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Forged God, Nabel

calendar_month Published On: Tuesday, June 17, 2025     calendar_month Updated on:
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  • Remember that in normal mode, Nabel is inside a shield that reduce your damage significantly. You must defeat Eldihr to take down this shield and make Nabel up. Note that in hard mode, Nabel awake immediately so the shield gimmick is skipped.
Phase 1
  • Nabel main gimmick here is weather changes. She changes the room weather to scorching heat, freezing cold, and thunderstorm. Each of these weather have specific patterns. Below are some common pattern during the fight.
  • Balls roll across the map. Watch for the purple are to guard. She will do this about 3 times. Afterward, she does a small circle damage area. Jump then guard.

  • Nabel charges from one side. You need to purple guard her. The 1st guard person will be held, so you need to guard her again to make sure the first person doesn't take damage.

Scorching Heat Weather
  • During this weather, Nabel create flame barriers on the map. These deal lots of damage so make sure you stay on the clear side of it.
  • Groggy pattern. Flame barrier appears on both sides of the map. One side is stationary and one side will move. You will see a big star next to the stationary barrier.
    • The goal here is to pick up the blue orb on the map and touch this star so that you can move the stationary barrier back, thus creating more safe zone.
    • Note that if you get hit with Nabel attack while carrying the blue orb, it will disappear. In hard mode, Nabel will just attack you more.
    • Also similar to Venus, Nabel is invulnerable, but you can attack the star and the damage will reflect to Nabel afterward.

  • Groggy pattern: Everyone get a shield and stack count above their head. This stack count is your shield durability.
    • Durability decreases by 1 when you get hit and increase by 1 when success guard purple attack. You will need at least 1 durability to avoid Nabel final attack.
    • In hard mode, you only get max of 2 durability stack.

Freezing Cold Weather
  • During this weather, you get an ice gauge next to your character. This gauge fills up if you get hit by Nabel attack or if you stay in the freezing area on the map. When gauge is 100%, you're frozen. Other players will have to rescue you.

  • Groggy pattern: Nabel drops ice pillar on the map then fire target a player and strike at their location. After the strike, it leave fire orb that once collected will decrease pattern stack count.
    • If the fire strike the ice pillar, the pillar is destroyed. You need to make sure to guide the fire away from the pillar because it's used to dodge her attack.
    • During this pattern, Nabel will say "The more you resist, the harder it will be" and ice blizzard become so strong that's impossible to run against it. So you need use ice pillar so that you don't get blown away into those icicle.

  • Groggy pattern: Nabel summon a heat orb in the middle. Once you pick it up, a Frost Typhoon will follow you. If you get hit with any attack, you will drop the orb. The stack count for this pattern is not the count of pattern success but rather the kind of time limit that decreases when you're not holding the orb (e.g. 8 seconds). So basically don't let the orb on the ground for more than 8 seconds.

Thunderstorm
  • Nabel makes it rain and turn the map into tiles. You will see blue tiles that hold water and black tile that doesn't conduct electricity. Nabel will target players with lighting strikes. If lighting hit water tile, it will electrify that tile and any water tiles connected to it, causing high damage.
  • There will also be white tiles on each side of the map, those function similar to flame barriers so don't step on them.

  • Groggy Pattern: You will see yellow tiles with yellow arrow on them. After a while, Nabel will say "Look under your feet" then perform ground attack, creating purple orbs on the map. 
    • f you pick those orb up and place them on the adjacent tile indicated by the yellow arrow, they will merge together and become a big yellow orb.
    • The goal is to create as many yellow orb as possible, or at least the amount of orb needed for pattern stack count. 2 orbs will give you 175% damage boost at groggy. 3 will give you 200% damage boost.

  • Groggy Pattern: Big water droplets created on the map. Get in it by pressing Z and you can see other small droplet.
    • Your big droplet will have 3 durability points displayed above it.
    • The goal here is to collect smaller water droplet on the map. Collect 8 small droplets and the big droplet will burst, reducing pattern stack count by 8. Reduce stack count to zero to complete pattern.
    • Nabel will try to stop you with lighting strike. As mentioned earlier, if it hit water tile, it will also damage other water tile connect to it.

Phase 2
  • Nabel will a guardable white attack. This will give you groggy. If you don't guard this, you get banished to another dimension where you have to wait out the "Déjà Vu" cast bar above your head. While in here, you can guard purple attack, the bar decrease faster.

Scorching Heat Weather
  • Scared: Nabel marks one players and make flame barriers follow this player. She then cast laser on the map. Make sure you follow the marked player to avoid damage.
    • Then a pillar structure appear on the map. Stand behind this pillar to avoid Nabel fire attack.
    • Then she casts some purple guard attacks and end with Déjà Vu attack.

