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[Korea] Season 8 Act 7: Wandering Star: Traveler

calendar_month Published On: Wednesday, April 12, 2023     calendar_month Updated on:
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  • As promised in the 2022 KDnF Winter Festival, new Archer subclass has been released. The second subclass is called Traveler. This updates also adds Bakal Raid hard mode, many conveniences and improvements.
Table of Contents
New Subclass Traveler

  •  Level 1: Traveler's Leather Armor Mastery - Travelers receive Strength, Spirit, Attack Speed, Movement Speed, Physical Critical Rate, Max HP, and Max MP bonuses when equipped with leather-type armor.
  •  Level 1: Attachment: Mist Gear - When equipped with a longbow, mist gear for assisting shooting is mounted on the upper part of the longbow.
  •  Level 1: Mist Burst - Fires an arrow enhanced with fog energy. Arrows fired create a shockwave of fog on impact that hits nearby enemies.

  •  Level 5: Acrobatic Raid - This skill can be used on the ground or in the air. Activate the propulsion mist gear attached to the boots to jump forward and fire a check shot before landing.

  •  Level 5: Quick Move - This skill can be used on the ground or in the air. Quickly step back. Lands on an air cast.

  •  Level 10: Campfire - Throws a campfire tool with an auto-installation function forward to restore the HP of you and party members within range with warm heat.

  •  Level 15: Fog: Fires several arrows of fog in front in a fan shape.

  •  Level 20: Longbow Mastery - When equipped with a longbow, physical attack power and hit rate increase.
  •  Level 20: Chasing Poisonous Insects - Increases the output of the flame starter, a must-have for travel, to scatter flames around.

  •  Level 25: Triple Axel - This skill can be used on the ground or in the air. Activate the propulsion mist gear to jump backwards and fire three consecutive shots before landing.

  •  Level 25: Exciting - Increases basic attack and skill attack power when cast, and additionally increases movement speed.

  •  Level 30: Jetstream - Fires fog energy in the form of a whirlwind to collect hit enemies in a line of sight, then fires vibrating arrows successively to hold the hit enemies for a while.

  •  Level 30: Drizzle - Fires a swarm of arrows and mist arrows in a howitzer. Arrows fired create shockwaves when they hit the ground, knocking enemies down.

  •  Level 35: Highlands Mist Flower - After spewing out a large amount of fog from the mist gear for propulsion on the ground, it rotates and fires multiple arrows. When learning the TP skill, it can be cast in the air. In this case, the skill is cast after descending to the ground.

  •  Level 35: Traveler's Intuition - Increases evasion rate, critical rate, and critical attack power when casting.

  •  Level 35: Gear Drive - This skill can be used on the ground or in the air. After condensing the power of the mist on the head parts of the mist gear, fire arrows are fired through them. Fire arrows whose firepower is amplified by the power of the fog explode when they collide with enemies, dealing damage. When used in the air, it explodes upon impact with the ground.

  •  Level 40: Heavy Fog - Shoots sailing arrows and fog arrows through the sky with the mist gear output increased. A bunch of arrows shot up into the air and after a while fall to the ground, creating multiple shockwaves.

  •  Level 40: Set Up: Onslaught - This skill can be used on the ground or in the air. Insert a cartridge containing the mist of onslaught into the mist gear to increase the attack power of the next archery skill (except awakening and certain skills). You can cast this skill by canceling the delay after another skill, or cancel the delay after this skill and cast another skill.

  •  Level 45: New Armament Meteor - Upon acquisition, a new armed meteor is attached to the bottom of the longbow. It can be activated at the timing of aiming and shooting while casting a traveler-type archery skill, and fires a meteor arrow in a form corresponding to the cast archery skill. Cannot be activated during Highland's Mist Blossom and Awakening.


1st Awakening - Dreamer
  •  Level 48: Survival - Travel doesn't always go as planned. A master of travel, Dreamer is highly adaptable to any situation.
    • Increases basic attack and skill attack, increases HP/MP recovery effect from skills and consumables received, and physical/magic defense power when equipped with leather armor.
    • In addition, a camping combination that restores the HP/MP of the acquired target is added to the campfire skill.
  •  Level 50: Wild Fire (1st Awakening) - Using the fog energy of the Mist Gear as fuel, fire multiple fire arrows, causing chain explosions and scorching the ground.

  •  Level 60: Scramble Anchor - This skill can be used on the ground or in the air. Fires a vibrating arrow that combines the multi-purpose anchor tool with the mist power. The fired arrow ejects and rotates the anchor to gather the enemies in one place, and finally pulls out a chunk of rock and crashes it into the center.

  •  Level 60: Set Up: Island Strike - Set Up: When casting Onslaught, an effect that reduces the cooldown in addition to the target archery skill is applied.
  •  Level 70: Set Up: New Armed Forces Magic Frenzy - This skill can be used on the ground or in the air. Cartridges containing spirits refined in a special way, ‘New Armed Forces Yogi Frenzy’ are attached to the Mist Gear and released.
    • The released yogi turns into a wild and ferocious whirlwind that sweeps the front.
    • You can cast this skill by canceling the delay after another skill, or cancel the delay after this skill and cast another skill.

