Table of Contents
Scenario
- A new act, 'The Awakened Forest', is added.
- This act can be accepted by characters with a fame of 23,259 or higher.
- Can be performed upon accepting the level 110 act quest ‘Released Poison’.
- New Town - Arumgol
- A new town, ‘Arumgol’, is added to the world map.
- You can enter after completing the level 110 act quest 'To the Awakened Forest'.
- A small village located at the entrance to the Awakened Forest.
- This is the village where the members of the organization 'Areum', who comfort people with music and communicate with the divine beasts, live.
- There is always soft music playing, and you can often see the divine beasts and the members of Areum communicating throughout the village.
- Content related to 'Awakened Forest' will be added to the Dungeon & Fighter Chronicle Season 13 items.
- A new NPC will be added when you complete the level 110 act quest ‘Remaining Anxiety’.
- Rosley
- Asha
- Scenario Dungeon Reward
- When you defeat a boss monster in the Awakened Forest scenario dungeon, a level 105 epic set option equipment item with option levels 57 to 59 will be dropped for a limited time.
- The specifications of the equipment items that were originally dropped will remain the same, and additional items will be dropped.
- Additional dropped equipment items do not have a store sale price and are subject to restrictions on repurchasing from the store.
- When you defeat a monster, you have a certain probability of obtaining the items below. The rules for obtaining each reward are the same as the existing regular dungeons.
- When you complete the last quest, 'Remaining anxiety', in the Awakened Forest scenario quest, you will receive 1 item, 'Warped Dimension Cube'.
Legion Common Changes
- When entering the /leave command while in progress with all legion content, a pop-up will appear to confirm leaving the party.
- The phenomenon of duplicate pop-ups appearing during all Legion content progression has been fixed.
The Awakened Forest
- Arts & Illustrations:
- Bosses: Hermit Ergon, Beati of the Red Feather, Arbo of Eternal Life, The Awakened Guardian
- NPC: Rosley, Asha
- Wallpaper: 1280 ✕ 1024 | 1680 ✕ 1050 | 1920 ✕ 1080 | 2560 ✕ 1440
- Content Entry:
- After clearing the quest 'Remaining Anxiety', you can enter the Legion Channel <Awakened Forest>.
- The <Awakened Forest> channel is available for entry starting from fame level 55,034.
- You can enter the content through the NPC `Rosley` in the <Awakened Forest> channel.
- You can create a party through NPC 'Rosley' or the party creation button in the party search UI.
- After creating/joining a party, you can move to the left area and start the content through the NPC 'Asha'.
- <Awakened Forest> can be entered by choosing one of two difficulty levels: Normal or Extreme.
- Content Information: Normal difficulty
- Entry Level: 110
- Recommended Party Size: 1~4 players
- Fame Requirement: 55,034
- Entry Fatigue: 30. 30 Fatigue is consumed upon entry.
- Weekly Entry Limit: 3.
- Your Weekly Entry count will be decreased at the beginning of the content.
- If you clear Extreme difficulty, entry to Normal difficulty will be restricted.
- Weekly Reward Count: 1
- You will receive a reward when you successfully purify a boss, and you can obtain a weekly reward for each boss.
- The number of weekly rewards is deducted for each boss.
- 1 reward is paid out for each of the 3 bosses that appear each week .
- If all rewards are obtained, the number of weekly rewards will be displayed as 0.
- If you obtain all the weekly rewards, entry into the content will be restricted even if the weekly entry restriction remains.
- Weekly entry restrictions and rewards are reset weekly.
- The order of each dungeon changes every week.
- Content Rules:
- Restrictions:
- A time limit applies to entering each dungeon.
- If you exceed the time limit, you will be automatically kicked out of the dungeon.
- Time limit per dungeon/operation as follow
- Item usage restrictions:
- Life Tokens are restricted from use.
- Step 1 Melody allows the use of Life Tokens, though in a limited capacity.
- All your party members will auto-resurrect for every new phase and under special circumstances: Resurrect with 30% of HP/MP.
- Healing Consumables and Dungeon Life Online throwing Consumables can only be used up to 8 times.
- Puppet items are restricted from use in this content.
- Give Up the Purification:
- The party leader can give up the chase through NPC ‘Asha’.
- When giving up the Purification, a vote is held among party members, and if all party members agree, the mission can be abandoned.
- If you give up Purification, all dungeon progress will be reset.
- If you give up Purification, your weekly entry limit will not be restored.
- When trying again, you must leave the existing party and create a new one.
- When restarting the Purification, you will not be able to receive rewards from bosses that have already received rewards.
- Area Buff:
- The Area buff, Forest Song, will be added.
- This buff will be applied to the Awakened Forest area.
- It increases STR and INT upon entering dungeons.
- The stat bonuses by Song of the Forest will not affect Buffer characters' Buff skills.
- Content Process: Normal Difficulty
- Three of the four randomly selected bosses will appear in a certain order each week.
- You can enter the dungeon through the situation board (INSERT key) when starting the content. Only the party leader can operate the situation board.
