- Dev's Note: In the case of Chaos, it has a concept element of strategic demon formation, but in the case of the current demon formation, it was judged that it is recognized only as an additional buff element.
- In this renewal, we tried to strengthen the characteristics of Chaos by giving some skills an element that enhances performance according to the demon formation. In addition, skills with low preference and attractiveness were renewed to improve usability.
- Attack Increases: Basic / Dash / Jump Attack: Att. +11.2%, +8.3%, +8.5%, +5.1%, +9.2%. +9.1%, +8.1%, +8.5%, +9.3%, +8.9%, +9.2%, +10.1%, +12.5%, +8.9%, +9.8%, +9.6%,
- Tech Tree: Demon Soldier / Magician
- When Chaos is dashing, the demon's movement speed increases.
- If move away from Chaos by more than a certain distance, the demon's movement speed is additionally increased.
- Resonance: Att. +8.3%, target in midair will come down to the ground if hit.
- Sacrificial Bomb:
- Dev's Note: Changed the skill process so that all Demon Soldiers within the kicking range can be blown away all at once. Changed the skill performance to be further enhanced when used in conjunction with the formation where demon soldiers are located in front of the character.
- Demon Soldiers within the range are kicked away all at once. Explosion range increases as more Demon Soldiers explode.
- A feature that prevents the exploded Demon Soldier from being kicked again for a certain period of time is deleted.
- Depending on the skill process change, the related tooltip is changed and the attack power is readjusted.
- Sacrificial Bomb Upgrade: A new TP skill is added.
- Sacrifice bomb attack increased by 10% per level
- TP consumption: 1 per level
- Master/Max Level: 7/9
- Quick Summon: Twinkle Artist
- Dev's Note: In the case of the "Copy, Copy" pattern, the TP skill efficiency was set higher than other skills due to the restriction that the pattern was not applied to certain monsters, but it was judged that the versatility of using the skill was poor. To improve this, the skill process has been changed so that all monsters can use the skill, and the efficiency of the TP skill has been adjusted.
- Attack +10.5%, Copy Copy pattern changed. After specifying the target to copy, summon the easel to draw the target. Damage is applied to the main body when hitting the easel with the target drawn on it. The restriction of "Certain enemies cannot be copied" will be removed.
- Quick Summon: Twinkle Artist Upgrade
- Increases Twinkle Artist's 'Copy, Copy!' enemy receipt count: 1 → 3
- Increases Twinkle Artist's 'Copy, Copy!' Atk. by 10% per level → All pattern attack increased by 10% per level
- Quick Summon: Crazy Spin: Attack +9.8%, effect of the spin pattern is changed
- Genocide Crush: Attack +9.1%, when a demon explodes, Crazy Spin is changed to be summoned at the same timing as other demons.
- Quick Summon: Big Daddy Upgrade: Increases summon duration by 5 seconds per level → Increases Peanut Break activation rate by 3% per level
- Quick Summon: Queen of Hearts:
- Dev's Note: "1 UP!" pattern, by adjusting the target search interval of the pattern, we tried to alleviate the burden of re-summoning the demon after using Genocide Crush. In addition, the movement speed increase option was removed from the Queen's Authority pattern and the demons' basic movement speed was adjusted.
- Attack +10.4%. "1 UP!" pattern modified. Reduces the pattern's target search interval by 5 seconds. (30 seconds → 25 seconds). The target search interval of the pattern is displayed in the skill tooltip.
- "Queen's Authority" pattern's demon movement speed increase option is deleted.
- Quick Summon: Queen of Hearts Upgrade: 10% increase in duration per level → 1 UP target search interval reduced by 5 seconds
- Final Attack:
- Dev's Note: Skill renewal was carried out to improve the skill linkage and poor utilization due to the narrow attack range and jump sequence. In addition, the ability to change the range of pushing enemies according to the demon formation was added to give the demon formation a characteristic element.
- After slashing enemies consecutively, leap high with demons and slam the ground to create a powerful explosion.
- While Chaos prepares a slash attack, the Demon Soldiers line up in their current formation and charge forward, dragging enemies in their path. Demon Soldier and Demon Magician attack by the first slash attack.
- As the skill process changes, related tooltips change and attack power is readjusted.
- Final Attack Upgrade: Slash count increase by 1 per level → Increases attack by 10% per level
- Exploitation: If the demon is dismounted while the basic/skill attack increase is in effect, the effect lasts for 10 seconds and then ends.
