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Largo the Betrayer

calendar_month Published On: Monday, March 11, 2024     calendar_month Updated on:
person Posted by: DressUp_Fighter_Online     rate_review 2 Comments so far

  • Korean Name: 신의를 저버린 라르고
  • This is a Boss in Dusky Island a Legion Dungeon in level 110 cap.
  • Third row is his weakness. Third row is Elemental Resistance. Fourth row is Aliment Resistance. Credit to Pata from GBL Discord Server.

  • Lots of Largo's attacks can be predicted by his mirage and purple mist. The mirage would indicate the size of the attach before it happens. Also the direction of the mist also indicate direction of sword attack.

  • Another gimmick is that when you're hit with an attack, you're left with a stab wound (sword strike accumulating 2 stacks and a blade storm accumulating 1 stack). Getting 5 wounds will give you a mark above the character. Getting hit again with Largo's word will receive great damage (both HP and MP).
    • Liberation difficulty, if the stab wound explodes, you will die instantly. At the same time, Largo's neutralization gauge recovers.

  • Unavoidable Sword Strike: This is Unshackled difficulty exclusive. Largo periodically inflicts 2 stab wound stacks on all party members, ignoring all iframe. Kinda annoying.

  • Malefic Energy Absorption: This is Unshackled difficulty exclusive. When the you get 5 stab wounds, Largo extracts energy from you gradually recovers HP. The problem is that Largo inflect 2 stacks from Unavoidable Sword Strike pattern. Unshackled difficulty has a time limit of 5 minutes, so you must fight without taking any hits as much as possible.
Blade Storm
  • Largo summons six blade storms to the edge of the map and gathers them in the center. At the same time, three mirage are summoned and attack three times.

  • There are other version of this where the blades would go left and right. Use your best judgement to jump and dodge.

Sword Liberation
  • Pattern activates after certain period of time or when a player has all 5 stab wound stacks. You will see a liberation gauge (red) and an energy gauge (yellow). The goal is fill up the yellow gauge before red does.
  • The red gauge fills up over time. If red fills up first, Largo does room wide damage. Use iframe skill here if you have to.

  • Yellow orbs are briefly created after Largo's patterns, and each time it is eaten, the yellow gauge is filled by 2%. If the yellow gauge is fully filled, a light appears, slowing Largo's casting, and connects Largo with one player. When the connected player approaches Largo and touches him, Largo immediately falls down, removing all stab wound stacks, and goes into a groggy state.

  • Great Blitz: During the Sword Liberation pattern, Largo fires a sword strike in six directions, knocking down all users. Afterwards, cast the Great Blitz and wipe out the entire map. Avoid the sword attack first, then use quick rebound. Afterwards, slightly larger energy beads are created and increase yellow gauge 10% each, for a total of 50%.

  • Death Sentence: Largo creates various mirages that throw attacks at you. These attacks move quite slowly so you can easily dodge them.

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