- Before starting the purification, you can choose a melody from Asha. You can choose one of three melodies.
- The selected melody will only be applied in that battle.
- The selected melody can be checked in the dungeon.
- The party leader can choose the melody.
- When selecting a melody, party members other than the party leader are given time to recommend a melody.
- You can obtain higher rewards when you successfully complete a higher level of purification. Recommended fame as below:
- Step 1: 55,034
- Step 2: 58,087
- Step 3: 62,172
- Melody enhancement:
- If you have at least one Light-Embracing Note item, the Melody Enhancement button will be activated.
- Melody Enhancement consumes 1 Light-Embracing Note to provide additional buffs to all party members until the end of the content.
- The Light-Embracing Note item can be purchased with 1 Promise of the Harmonious One [Account-Bound] from the NPC ‘Asha’ located in Arumgol Village.
- When you kill a monster, you can proceed to the next dungeon without going to the village.
- After defeating a monster, a situation board UI appears, and after selecting a melody and purifying it, you will immediately move to the next dungeon.
- Buffs and abnormal status effects on the character will be reset.
- All character skill cooldowns are reset.
- Adventure Guide:
- 'Awakened Forest' will be added to the Legion tab of the Monster Encyclopedia.
- Monsters related to 'Awakened Forest' will be added to the Monster Encyclopedia.
- You can obtain Account-bound rewards by completing the 'Awakened Forest' category.
- ★4: Epic Fusion Stone Selection Box [Monster Encyclopedia Reward]
- ★12: Hermit Ergon Soybean Avatar Box
- ★20: Asha Transformation Costume
- Additional changes:
- 'Awakened Forest' will be added to the Legion tab of the Equipment Guide.
- The 'Awakened Forest' will be added to the training room.
- A new achievement exclusive to the 'Awakened Forest' has been added to the Adventurer's Achievements.
- ‘Awakened Forest’ and ‘Awakened Forest: Extreme’ will be added to the Adventurer Group content status information.
- Equipment Guide - The Awakened Forest is added to the Equipment Content Legion tab.
- Enchantress - The ability to revive using Cursed Doll stacks when dying during the final skill transformation duration in Legion/Raid content has been changed to no longer be available.
- Changes compared to the TEST server:
- System changes:
- When clearing a dungeon, a button is added that allows you to move from that dungeon to the town.
- The issue where the clear video did not appear when clearing the Awakened Forest content has been fixed.
- The issue where the screen would appear in observer mode when dying during single player play has been fixed.
- The phenomenon where the reward image appears in two stages when clearing the level 1 melody in normal difficulty has been fixed.
- Awakened Forest Guide - The issue where information on Eternal Arbo's abnormal status was incorrectly displayed has been corrected.
- Achievements in Awakened Forest - The names of achievements related to Hermit Ergon have been changed to be more clear.
- Dungeon Changes:
- Common
- The effect will now only appear on the screen of players who can use the Magic Amplifier.
- Paradise of Thought
- The issue of phase transitions not occurring intermittently has been fixed.
- The phenomenon of the landing point moving outside the map in an ascending airflow state has been fixed.
- The motion of the “It’s annoying” pattern is changed.
- The hill of ancient times
- Fixed the phenomenon of floating into the air intermittently when changing phases.
- The abnormal attack judgment of some patterns has been corrected.
- The abnormal attack judgment when in a disabled state has been corrected.
Awakened Forest Legion Dungeon Reward
- Dev's Note (from LIVE Server): Here are the changes and content backgrounds for the live server compared to the first server.
- Awakened Forest Design Background Guide:
- In Awakened Forest, we added the 'Extreme' difficulty level to continue the challenging Legion difficulty direction. I would like to explain the method and reason for the difference from the previous Legion.
- Adventurers have been giving good reviews of the Dusky Island Liberation difficulty level.
- I think that the enjoyment of the extremely difficult difficulty level and the exclusive rewards you can enjoy when you overcome it are the main reasons for the favorable reviews of the Liberation difficulty level.
- However, despite the positive response, there were some disappointing results in the data.
- The reason was analyzed to be that many adventurers who could not clear Liberation or needed a little more time to clear it were forced to play within a limited schedule, even if it was only for a month.
- So this time, we wanted to introduce a slightly different method from the existing one so that it is optional content that can be played at the Extreme difficulty level rather than mandatory content.
- Changes to Fusion Stone Engraving:
- The first thing I will talk about is the changes to the Fusion Stone Engraving.
- In the TEST server, some materials were consumed when resetting an engraved Fusion Stone.
- We judged that this would cause a burden on attempts, or an imbalance between adventurers who have already dismantled and those who have not.
- In order to reduce the burden of resetting attempts when attempting to remanufacture Fusion Stones, and to prevent adventurers who have already dismantled from suffering losses in engraving attempts, we have removed the cost consumed for resetting Fusion Stone engraving. In addition, the ratio for purchasing Forgotten Light with Meteoria has been adjusted from 11:1 to 8:1.