- Black Impact:
- Dev's Note: The existing black shock had a long attack time, so it was difficult to use due to the wide variation in attack power depending on the monster's condition. Skill renewal was carried out to compensate for that part, and a function that applies different attack ranges depending on the demon formation was added to give the demon formation a characteristic element.
- After binding the Demon Soldiers with chains, insert a sword into the ground to create a rift. This rift extends to the location of the Demon Soldiers. A powerful shockwave then erupts from within the rift, inflicting heavy damage and causing darkness to enemies within the range. Depending on the current formation of Demon Soldiers, the position they are pushed out of will change.
- As the skill process changes, related tooltips change and attack power is readjusted.
- Avatar of Aten: The tooltip for the special effect applied to the Black Shock skill is deleted.
- Smash Brawl: Attack +13.3%.
- Changed to enable movement on the Y-axis during a brawl.
- Changed to decrease the multi-hit interval between melee attacks when hitting the skill key or the X key repeatedly.
- Aten Incarnation: Attack +15.4%. The skill's line delay is reduced.
- Evil Festival: Attack +9.7%. Slightly increases hit judgment time. The sound effect and voice of the skill are changed.
- Item Changes:
Final Attack Talisman | |
Before | After |
- If encountering an enemy while charging, stops and slashes at the enemy - Press the Forward key to increase charging distance +100%. Atk. +12% Talisman Additional Effects - Charge speed +20% - Additional Atk. +19% | - After teleporting to the position of the strongest enemy within 500px, immediately start a slash attack - Attack increased by 14% Talisman additional effect - Attack range +15% - Additional Atk. +17% |
Black Impact Talisman | |
Before | After |
The Chaos manually casts a single-hit shock wave, and then the skill ends. - Hold down the skill key to charge the skill, increasing the shock wave size. - Skill is auto-cast when full-charged. Atk. +7% Talisman Additional Effects - Shock wave size +10% - Additional Atk. +17% | The black flames created by Aten from the rift surge with a shock wave, dealing additional multi-hit damage. - Aten's fire attack is 20% of shock wave multi-hit attack - Aten's flame multi-hit count: 6 Talisman Additional Effects - Cooldown reduction +10% - Aten's fire attack rate +15% |
- Rune Changes:
- Final Attack Ancient Library Rune: Increase charge distance → increase attack range
- Black Impact Ancient Library Rune: Increase shock wave size → increase attack range
- Sky Sword: Talisman effect changed
- Dev's Note: At the time of Dragoon release, we conducted a renewal with the goal of strengthening the play experience as a magician with the 'three-dimensional movement' characteristic. Air casting function has been added to some skills to enable free skill linkage play between the ground and the air, and the Earthworm Hunt and Dragon Grinder Spear skills have been renewed to further strengthen the linkage.
- Attack Increases: +9.8%, +9.9%, +10%, +10.1%, +9.9%, +9.7%, +9.2%, +9.4%, +10.2%, +10.3%, +13.3%, +10%.
- Hunter's Move Set:
- Dev's Note: The backstep process has been changed to strengthen the utilization and linkage of the skills available during the jump.
- When learned, a function that changes the backstep motion to a jump form is added.
- Beam Spear Mastery: Increases attack speed by an additional 10% per level.
- Servant Lance: Assault: Ground attack. +6.5%, air attack +5.7%
- Locust Burning: Attack +11%. Forward attack +10.2%
- Head Penetration: Attack +15.5%. The minimum height limit for aerial mode is removed. (Arena does not apply)
- Scale Grinder: Attack +10.7%. Changed to be usable while jumping (Arena does not apply)
- Partisan Skewer: Attack +10.3%. The ability to perform a ground explosion attack when casting Talisman in the air is transferred to the basic skill function.
- Earthworm Hunt:
- The skill process is changed and the attack is readjusted accordingly.
- Upon casting, gathers strength and charges forward. You can adjust the dash direction using the arrow keys.
- When there is an enemy in the rush path, it collides with it, creating a shockwave and launching the Dragoon into the air. You can adjust the rising direction by using the left and right arrow keys.
- When cast in the air, it charges towards the ground in front of it, creating a shockwave.
- Dragon Grinder Spear: Skill is deleted and replaced with "Aven Hunt"
- This is a new skill that can be learned at level 75. Consumes 3 clear cube fragments.
- Jump into the air and throw the Servant Lance at the ground in front of you.
- The thrown Servant Lance sticks to the ground, and the Dragoon immediately rushes in, pulls out the Servant Lance, and swings it to deal damage.
