- Dev's Note: As discussed through D-Talk, this renewal of the exorcist was set with the overriding goal of reestablishing the concept as a ‘priest who uses the power of spirits and wields giant weapons.’
- Currently, the exorcist is considered to be a character who is said to be a hermit who wields amulets, shikigami, and giant weapons, rather than being disappointing in terms of performance. When viewed individually, the attractive keywords are not harmonized and are scattered, so we judged that the character is more disappointing in terms of concept.
- First, we established the concept of skills that had the same use, but were differentiated into simple physical/magic categories, which added complexity. We also conducted a bold reorganization of skills with low adoption rates by merging them with existing skills.
- In addition, visual and functional renewals were made in parallel to make the game more attractive while maintaining the excitement of the giant soldier-type skills representing existing physical exorcists and the concept of area attacks using spirits representing magic exorcists.
- Related functions have been added to the Anti-Demon Kidney skill so that the skills of these two changed concepts can be used in more seamless connection.
- Lastly, along with improving the visuals of aging skills, we also reorganized and organized various elements, such as charging operations, that have lost meaning over time.
- We hope that adventurers who have loved Exorcist for a long time will be able to enjoy a better play experience.
- The attack range of the basic attack and next skill is changed and readjusted regardless of the weapon type.
- Giant Weapon Launcher
- Star in the Sky
- Chaos Hammer
- Spinning Cross
- Atomic Smash
- New Skill - Beopjin: Full Height
- This is a passive skill acquired as a basic skill when changing class to an exorcist.
- The minimum value of the opposite stat is created as a certain percentage of the higher series stat among the strength/intelligence stat and the physical/magic critical probability stat.
- Basic Attack: Skill effects and attack range are changed.
- Giant Weapon Launcher: Attack power has been readjusted. The skill effect and attack range are changed. Changes to a skill that hits up to once.
- Holy Amulet: The skill will be deleted.
- Phoenix Hammer: The skill effect is changed.
- Gale Smash: Skills are renewed. Attack power has been readjusted. Attack power is changed to be affected by basic skills.
- SP consumption has changed (20 → 50)
- Master/maximum level changes (60/70 → 1/1)
- Lurking Dragon: Additional functions for the following skills will be deleted.
- Basic attack: Related functions will be transferred to the Exorcistic Force
- Giant Weapon Launcher: When changing class to an exorcist, the skill will be transferred to the default option.
- Spinning Cross: Rotation speed and rotation increase options are deleted and redistributed to the attack power of the target skill.
- Atomic Smash: The attack power increase option is deleted and redistributed to the target skill attack power.
- Dragon Quake: The skill is transferred to the default option.
- Exorcistic Force: When acquired, the last giant slam attack of the basic attack can be used with full force.
- Floor Smasher: The skill will be deleted.
- Giant Weapon Mastery: The skill cool time reduction rate option has been deleted.
The physical/magical attack power increase option is changed to the basic/skill attack power increase option(Deleted with LIVE server) - Luminous Chakra: The skill will be deleted.
- Passion Chakra: The skill will be deleted.
- New Buff Skill - ๋ด๋ง์ฐํ
- This is a new buff skill that can be learned at level 20.
- Grants fire properties to weapons and increases attack power, hit rate, and enemy stiffness time through direct attacks.
- LIVE server:
- Grants fire and light attributes to weapons. Also increases attack power, hit rate, and enemy stun time from direct attacks.
- Physical/magical attack power increase options are changed to basic/skill attack power increase options.
- Piercing the Darkness: The skill will be deleted.
- Suppression Amulet: The skill will be deleted.
- Red Phoenix Amulet: The skill will be deleted.
- New Skill - Shikigami - Suzaku
- This is a new active skill that can be learned at level 25.
- Summons the Shikigami Suzaku to the front. The summoned Suzaku immediately rushes forward and deals multiple hit damage, then ascends to heaven and deals damage once more.
- LIVE server: Decreases the delay after the exorcist's casting action.
- Crucifix Wind: The skill will be deleted.
- New Skill - Shikigami - Hyeonmu (์ง์ ์์ - ํ๋ฌด)
- This is a new active skill that can be learned at level 30.
- Summons the spirit Hyeonmu to the front. The summoned Hyeonmu makes a gesture to put enemies in the area into a hold state and swings rocks into the area, causing damage to enemies.
- LIVE server:
- Decreases the delay after the exorcist's casting action.
- The summoning delay of the Black Tortoise is reduced.
- Changed so that when the HP of a held monster becomes 0, the monster dies.
- Book of Exorcism: A skill cooldown reduction rate option has been added. Some skill attack power increase options are changed to basic/skill attack power increase options.
- Halt!: The skill will be deleted.
- Extinguish!: The skill will be deleted.
- Lightning Amulet: The skill will be deleted.
- New Skill - Shikigami - White Tiger
- This is a new active skill that can be learned at level 35.
- Summons a spirit white tiger to the front. The summoned white tiger spreads a lightning strike area in front of the exorcist and inflicts damage to enemies within the range.
- Lightning only hits one target directly, and falls separately when there are multiple enemies within the range.
- LIVE server:
- Decreases the delay after the exorcist's casting action.
