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[Korea] June's Class Balances and Ozma Raid Changes

calendar_month Published On: Wednesday, June 02, 2021     calendar_month Updated on:
person Posted by: DressUp_Fighter_Online     rate_review Be the first to comment!
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  • Test server note was released on June 2, 2021.
  • Live server note was released on June 9, 2021.
  • It contains 10 character buffs and some Ozma Raid changes.
Table of Contents

Soul Bender

  • Straight Damage Increases:
    • Phantom Sword Slash.png+28.1%, Ice Saya.png+28%, Plague Rhasa.png+23.8%Phantasmal Slayer (Soul Bender).png+26.2%, Ghost Slash- Overdrive.png24%, Kalla of Dark Flame.png+20%, Dark Flame Sword (Soul Bender).png+20%, Ghost 7- Furious Blache.png+26%, Ghost Slash- Abyss.png+25.7%, Blade Phantom.png+28.6%, Blade Phantom Possession- Technique.png+27.8%, Descent of Sieg.png+26%, Descent of the Nine- Ghost Gate.png+21.2%
  • Other Skill Changes:
    • Tombstone.png Tombstone: Damage per hit +123.7%, drop duration changed from 2 to 1 second, drop per second will remain unchanged (9).
    • Ravenous Crevasse.png Ravenous Crevasse: Att. +28.7%, post-delay reduced.
  • Major changes from test server:
    • Moonlight Slash.png Moonlight Slash: Reduce staggered hits (not sure what that is)
Male Launcher
  • Straight Damage Increases:
    • Basic Att. +20.8%, M-137 Gatling Gun.png+6.3%, BBQ.png+11.5%, M-3 Flamethrower.png+22.9%, Cannon Ball.png+21.1%, Steyr AMR.png+19.7%, Laser Rifle.png+23.2%, Flame Pillar.png+24.9%, FM-31 Grenade Launcher.png+21.6%, FM-92 Stinger.png+23.3%, Quantum Bomb.png+21.4%, X-1 Extruder.png+27.5%, Satellite Beam.png+21.4%, Plasma Booster.png+21.6%, FM-92 SW Stinger.png+21.7%, Seismic Wave.png+23.1%, MSC-7.png+21.9%, Buster Beam.png+21.4%, MLDRS-95.png+23.3%, Orbital Disaster.png+20.1%.
  • Other Skill Changes:
    • Nothing
Summoner
  • Straight Damage Increases:
    • Contract- Hodor.png+15.5%, Lasher.png+17.7%, Spirit Sacrifice.png+17.5%,  Mark the Target!.png+17.1%, Sticky Throw.png+17.4%, Running Amok.png+14.5%, Legendary Summon- The Moonshade.png+17.8%, Spirit King of Sublimity.png+18.4%, Ravenous Delarion.png+18.2%
    •  Lesser Spirit- Naias.pngLesser Spirit- Wisp.pngLesser Spirit- Stalker.pngLesser Spirit- Ador.pngContract- Freet.pngContract- Black Knight Sandor.pngGreater Spirit- Aquarius.pngGreater Spirit- Flame Hulk.pngGreater Spirit- Glaerin.pngGreater Spirit- Dead Murker.pngContract- Hellflower Aukuso.pngContract- Big Sis Louise!.pngSpirit Lord- Echeverria.pngContract- Tau King Kuruta.pngContract- Conqueror Kasijas.pngLegendary Summon- War Maiden Lamos.pngEclipse Fall.png+15.5%
  • Other Skill Changes:
    • Nothing
  • Major changes from test server:
    • Lasher.png Lasher: Casting motion is changed to be affected by casting speed.
Male Striker
  • Straight Damage Increases:
    • +20.7%, +19%, +21.3%, +21.7%, +21.1%, +21.8%, +19.3%, +21.9%, +18.2%, +21.2%, +19.3%, +22%, +20%
  • Other Skill Changes:
    •  Mountain Pusher: Att. +27.9%, Atk. will be the same regardless of the distance to the targets.
    •  Flash Strike: Att. +26.6%, When charging, Y-Axis target tracking feature will be added.
    • Dragon Kick.png Dragon Kick: Att. +18.3%, Flying Kick distance will no longer past a certain distance.
    • Whirlwind Kick.png Whirlwind Kick: Att. +20.5%, attack range will be increased to match up with rest of the skill attack range.
    • Infernal Destroyer.png Infernal Destroyer: Att. +15.2%, attack range increased, Suju Inferno Cooldown Reduction will no longer affect this skill.
Swift Master
  • Straight Damage Increases:
    • Basic Att. +21%, Northern Wind.png+29.3%, Headwind.png+28.6%, Twister.png+19.5%, Sweeping Wind.png+27.7%, Eye of the Storm.png+19.2%, Relentless Biting Wind.png+29.2%, Storm Strike.png+22.9%, Vortex Hurricane.png+19.4%, Spiral Press.png+21.7%, Stormy Eliminator.png+19.9%, Turbulent Rumble.png+13.6%, Arakan the Tempest Lord.png+25.3%.
  • Other Skill Changes:
    • Sonic Move.png Sonic Move: Att. +21.8%, can be used in mid-air.
    • Wind Blaster.png Wind Blaster: Att. +31.7%, Atk. will be the same regardless of the distance to the targets.
    • Razor Wind.png Razor Wind: Att. +26.4%, can only be used if there's a target within range, Y-Axis tracking range increased.
    • Gale Highway.png Full Throttle: Att. +20.4%, hitstun increased.
    • Violent Storm.png Violent Storm: Att. +22.6%, movement speed of Magic Pentacle used for targeting increased, condition for skill activation during Magic Pentacle will be added to skill tooltip.

