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Level 100 Epic Rework: Fateful Dice Set

calendar_month Published On: Tuesday, January 05, 2021     calendar_month Updated on:
person Posted by: DressUp_Fighter_Online     rate_review Be the first to comment!

 Juxtaposed Joy and Sorrow 
  • Before:
    • Movement Speed +4%
    • Physical/Magical/Independent Atk. +29%
    • For even numbers on the dice roll, All Elemental Damage +40 for 20 sec. (Max Stacks: 1)
  • After:
    • Movement Speed +4%
    • Physical/Magical/Independent Atk. +29%
    • For odd numbers on the dice roll, All Elemental Damage +10 for 20 sec. (Max Stacks: 1)
    • For even numbers on the dice roll, All Elemental Damage +30 for 20 sec. (Max Stacks: 1)
  • Changes:
    • +10 All Elemental Damage on Odd Number Condition
    • -10 All Elemental Damage on Even Number Condition

Trick of Destiny
  • Before:
    • Skill Atk. +19%
    • All Atk. +6%
    • For 2 or higher on the dice roll, Additional Attack Damage +12% for 20 sec. (Max Stacks: 1)
  • After:
    • Skill Atk. +19%
    • For 1 on the dice roll, Additional Attack Damage +5% for 20 sec. (Max Stacks: 1)
    • For 2 or higher on the dice roll, Additional Attack Damage +11% for 20 sec. (Max Stacks: 1)
    • <Modification Option> All Atk. +6% (8 ~ 14%)
  • Changes:
    • +5% Additional Attack Damage on 1 Dice Roll Condition
    • -1% Additional Attack Damage on 2 or higher Dice Roll Condition
    • All Atk. changed to Modification Option

Destiny Challenger
  • Before:
    • Additional Critical Damage +22%
    • STR/INT +10%
    • For 6 on the dice roll, All Atk. +30% for 20 sec. (Max Stacks: 1)
  • After:
    • Additional Critical Damage +22%
    • STR/INT +10%
    • For 5 or lower on the dice roll, All Atk. +5% for 20 sec. (Max Stacks: 1)
    • For 6 on the dice roll, All Atk. +30% for 20 sec. (Max Stacks: 1)
  • Changes:
    • +5% All Atk. on 5 or lower Dice Roll Condition

Destiny Defier (Mythic)
  • Before:
    • Additional Critical Damage +22%
    • STR/INT +10%
    • For 6 on the dice roll, All Atk. +30% for 20 sec. (Max Stacks: 1)
    • If you get 1 on the dice roll, immediately rolls the dice again.
    • Mythic Option 1: Physical/Magical/Independent Atk. (40 - 120)
    • Mythic Option 2: All Lv. 25 ~ skills +1 level (30 - 45)
    • Mythic Option 3: STR/INT (1 - 4%)
    • Mythic Option 4: Bonus Damage (1 - 7%)
  • After:
    • Additional Critical Damage +22%
    • STR/INT +10%
    • For 5 or lower on the dice roll, All Atk. +5% for 20 sec. (Max Stacks: 1)
    • For 6 on the dice roll, All Atk. +30% for 20 sec. (Max Stacks: 1)
    • If you get 1 on the dice roll, immediately rolls the dice again.
    • Mythic Option 1: Physical/Magical/Independent Atk. (40 - 120)
    • Mythic Option 2: All Lv. 1 ~ skills +1 level (1 - 45)
    • Mythic Option 3: STR/INT (1 - 4%)
    • Mythic Option 4: Bonus Damage (1 - 7%)
  • Changes:
    • +5% All Atk. on 5 or lower Dice Roll Condition
    • Minimum +1 Skill level changed to 1 (Mythic Option 2)

Set Effect
  • Before:
    • [3] Set Effect
      • Bonus Damage +10%
      • Skill Atk. +7%
      • STR/INT +7%
      • Casts the following, depending on the number you get on the dice. (Max Stacks: 1)
        • 4 or 5: STR/INT +7% for 20 sec.
        • 6: STR/INT +14% for 20 sec., [2-piece Set option] All party member's HP/MP healing amounts +50%
        • 4 or higher: [2-piece Set option] All party members' Speed buff effect 150%
  • After:
    • [3] Set Effect
      • Bonus Damage +10%
      • Skill Atk. +8%
      • STR/INT +7%
      • Casts the following, depending on the number you get on the dice. (Max Stacks: 1)
        • 3 or less: STR/INT +2% for 20 sec.
        • 4 or 5: STR/INT +5% for 20 sec.
        • 6: STR/INT +12% for 20 sec., [2-piece Set option] All party member's HP/MP healing amounts +50%
        • 4 or higher: [2-piece Set option] All party members' Speed buff effect 150%
  • Changes:
    • [3] Set Effect
      • +1% Skill Atk.
      • +2% STR/INT on 3 or lower Dice Roll Condition
      • -2% STR/INT on 4 or 5 Dice Roll Condition
      • -2% STR/INT on 6 Dice Roll Condition