- White Tiger's summoning delay is reduced.
- Chaos Hammer: The skill effect and attack range are changed.
- When casting buff skill, the ability to gather enemies and increase the range of the Thrash attack has been removed.
- A function that gathers enemies when casting a skill has been added. Shockwave attack has been deleted. Attack power is readjusted.
- A function that increases the speed and number of hits when charging is added.
- Spinning Cross: The skill effect and attack range are changed. Attack power is readjusted.
- Shikigami Legion: The skill will be deleted.
- Atomic Smash: The skill effect and attack range are changed. When casting buff skill, the attack power and range increase options are deleted. Attack power is readjusted.
- Combat Aura: The charge gauge will be deleted, and the basic/skill attack power increase rate will be changed to apply at all times.
- Blue Dragon Hammer: The skill will be deleted.
- New Skill - Four Cheontae Gates
- This is a new active skill that can be learned at level 50.
- Summons the Four Gods' One Order. When the exorcist opens the door, a large number of new birds pour out of the door and cause damage, and then a huge new bird passes by and causes great damage.
- Exorcise Amulet: The skill will be deleted.
- New Skill - Shikigami - Spear Dragon
- This is a new active skill that can be learned at level 60.
- Summons a spirit, Changryong. The summoned Changryong rushes in front of the exorcist, swings the giant soldier three times, then jumps up, delivers the finishing blow, and disappears.
- LIVE server:
- Decreases the delay after the exorcist's casting action.
- The attack range increase option will now apply to the 1st, 2nd, and 3rd hit attacks of the giant soldier.
- Dragon Quake: The skill effect is changed. When casting, the jump height is readjusted.
- LIVE server: Reduces body delay. Skill tooltips are readjusted.
- Divine Chakra: The skill will be deleted.
- New Skill - Shikigami of Determination - Yellow Dragon
- This is a new passive skill that is automatically acquired with second awakening.
- Skill attack power increases, and the speed of all party members, including yourself, increases. Additionally, the attack range of Rising Emblem and Shikigami - White Tiger increases.
- Divine Insight:
- Functions related to Luminous Chakra and Passion Chakra will be deleted, and the basic/skill attack power increase rate will be changed to apply at all times.
The physical/magical attack power increase option is changed to the basic/skill attack power increase option(Deleted with LIVE server)- Unrelenting Seven: The skill effect and attack range are changed. Skill casting speed has been readjusted.
- Pentagram: The skill will be deleted.
- "New" Skill: Ascending Golden Dragon
- This is a new active skill that can be learned at level 80.
- An area symbolizing the ascension of the dragon will be developed in front. The dragon ascends from the center of the expanded area and inflicts damage to the enemies, then the ascended dragon falls and inflicts great damage.
- Draconic Sanctum: The skill effect changed.
- Shikigami General: Skills are renewed.
- Red Phoenix Amulet: The ability to enhance skills under Passion Chakra and Luminous Chakra has been deleted.
- Crucifix Wind: The skill enhancement function will be deleted.
- Resonance: While casting a Giant Weapon skill, it becomes possible to cast a shikigami-type skill. This function can be recharged up to 2 times and is not affected by cooldown reduction effects.
- LIVE server: Resonance Charge cooldown changed (5 seconds → 3 seconds)
- God of Knowledge: Black Tortoise: The interval between multiple hits of rocks is reduced.
- Shikigami Blitz: Concert: Skill functions have been adjusted. Skill effects are renewed.
- The following TP skill will be deleted:
- Shikigami - Suzaku Upgrade:
- This is a new passive skill that can be learned at level 55.
- When learning the skill, the skill's attack power increases.
- Shikigami - Hyeonmu Upgrade:
- This is a new passive skill that can be learned at level 55.
- When learning the skill, the skill's attack power increases.
- Shikigami - White Tiger Upgrade:
- When learning the skill, the skill's attack power increases.
- Shikigami - Spear Dragon Upgrade:
- This is a new passive skill that can be learned at level 60.
- When learning the skill, the skill's attack power increases
- Item Changes:
- The options for the Level 105 Culmination weapon will be changed as follows.
Before | After |
Lightning Amulet Skill Attack Power Increased By 20% Lightning Amulet Skill Range Increased By 20% Chaos Hammer Generates A Shockwave - Cooldown Reduced By 20% - Number Of Rampages Increased By 100% - Final Hit Removed - Final Hit Attack Power Is Added To Rampage Attack Power While Applying Luminous Chakra, Atomic Smash Skill Attack Power Increased By 20% Atomic Smash Range Increased By 20% When Atomic Smash Is Cast During A Dash, Dash Forward And Cast White Tiger Orb Size Ratio Increased By 50% | Shikigami - White Tiger Skill Attack Power Increased By 20% Shikigami - White Tiger Skill Range Increased By 20% Chaos Hammer Generates A Shockwave - Cooldown Reduced By 20% - Number Of Rampages Increased By 100% - Final Hit Removed - Final Hit Attack Power Is Added To Rampage Attack Power Atomic Smash Range Increased By 20% When Atomic Smash Is Cast During A Dash, Dash Forward And Cast |
- Lightning Amulet Intact Talisman and Stigmata Talisman will be changed to Shikigami - White Tiger Talisman while keeping the same stat
- Shikigami Legion Intact Talisman and Stigmata Talisman will be changed to Atomic Smash Talisman while keeping the same stat
- Exorcise Amulet Intact Talisman and Stigmata Talisman will be changed to Shikigami - Spear Dragon Talisman while keeping the same stat
- Pentagram Amulet Intact Talisman and Stigmata Talisman will be changed to Ascending Golden Dragon Talisman while keeping the same stat
- The 'Shikigami Legion - Combination' and 'Capella's Stigmata: Shikigami Legion - Combination' talisman will be changed to 'Atomic Smash and 'Capella's Stigmata: Atomic Smash talisman, respectively.