- You can adjust the movement direction of the swing attack by using the left and right arrow keys.
- Can be used while jumping.
- Deboning Slasher:
- Dev's Note: It was confirmed that the number of multi-hits was lost or increased when the frame dropped, so the skill was improved. In the process, the existing "Same Spot Multi-hit" and "Travel Multi-hit" were integrated and the maximum number of hits was maintained. In addition, the option to increase the size per Servant Lance has been removed and the air casting function has been added to enhance usability.
- Increases attack by 15%.
- "Same Spot Multi-hit" and "Travel Multi-hit" attack are integrated.
- The function that increases in size according to the number of Servant Lance is deleted.
- Changed to be usable while jumping.
- Item Changes:
Earthworm Hunt Talisman | |
Before | After |
- The magic energy causes 3 consecutive explosions as it moves. (Max hits: 1) - Atk. +9% Talisman Additional Effects - Magic energy max moving distance +25% - Magic energy movement speed +25% - Consecutive explosion count +1 - Additional Atk. bonus +16% | Changed to a maximum of 2 chargeable skills - 1st cast Atk: : 57% - 1 charge cooldown: 20 seconds Talisman additional effect - Dash speed +10% - Additional Atk. bonus +11% |
Aven Hunting Talisman (Transferred from Dragon Grinder Spear Talisman) | |
Before | After |
- Can be cast during Basic attacks and other activities. - In midair, can be cast during other activities. Atk. +9% Talisman Additional Effects - The trap is auto-activated without an additional input - No longer pulls enemies - Additional Atk. +24% | When throwing a Servant Lance, 3 Servant Lance are ejected together behind the back. - 10% increase in Lance and pull-out attack power - The total attack of 3 Servant Lance is 27% of the Lance attack power Talisman additional effect - When performing a pull-out swing attack, 3 Servant Lance embedded in the ground will shatter and deal additional damage once. - Additional damage and attack power equal to 21% of the attack power of pulling and swinging - Becomes invincible while casting. |
- Level 75 skill for avatar and weapon avatar will change from Dragon Grinder Spear to Aven Hunting.
- Dev's Note: In the last renewal patch, through the skill renewal of Ninpou: Cycles of Eternity, the theoretical maximum attack power of each skill is stored so that it can be attacked in a short time to mitigate the risk, and by using the burn of flame, the skill can be used even in situations where there is no advanced skill. It was intended to be used meaningfully, but in the process, we identified inconvenient parts when using skills, improved those parts, and adjusted overall skill performance.
- Attack Increase: +5.1%, +5%, +5.2%, +9.2%, +5%, +5%, +11%, +6%, +8.6%, +8.6%, +5%, +5.1%, +5%, +5%, +5%, +5.3%, +6.1%
- Ninpou: Cycles of Eternity
- Dev's Note: The attack range has been increased to improve the area where it cannot hit the surroundings during attacks, and a gauge has been added to the existing skill UI so that you can check the attack power charge level in real time. In addition, in order to enhance the usability of the skill before 1st awakening, we have adjusted the recharge time.
- When the enhanced clone is released, the charge distance is reduced and the attack range is increased.
- Reduced maximum charge time. (30 seconds → 20 seconds)`
- Changed so that the transparency adjustment function is applied to the effect that informs the level of clone attack power charge.
- Added a UI that informs you of the level of clone attack power and the number of skills that can be saved.
- Sword of Kusanagi:
- Dev's Note: In order to be able to use it more actively in situations where firepower needs to be concentrated, a function to charge the clone attack has been added during basic attacks.
- Added a function that partially recharges the damage of Ninpou: Cycles of Eternitys when hitting a slash after equipping a sword.
- After equipping a sword, the backstep slash attack delay is reduced.
- Slash attack sound effects have been improved.
- Increases slash and finish attack power by 5.1% after equipping the sword.
- Jade Inferno: Kamaitachi
- Dev's Note: It has a function as a skill that assists in recovering the clone, but it was judged that additional supplementation was needed, so when the clone was consumed, a function to reduce the current cooldown of Kamaitachi was added and the attack power was readjusted accordingly.
- A function that reduces the remaining cooldown of the Kamaitachi skill is added and the attack power is readjusted. 4% reduction of original cooldown per clone consumption (up to 10 times).
- Clone is changed to be recovered when finishing attack hits regardless of whether or not burn is applied, and the number of clones recovered is increased. (All levels 1)
- The information displayed in the damage report when applying burn damage in bulk is changed to be added to each original skill.
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