2nd Awakening - Celestial
  •  Level 75: Emblem of the Wandering Star - This is given to Celestials who are allowed to find their own stars. You will be given the right to modify various equipment to suit yourself to help you on your journey.
    • Increases basic attacks and former class skills, automatically fires a new armed meteor, and automatically casts Level 35 skill Traveler's Intuition upon entering the dungeon.
  •  Level 75: Manual Clutch - Modify the automatic launch device of the newly armed meteor and change it to a manual one. Upon acquisition, the meteor auto-fire function of the Emblem of the Wandering Star does not apply.
  •  Level 75: Haze Storm - Open the limiter of the Mist Gear to the limit, and the thick fog energy that flows out is wrapped around the arrow and fired continuously like a storm.

  •  Level 80: Set Up: Fireworks - This skill can be used on the ground or in the air. Mount the cartridge made with fireworks you saw while traveling on the mist gear and fire it.
    • Fired arrows create a colorful fireworks explosion when they collide with the ground.
    • You can cast this skill by canceling the delay after another skill, or cancel the delay after this skill and cast another skill.

  •  Level 85: New Armed Forces Polaris (2nd Awakening) - With the authority of the Wandering Star, it deploys Polaris Mode, the hidden power of the newly armed meteor.
    • Mist gear's energy and the power of star amplified by Polaris mode combine in the sky to create a star aurora.
    • Meteor bombs fall towards the strongest enemy around the Celestial for the duration of Aurora.
    • When the duration ends or when the skill key is re-entered, the aurora disappears and a huge meteor bomb falls to cause a final explosion.

Neo Awakening - True Traveler
  •  Level 95: Gear of Stella - It is a star compass that tells the way only to travelers who have realized the true meaning of travel by opening a constellation map. Basic attack and former class skill attack power is increased, and some skills are transformed.
    • Level 5: Acrobatic Raid - Super Armor is applied, and you can cast this skill by canceling the delay after another skill, or cancel the delay after this skill and cast another skill.

    • Level 20: Chasing Poisonous Insects - The flame is mixed with the power of the stars, increasing the range and holding enemies hit for a certain period of time.
  •  Level 95: Gear Drive: Nebula - This skill can be used on the ground or in the air.
    • Separates the Mist Gear's head parts into several pieces and places them in all directions, then fires arrows charged with Gear of Stella's light to hit enemies within range.
    • Afterwards, the energy received from each part is amplified to create an intense explosion.

  •  Level 100: New Growth Sagittarius (Neo Awakening) - This skill can be used on the ground or in the air. Unleash the power of the Gear of Stella and fuse the Mist Gear with the New Armored Meteor to create a new growth Sagittarius.
    • Afterwards, it sprays star fog and soars up into the sky, transforming Sagittarius into its fully deployed form, and then fires a single starlight arrow at the strongest enemy.
    • The starlight arrow pierces the enemy and explodes while carving a brilliant constellation in the night sky.

  • Additional changes:
    • Changes are applied to related content according to the addition of a new Archer character and a new job (Traveler).
    • Celestial (Traveler) will be added to the adventure group mercenary and collection.
    • SD Archer 1-star, 2-star, and 3-star card illustrations and card icons will be changed.
    • Travelers are added to the Adventure Club Achievements, Challenges, and Collections.
    • Travelers can be selected as elite members.
    • Related items will be added/changed according to the addition of a new job (Traveler).
      • A new type of archer-only weapon, the Longbow, is added.
      • As new jobs are added, related reward equipment will be added to quests and missions, dungeon rewards, and NPC shops.
      • Traveler-related options are added to existing items.
Talisman
  • Gear Drive (Stabilizer)
 Default Options Additional Effects
- After canceling the delay after another skill, cast this skill
- After canceling the delay of this skill, other skills can be cast. (Excluding gear drives and awakening machines)
- Attack damage +18%
- Attack damage +19%
- Explosion range +20%

  • Heavy Fog (Spectacle Squall)
 Default Options Additional Effects
- Changed to fire all arrows at once
- Attack damage +17%
- Attack damage +19%
- Explosion range +20%

  • New Armament Meteor (No Change of God)
 Default Options Additional Effects
- Stack count increased by 1
- Cooldown reduction +20%
- Additional 8% reduction in cooldown when acquiring Manual Clutch
- Attack damage +8%
- Range and Shockwave range +20%

  • Scramble Anchor (Extra Option)
 Default Options Additional Effects
- Skills can be used by charging up to 2 times
(Recharges once every 12.5 seconds)
- 42% reduction in attack 
- Collision damage +26%
- Impact range +10%