Before | After |
[Shikigami Legion] - Summon only larger and more powerful giant shikigami. - Shikigami size and explosion range increased by 20% - Giant shikigami attack power increased by 341% - Cool time reduced by 5%
- Big Shikigami attack power increased by an additional 75% | [Atomic Smash] - Change your weapon into a spear dragon and swing it with the power of water. - Grabbing range and casting delay increase. - Total attack power increased by 17% - Cool time reduced by 5%
- Total attack power additionally increased by 17% |
- The 'Capella's Stigma : Exorcise Amulet - Llighting' talisman will be changed to the 'Capella's Stigma: Shikigami - Spear Dragon' talisman, respectively.
Before | After |
[Exorcise Amulet] - Throw a single amulet - The amulet pursues nearby enemies in front and explodes stronger and louder. - Explosion range increased by 80% - Explosion multi-hit attack power increased by 19% - Explosion multi-hit attack power increased by an additional 16%
- Cool time reduced by 10% | [Shikigami - Spear Dragon] - Spear Dragon rushes forward and immediately delivers the finishing blow. - Finishing attack power increased by 132% - Finishing attack power increased by an additional 32% - Cool time reduced by 10% |
- The 'Capella's Stigmata: Reaper's Bridle' talisman is changed to the 'Capella's Stigmata: Ascending Golden Dragon' talisman.
Before Change | After |
[Pentagram] - Can be used when there is an enemy within 500px in front - Give orders to food spirits. Strikes a barrier against the strongest enemy within the range, causing continuous damage and then exploding. - Attack power increased by 19% - Cool time reduced by 10%
- Additional 17% increase in attack power | [Ascending Golden Dragon] - Attaches an amulet to enemies within the area as soon as the Dragon is activated. - The attached amulet deals damage 4 times and then explodes for a final attack. - Attack power for 1 multi-hit attack: 490% increase - Final explosion attack power: 18% increase - Cool time reduced by 10% - Multi-hit attack power additionally increased by 85% - Last explosion attack power increased by an additional 17% |
- Character skill auto-stamping is improved. The distinction between physical/magical exorcists will be removed, and the recommended skill tree will be applied in bulk when auto-taking.
- Various skills related to this renewal are updated when it comes to emblems, Platinum emblem, avatar, beads, Weapon Clone Rare Avatar.
- Dev's Note: Through this reorganization, we aimed to strengthen the outdated buff structure and convenience of Male Crusader and improve buff power.
- First, the buff application method of the Apocalypse skill was changed to granting the buff to allies to improve the experience when playing dungeons that require map movement. Skills with poor usability were improved, and the excessive SP consumption of the buff skill compared to other buffers was improved.
- In addition, in order to compensate for the problem that buff efficiency decreases compared to other buffers depending on equipment settings, the Ascension's sacred power stack-related function was changed to the Divine Invocation buff amplification function, and the existing stat increase effect was changed. Some of the skills have been transferred to Aura of Conviction and Divine Flash skills, and the coefficient of the Divine Invocation skill has been adjusted.
- Additionally, to improve the issue where Spirit was slightly lower than physical strength when equipping the same equipment, the Spirit increase value of the Grace of Protection skill was adjusted.
- Lastly, as with other buffer advancements, the independent attack increase and cooldown reduction effects were added during single play, and the training experience for adventurers training buff crusaders was also improved.
- In the case of independent attack increase, considering the differences in buff/passive efficiency and skill-specific attack power between each buffer character, the correction efficiency was set to be the same during single play.
- However, when this effect was applied to Battle Crusaders, a problem occurred where solo play efficiency was excessively increased, so it was applied only to Buff Crusaders.
- Grace of God: When the function that adjusts the Intelligence stat by the higher stat among the Strength / Spirit stats in single play is applied, the independent attack increase and cooldown reduction functions are added.
- Independent attack increase amount: 15.7%
- Skill cooldown reduction amount: 20%
- Slow Heal: Acquisition level range is changed (level 2 → 3).
- Recovery amount is adjusted accordingly: 543 → 1100 (Based on level 37)
- Party member selection area is increased (900px → 1200px)
- Grace of Protection:
- SP consumption is changed.
- Level 1: 80 → 10
- Level 2 and above: 20 → 10
- Spirit increase value is changed: 517 → 529 (based on Level 34)
- Revenge of Light: Party member selection area increases (900px → 1200px)
- Heaven's Melody:
- Master/Max Level is changed (20/30 → 10/20)
- HP/MP MAX values are adjusted as Master/Max Level is changed.
