png+9.4%, Ducking Straight Punch.png+8.6%, Ducking Uppercut.png+8.4%, Ducking Body Blow.png+9.2%, Divine Crush.png+9.4%, Exquisite Combo.png+9.8%, Chopping Hammer.png+9.6%, Machine Gun Jab.png+10.8%, Corkscrew Blow.png+10%, Heavenly Combo.png+10.1%, Hurricane 'n' Roll.png+11.2%, Big Bang Punch.png+9.6%, Gattling Punch.png+9.6%, Demolition Punch.png+11.5%, Nuclear Punch.png+9.6%, Atomic Chopper.png+9.7%, Wrath of God.png+11.4%, Furious Judgment.png+11.4%, Justice Execution- Remy Dios Constellation.png+9%
  • Sidewind.png Sidewind: Atk. +8.6%, Increases skill key re-key time for additional hits.
  • Chopping Hammer Upgrade.png Chopping Hammer Upgrade: Added a function that increases the range of Shockwave and Holy Power Explosion upon acquisition. 3% increase per level
  • Machine Gun Jab Upgrade.png Machine Gun Jab Upgrade: Added a function that reduces the maximum multi-hit interval upon learning. 10% decrease per level
Inquisitor
  • Damage Increases: Basic/Dash/Jump Att. +7.6%, Raid.png+8.1%, Punishing Cross.png+8.5%, Flege's Firebomb.png+8.3%, Castigating Wallop.png+8.4%, Flege's Essence.png+7.5%, Holy Fire.png+8.5%, Punishing Wallop.png+8.8%, Christening Fire.png+7.5%, Summary Justice.png+7.8%, Noble Rage.png+7.9%, Decollation.png+7.7%, Death By Burning.png+9.2%, Infernal Vortex.png+7.6%, God's Wrath.png+8%, Burning Wheel.png+7.6%, Blazing Hell.png+9.2%, Inverted Cross of Eradication.png+8.5%, Avici Inferno- Sacred Punishment.png+9%
  • Purifying Flames.png Purifying Flames: Atk. +8%, when casting a skill, it is changed to cancel the delay after attacking and cast the Holy Fire.png Holy Fire and Flege's Essence.png Flege's Essence skills
Rogue
  • Dev's Notes: Adjusted Hurricane's cooldown and distribution's attack range to alleviate difficulties during the training process. In addition, we have adjusted the skill casting time to improve the experience of using some skills.
  • Damage Increases: Basic/Dash/Jump Att. +11.7%, Rising Cut (Thief).png+11.8%, Shining Cut.png+9.6%, Diving Arrow.png+11.5%, Sword Dance.png+11.9%, Bandit Cut.png+11.7%, Double Piercer.png+11.8%, Chain Saw.png+9.4%, Vertical Spiral.png+10.2%, Lightning Arrow.png+10.9%, Sonic Assault.png+10.6%, Death Hurricane.png+10.5%, Excel Strike.png+11.9%, Stream Closer.png+10.3%, Chain Saw Rush.png+9.4%, Aslant Spiral.png+9.7%, Vanishing Illusion.png+9.6%, Ades Phantom.png+11.2%
  • Hurricane.png Hurricane: Atk. +9.1%, Skill cooldown is changed. (12 seconds → 10 seconds)
  • Exotic Rampant.png Exotic Rampant: Atk. +11.2%
    • Mutual stiffness of Down Slash and Hit End.png Hit End attacks is reduced.
    • A screen shaking effect is added.
  • Distribution.png Distribution: Atk. +11.1%
    • Attack range is increased.
    • It is changed to be affected by the character's attack speed, and the basic skill casting time is readjusted.
    • A screen shaking effect is added.
  • Nova Remnant.png Nova Remnant: Atk. +11.3%
    • Skill casting time is reduced.
    • The mutual stiffness of the flash attack is reduced.
    • The size of the hit-end attack effect is increased.
Shadow Dancer
  • Dev's Notes: To be able to fight more effectively against multiple monsters, during Shadow Dancer's Chain Reaction.png Chain Reaction attack, the timing of the shadow clone activation has been adjusted.
  • Damage IncreasesShadow Cut.png+8%, Ankle Cut (Thief).png+6.7%, Eraser.png+6.1%, Neck Divider.png+7.3%, Hold Up.png+8.6%, Heart Thrust.png+9.7%, Abyss Drop.png+12.3%, Covert Operation.png+9%, Final Destruction.png+5.1%, Assassination.png+9.5%, Killing Shadow.png+9.9%, Dagger Throw.png+7.4%, Shadow Sting.png+6.6%, Deadly Dance.png+8.2%, Fatal Blitz.png+6.5%, Besieging Menace.png+9.3%, Shadowless Slaughter.png+8.9%
  • Shadow Dancing.png Shadow Dancing:
    • The shadow copy attack power ratio of chain reaction injection and finish attack is changed to be applied separately, and the attack power ratio is readjusted.
    • The timing of the appearance of the shadow clone during the Chain Reaction.png Chain Reaction  attack has been changed.
  • Blade Cyclone.png Blade Cyclone: Atk. +5%
    • Increases the power to attract enemies.
    • Increases movement speed while casting skills.
  • Chain Reaction.png Chain Reaction: Atk. +5.3%, All attack judgments of Chain Reaction are changed to be applied as back attack judgments.
Hitman
  • Damage Increases: Basic/Dash/Jump Att. +5.1%,  Angle Shot.png+5.1%, Mighty Strike.png+5.1%, Dead Lift.png+5.1%, Overwatch.png+5.1%, Agile Maneuver.png+5.1%, Dead Six.png+6.5%, Surprise Cut.png+5.1%, Surprise Attack.png+5.1%, Bill Drill.png+5.1%, Concentrated Fire (Hitman).png+6.2%, Caracole.png+6.6%, Sweep.png+6.2%, Final Strike.png+5.6%, Blitzkrieg.png+5.1%, Helix Dive.png+6.7%, Tactical Offensive.png+6.7%, Dusk Wings.png+6.7%, Call Signal- Covering.png+6.5%, Rising Dusk.png+6%
  • Point Blank.png Point Blank: Atk. +6.7%
    • Decreases the pushing distance of enemies.
    • After equipping Talisman "Capella's Stigma: Wild Hunt", the position of Bill that appears when casting Point Blank is adjusted.
Improvements and Changes
  • Destroyed Castle of the Dead:
    • The Gold Crown phase 1 object is changed so that it is not destroyed by the object summoned by the equipment item.
    • Re-challenge function is added. Loading time on re-challenge is improved.
  • Meister's Laboratory
    • The countdown at the start of the dungeon is deleted.
    • Re-challenge function is added. Loading time on re-challenge is improved.
  • When retrying a level 110 normal dungeon, the loading time is improved. Before (left) vs. After (right)
  • Ozma Raid: The loading time is improved when moving from the gateway dungeon of the Destruction phase to another dungeon.
  • Item Changes: Rare/Unique Talisman equipment options for the following character skills are changed. Rogue - Change: Distribution
    • Others:
      • The phenomenon that it is difficult to recognize the pattern of some monsters due to the meteor activation of the 105Lv Epic 'Earthen Nature' item is improved.
      • An issue where the shake effect is applied excessively when the meteor of the 105 level Epic 'Earthen Nature' item is improved.
      • The output order of Avatar Set Mounting Effect and Aura Avatar Effect will be changed.
        • Before: Front of avatar set effect → Front of aura effect → Character → Behind aura effect → Behind avatar set effect
        • After: In front of the aura effect → In front of the avatar set effect → Character → After the avatar set effect → After the aura effect
    References
    남격섬격아이콘






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