  • Set Up: New Armed Forces Magic Frenzy (Yohwa Raging)
 Default Options Additional Effects
- Fill the cartridge with the energy of flame and fire it.
- Deals additional burning damage to enemies hit
- The burn lasts for 3 seconds, and the attack damage is 23% of the original attack damage.
- Increase attack by 19%
- 20% increased explosion range

  • Haze Storm (Storm Break)
 Default Options Additional Effects
- After reducing the number of shots by 50% and exploding the energy of the Mist Gear, added a finish that shoots arrows forward as a direction axis
- The finishing attack power is 1360% of the attack power of 1 burst,
- Immediately fire finish when jump key is pressed during continuous shooting
- Finishing attack power +420%
- Invincible while casting skill

  • Set-up: Fireworks (Celebration)
 Default Options Additional Effects
- The flame explosion is enhanced to deal additional multi-hit damage 4 times.
- The damage per hit of the additional explosion is 3% of the original attack power.
- Additional 5% damage increase for each additional explosive hit
- Cooldown reduction +10%

  • Changes From Test Server:
    • Dev's Note: Thank you for your interest and comments after the first server update. Through the first server test, it was determined that it was necessary to adjust the traveler's ability to survive, so we made the adjustment. In addition, we also checked the part that you are experiencing difficulties in the process of learning the automatic firing function of the newly armed meteor, and we have improved that part. We will continue to monitor it even after the update.
    •  Level 48: Survival - When equipped with leather armor, the defense increase function is removed.
    • Automatic launch of the new armed forces meteor:
      •  Level 75: Manual Clutch - Changed to automatic movement skill, and the ability to change to manual firing is deleted.
      •  Level 75: Emblem of the Wandering Star The - Ability to automatically fire meteors will be transferred to the Automatic Movement skill.
      • According to this, the options of Talisman 'No Change of God' and 'Capella's Stigma: No Change of God' will be changed.
BeforeAfter
- Stack count increased by 1
- Cooldown reduction +20%
- Additional 8% reduction in cooldown when acquiring Manual Clutch
- Stack count increased by 1
Reduces cooldown time by 28%
(Changes to 20% cooldown reduction when learning automatic movement)

Bakal Raid Hard Mode
  • Dev's Note: Now that many adventurers have been trained, we have prepared a hard mode to give Machine Revolution: Bakal Raid a new experience and a feeling of challenge.
    • In this Hard Mode, we thought about adding more emotion to the Liberation of the Celestial World by reinforcing the three more powerful giant dragons and Bakal, and the previously disappointing production.
    • We look forward to all of you adventurers working hard to liberate the Celestial World once again.
  • Information:
    • Entry level: 110
    • Participants: Up to 12 people
    • Entry Fame: 45,142
    • Fatigue consumption: none
    • Weekly entry limit: 1 time
      • The weekly entry limit is deducted at the start of the content.
      • Shares the number of entries with Bakal Raid Normal Mode.
    • Weekly rewards: 1 time
      • Share the content and number of rewards for Total War and Bakal Raid Normal Mode.
      • The number of weekly rewards will be deducted when obtaining rewards.
      • If you have consumed all the number of weekly rewards, you will be restricted from entering the content.
    • You must defeat at least 3 bosses to obtain rewards.
      • The number of boss kills is recorded for each party member.
      • If the conditions are not met, you cannot obtain rewards, and the number of weekly rewards and weekly entries will be deducted.
      • Weekly entry restrictions and weekly reward counts are reset every week.
  • Hard Mode Highlights:
    • System:
      • After the start of the raid, the waiting time for the Cruel King of Dragons' Conflagration to fill has been changed.
      • The maximum amount of Cruel King of Dragons' Conflagration is changed. When the Tyrant of the Dragon King reaches 100%, the attack will fail.
      • Some dungeon progression gimmicks are changed.
        • The HP and some attacks of the three giant dragons and the Tyrant King Bakal are enhanced.
        • Changed so that the Ruthless Yongin Warrior does not appear.
        • Increased the maximum number of Sleepy-eyed Rotunds.
        • The appearance frequency of Sage Dragon Zhamir, Eclair of Thunder, Impish Swan, and Lighting Strike Steich will be changed.
      • Achievement - Machine Revolution (Hard) tab is added to the Legion/Raid category.
      • Mechanical Revolution: Bakal Raid hard mode related achievements are added.
    • Added Great Bakal Ordnance:
      • It is a powerful anti-Bakal weapon prepared by the Celestial Army in the area where each giant dragon exists.
      • If you defeat the giant dragon guarding each area, the anti-Bakal weapon will be activated, enabling support bombardment of the Tyrant Dragon King's blackout.
      • You can use the Great Bakal weapon once per type, up to 3 times.
        • Within the Black Dragon King's Blackout Dungeon, the party leader can bombard using the special dungeon key.
        • The anti-Bakal weapon can only be used in the Black Dragon King's Blackout.
    • Hard Mode Only Buff Changes:
      •  Buffs obtained when advancing monsters are defeated are changed.
      • The duration and attack power of some buffs are changed.
      • Commander buff is not given when killing a giant dragon.
      • When Rotund is defeated, one Commander buff is given. 