  • Disaster: Nabel creates flame barriers that slowly closing in. Big red orbs are created on the map along with small blue ones.
    • 2 players will be targeted by Nabel. They need to guide those attack to hit the red orbs. It will take about 4 hits to destroy the orb.
    • The players that are not being targeted should pick up the blue orbs so they can push the flame barriers back.
    • This pattern will happen about 3 times. You get 30% damage boost for every red orb removed (max 220%)

  • Death Rest: Nabel flies to the back of the map and 4 big pillars land on the map. Nabel pick 2 players and shoot lasers at them.
    • Use the pillars to dodge. While laser hit the pillars, scrapes are created. Pick up those scrap to repair pillars.
    • Afterward, Nabel target one player and cast a big fire ball on them. Guide the fire ball to one of the pillar. This process will repeat about 3 times.
    • It's recommended that both players stand on separate pillar for the laser part, then use the scrap to focus on one pillar. Then guide the big fire ball on the lowest HP pillar

Freezing Cold Weather
  • The Cold Orb: Two ice orbs created on the map. If left unattended will cause damage. Two players need to collect them then bump into each other to destroy the orb.

  • Countless eyes looking at me: Nabel summon laser (some can be guarded), Cold Orb, and ice spikes in the middle. Then appears in the air and fires laser shots clockwise or counterclockwise. Finally, Nabel finishes the pattern with Déjà Vu attack.

  • Cold Death: Nabel crates a circle out ice spikes. You will see 4 big cold orbs and 2 small cold orbs on the map.
    • Small ones can be destroyed by rubbing on each other
    • The big orbs can be destroyed by you pushing it to the ice spikes. When Nabel create the big orbs, she will attack based on blue circle area. Getting hit by this attack will freeze you.
    • As you repeat this pattern, you have the chance to guard purple attack on the map that give Nabel groggy.
    • When pattern starts, Nabel will only take 10% damage, and for each big orb destroyed or each purple guard, you gain 7% for up to 234%.
    • In hard mode, Nabel also attacks with lasers, making it difficult.

  • Cool Rest: 4 cold orbs created on the map along with 1 fire orb. The goal here is to carry the fire orb to all 4 orbs.
    • The trick is when you carry the fire orb, your speed is very slow, you can't guard, and after some time, the player that carry the orb will freeze. So another player have to take over.
    • Nabel will continuously attack you with purple attack. But since you can't guard while carrying the fire orb, other players will need to guard for you.

Thunderstorm
(Hard Mode Only)
  • The inevitable: Nabel create a sea of water and hide in it. If you guard the purple attack, yellow orb is created on the map.
    • Grab the yellow orb and an attack will target you. As you're walking around with the yellow orb, find a place where you don't see your refection in the water. This is where Nabel is. So if you guide the attack on this location, Nabel will come out.
    • Once out, she put yellow circle on all players. 2 players will have diagonal lines, make sure those line cross at Nabel and reduce stack count.
    • Note that if yellow circle overlap, the diagonal lines will disappear.

  • A momentary misstep: Nabel damage taken is reduced to 0%. Blue orbs are created on the map. If you take the orb, it will give you a shield. If you mange to dodge all of Nabel attack, they will fly out as arrows and increase the damage Nabel takes by 8%.
    • Nabel get groggy after pattern end, so collect as many blue orbs as possible.

Scheduled Destruction
  • This happen at the end of Nabel's weather pattern. It provides long groggy and is cast every time the weather phase changes, so it is an important pattern.
  • Nabel initially cast a few purple guard attack. Make sure you guard those because if not, they give Nabel small shield percentage. Afterward, one person need to go the middle purple attack to guard.
  • At this point, Nabel will charge at you and you will play quick time event type of mini-game. Either the game is to fill up the bar by repetitively smash key or press the key in green zone.
  • If the mini-game success, Mu will appear and block Nabel's attack, giving you a big window of time to DPS.

  • If this pattern appears during the thunderstorm pattern of Hard Mode, you can guard and switch with the purple plate that appears additionally during the second power minigame. In this case, the party member who succeeds in the first minigame will immediately obtain a buff, and if the second minigame succeeds, the last Teana will appear instead.

The Tragic Ending
  • This pattern happens when there are 2 minutes left on the timer when you're fighting her. You will see her wondering around the map then start to attack you endlessly for 1 minutes 30 seconds.
  • During this time, her damage taken is reduced to 0% and with every guard purple attack, you gain 2%. At the last 30 seconds mark, she get groggy and the damage stack is locked in.

References
YouTube - 히카리타마
YouTube - 장지
YouTube - 던파연구소

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