- As an additional improvement, some of the Forgotten Lights in both the 3rd and Extreme difficulties have been changed to the account-bound material ‘Faint Light’, so that adventurers who are raising multiple characters can farm at a faster rate. After farming, you can apply the remaining materials to tradable Fusion Stones, so we hope that you will feel that this is also a feedback in terms of resources.
- Guide to Extreme Difficulty Rewards, Addition of Extreme Difficulty Aura Avatar:
- To improve this, in the case of the Awakened Forest, we reduced the difference between the 3rd difficulty level and Extreme difficulty to reduce the burden, but since the sense of accomplishment when clearing a high difficulty level is also important, we wanted to provide satisfaction from other elements rather than farming. The reward provided in this context is the ‘Silvery Branches That Never Wither’.
- The ‘Silvery Branches That Never Wither’ allows adventurers to purchase items that suit their tastes through a dedicated shop, or to sell them to the shop for gold if they are no longer needed, in order to provide financial feedback.
- In this live server update, in addition to the items in the TEST server shop, we have added a new item, the ‘Deep Forest White Tree Aura Avatar Box’, so that you can purchase it before the maintenance on December 26.
- And the exchange rate for Forgotten Light that can be purchased using the ‘Silvery Branches That Never Wither’ has been increased by 50% to 1:15, and the expected value of the remaining light jar that can be exchanged has been increased by 100%. We hope that this will be a more satisfactory reward for adventurers who play on extreme difficulty.
- Background of using admission tickets and expansion of admission ticket supply:
- This time, we have reorganized the structure so that you can receive more rewards the more you play high-level content by adjusting the number of normal difficulty heroic tales to 1. However, if we only increase the material rewards in extreme difficulty, it could lead to excessive material production due to the nature of the content that becomes easier in the future updates. So we introduced the admission ticket system together to prevent this in advance.
- And we thought that there might be some regrets about the number of admission tickets or concerns about a shortage in supply in the beginning, so we have expanded the number of monthly exchanges through basic quest rewards and Honor Reward.
- The basic quest provided 1, but has been expanded to 2, the Honor Reward event has been expanded to 3 over 2 weeks, and the monthly exchange for 1 through Tales of Bravery has been expanded to 4.
- Summary of other changes:
- In addition, we have organized the changes and additions to the Tales of Bravery and the changes explained above so that you can see them at a glance.
- Dungeon Clear Reward:
- When clearing the dungeon, you can definitely obtain the following items.
- LIVE server: Added Faint Light as reward, account-bound version of Forgotten Light, for Step 3 and Extreme.
- When clearing a dungeon, you can obtain the following items with a set probability.
- When you defeat the final boss in extreme difficulty, you can obtain the following items with a set probability.
Fusion Stone Engraving
- Fusion Stone Engraving:
- Changes compared to the Test server:
- The presentation of Fusion Stone Engraving and Fusion Stone Engraving Reset will be adjusted.
- The cost of resetting the Fusion Stone imprint is removed.
- The amount of fame that increases when engraving a fusion stone has been adjusted.
- You can proceed with fusion stone engraving at the following NPC by consuming the 'Forgotten Light' item.
- Beautiful NPC Asha
- Seria's Room NPC Mystical Grimoire
- Equipment quick menu function
- The following fusion stones can be engraved up to 3 times.
- When engraving, 1 engraving count is consumed, and 1 option out of 1 to 3 options of the fusion stone is strengthened with an equal probability. Options that have already been engraved can also be additionally engraved.
- Fusion Stone Engraving Reset:
- You can use the 'Forgotten Light' item to reset the fusion stone engraving at the following NPC.
- Beautiful NPC Asha
- Seria's Room NPC Mystical GrimoireEquipment quick menu function
- Only fusion stones that have been engraved at least once can undergo engraving reset, and the number of materials consumed for engraving reset varies depending on the fusion stone.
- Legendary Fusion Stone: 12 Forgotten Lights
- Epic Fusion Stone: 3 Forgotten Lights
- Primordial Fusion Stone: 12 Forgotten Lights
- When resetting the fusion stone engraving, all engraving counts and engraving effects of the current fusion stone are reset.
- Other changes to the fusion stone:
- With the addition of the Fusion Stone Engraving System, the quantity of 'Forgotten Light' items provided when dismantling an engraved Asrahan Record Room/Library Fusion Stone will change.
- When dismantling a fusion stone with duplicate engravings of the same option, an additional 'Forgotten Light' item is provided.
Changes to Fusion Stone Options
- With the addition of the Fusion Stone Engraving System, the following Fusion Stone options will be changed/added.
- A final damage increase option exclusive to buffers will be added to some fusion stone options that only have a buff option.
Other Compensation
- Adventurer Circle Benefits:
- Legion - Awakened Forest is added to the Adventurer's Circle benefits.
- As the circle stage increases, you can obtain additional reward items, and only the highest reward can be obtained based on the number of characters achieved.
- Side story quest reward: When you clear the quest 'The Forest Shakes Again', you can obtain 2 Forgotten Light.
NPC Shop Changes
- Changes compared to the Test server:
- The purchase cost of some items in the Asrahan Raid Shop has been reduced.