- MP consumption is adjusted as Master/Max Level is changed.
- Holy Ghost Mace:
- When acquiring this skill, Fast Heal is added as unusable skill.
- As the Apocalypse skill is renewed, the related tooltips are changed.
- Light of Divinity:
- Master/Max Level changes (50/60 → 10/20)
- MP consumption is adjusted according to the Master/Max Level change.
- Cooldown is fixed to 15 seconds for all levels: 33 seconds → 15 seconds (based on Lv. 31)
- Barrier duration is fixed to 8 seconds for all levels: 38 seconds → 8 seconds (based on Lv. 31)
- Barrier durability is changed to be affected by Crusader's HP.
- Talisman effect magic damage absorption function is transferred to the original skill (Does not apply in the arena)
- Party member selection area increases (900px → 1200px)
- Sign of Protection:
- Master/Max Level is changed (30/40 → 10/20)
- Physical/Magic Defense and Vitality/Spirit values are adjusted according to the Master/Max Level change.
- MP Consumption is adjusted according to the Master/Max Level change.
- Sign of Protection Upgrade: Skill is deleted. Area buff effect is transferred to the original skill.
- Divine Invocation: The Divine Invocation buff power amplification function has been added to the Ascension skill, so the increase in strength / intelligence / physical / magical / independent attack power and the vitality / spirit coefficients have been adjusted.
- Increase in strength/intelligence: 529 → 497 (based on Lv. 32)
- Increase in physical/magical/independent attack power: 97 → 90 (based on Lv. 32)
- The vitality / spirit coefficients have been changed to be the same as other buffers.
- Fountain of Life:
- Master/Max Level changes (40/50 → 1/11)
- Level 40 value is adjusted to level 1 as Master/Max Level changes.
- MP consumption is adjusted as Master/Max Level changes.
- Skill usage count is fixed to 12 for all levels.
- SP consumption is changed (50 → 100)
- Party member selection area increases (900px → 1200px)
- Healing Wind:
- Master/Max Level is changed (20/30 → 1/11)
- Level 20 value is adjusted to level 1 as Master/Max Level is changed.
- MP consumption is adjusted as Master/Max Level is changed.
- SP consumption is changed (60 → 100)
- Aura of Conviction: The stat increase effect of Ascension has been removed, so the Vitality / Spirit increase values have been adjusted.
- Increased Vitality / Spirit: 253 → 428 (based on Lv. 23)
- Apocalypse: Skills are renewed.
- Buff application method is changed from installation type to ally buff type.
- Attack power is readjusted according to the process change. Total attack power is the same as before based on the acquisition of the Holy Ghost Mace.
- As the Ascension effect has changed, the buff application function in the state of the maximum holy power stacks when casting the skill is deleted.
- Effects are changed when acquired at levels 3/6/9.
- When acquired at level 3: Apocalypse attack power increases by 10%
- When acquired at level 6: Changes to invincibility during skill casting
- When acquired at level 9: Apocalypse buff duration increases by 3 seconds
- Doom Spear: Y-axis range of landing and ground impact is changed to be the same as the explosion range.
- Divine Flash:
- Acquisition level range changed (Level 2→ 3)
- Attack power increase function is removed when selecting a party member.
- Explosion function is removed when casting Divine Invocation.
- Attack power increase function is removed when acquiring Holy Ghost Mace.
- Explosion attack power is readjusted due to the change in acquisition level range and deletion of attack power increase function. (Attack power is the same as before based on level 14 when acquiring Holy Ghost Mace.)
- Explosion size increase function is removed when acquiring Holy Ghost Mace. Explosion size is readjusted accordingly (The size is the same as before based on acquiring Holy Ghost Mace.)
- Vitality / Spirit increase effect is added when acquiring Divine Flash due to deletion of Ascension stat increase effect.
- Ascension: The Holy Power effect is changed.
- Before : Increased character stats (strength / intelligence / vitality / spirit)
- After : Increased Divine Invocation buff effect. Increased by 12% based on the maximum number of Holy Power (the value is fixed at all levels)
- Final Judgment: As the Ascension effect has changed, the buff application function of the maximum amount of Holy Power when casting a skill has been removed.
- Item Changes:
- The options for the `Absolute Barrier` and `Capella's Stigmata: Absolute Barrier` talismans will be changed.
Before | After |
[Holy Light] Can absorb magic damage and increases damage taken by 50% | [Holy Light] Barrier HP ratio increased by 30% Barrier duration increased by 2 seconds |
- Some item options will be readjusted according to character skill changes.
- Some custom options will change depending on the character skill change.
Before | After |
Blue Beryl Bottoms: - Level 70 ~ 75 Active Skill +3 Deep Diver Pants - Level 75, 80, 95 skill attack power increased by 5% - Level 75 active skill +1 | Blue Beryl Bottoms: - Level 70 ~ 75 Active Skill +3 - Excluding Buff Crusader (M) Deep Diver Pants - Level 75, 80, 95 skill attack power increased by 5% - Level 75 active skill +1 - Excluding Buff Crusader (M) |
- Skills are added to the +1 option of the designated skill of various creature: Priest (Male): Divine Flash +1
- The creature's designated skill +1 option is added and its stats are changed: Priest (Male): Divine Flash +1
- Existing stats: Strength +100 / Intelligence +100 / Vitality +110 / Spirit +110
- Changed stats: Strength +110 / Intelligence +110 / Vitality +110 / Spirit +110
Character Balance
- Dev's Note: We have first adjusted the attack power of the 18 classes that we talked about in the last D-Talk. We will continue to provide an improved play experience to adventurers through the balancing patch in July and August.