Category

Buff Name

Buff Description

Hard Mode Changes

Part Buff

Undying Courage

Grants immunity to Poison within the Death Dragon's Sphere for 240 sec.

New

Part Buff

Men vs. Giant

Grants immunity to Stun within the Berserk Dragon's Sphere for 240 sec.

New

Part Buff

Volcanic Passion

Grants immunity to Freeze within the Ice Dragon's Sphere for 240 sec.

New

Part Buff

Time to Extinguish the Fire - Berserk Dragon

 

Increases damage on the Berserk Dragon and Bakal for 360 sec. Berserk Dragon +85%, Bakal +85%

(The same effect does not stack.)

 

Ascent Increase

Part Buff

Time to Extinguish the Fire - Ice Dragon

 

Increases damage on the Ice Dragon and Bakal for 360 sec. Ice Dragon +85%, Bakal +85%

(The same effect does not stack.)

 

Ascent Increase

Part Buff

Time to Extinguish the Fire - Death Dragon

 

Increases damage on the Death Dragon and Bakal for 360 sec. Death Dragon +85%, Bakal +85%

(The same effect does not stack.)

 

Ascent Increase

Part Buff

Reduced Undying Courage

Grants immunity to Poison within the Death Dragon's Sphere for 360 sec.

Reduced Duration

Part Buff

Reduced Men vs. Giant

Grants immunity to Stun within the Berserk Dragon's Sphere for 360 sec.

Reduced Duration

Part Buff

Reduced Volcanic Passion

Grants immunity to Freeze within the Ice Dragon's Sphere for 360 sec.

Reduced Duration

Commander Buff

Secure Retreat

Juvenil helps you make a strategic retreat. Return immediately without penalties.

Initial payment amount 1→ 2

  • General and Hard Mode Common Changes:
    • Lighting Strike Steich - The active state of the window embedded in the battlefield, the attack range is changed to be more visible.
    • Eclair of Thunder - Increases the amount of meat acquisition buff's neutralization reduction.
    • After clearing the raid, a village direction related to the liberation of the Celestial World will be added.
    • The hit judgment of the monsters that are summoned by the Tyrant Dragon King Bakal has been adjusted to be larger.
  • Hard Mode Rewards:
    • Dev's Note: As I mentioned in D-Talks last week, the rewards for this Bakal Raid Hard Mode will be updated twice in order to improve the burden of clearing the first week of new top-level content.
      • First of all, in this update, a certain number of 'Warped Dimension Cube' items will be paid with certainty, and auction rewards will be provided in a more enhanced form than normal raids.
      • Also, although it was excluded from the first server, please note that this update will include honor rewards only for hard mode.
    • Dungeon Clear Reward: Clear rewards can be obtained when clearing the Bakal Raid Hard Mode. The basic components are the same as the normal raid, and the additional items are as follows.
      • As a personal reward, you can definitely acquire 2-3  Warped Dimension Cube.
      • An  account-bound Bakal Fixed Option Epic pot is added as a raid reward, and additional acquisitions can be made according to the specified probability. Acquirable option levels are 60~65. Excluding Machine Revolution weapons
    • Auction Reward: Auction rewards can be obtained by clearing the Bakal Raid Hard Mode. Weekly Auctions will appear with a higher probability than the previous Weekly Auctions. The basic components are the same as the normal raid, and the changes are as follows.
      • Auction rewards are provided according to the specified probability of 5 to 10 of the total auction rewards.
      • The probability of each reward appearing is adjusted according to the change in auction reward items. Previously acquired items will not be changed or deleted.


Item

Details

New

The Machine Revolution: Bakal Raid Fixed Option (Epic / Account Bound)

Contains 1 Lv. 105 Untradable Fixed Option Epic Weapon, Armor, Accessory, or Special Equipment that can be obtained in The Machine Revolution: Bakal Raid, according to their set rates. (Main option levels are Lv. 60-65).Total War Weapons excluded.

The Machine Revolution: Bakal Raid Custom Option Epic Box

(Epic / Untradeable)

Contains 1 Lv. 105 Untradable Custom Option Epic Armor, Accessory, or Special Equipment that can be obtained in The Machine Revolution: Bakal Raid of your choice. (Main option levels are Lv. 75).

The Machine Revolution: Bakal Raid Growth-Only Epic Box

(Epic / Untradeable)

Contains 1 Lv. 105 Untradable Growth-Only Epic Armor, Accessory, or Special Equipment of your choice. (Main option levels are Lv. 75).

Change

Warped Dimension Cube Box (3)

Warped Dimension Cube Box (4)

(Unique / Untradeable)

Contains Warped Dimension Cubes.
Contains the set number of Warped Dimension Cubes of the corresponding trade type.