- New items will be added to NPC Asha's shop.
- Added new NPC shop: The following items will be added to NPC Asha's shop:
- Added with Live Server: Deep Forest White Aura Avatar Box, cost 30 Silvery Branches That Never Wither. 1 time tradable (account bound after trade). 1 purchase per character
- Added new items to the raid shop: 1 Forgotten Light box: Can be bought with 11 Meteoria (changed to 8 Meteoria with Live server).
- Changes to the Tales of Bravery Shop:
- Changes compared to the test server:
- The specifications of items in the Awakened Forest Tale Shop have been adjusted.
- New items will be added to the Awakened Forest Tale Shop.
- Awakening Forest Tale Shop is added.
- Tales of Bravery - Awakening Forest items can be exchanged for one of the items below.
- 1 Conqueror's Token - Awakened Forest
- 150,000 gold
- NPC Asha's Conqueror's Token - The following items will be added to the Awakened Forest Shop.
- Added item from Live server:
- Clear Mist Cube [1 Lock]: Cost 2 Conqueror's Token - Awakened Forest, limit 10 per week per account, Account-bound.
- Clear Mist Cube [2 Lock]: Cost 8 Conqueror's Token - Awakened Forest, limit 2 per month per account, Account-bound.
- 1 Perfect Boundary Pot: Cost 2 Conqueror's Token - Awakened Forest, limit 4 per week per account, Account-bound.
- Changes to the existing Tales of Bravery store:
- With the addition of the Tales of Bravery Shop, the exchange amount for Tales of Bravery - Gold has been adjusted.
- Tales of Bravery - Asrahan: 150,000 → 100,000
- Tales of Bravery - Dusky Island: 100,000 → 75,000
- Tales of Bravery - Machine Revolution: 75,000 → Unchanged
- With the addition of the Tales of Bravery Shop, Machine Revolution related exchanges and items will be removed from the Tales of Bravery Shop.
- Some of the items sold at the 'Conqueror's Token - Machine Revolution' Tales of Bravery Shop will be transferred to the Flexible Armory Shop of the NPC.
- With the addition of the Tales of Bravery shop, the specifications of some items in the shop, such as 'Conqueror's Token - Asrahan' and 'Conqueror's Token - Dusky Island', will be changed.
- Growth/Equipment Guide: Growth Guide quests are added/removed.
Adjust Item Options
- Dev's Note: As previously mentioned in D-Talk, some equipment options have been adjusted. However, we decided that simply lowering the options would greatly damage the value of the farming done by adventurers, so we decided to proceed in a way that only reduces excessive efficiency while maintaining the existing characteristics and playability as much as possible.
- Of course, this direction also applies to the 'Time-Turning Memory' equipment, which has recently become a big issue.
- We adjusted the efficiency that can be excessively applied to certain situations and certain characters, but adjusted the general expected value upward to maintain sufficient performance.
- However, in the case of 'Death-ridden Armor', we decided that the original characteristics were not appropriate for challenging content, so we had to inevitably adjust the options.
- It will be changed to a resurrection form with a certain cooldown rather than a continuous invincibility, and this will only be applied to Awakened Forest: Extreme difficulty and the challenging content that will be added later.
- Adjusting the probability enhancement options:
- The 'Probability of Increased Attack Power of the Skill' option will be modified to apply to some skills for every attack.
- Target Skill: Skills that are recorded in the battle report as separate skills and change/strengthen the basic attack
- Examples: Male Crusader - Thunder Hammer: Jupiter, Female Brawler - Snake Stance, Avenger - Demonization, etc.
- When activated with the corresponding option, a separate effect is applied.
Distant Imprint effect |
- Red Rabbit Fusion Stone: When casting a skill, skill attack power increases by 77% with a 7.77% chance
- Adjust equipment options: Some equipment options will change.
- Adjustments to cooldown options:
- Dev's Note: The skill casting option is set to not activate when there is a monster in the map, i.e. during combat, and it is not activated through skills with a cooldown of less than 1 second that can be used unconditionally.
- The skill cooldown reset option was also processed so that it would not activate for some skills that could be used repeatedly instantaneously under the same criteria.
- However, we confirmed that some skills that should not be activated were being applied to the newly added options, and we confirmed that there were parts that could become major issues, so we proceeded with the modifications.
- Some 'When casting a skill' options will be changed so that they do not activate with certain skills.
- Skills with a cooldown of less than 1 second that can be used unconditionally
- Some 'Reset skill cooldown' options will be changed so that they do not activate with certain skills.
- Skills that can be used repeatedly instantly without conditions
- Target skills:
- Female Spitfire: G-14 Buster, G-35L Flash Bang, G-18 Freeze Grenade
- Female Mechanic: G-1 Corona, G-2 Rolling Thunder, G-3 Raptor
- Creator: Firewall, Meteor Drop, Wind Press
- Muse: Effector On: Power, Effector On: Groove
Character Balance
- Dev's Note: After observing the data following the character balance update in June, we determined that some classes needed additional performance adjustments, so we adjusted the balance for 31 classes , including 7 classes that were included in the June balance patch. We will continue to do our best to provide adventurers with an improved play experience.