Buffer Option
 Trick of Destiny 
  • Before:
    • Lv. 30 Buff Skill STR/INT bonus +8%
    • Grace of Protection VIT/SPI +253
    • Revelation: Aria/Puppeteer INT +70
    • For 2 or higher on the dice roll, increases the following skills' range +12% for 20 sec. (Max Stacks: 1)
      • Applicable Skills: Holy Sanctuary, Regenerative Aria, and First Aid of Love
  • After:
    • Lv. 30 Buff Skill STR/INT bonus +8%
    • Grace of Protection VIT/SPI +263
    • Revelation: Aria/Puppeteer INT +80
    • For 2 or higher on the dice roll, increases the following skills' range +12% for 20 sec. (Max Stacks: 1)
      • Applicable Skills: Holy Sanctuary, Regenerative Aria, and First Aid of Love
  • Changes:
    • +10 Grace of Protection VIT/SPI
    • +10 Revelation: Aria/Puppeteer INT

 Destiny Challenger 
  • Before:
    • Lv. 30 Buff Skill Independent Atk. bonus +6%
    • Grace of Protection VIT/SPI +146
    • Revelation: Aria/Puppeteer INT +45
    • If you get 6 on the dice roll, decreases the following skills' cooldown -30% for 20 sec. (Max Stacks: 1)
      • Applicable Skills: Divine Flash, Valiant Aria, and Harvest
  • After:
    • Lv. 30 Buff Skill Independent Atk. bonus +6%
    • Grace of Protection VIT/SPI +181
    • Revelation: Aria/Puppeteer INT +80
    • If you get 6 on the dice roll, decreases the following skills' cooldown -30% for 20 sec. (Max Stacks: 1)
      • Applicable Skills: Divine Flash, Valiant Aria, and Harvest
  • Changes:
    • +35 Grace of Protection VIT/SPI
    • +35 Revelation: Aria/Puppeteer INT

 Destiny Defier (Mythic) 
  • Before:
    • Lv. 30 Buff Skill Independent Atk. bonus +6%
    • Grace of Protection VIT/SPI +146
    • Revelation: Aria/Puppeteer INT +45
    • If you get 6 on the dice roll, decreases the following skills' cooldown -30% for 20 sec. (Max Stacks: 1)
      • Applicable Skills: Divine Flash, Valiant Aria, and Harvest
  • After:
    • Lv. 30 Buff Skill Independent Atk. bonus +6%
    • Grace of Protection VIT/SPI +181
    • Revelation: Aria/Puppeteer INT +80
    • If you get 6 on the dice roll, decreases the following skills' cooldown -30% for 20 sec. (Max Stacks: 1)
      • Applicable Skills: Divine Flash, Valiant Aria, and Harvest
  • Changes:
    • +35 Grace of Protection VIT/SPI
    • +35 Revelation: Aria/Puppeteer INT

 Set Effect 
  • Before:
    • [3] Set Effect
      • All Classes Level 30-48 All Skill +1 (Special Skills excluded)
      • Lv. 30 Buff Skill STR/INT bonus +8%
      • Dice Number 6: Super Armor buff duration +50% for 20 sec. for [2-piece Set option] Slow Heal/Healing Prayer/Meticulous Stitching healing targets
      • Dice Number 4+: [2-piece Set option] Fountain of Life/Archangel's Blessing/Hot Affection Speed buff effect increase rate +50% and duration +20%
  • After:
    • [3] Set Effect
      • All Classes Level 30-50 All Skill +1 (Special Skills excluded)
      • Lv. 30 Buff Skill STR/INT bonus +11%
      • Lv. 50 Active Skill STR/INT bonus +116
      • Dice Number 6: Super Armor buff duration +50% for 20 sec. for [2-piece Set option] Slow Heal/Healing Prayer/Meticulous Stitching healing targets
      • Dice Number 4+: [2-piece Set option] Fountain of Life/Archangel's Blessing/Hot Affection Speed buff effect increase rate +50% and duration +20%
  • Changes:
    • [3] Set Effect
      • +3% Lv. 30 Buff Skill STR/INT
      • +116 Lv. 50 Active Skill STR/INT
      • All Skill +1 Level range increase to 50

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