Warped Dimension Cube Box [Account-Bound] (3)

Warped Dimension Cube Box [Account-Bound] (4)

(Legendary / Untradeable)

Delete

Golden Beryl Box (500 - 5,000)

(Rare/ Untradeable)

Contains a random amount of Golden Beryl from 500 to 5,000, all at the same rate.
The resulting Golden Beryl is account-bound.

Power Essence Box (50 - 500)

(Rare/ Untradeable)

Contains a random amount of Power Essence from 50 to 500, all at the same rate.
The resulting Power Essence is account-bound.

  • Changes From Test Server:
    • Bakal raid hard mode exclusive honor rewards are added to the auction rewards.
    • Depending on the addition of honor reward items, the probability of each reward will be adjusted.
    •  Information Frame Box
    •  Black forest dragon: Aquilro creature
More Detail Information
(Organized by Yong)
  • All named mobs (except for 3 dragons and Bakal) have same HP
  • 3 Dragons and Bakal has 3.5, and 3.6 times the HP respectively
  • Bakal’s Conflagration Gauge (Raid Fail gauge) 8,000 > 7000
  • Bakal’s Starting time (when he starts filling Conflagration Gauge) 2min > 7Min
    • Penalty when Bakal is vacant: 100 > 200 every 10 seconds
    • Penalty while fighting Bakal: 20 every 10 seconds
    • Penalty when marcher hits base 25% > 28.57%
  • Immunity buff duration (when killing named mobs) 480s > 360s (Zamir’s duration remains the same)
  • Raid starts with all 3 Dragons awaken
  • Marchers now give Immunity Buff that lasts 240s (chosen randomly)
  • Marchers and 3 Dragons no longer gives commander buff when killed 
  • Emergency Escape (Commander skill no.5) given at start changed from 1 > 2 
  • Killing 3 Dragon each gives “The Grand Bakal Weapon” that each cuts Bakal’s Neutralization gauge by 50% (can be used by party leader fighting Bakal)
  • Field Named (Elcialr, Swam, Steitz) regen time 5 min > 3 min
  • Stackable Dragon buff (30% skill dmg to 3 dragons, 20% skill dmg to Bakal) changes to Unstackable buff that gives 85% skill dmg to 3 dragons and Bakal)
  • Dragonoid Solders no longer summon, but 2 Rotent (Fat odd-eye dragon) summon instead, each giving one commander buff upon killed
    • Rotent Regent time 16min 40 sec > 10 min
    • Rotent Disappearance time 10 min > 5 min
  • Zamir Reappearance time 16 min > 8 min

Improving Sacrosanct Area Equipment
  • Dev's Note: We wanted to improve the fact that the Sacrosanct Area equipment had a low Adventurer Fame value compared to the status of the item. Accordingly, we have added a feature that increases the Adventurer Fame value according to the number of Sacrosanct Area equipment equipped.
  • Tooltips related to the common options of all Level 105 Sacrosanct Area Legendary equipment are added.
    • Additional adventurer reputation increase according to the number of Sacrosanct Area equipment equipped (Information can be found in the Encyclopedia Game Terms tab) 
  • The amount of Adventurer Reputation increase according to the number of Legendary Equipment equipped in the Sacrosanct Area is as follows, and the effect does not overlap.
    • 2: Adventurer Fame +800
    • 3: Adventurer Fame +1200
    • 4 or more: Adventurer Fame +1600
    • This information can be found in the 'Sacrosanct Area - Increased Adventurer Reputation' in the Game Glossary.
Improved Equipment Option Transmission
  • Dev's Note: In the process of using the equipment option transfer, there was an inconvenience that the option level decreased when the option was transferred to some higher level equipment. In order to alleviate the inconvenience of these parts, improvements have been made so that a higher level is always applied when transferring options.
  • Improvements have been made to always apply the higher option level of the two equipment option levels when transmitting equipment options.
Character-specific UI improvements
  • It will be improved so that you can select and drag the character-only UI with the mouse to move it to the desired location.
    • UI can be designated as fixed screen or fixed character.
    • UI movement is only possible during non-combat, and the movement function is locked during battle.
    • UI location is saved for each character.
  • When moving to the edge of the screen, a line is connected to the reference point. 
  • If you bring the dedicated UI close to the character guide in the middle of the screen, it will be connected to the character, and then you can place it anywhere you want.
  • You can select dedicated UIs and rearrange them in any order or group you like. 