- Additional character adjustments after June:
- Berserker: Increases the attack power of previous skill series by 6%.
- Dark Templar: Basic attack and class skill attack power increases by 5%.
- Vagabond: Basic attack and class skill attack power increases by 6.3%.
- Spectre: Basic attack and class skill attack power increases by 6.3%.
- Female Launcher: Basic attack and class skill attack power increases by 5%.
- Lightbringer: Basic attack and series skill attack power increases by 5%.
- Vanguard: Basic attack and class skill attack power increases by 5.1%. The hit range of the delay after casting the next skill will be readjusted (Impact Smash, Crescent Slash, Dread Bore, Lunge Strike, Doom Glaive, Deadly Massacre, Burst Slash)
- Asura:
- Damage Increases: +5.1%, +5%, +5%, +5%, +5%, +5.2%, +5.2%, +5%, +5.2%, +5.2%, +5.2%, +5.2%, +5.2%, +5.1%, +5.1%, +5.1%, +5%
- Wave Wheel Slasher: Atk. +5.2%. Increases the duration of the attack judgment of the upward strike.
- Wave Eye:
- Basic 1~3 hit, Wheel attack power increases by 5%.
- Cross Wave, Sharp Wave Sword attack power increases by 5.1%.
- Spear Wave, Finish attack power increases by 5.2%.
- Basic 1~3 hit and Cross Wave attack will be changed to receive the effect of Awakening Skill attack power increase equipment.
- Glacial Wave Sword: Atk. +5.2%. Changed to apply Super Armor during skill casting.
- Heavenly Vajra: Atk. +5.2%. Tooltip text related to the Vajra injection function is added.
- Ghostblade:
- Damage Increases: Basic/Dash/Jump Atk. +5%, +5.1%, +5.1%, +5%, +5.2%, +5%, +5.1%, +5.1%, +5.2%, +5.1%, +5.1%, +5.2%, +5.1%, +5.1%, +5.1%, +5.2%, +5.2%, +5.1%, +5.2%, +5.1%
- Demon Slayer:
- Damage Increases: Basic Atk. +5%, +5.2%, +5.2%, +5.1%, +5.1%, +5%, +5.1%, +5%, +5%, +5.2%, +5.2%, +5%, +5%, +5.2%, +5%, +5.1%, +5%, +5.1%, +5%
- Female Nen Master:
- Damage Increases: +9.8%, +9.9%, +9.8%, +10%, +9.8%, +10%, +10.1%, +10%, +9.8%, +10.2%, +9.8%, +10.2%, +10.1%, +9.9%, +10.2%, +10%, +9.8%, +10%, +10.2%
- Female Grappler:
- Damage Increases: Basic/Dash/Jump Atk. +7.1%, +7.2%, +7.1%, +7.1%, +7.2%, +7.4%, +7.2%, +7.3%, +7.5%, +7.5%, +7.3%, +7.3%, +7.1%, +7.3%, +7.5%, +7.3%, +7.4%, +7.3%, +7.3%
- Shoulder Tackle: Atk. +7.3%, When using a grab skill by canceling immediately after hitting in party play, the phenomenon of the grab skill not being linked intermittently has been improved.
- Male Ranger:
- Damage Increases: +8.2%, +8.1%, +8.3%, +8.4%, +8.2%, +8.2%, +8.4%, +8.4%, +8.4%, +8.1%, +8.1%, +8.2%, +8.4%, +8.2%, +8%, +8.3%, +8.1%
- Dust Shot: Atk. +8%, excluding Blitz-only attack power
- Triple Tap: Atk. +8.3%, Attack power proportion of shooting increases.
- Male Launcher:
- Damage Increases: Basic/jump Atk. +9.5%, +9.4%, +9.4%, +9.5%, +9.5%, +9.6%, +9.6%, +9.5%, +9.5%, +9.5%, +9.7%, +9.6%, +9.7%, +9.5%, +9.5%, +9.7%, +9.6%, +9.8%, +9.7%, +9.8%
- Sub Weapon Crusher: Mutual stiffness that occurs when attacking an enemy with a subweapon is removed. Changed so that enemies attacked by a subweapon are pushed forward by the character.
- Male Spitfire:
- Damage Increases: +10%, +10.1%, +9.9%, +10.1%, +10%, +10%, +9.9%, +10.1%, +10.2%, +10.1%, +10.2%, +10%, +9.8%, +10%, +10.2%, +10%, +10.1%, +9.9%, +10%
- Cross Fire: Atk. +10.2%, The function that increases pre-delay when acquiring Allegiant skills is removed. The attack range increase and cooldown increase effects are maintained.
- Blitz:
- Damage Increases: +10.1%, +10.4%, +10%, +10.2%, +10.1%, +10%, +10%, +10.1%, +10%, +10.1%, +10.2%, +10%, +10.1%, +10.2%, +10.1%, +10%, +10.2%, +10%
- Alteration: Base, dash, and jump attack power increases by 10%. Self-destruct attack power increases by 10% after death.