- Berserker: Atk. Increases: +6.3%, +6.1%, +6.5%, +6.1%, +6.4%, +6.4%, +6.3%, +6.2%, +6.4%, +6.5%, +6.5%, +6.2%, +6.2%, +6.4%, +6.3%, +6.2%, +6.1%, +6.4%
- Frenzy: Increases basic / dash / jump attack by 6.3% in Frenzy state.
- Dark Templar: Atk. Increases: +6.2%, +6.6%, +6.2%, +6.1%, +6.1%, +6.6%, +6.6%, +6.7%, +6.3%, +6.4%, +6.7%, +6.4%, +6.7%, +6.8%, +6.4%, +6.6%, +6.3%, +6.8%, +6.8%, +6.6%, +6.8%, +6.5%
- Vagabond: Atk. Increases: Basic/Dash/Jump At. +6%, +6%, +6.1%, +6.1%, +6.1%, +6.1%, +6.1%, +6.2%, +6.1%, +6.3%, +6.3%, +6.3%, +6.4%, +6.4%, +6.3%, +6.3%, +6.3%, +6.4%, +6.4%, +6.3%, +6.3%, +6.2%
- Shadow Snake Attack: Base physical attack increases by 6%.
- Spectre: Atk. Increases: Basic/Dash/Jump At. +6.5%, +6.6%, +6.8%, +6.5%, +6.5%, +6.6%, +6.7%, +6.8%, +6.5%, +6.7%, +6.9%, +6.8%, +6.9%, +6.7%, +6.8%, +6.9%, +6.8%, +6.9%, +6.7%, +6.8%, +6.7%
- Shadow Snake Attack: When you advance to Spectre, your attack power increases by 6.7%, and when you acquire Old Fashioned, your bleeding attack power increases by 6.7%.
- Dangerous Hook: Atk. +6.8%, Enemy-pulling power increases. Skill range information is added.
- Male Brawler: Atk. Increases: Basic/Dash/Jump At. +9.2%, +9.3%, +9.4%, +9.2%, +9.5%, +9.4%, +9.5%, +9.2%, +9.6%, +9.4%, +9.3%, +9.5%, +9.4%, +9.3%, +9.5%, +9.4%, +9.5%, +9.4%,
- Mount: Atk. +9.4%, Increases Raging Vulcan's final shockwave attack power by 9.6%.
- Male Grappler: Atk. Increases: Basic/Dash/Jump At. +9.8%, +9.9%, +9.8%, +9.9%, +10%, +9.9%, +9.8%, +10%, +10.1%, +10%, +10.1%, +10.2%, +10%, +9.8%, +10.2%, +10.1%, +10%, +9.9%, +10%, +10.1%
- Shoulder Tackle: Atk.+ 10.1%, When using a grab skill by canceling immediately after hitting in party play, the phenomenon of the grab skill not being linked intermittently has been improved.
- Female Ranger: Atk. Increases: +10.1%, +9.8%, +9.9%, +10.1%, +9.8%, +9.9%, +10.2%, +10.1%, +10.2%, +10%, +9.9%, +10.1%, +10%, +9.8%, +9.8%, +10.1%, +10.2%, +9.9%, +10.1%, +10.2%, +10%
- Female Launcher: Atk. Increases: Basic/Dash/Jump At. +7.9%, +8%, +8.1%, +8%, +8.1%, +7.9%, +8.2%, +8.1%, +8%, +8.3%, +7.9%, +8.2%, +8.1%, +8.2%, +8.2%, +8.3%, +8.2%, +8.1%, +8.2%, +8.3%
- Sub Weapon Crusher: Mutual stiffness that occurs when attacking an enemy with a sub weapon is removed. Enemies attacked by a sub weapon are now pushed forward by the character.
- Elementalist: Atk. Increases: Basic/Dash/Jump At. +9%, +9%, +9%, +9%, +9%, +9.2%, +9.1%, +9.2%, +9.1%, +9.4%, +9.4%, +9.3%, +9.3%, +9.2%, +9.2%, +9.1%, +9.4%, +9.3%, +9.1%, +9.1%, +9.3%
- Elemental Bomber: Atk. Increases: +8.4%, +8.6%, +8.4%, +8.4%, +8.6%, +8.8%, +8.8%, +8.7%, +8.5%, +8.6%, +8.4%, +8.6%, +8.7%, +8.6%, +8.7%, +8.6%, +8.7%, +8.6%
- Elemental Shift: Attribute magic attack power increases by 8.6%.
- Kunoichi: Atk. Increases: Basic/Dash/Jump At. +9.7%, +9.8%, +9.9%, +9.9%, +10.2%, +10.2%, +10.2%, +10.1%, +10%, +10.2%, +10.2%, +10.2%, +10.3%, +9.7%, +10.1%, +10.2%, +10.1%, +10.3%, +10%
- Jade Inferno: Kamaitachi: Atk. +9.8%, Added on/off special function to set whether to apply burn damage immediately.