  • Major changes from test server:
    • Sonic Move.png Sonic Move: Reduce staggered hits.
    • Wind Blaster.png Wind Blaster: Tooltip related to the damage increase in relate distance has been deleted.
Dragoon
  • Straight Damage Increases:
    • Basic Att. +19.1%, Partisan Suit.png+19.1%, Servant Lance.png+19.1%, Servant Lance- Assault.png+24.9%, Wing Skewer.png+19.4%, Ram Fence.png Swinging Att. +19.4% Pushing Att. +19.4% Rising Att. +19.5%, Head Penetration.png+7%, Dragon Grinder Spear.png+24%, Deboning Slasher.png+24.9%, Deadly Charge.png+24.3%
    • Mole Hunt.pngNeedler.pngServant Lance- Engager.pngScale Grinder.pngDragon Slayer (Dragoon).pngPartisan Skewer.pngEarthworm Hunt.pngInsidious Pike.pngRed Moon Hunting Festival.png+19.4%
  • Other Skill Changes:
    • Buffalo Fall.png Buffalo Fall: Att. +12.6%, charging attack hit effect will be changed when Keravnos is obtained.
    • Ram Fence.png Ram Fence: Att. +19.4%, fence X-Axis range increased, fence explosion X-Axis range increased.
Impaler
  • Straight Damage Increases:
    • +25.1%, +19.4%, +25.1%, +22.8%, +16.2%
    • Double Throw (Demonic Lancer).pngDark Ambition.pngDark Spiral Lance.pngDespair.pngKiller Lance.pngSpiral Rush.pngDark Star (Impaler).pngDark Light Explosion.pngFury- Black Armageddon.pngDark Division.pngFalling Death.pngDark Impulse.pngAnnihilation of Darkness.png+19.7%, 
  • Other Skill Changes:
    • Violent Pierce.png Violent Pierce: Att. +19.7%, finisher activation by pressing Jump Key during small demonic lance throw feature will be added, special feature tooltip will be changed.

Hitman
  • Straight Damage Increases:
    • +16.9%,, +16.7%, +17.4%
    • +16.8%
  • Other Skill Changes:
    • Battle Command.png Battle Command: Attacking Speed and Casting Speed to self will increased by 0.5% per level starting from level 11 (20% at level 20). Moving Speed to self will be set to 15% up to level 10 and it will increase by 0.5% per level starting from level 11 (20% at level 20)
    • Caracole.png Caracole: At. +16.2%, Hitcount will be maximized regardless of Spinning Odachi's hitting distance
Troubleshooter
  • Straight Damage Increases:
    • +17.9%, +18.4%
    • +18.9%
  • Other Skill Changes:
    • Veteran's Combat Technique.png Veteran's Combat Technique: Basic Attacks and non-shotgun or bomb skills will also apply Damage Intensification.
    • Igniting Slash.png Igniting Slash: Att. +18.2%, attack post-delay after first and second attack will be increased.

    Specialist
  • Straight Damage Increases:
    • +20.4%, +20.3%, +19.8%, +16.2%, +19.9%, +22.6%, +22.6%, +22%, +17.5%, +19.8%, +23.2%, +20.4%, +22.1%, +19.9%, +19.8%, +22.7%, +19.8%.
  • Other Skill Changes:
    • Burst Field.png Burst Field: Att. +19.8%, enemies with HP lowered to 0 during multihit attack will be instantly killed.

Ozma Raid Changes
  • Frame rate drop in Throne of Chaos is improved.
  • Some patterns of Chaos Ozma have been changed.
  • Point reduction of sanity gauge when hit by boss is slightly reduced.
  • Virtual mirror pattern of Vanya Covets Chaos, characters without Yin and Yang orb are improved so that they do not float in the air when hit by Vanya's waves.
  • The stats that can be improved through black earth imprint system are changed.

Level

Before

After

1

When Sanity is ≤ 10%, +10% damage to self

When Sanity is ≤ 10%, +10% damage to party

When Sanity is ≤ 30%, +5% damage to self

When Sanity is ≤ 30%, +5% damage to party

2

When Sanity is ≤ 20%, +10% damage to self

When Sanity is ≤ 20%, +10% damage to party

When Sanity is ≤ 30%, +7% damage to self

When Sanity is ≤ 30%, +7% damage to party

3

When Sanity is ≤ 30%, +10% damage to self

When Sanity is ≤ 30%, +10% damage to party

When Sanity is ≤ 30%, +10% damage to self

When Sanity is ≤ 30%, +10% damage to party


References
Damage Chart - Gamechosun
YouTube - 히카리타마

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