- Dust Shot: When changing to Blitz, the continuous shooting attack power increases by 10.1%.
- Retrofit: Arc Discharge attack power increases by 10.2%.
- AT-SO Walker:
- When riding a Walker, machine gun fire attack power increases by 10.1%.
- Walker automatic fire attack power increases by 10.2%.
- When the number of Walker rides has been exhausted and the cooldown time has returned, the skill icon will be deactivated until the Walker maintenance time ends.
- Female Mechanic:
- Damage Increases: Basic/Dash/Jump Atk. +5%, +5%, +5%, +5.2%, +5%, +5.2%, +5.1%, +5.1%, +5.1%, +5%, +5%, +5.2%, +5.1%, +5.1%, +5%, +5.2%
- G-1 Corona: Atk. +5.1%, Changed to reduce firing recoil when Corona is moving.
- Sparrow Factory: Increases the attack power of Sparrow and Solar Module systems by 5.2%.
- Female Spitfire:
- Damage Increases: +7.5%, +7.2%, +7.3%, +7.1%, +7.4%, +7.5%, +7.5%, +7.5%, +7.3%, +7.5%, +7.3%, +7.4%, +7.3%, +7.5%, +7.5%, +7.4%, +7.3%, +7.5%
- Ultra vacuum bullet Chelli: Atk. +7.4%
- Glacial Master:
- Damage Increases: Basic/Dash/Jump Atk. +6.1%, +6.2%, +6.4%, +6.3%, +6%, +6.4%, +6.2%, +6.4%, +6.3%, +6.2%, +6.4%, +6.4%, +6.2%, +6%, +6.1%
- Ice Lance: Atk. +6.2% The cancel casting timing of some skills will be changed.
- Before: When the first hit hits
- After: When the last hit hits
- Windmill Spear: Atk. +6.2% The cancel casting timing of some skills will be changed.
- Before: When the first hit hits
- After: When the last hit hits
- Ice Chain: Atk. +6.1%
- Ice Ring multi-hit attack range increases.
- Large Ice Ring projectile tracking range increases.
- Large Ice Ring throw hit is deleted and added to the attack power after throw.
- Ice Orb: Atk. +6.3%, Multi-hit attack range increases, and each hit changes to the same range.
- Swift Master:
- Damage Increases: Basic/Dash/Jump Atk. +6.8%, +6.7%, +6.8%, +6.7%, +6.9%, +6.9%, +6.8%, +6.8%, +6.9%, +6.7%, +6.9%, +6.9%, +6.8%, +6.7%, +6.9%, +6.9%, +6.9%, +6.8%, +6.9%
- Dimension Walker:
- Damage Increases: Basic Atk. +8%, +7.8%, +7.9%, +7.7%, +7.8%, +7.7%, +8%, +8.1%, +7.9%, +8.1%, +8%, +8.1%, +7.9%, +7.8%, +8.1%, +7.9%, +8%, +7.9%, +8.1%, +7.9%
- Divergence: Dimension Hollow: Divergence: Crawling Mist interaction tooltips improved.
- Divergence: Crawling Mist: Discord: Improved tooltips related to interaction with Dimension Hollow.
- Witch:
- Damage Increases: Basic/Dash/Jump Atk. +7.8%, +7.8%, +8%, +7.9%, +7.8%, +8%, +8%, +8.1%, +8.2%, +8%, +8%, +8.1%, +8.1%, +8.1%, +8.2%, +8.1%, +8%, +7.9%, +8.2%, +8.1%, +8.1%, +8.1
- Broomstick Control: When the skill function is turned off, all additional aerial manipulation functions are changed to be unusable.
- Monk:
- Damage Increases: Basic/Dash/Jump Atk. +7.6%, +7.5%, +7.4%, +7.5%, +7.5%, +7.5%, +7.4%, +7.4%, +7.4%, +7.6%, +7.5%, +7.6%, +7.6%, +7.6%, +7.6%, +7.5%, +7.5%, +7.6%, +7.6%, +7.5%, +7.6%
- Nuclear Punch: Atk. +7.6%, Changed to allow use of other skills by canceling with Dry Out skill.
- Avenger:
- Damage Increases: +5%, +5.3%, +5.4%, +5.3%, +5.2%, +5.3%, +5.2%, +5.1%, +5.1%, +5.4%, +5.4%, +5.2%, +5%, +5.1%
- Dark Authority: Atk. +5.4%, Increases explosion attack range when casting normal state and Metamorphosis state. Increases overall attack range when casting Demonization state.
- Demonize:
- Basic/Dash/Jump attack power increases by 5.2% in Demonization state.
- Dark Slasher attack power increases by 5.2%.
- Metamorphosis and Demonization transformation attack power increases by 5.2%.
- Execution: Atk. +5.3%, Attack range increases when casting with the forward direction key input against an enemy that cannot be caught or cast normally.
- Unholy Fury: Atk .+5.3%, Increases attack range.