- Elven Knight: Atk. Increases: Basic/Dash/Jump Atk. +12%, +11.9%, +12.2%, +12%, +12%, +12.1%, +11.8%, +12%, +12.2%, +11.8%, +12%, +12.1%, +11.9%, +12.2%, +11.9%, +12.1%, +12.1%, +12%, +11.9%, +11.9%, +11.9%, +12%
- Guardian Riding: All attack power while riding increases by 11.8%.
- Disarm: Atk. +12.2%, Pre-delay is reduced.
- Sentence: Atk. +12%, Pre-delay is reduced.
- Lunge Evolution: Atk. +12%, Pre-delay is reduced, and the timing of the sword wind spin attack is faster.
- Chaos: Atk. Increases: Basic/Dash/Jump Atk.+9.8%, +9.8%, +9.8%, +9.8%, +9.8%, +10.2%, +9.8%, +9.8%, +10%, +10%, +10%, +9.9%, +10.1%, +9.9%, +10%, +10.2%, +10%, +10%, +10.1%, +9.8%, +10.1%, +10.1%, +10.2%, +10.1%
- Black Impact: Atk. +9.8%, Adds the ability to summon all demon soldiers that can be summoned when casting.
- Grand Finale: Atk.+10%, When a Demon Soldier explodes with a sacrifice bomb or genocide crush, the flames transferred to the Demon Soldier explode together. Flame explosions occur for each soldier, and the attack power is added up to the number of remaining possible flame explosions.
- Lightbringer: Atk. Increases: Basic/Dash/Jump Atk.+7.8%, +7.6%, +7.7%, +7.5%, +7.6%, +7.5%, +7.7%, +7.7%, +7.8%, +7.8%, +8.1%, +7.9%, +7.8%, +8%, +7.9%, +8.1%, +7.8%, +7.9%, +7.7%
- Mandate of Heaven: Atk.+7.7%, Changes to invincibility from the time of jumping until landing.
- Dragon Knight: Atk. Increases: Basic/Dash/Jump Atk.+8.8%, +8.8%, +8.6%, +8.9%, +8.6%, +8.8%, +8.9%, +8.6%, +8.8%, +8.9%, +8.6%, +8.9%, +8.8%, +9%, +8.9%, +8.8%, +9%, +8.8%, +8.6%, +8.8%, +8.8%, +8.7%
- Dragon Force: Flame Bullet attack increases by 8.8%.
- Vanguard: Atk. Increases: Basic/Dash/Jump Atk.+7%, +6.9%, +6.8%, +6.8%, +7.1%, +7.2%, +7%, +7.1%, +6.9%, +7.2%, +7.1%, +6.9%, +7.2%, +6.9%, +7.2%, +6.8%, +6.9%, +7.1%, +6.9%
- Skirmisher: Atk. Increases: Basic/Dash/Jump Atk.+7.8%, +7.6%, +7.6%, +7.7%, +7.9%, +7.6%, +7.6%, +7.6%, +7.5%, +7.7%, +7.8%, +7.5%, +7.8%, +7.9%, +7.6%, +7.5%, +7.5%, +7.9%, +7.8%, +7.9%, +7.8%, +7.5%
- Dragoon: Atk. Increases: Basic/Dash/Jump Atk.+9%, +9.2%, +9.2%, +9%, +9.1%, +9.1%, +9.2%, +9.1%, +9.1%, +9.2%, +9.3%, +9.4%, +9.3%, +9.2%, +9.2%, +9.4%, +9.4%, +9.2%, +9.2%, +9.3%
- Head Penetration: Atk. +9.2%, Changed to maintain invincibility from the time of jumping until landing.
- An arcade center will be added where you can play minigames that were featured in the event.
- The arcade center will be open for the season from 6/20 to 9/26.
- Here are some minigames you can enjoy at the Arcade Center:
- Popping Popping 8-Bit Archer! Plus
- Protect me! Elf Mercenary Corps! ~Grand Flores~
- RUN! RUN!! RUN!!!
- BBQ when you come
- Find the same picture
- Collection of DnF fragments
- During this period, you can earn coins through minigames and exchange them for items through the <Arcade Center Exclusive Shop> NPC.
- The Arcade Center exclusive shop is available until 09/26.
- Common: Dungeon Movement Key - The dungeon movement key can be changed from the default (Enter) (It is assigned to the dungeon special key 2.)
- Phase 1:
- A UI will be added to the bottom of the timeline UI that allows you to constantly check the monster's berserk gauge during battle.
- Ergon's Jade - The range at which the Five Elements' energy can be returned to Ergon's Jade located within the Dream Passage increases.
- Aura of the Five Elements - The UI display for areas where you can acquire Aura of the Five Elements within the HP UI when fighting boss monsters has been improved.
- Shining Diane - UI is added to enhance the target number of times displayed in the 'Sad Friends Gather!' pattern.
- Flaming Divine Beast Semiani - When the heat gauge is full and you become incapacitated, a rescue request UI is added.
