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Level 100 Epic Rework: Claw

calendar_month Published On: Saturday, January 02, 2021     calendar_month Updated on:
person Posted by: DressUp_Fighter_Online     rate_review Be the first to comment!

Mad Cyclone
  • Before:
    • Physical Critical Chance +3%
    • (F) Claw Mastery +3
    • Snake Stance +1
    • (M) Claw Mastery +3
    • Upgraded Poison Mine: Firelock +1
    • Junk Spin and Needle Spin cast Poison Storm.
    • Casts Venom Spectrum with the following buff effects when equipped.
      • Movement Speed +15%
      • Skill Atk. +22%
    • Attacks cause continuous damage by 10% of inflicted damage for 4 sec.
    • Additional Attack Damage +47%
    • STR/INT +16%
  • After:
    • Physical Critical Chance +3%
    • (F) Claw Mastery +3
    • Snake Stance +1
    • (M) Claw Mastery +3
    • Upgraded Poison Mine: Firelock +1
    • Additional Attack Damage +40%
    • Physical/Magical/Independent Atk. +15%
    • Junk Spin and Needle Spin cast Poison Storm.
    • Casts Venom Spectrum with the following buff effects when equipped.
      • Movement Speed +15%
      • Skill Atk. +22%
    • Attacks cause continuous damage by 10% of inflicted damage for 3 sec.
    • <Modification Option> STR/INT +14% (Now 18% ~ 30% from live server)
  • Changes:
    • +15% Physical/Magical/Independent Atk.
    • -7% Additional Attack Damage
    • -2% STR/INT (Changed to Modification Option)
    • +1 sec. duration on inflicted damage

Road of Pain
  • Before:
    • Physical Critical Chance +3% 
    • Bonus Damage +50%
    • Skill Atk. +40%
    • Additional Critical Damage +17%
    • Attacks Bleed, Poison, Burn, or Shock enemies for 7 sec. (Cooldown: 0.1 sec.)
      • Bleed, Poison, or Burn enemies, additionally damaging them at 500 Atk. every 0.5 sec. for 7 sec.
      • Shock enemies, increasing your damage per attack by 500 Atk. for 7 sec.
    • Bleeds random targets within 500 px every 30 sec. for 30 sec.
  • After:
    • Physical Critical Chance +3%
    • Bonus Damage +53%
    • Skill Atk. +40%
    • Attacks Bleed, Poison, Burn, or Shock enemies for 7 sec. (Cooldown: 0.1 sec.)
      • Bleed, Poison, or Burn enemies, additionally damaging them at 500 Atk. every 0.5 sec. for 7 sec.
      • Shock enemies, increasing your damage per attack by 500 Atk. for 7 sec.
    • Bleeds random targets within 500 px every 30 sec. for 30 sec.
    • <Modification Option> Additional Critical Damage +14% (Now 18% ~ 30% from live server)
  • Changes:
    • +3% Bonus Damage
    • -3% Additional Critical Damage (Changed to Modification Option)

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