- Shaman:
- Damage Increases: +10%, +10.1%, +10%, +9.9%, +10.1%, +10.1%, +10.2%, +10.2%, +10.1%, +10%, +9.9%, +10.1%, +10.2%, +10.2%, +10.1%, +10.2%, +10%, +10.1%
- Rogue:
- Damage Increases: Basic/Dash/Jump Atk. +9.9%, +9.8%, +9.9%, +9.8%, +9.7%, +9.9%, +9.8%, +9.9%, +10.1%, +9.9%, +9.8%, +10%, +9.9%, +9.8%, +9.7%, +10.2%, +10.1%, +9.8%, +9.9%, +10%, +9.9%
- Sonic Assault: Atk. +10.2%, Invincibility is changed to be applied immediately after a successful grab. Afterimage effect is changed to be affected by the character avatar image.
- Necromancer:
- Damage Increases: +7.5%, +7.4%, +7.4%, +7.6%, +7.6%, +7.5%, +7.5%, +7.5%, +7.4%, +7.4%, +7.5%, +7.6%, +7.6%, +7.7%, +7.6%, +7.7%, +7.5%, +7.5%, +7.5%, +7.4%, +7.6%
- Hitman:
- Damage Increases: Basic/Dash/Jump Atk. +6%, +6.3%, +6%, +6.3%, +6%, +6.4%, +6.4%, +6.4%, +6.3%, +6.3%, +6.4%, +6.4%, +6.2%, +6.1%, +6.4%, +6.4%, +6.3%, +6.4%, +6.2%, +6.3%, +6.4%, +6.4%, +6.4%
- Troubleshooter:
- Damage Increases: Basic/Dash/Jump Atk. +9.1%, +9.4%, +9.3%, +9.2%, +9.3%, +9.3%, +9.5%, +9.3%, +9.4%, +9.3%, +9.5%, +9.1%, +9.2%, +9.3%, +9.5%, +9.5%, +9.4%, +9.1%, +9.2%
- Dark Knight:
- Damage Increases: +8.3%, +8.3%, +8.2%, +8.3%, +8.2%, +8.3%, +8.3%, +8.3%, +8.2%, +8.3%, +8.3%, +8.2%, +8.3%
- Creator:
- Damage Increases: Basic Atk. +5%, +5%, +5%, +5%, +5.2%, +5.1%, +5.2%, +5.1%, +5.2%, +5.1%, +5%, +5.2%, +5.2%, +5.1%, +5.2%
- Ice Age: Atk. +5.2%, When reenact the Ice Age while equipped with "Path of Bitter Cold" talisman, durability/MP/clear cube fragments will be consumed only once.
- Soul Bender:
- Plague Rhasa: Reduces the time before Rhasa sticks to an enemy.
- Asura:
- Wave Radiation: Cooldown is reduced and fixed to the same value for all levels (15.6 seconds for level 21 → 13 seconds for all levels)
- Ghostblade:
- Base Ability: HP MAX increases by 5%.
- Sword Master:
- Tossing Slash: Increases the power to lift enemies hit by finishing attacks.
- Arcane Sword Blast: Attack power is readjusted. Skill pre-delay is reduced. Super Armor judgment duration is increased.
- Soul Render: Basic/skill attack power increase amount is increased (5% → 10% based on level 13)
- Male Fighters:
- Flash Move: Cooldown is reduced (10 seconds → 8 seconds). Forward movement distance is increased.
- Air Walk: Increases the stun time of the hit enemy.
- Male Nen Master:
- Nen Cannon: Cooldown is reduced (8 seconds → 6 seconds)
- Tiger Flash: Basic / Dash / Jump attack power increases by 15%
- Male Striker:
- Torpedo: Increases the stun time of the hit enemy (161.2% → 191.3% at level 36)
- Super Armor: Increases the buff duration (6.1 seconds → 8.1 seconds at level 20)
- Male Brawler:
- Vicious Lariat: Attack power increases by 10%. Skill pre-delay is reduced. Super Armor judgment is changed to remain until the end of the skill.
- Female b:
- Seismic Crash: Skill delay is reduced.
- Air Walk: Increases the stun time of the hit enemy.
- Tornado Kick: The stun time of the hit enemy is adjusted, and is fixed to the same value regardless of the weapon type.
- Female Striker:
- Crushing Fist: Increases the stun time of the hit enemy (161.2% → 191.3% at level 36)
- Super Armor: Increases the buff duration (6.1 seconds → 8.1 seconds at level 20)
- Female Brawler:
- Deadly Blood: Basic and skill attack power increase rate increases (2.8% → 4.8% based on level 13)
- Female Grappler:
- Basic Attack: Attack power increases by 15%.
- Intense Takedown: Basic attack and skill attack power increase rate increases (0% → 5% at level 10)
- Male Gunners:
- Windmill: Y-axis hit range is reduced.
- Male Ranger:
- Revolver Upgrade: Increased Critical Chance (0% → 3% at level 10)
- Male Launcher:
- Laser Rifle: Increases attack power by 10%.
