- As promised in the Director's Note yesterday, these are the new changes to the Emblem System and the new Black Market sale.
Emblem System Reorganization
- The developer noted great positive respond to the farming improvement patch and the sader leveling event, and the demand on these emblem has increased significantly. However, the supply of these items are based on an old and outdated system. So the following changes are made.
- Platinum Emblems will become Acc Bound after being traded once (just like cards).
Sundering Avatar
- UI has been updated to include (1) how many emblems will you get, and (2) the probability of emblem grade you can get.
- The standard probability of emblem grades and number acquired from sunder will be based on the type of avatar you used. Aura will fall under rare avatar category.
Avatar Type | Rare | Unique | Platinum | Number Acquired |
Skin Avatar | 100% | 0% | 0% | 2 |
Advanced Avatar | 95% | 5% | 0% | 3 |
Rare Avatar | 55% | 30% | 15% | 3 |
- You can sunder multiple avatars at once as well (Ctrl+Left Click).
- The probability of higher grade emblem appearing will depends on the grade of emblem you used on those avatar slots (highlighted in green). Each equipped emblem will affect the probability outcome of 1 emblem based on the following formulary:
- Rare Emblem: Rare Emblem Chance -10% & Unique Emblem Chance +10%
- Unique Emblem: Rare Emblem Chance -50% & Unique Emblem Chance +50%
- Platinum Emblem: Rare Emblem Chance -50% & Platinum Emblem Chance +50%
- Example 1: Sundering Advanced Avatar. When no emblem were equipped into the sundered avatar, you get 3 emblems with the same probability. When you equip 2 rare emblems into the sundered avatar, you will still get 3 emblems out of it, but here 2 of those will have increase chance of being unique.
Emblem Equipped | Rare | Unique | Platinum |
None | 95% | 5% | 0% |
95% | 5% | 0% | |
95% | 5% | 0% | |
2 Rare Emblems | 85% | 15% | 0% |
85% | 15% | 0% | |
95% | 5% | 0% |
- Example 2: Sundering Rare Avatar. When having no emblem, you get the generic rate of 55%-30%-15% for all 3 outcome emblems. But when you start adding emblem, each type of emblem will change the chance of outcome of 1 emblem (e.g. adding 1 rare changes 55%-30%-15% to 45%-40%-15%, adding 1 unique changes 55%-30%-15% to 5%-80%-15%, and so on)
Emblem Equipped | Rare | Unique | Platinum |
None | 55% | 30% | 15% |
55% | 30% | 15% | |
55% | 30% | 15% | |
1 Rare + 1 Unique | 55% | 30% | 15% |
45% | 40% | 15% | |
5% | 80% | 15% | |
1 Unique + 1 Platinum | 55% | 30% | 15% |
5% | 80% | 15% | |
5% | 30% | 65% | |
2 Unique + 1 Platinum | 5% | 80% | 15% |
5% | 80% | 15% | |
5% | 30% | 65% |
Emblem Synthesis
- UI has been updated. When synthesizing the emblem, the probability of the expected result item will be displayed. The "Auto Select" bottom is also added.
- The number of emblem needed to make the synthesis by each emblem grade is changed to be fixed
Emblem Grade | Old | New |
Uncommon | 2-5 | 5 |
Rare | 2-5 | 5 |
Unique | 2-5 | 2 |
Platinum | 2 | 2 |
- The probability of emblem appearing will depend on the emblem grade used.
Emblem Grade Used | Uncommon | Rare | Unique | Platinum |
5 Uncommon | 90% | 10% | - | - |
5 Rare | - | 45% | 45% | 10% |
2 Unique | - | - | 85% | 15% |
2 Platinum | - | - | - | 100% |
Black Market Sale
- This is a new sale system that added to Jonathan and Pumpkin Ball NPC. This first sale will open for 1 week, and the type of item will vary depends on the market. I suppose the developer will monitor what're short and change them based on the demand.
- SD Yellow Creature Box: Cost 820 gold, limit 1 purchase. +150 HP / MP, +5% MP, +1 level buff skill, +491 Fame. Good as buff swap pet for just 820 gold.
- Purification Stone: Cost 100 Aiolites, limit 1 purchase. When open will give 5 Kaleido boxes and 2 Selective Unique Emblem boxes. Considering how expensive unique Strength and Intelligence emblems are, 100 Aiolites is a good deal.
- Essence of the Rift: Cost 10 Aiolites, limit 50 purchases.
- Vestige of Hope: Cost 3 Aiolites, limit 500 purchases.
- Jonathan's Secret Gift: Cost 820 gold. When open will give you 2 account-bound .
- Pumpkin Ball's Secret Gift: Cost 820 gold. When open will give you 1 account-bound megaphone.
References
ngl, this director knows how to expose the wonders.
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