- Phase 2: When you defeat normal monsters at the Serene Sun Gate/Ominous Moon Gate and obtain 3 buffs, the number of boss kills increases by 1.
- Phase 3:
- During Phase 3, the title Guardian of the Mist will no longer be displayed.
- God of Mist, Mu - When progressing through the "Harmony of the Five Elements" pattern, the attributes of the five elements acquired will also be displayed under the character's feet.
Codename Gaebolg Content Changes
- System:
- The number of participating characters in your account will be changed from 4 to 1.
- Meister Advice Common grades are removed, and the probability of higher grades appearing increases.
- When proceeding with a party consisting of DPS, the 'Undying Flame' buff is strengthened and applied.
- The penalty time for retreating during dungeon play is reduced to 10 seconds (maximum 30 seconds).
- The number of times a coin can be used increases from 4 to 10.
- Compensation: As the number of participating characters in an account has changed from 4 to 1, the dungeon clear rewards have been adjusted as follows.
- The amount of energy cores paid out per stage is fixed.
- Superconducting Energy Cores are added to Stage 1 and 2 rewards.
- The amount of superconducting energy cores paid out at stages 3 and 4 will be increased.
- You will receive the rewards for clearing the stage for the previous 4 plays, and the appearance probability of some components will change accordingly.
- The amount of Monster Encyclopedia fragments obtained has increased.
- Monster:
- Geolite
- The health of Geolit, which appears as Giselle's guard device, is reduced.
- Stark
- The hit detection range using objects is expanded.
- The incapacitation gauge deducted when hitting Stark with an object increases.
- More objects appear.
- The effect of forcibly pushing away nearby characters when appearing is removed.
- Dirigent
- The amount of incapacitation gauge deducted when performing a basic attack after passing through a wormhole is increased.
- Energie
- The amount of incapacitation gauge that decreases when the `Abyss Shield` is destroyed has been increased.
- The effect of forcibly pushing away characters close to the landing point when appearing is removed.
- Identitรคt
- Changed so that the shape will stop when only one button is pressed during the shape battle.
- Reinforcement hammer changed to reduce monster health more.
- The input time for Identitate's hammer button is shortened.
- When you step on the hammer button, it will now remain in that position for a certain amount of time.
- Gizel Logan
- Increased the amount of time the system is down when Giselle's bomb hits her in the 'Really Horrible Explosion' pattern.
- The effect of forcibly pushing away nearby characters when appearing is removed.
- Gaebolg
- When Gizel Logan and Gaebolg fight, a special effect is output when the electromagnetic field is over 20%.
- When approaching special objects while the electromagnetic field is above 20% during the battle with Giselle Logan and Gaebolg, the objects will automatically float.
- Gizel Logan, the number of times floating objects are hit during Gaebolg battle is reduced to 1.
- The casting time for summoning the 7 Masters during the Gaebolg battle is shortened.
- The time that Mini Bolg remains stuck in the ground during Gae Bolg combat is extended.
- Changes from Test server: The weekly guild goals will be revised as the number of participating characters per account has been changed from 4 to 1.
- Dev's Note: A new system related to Fusion Stones will be updated along with the new Legion Awakened Forest, and the materials that can be obtained by dismantling Fusion Stones will be used in this system.
- As we informed you in D-Talk, we will provide materials retroactively for Fusion Stones that you have previously dismantled. In order to apply the retroactive application smoothly, we have first updated the function of providing materials upon dismantling.
- Afterwards, we will check the Fusion Stone dismantling records for each character and provide materials sequentially, so please take note.
- Changed so that new materials, Forgotten Light, are obtained when dismantling a Level 110 fusion stone that can be obtained from the Asrahan Record Room/Library.
- The number of new materials awarded varies depending on the rarity of the dismantled fusion stone.
- Epic - 3
- Legendary - 1
- Primal - 30
- Improved avatar management features: (Added with LIVE server)
- Dev's Note: The location of the avatar space and the avatar preset editing and saving functions were the same, making it difficult to use the preset editing function intuitively. We separated the space for the avatar preset editing function and improved the function to make it easier to check the design, and we hope that it will be helpful for many adventurers to use it more conveniently when setting up their avatar presets.
- Avatar Inventory Changes:
- Avatar inventory expansion quantity increased.
- Before: Up to 45 times
- After: Up to 65 times
- In the Avatar Inventory, the detailed search UI will change: When the detailed equipment search window is displayed and you change the tab to Avatar Inventory, it automatically changes to the Avatar search UI.
- Improved Avatar Preset Editing:
- The number of expansions for Avatar Preset Slots has been increased.
- A total of 10 slots
- Basic 1
- Expanded quantity 5 → 9
- The position of the Edit Preset button has changed.
- Edit preset: When you select the preset button, the editing UI below is displayed.
- View all presets: When you select the <View All> button at the top of the preset editing pop-up, a pop-up window will appear where you can see the set presets at a glance.
- The background at the top is the same as the background set in the character selection window.
- When updated, they will be placed sequentially starting from slot 1.
- Each slot can be repositioned by dragging, just like on the character selection screen.
- When moving the slot position by dragging, the slot number in the preset editing screen also changes accordingly.
- Improved set conversion system:
- A set equipment recommendation system is added. One piece of equipment that is not owned by the character using the equipment conversion system is recommended.