Storm's Wrath (Weekly/Normal) Dungeon Changes
  • Dev's Note: We added a regular price purchasing method for Royal Guard set equipment so that novice adventurers can farm and set up without worrying too much, and we have adjusted the drop rate of Guard set equipment upwards. In addition, to help develop buffer characters, some buffer character-specific options have been added to the guard set equipment to slightly increase buff performance.
  • Storm's Wrath (Weekly) Dungeon:
    • Level 105 Epic Set Equipment 'Praetorian Guard's Oath' set item drop is added.
      • The material of the item is dropped
      • The overall epic drop rate increases as much as the additional Royal Guard set equipment drops from the existing drop rate.
    • Level 105 Custom Epic Equipment is changed to be guaranteed to drop. Does not apply on normal difficulty without custom epic drops.
    • Changed to enable party play.
    • Area buff enhancement effect is applied to parties of 2 or more players made up of dealer characters.
      • Strength/intelligence increases when area buffs are strengthened, and physical/magic/independent attack power increases and damage increase effects are added. The buff value increases in proportion to the number of party members.
    • The character assignment information window displayed when entering the dungeon is changed to display a system message when entering the dungeon selection window. The character information bound to the account can be checked in the dungeon selection window as before.
  • Storm's Wrath (Normal) Dungeon:
    • The drop rate of the level 105 Epic Set Equipment 'Praetorian Guard's Oath' item is increased. The drop rate of other existing epic equipment is the same.
    • The material of the Level 105 Epic Set Equipment 'Praetorian Guard's Oath' item is changed to drop.
    • New material drops  Left Behind Fragment are added when boss monsters are defeated. Depending on the level of difficulty, the number of materials provided varies.
    • Storm's Wrath (Normal) Dungeon entry materials and costs have been changed.
    • Depending on the entry cost item change, the Golden Beryl Box item will drop instead of the Ryan Core Box. Depending on the changed entry materials, the tooltips for where to use the Ryan Core and Golden Beryl items will be changed.
      • Changed from 90 Ryan Cores to 100 Golden Beryls
  • Unfading Loyal Guard equipment option changes:
    • The growth option of the level 105 epic set equipment 'Praetorian Guard's Oath' item has been deleted and integrated as a basic option. As the growth option is integrated as a basic option, its use as an optional growth material for Level 105 epic equipment is limited.
    • A buffer-only option is added to the 8-set option of the Level 105 Epic Set Equipment 'Praetorian Guard's Oath' item. 
 BeforeAfter 
[4] set options
Physical Critical Hit +20%
Magic Critical Hit +20%

Damage Increase +10389
Buff Power +4048
Adventurer reputation + 1100
Increase skill attack by 15%

All class level 50 skill attack power increased by 15%
All class level 85 skill attack power increased by 15%
All class level 100 skill attack power increased by 10%

[8] set option
Damage Increase +10389
Buff Power +4048
Adventurer reputation + 1100
Increase skill attack by 15%

All job level 50 skill attack power increased by 15%
All job level 85 skill attack power increased by 15%
All job level 100 skill attack power increased by 10%

[11] Set option
+10% attack speed
Casting Speed +15%

Physical Defense +10000
Magic Defense +10000

For 60 seconds when using the awakening skill
Attack speed increased by 20%, casting speed increased by 30%
[4] set options
Physical Critical Hit +20%
Magic Critical Hit +20%

Damage Increase +10389
Buff Power +4048
Adventurer reputation + 1100
Increase skill attack by 15%

All class level 50 skill attack power increased by 15%
All class level 85 skill attack power increased by 15%
All class level 100 skill attack power increased by 10%

[8] set option
Damage Increase +10389
Buff Power +5191
Adventurer reputation +1100
Increase skill attack by 15%

All job level 50 skill attack power increased by 15%
All job level 85 skill attack power increased by 15%
All job level 100 skill attack power increased by 10%

[Buffer-only options]
Adventurer reputation + 980
Increases skill cooldown recovery speed by 50% (excluding Awakening)
Increases attack speed by 15%, movement speed by 15%, and casting speed by 22.5%.

[11] Set option
+10% attack speed
Casting Speed +15%

Physical Defense +10000
Magic Defense +10000

For 60 seconds when using the awakening skill
Attack speed increased by 20%, casting speed increased by 30% 
  • Add NPC shop:
    • New sales items are added to the Hugh Fitzlarry NPC shop. 
    • Golden Beryl enchantment orb added to Hugh Fitzlarry NPC shop.
    • All items are untradable 
 IconName Cost Details 
Praetorian Guard's Oath Set Equipment Selection Box 345 N/A
Buffer Exclusive Option Level 60 Culmination Weapon Selection Box 345 
(1 limit per buffer)
N/A
 Golden Beryl Weapon Bead Selection Box 100 Golden Beryl
- Fire Element +13
- Water Element +13
- Shadow Element +13
- Light Element +13
- All Element +11
 Golden Beryl Weapon, Top, Bottom Bead Selection Box100 Golden Beryl
- Strength +75
- Intelligence +75
- HP +75
- Spirit +75
- Physical Attack +50, Strength +20
- Magic Attack +50, Intelligence +20)
- Independent Attack +50, Strength +20, Intelligence +20
 Golden Beryl Head Shoulder, Belt, Shoes Bead Selection Box100 Golden Beryl
- Strength +50
- Intelligence +50
- HP +75
- Spirit +75
- Strength +35, Physical Critical Hit +3%
- Intelligence +35, Magical Critical Hit +3%
 Golden Beryl Necklace, Bracelet, Ring Bead Selection Box200 Golden Beryl
- All Stat +55
- Fire Element +25
- Water Element +25
- Shadow Element +25
- Light Element +25
- All Element +23
 Golden Beryl Sub Equipment, Magic Stone, Earring Bead Selection Box150 Golden Beryl
Sub Equipment
- All Stat +65
- Physical Attack Power, Magic Attack Power, Independent Attack Power +55