- The order of equipment selection will change.
- Before change: Armor/Accessory/Special equipment → Each part → Equipment corresponding to that part
- After change: Record/Trace Set → Unknown Creature / Veteran / Unstoppable Pilgrimage Set → Equipment for each set
Before |
After |
- The information displayed when converting set equipment will be modified.
- Before: Display set options for the selected set
- After: Information before applying selected equipment and set options applied after applying selected equipment
- Before applying the selected equipment: The set options that can be configured with the equipment you currently own are displayed.
- After applying the selected equipment: The set options that can be applied after conversion to the selected equipment is complete are displayed. If the set option is not applied, the phrase 'You are not receiving the Record/Trace Set Equipment effect' will be displayed instead.
Before |
After |
- Talisman Rune Linking System Improvement: The additional effects of the Talisman will now be activated even when equipped with 3 different types of runes.
- Expanded Quick Menu Features:
- When clicking on an item icon, the menu exposure function is applied to all UIs. However, this does not apply to Sera Shop and dungeons.
- When you click on the icon, it will be displayed according to the available situation.
- Additional menu: View components, search auction house, register auction house, multi & auto open, equip emblem, equip skin, view store collection
- Wearing skin: When the Aura Avatar and Creature Skin slots are open, a skin wearing menu is added.
- Improved default cursor change when quick menu is available.
- Expand Appearance View:
- The Appearance View title will change to “Preview”.
- The Appearance View feature, which only applies to box contents and avatar inventories, also applies to the items below.
- Additional Items: Party Frame, Damage Font, Awakening Cutscene, Emoticon, Emote, Spray, Weapon Shape, Title (Have Inventory), Creature (Have Inventory)
- View all stores: You can check the items available for sale through the Mysterious Power Tome & Raid Shop through the Quick Menu - Shop Collection.
- Equipment Reinforcement Ticket / Amplification Ticket UI Improvement:
- When using equipment reinforcement / amplification tickets, the production confirmation and continuous reinforcement / amplification will be improved.
- When you use a reinforcement ticket / amplification ticket, the reinforcement / amplification UI appears and you can register equipment to reinforce/amplify it.
- If you have multiple copies of the same Reinforcement/Amplification Ticket, you can use them consecutively.
- You can omit the direction results by checking 'Do not show direction'.
- Success: In case of 10th level and 9th level or lower, only result presentation is output / In case of 11th level and 10th level or higher, both foreshadowing and result presentation are output
- Failure: Only the result is displayed.
- Added optional growth production: A scene will be added when 'super successful' is achieved during equipment option growth (The probability is the same as the existing probability.) The 'Super Success' rendition will only be displayed when the growth contains a boundary fragment / perfect boundary fragment.
- When the equipment level reaches the maximum level, a 'Maximum Level Achieved' cutscene is added. Highest level achieved.
- Added enchantment bead UI: A dedicated UI will be added to compare the before/after options of registered equipment when using an enchanted bead.
- Added UI for items related to the otherverse energy:
- When using consumables related to the otherverse energy, a UI will be added that allows you to check the description of the item.
- Improved notification pop-up window: Improved visibility of in-game pop-up windows.
- Improved color, alignment, and line breaks of pop-up text.
- Improved to maintain the same ratio even when the size of the pop-up window increases.
- Guidance text for key checkpoints is highlighted.
- Improved Scenario Dungeon Clear Results Window: The selection and payment scenes for rewards displayed when clearing a scenario dungeon will be changed as follows.
- The clear card reward presentation will be removed, and the reward will be automatically paid into your inventory.
- Accordingly, the system of paying additional gold to obtain rewards will be changed to unusable.
- Information on acquired items can now be checked through the improved dungeon clear results window.
- The reward payment method for dungeons other than the scenario dungeon is the same as before.
- Applying BINK2 library:
- BINK2 video playback library features are applied for optimization.
- The following image changes from animation to video.
- Cutscenes for each job in the character creation window
- True Awakening Buff Cutscene
- Arena Rage Mode Cutscene
- The rare avatar of the one who engraved the promise of a thousand years - the cutscene video of the exclusive buff for the Machangsa has been modified.
- Other improvements:
- The appearance view pop-up UI has been improved so that changes to the avatar while wearing it are immediately updated.
- NPC Abel - The following items sold in the general shop will be moved to the Alchemist category.
- Warrior's Shout Potion
- Ogre Power Potion
- Mana's Whisper Potion
- Sera Shop - Some tab names and tab-related descriptions in the SNK package details view will be changed.
- Sera Shop - Ultimate Box tab added to SNK Package Details view.
- Dungeon & Fighter Mission - Daily Mission: Missions to kill named monsters in appropriate dungeons will be removed.
- The event benefits below will be converted to permanent application, and the related UI and systems will change accordingly.
- 1.5x speed event for the arbitrator of balance
- Baekhae Advanced Dungeon One Shot! Play Event
- Equipment growth cost discount event
- As the number of weekly plays for the Advanced Dungeon has changed from 2 to 1, the guild member missions have changed.
- Number of repetitions: 2 to 1
- Guild Rewards and Guild Member Rewards doubled.
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