Magic Stone
- All Stat +60
- All attribute enhancement +20

Earrings
- All Stat +125
  • Buffer Enchantment Single player Option Changes:
    • Dev's Note: Enchantment options provided single-player options for buffer characters, but some options were different from dealer characters, which made them inconvenient. In order to help the buffer character's single play, we have improved the single play option to be similar to the dealer character's enchantment.
    • Some enchantment buffer single player options have been increased. Based on the maximum number of upgrades. 

Part

Monster Card

Before Change

After

Weapon, Top, Bottom

(Content Reward)

Leveche, Sirocco Devoid of Self Card

 

Independent Atk +70

+40 Intelligence

 

All Attribute Enhancement +5

Independent Atk +70

+40 Intelligence

Angel of Chaos Luciferre Card

 

Independent Atk +70

Stamina, Intelligence +40

 

All Attribute Enhancement +5

Independent Atk +70

Stamina, Intelligence +40

Archangel Michael Card

 

Independent Atk +70

Spirit, Intelligence +40

 

All Attribute Enhancement +5

Independent Atk +70

Spirit, Intelligence +40

Head And Shoulders, Belt, Shoes

(Content Reward)

Tomboy Becky Card

 

Intelligence +100

Magic Critical +7%

 

 

Skill Attack Power +1%

Independent Attack Power +20

+40 Intelligence

Magic Critical +7%

 

Assassin In The Fog Card

Stamina, Intelligence +100

Magic Critical +7%

Skill Attack Power +1%

Independent Attack Power +20

Stamina, Intelligence +40

Magic Critical +7%

Roxy Card

 

Spirit, Intelligence +100

Magic Critical +7%

 

Skill Attack Power +1%

Independent Attack Power +20

Spirit, Intelligence +40

Magic Critical +7%

Shoes

(Content Reward)

The Dew Covered Card

 

Strength, Intelligence, Stamina, Spirit +100

Magic Critical +7%

Movement Speed +12%

 

 

Skill Attack Power +1%

Independent Attack Power +20

Strength, Intelligence, Stamina, Spirit +40

Magic Critical +7%

Movement Speed +12%

 

Weapon, Top, Bottom

(Conquerer's Token)

Espins Weapon, Top And Bottom Orbs (Intellect +90)

 

Independent Atk +70

+40 Intelligence

 

All Attribute Enhancement +5

Independent Atk +47

Intelligence +27

Machine Revolution Weapon, Top And Bottom Orbs (+90 Stamina)

 

Independent Atk +70

Vitality, Intelligence +40

 

All Attribute Enhancement +5

Independent Atk +47

Vitality, Intelligence +27

Machine Revolution Weapon, Top, Bottom Orb (Spirit +90)

 

Independent Atk +70

Spirit, Intelligence +40

 

All Attribute Enhancement +5

Independent Atk +47

Spirit, Intelligence +27

Head And Shoulders, Belt, Shoes

(Conquerer's Token)

Machine Revolution Head And Shoulder, Belt, Shoe Orb (Intellect +90)

+90 Intelligence

Magic Critical +6%

Skill Attack Power +1%

Independent Attack Power +20

Intelligence +34

Magic Critical +6%

Epins Head And Shoulders, Belt, Shoes Orb (Hp +90)

Vitality/Intelligence +90

Magic Critical +6%

Skill Attack Power +1%

Independent Attack Power +20

Vitality, Intelligence +34

Magic Critical +6%

Espins Head And Shoulders, Belt, Shoes Orb (Spirit +90)

Spirit/Intelligence +90

Magic Critical +6%

Skill Attack Power +1%

Independent Attack Power +20

Spirit, Intelligence +34

Magic Critical +6%

Weapon, Top, Bottom

(Golden Beryl, Elvenmere, Basic Orb)

Golden Beryl Weapon, Top And Bottom Orbs (+75 Intelligence)

Independent Attack Power +50

Intelligence +20

All Attribute Enhancement +4

Independent Attack Power +35

Intelligence +15

Golden Beryl Weapon, Top And Bottom Orbs (Hp +50)

Independent Attack Power +50

Vitality, Intelligence +20

All Attribute Enhancement +4

Independent Attack Power +35

Vitality, Intelligence +15

Golden Beryl Weapon, Top And Bottom Orbs (Spirit +50)

Independent Attack Power +50

Spirit, Intelligence +20

All Attribute Enhancement +4

Independent Attack Power +35

Spirit, Intelligence +15

Budget Enchanting Weapons, Top And Bottom Orbs (Buffers)

Independent Attack Power +45

All Attribute Enhancement +3

Independent Attack Power +30

Elvenmere: Weapon, Top, Bottom Orb (Buffer)

Independent Attack Power +45

All Attribute Enhancement +3

Independent Attack Power +30

Beginner Type: Weapon, Top, Bottom Orb (Buffer)

Independent Attack Power +35

All Attribute Enhancement +3

Independent Attack Power +25

  • Changes From Test Server:
    • Golden Beryl items are added to the Hugh Fitzlarry NPC shop.
    • The buffer single player effect of some monster cards is improved.

Slot

Monster Card

(Event Orb)

Before

After

Weapon, Top, Bottom

Lightning State Card

Independent Attack +70

VIT / INT +40

All Element +5

Independent Attack +70

VIT / INT +40

Rotund Of Sleepy Eyes Card

Independent Attack +70

SPI / INT +40

All Element +5 Independent Attack +70 SPI / INT +40

Head / Shoulders, Belt, Shoes

Bad Boy Swan Card

INT +100

Magic Critical +7%

Skill Attack +1%

Independent Attack+20

INT + 40

Magic Critical +7%


    Convenience Improvement
      • Improved Profession UI:
        • Depending on the profession, the UI image of crafting, recipes, and result windows will be improved.
        • Enchantment: Enchantment and orb creation UI is improved.
          • When enchanting, you can right-click to register, and equipped equipment can also be registered.
          • Enchantment success chance is now displayed as a % number.
          • The enchanting guide image is changed according to the enchanting UI improvement.
        Enchantment

        Enchantment Shop

        Enchanting Device
          • Alchemy: A separate presentation is added when obtaining a double result through crafting
          • Profession Shop: Crafting recipes you have already learned will be improved so that they cannot be purchased. The UI is improved so that all card upgrade information is displayed.
        • Expansion of safe material usage range (Added with LIVE server)
          •  It is improved so that safe materials can be used when using professional crafting and disassembly shops.
        • Dungeon reward presentation: Improvements have been made so that the reward presentation of the next dungeon can be closed with the ESC key.
          • Grave Tower
          • The Pit of Incarceration- The 1st Pit
          • The Pit of Incarceration- The 3rd Pit
        • Show the number of people in the party:
          • Separate colors are added to distinguish between guild members, adventure groups, and recent colleagues among the members of a party group.
          • You can edit it with 'Set Character Name Color' to find a party.
        • Nickname information setting: Set a representative nickname, and when multiple selections are made, the selected nickname is automatically converted.
        • Indicates the initial acquisition level of a skill: A function is added so that you can check the initial acquisition level of each skill in the skill window.
          • It is provided in a toggle format and you can quickly check the function through a shortcut key.
          • Hotkeys can be set in Game Settings - Hotkey Settings - System.
        • Buff enhancement slot level display: The skill level display of buff enhancement slots is improved.
        Before (left) and After (right)
        • Major changes compared to the Test server:
          • Dungeon Difficulty Setting - Improvements are made so that the previously played dungeon difficulty is saved when creating an advanced dungeon party or changing characters.
          • Dungeon difficulty save will be initialized when the game ends.
          • Adventure Team - Improvements are made so that the last play difficulty and location of the adventure are saved.
          • Added a function that allows you to bookmark items searched for by market price search in the auction house.
          • A report function is added to the raid raid party creation window.
        • Other improvements:
          • Game Settings - Frames will be improved so that you can directly enter the value in the frame per second limit setting and adjust it.
          • When sending mail, it is improved so that it is delivered immediately while the character is connected.
          • When using the safe, the last scroll position is saved.
          • Durability values are displayed when equipment durability decreases.
          • A fatigue gauge is added to display the fatigue level.

          • Fusion Item Buff Icon Separation: The part that was displayed by integrating the information of the item before fusion with the buff icon of the fusion item is displayed separately as a buff icon for each item.
        Before

        After
          • Muse - A description of the equipped weapon is added to the Feast of Sound skill tooltip.
          • Archer-specific lines are added to the adventure quest 'The Old Man on the Train' and the chain quests.
          • Archer-specific lines will be added to the lines displayed when requesting a conversation with the NPC Shinto Ludmilla and the lines of favorability.
          • Some of the lines displayed when requesting a conversation with NPC Shrine Ludmilla will be modified.
          • When using the distorted dimension cube, the name of the consumable is displayed in the pop-up.
          • When obtaining the final component of the adventure group mail, an alert asking whether or not to acquire it will be added. All items received in the mail will be automatically deleted.
          • Some skills whose skill icon color changes due to the influence of other skills are improved so that when registering them to the cooldown reminder, the skill icon color changes to match the quick slot.
        Before (Left) vs. After (Right)

        References
        YouTube - 히카리타마
        Talisman - Namu.wiki

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