- Male Spitfire:
- G-18 Freeze Grenade: Increased freezing probability (60.2% → 65.2% at level 28)
- Blitz:
- Basic Stats: HP MAX increases by 6%.
- Neodymium Fuse: Attack power increases by 10%.
- Macpiece: Attack power increases by 10%.
- Female Gunners:
- Jump, Jump Attack: Y-axis hit range is reduced.
- Topspin Kick: Y-axis hit range is reduced.
- Female Ranger:
- Basic Stats: Hit Rate Increases by 3%.
- Revolver Upgrade: Increased Critical Chance (0% → 6% at level 10)
- Female Launcher:
- Rage Mode: HP that can be activated increases (25% → 30%)
- Steyr AMR: Attack power increases by 10%.
- Laser Rifle: Attack power increases by 10%.
- X-2 Helios: - Attack power increases by 10%. In the Arena, the ejected star will explode when it hits a wall, and the star explosion range will be applied the same regardless of the ejection distance.
- Blood Mage:
- Shikari: Attack power reduced by 20%.
- Fang: Attack power reduced by 15%.
- Corruption: Attack power reduced by 15%
- Battle Mage:
- Chaser: Basic attack and skill attack power increase rate decreased (Level 1 12% → 5%)
- Time Bomb: Cooldown increased (8 sec → 10 sec). Swing attack effect size and X, Y-axis attack range decreased.
- Punto Wave: Stabbing attack X, Y-axis attack range decreased. Swing attack effect size and X, Y-axis attack range decreased.
- Dragon Rampage: Attack power decreased by 10%.
- Male Crusader:
- Flash Sphere: Multi-hit interval is reduced.
- Hammer of Repentance: Attack power increases by 15%. Super armor judgment is added when casting skills.
- Avenger:
- Rage Mode: HP that can be activated is reduced. (30% → 25%)
- Echoes of Nothing: Basic/skill attack power increase is reduced (15% → 10% at level 10)
- Reaper: The duration of the judgment that pushes back enemies with stabbing attacks is reduced. The duration of the Super Armor judgment is reduced.
- Dark Authority: Attack power is reduced by 10%.
- Female Crusader:
- Christening Light: Attack power is reduced by 10%.
- Purifying Lightning: Attack power is reduced by 15%.
- Valiant Aria: Attack power is reduced by 15%.
- Grand Crashing Cross: Attack power is reduced by 10%
- Inquisitor:
- Holy Fire: The timing of the strike of the forward attack has been changed.
- Christening Fire: In the arena, the essence of the flege will not be applied to enemies hit by the attack that scatters essence
- Mistress:
- Guillotine: Attack power reduced by 15%.
- Pride Axel: Attack power reduced by 10%.
- Lurking Greed: Attack power reduced by 10%.
- Scud the Wrathful Demon: Attack power reduced by 10%
- Elven Knight:
- Lunge Evolution: Increases the stun time of hit enemies.
- Chaos:
- Tech Tree: Demon Soldier: Reduces the attack power of the summoned series by 10%.
- Tech Tree: Demon Magician: Reduces the attack power of the summoned series by 10%.
- Genocide Crush: Reduces the attack power by 10%.
- Lightbringer:
- Confession: Cooldown increases (15 seconds → 17 seconds)
- Estrangement: Super Armor judgment duration decreases. Skill delay increases.
- Conciliation: Attack power decreases by 10%.
- Dragoon:
- Buffalo Fall: Increased delay after dashing
- Agent:
- Angle Shot: Attack power is reduced by 15%.
- Hitman:
- Surprise Attack: Attack power is reduced by 15%.
- Alpha Strike: Attack power is reduced by 10%.
- Final Strike: Attack power is reduced by 10%.
- Troubleshooter:
- Rage Mode: HP that can be activated is reduced (30% → 20%)
- Other changes: When entering the lobby while the pop-up window is open in the duel room of the Free Arena, the pop-up window will now close.
Improvements and Changes
- Improve accessibility:
- Dev's Note: There is a recommended dungeon function in the Warp Portal, but since the recommended items are currently assigned based on character fame, it was not possible to flexibly respond to all adventurers' play styles.
- Therefore, we added a "Favorites" function to improve the function so that it does not harm the existing recommended dungeon guide function, but makes it easier to access preferred dungeons.
- In addition, we checked the parts where guild ability enhancement purchases were missed or there was a lack of notifications about expiration, so we added a guild item to the limited-time item information window.
- In addition, we have prepared other improvements to prevent mistakes and make it easier to check information.
- We hope that the updated improvements will help improve convenience and usability.
- Warp Portal Favorites: A Favorites tab will be added to the Warp Portal. You can use the Favorites menu with characters level 110 or higher.
- You can use the Favorites edit mode by selecting the settings button at the top right of the Favorites UI.
- In edit mode, you can select dungeons to add to your favorites, remove them, and change their locations.
- You can choose to apply the settings to all characters in your account or to a single character.
- Favorite Dungeon Settings: When selecting an empty slot in edit mode, you can select the dungeon you want to register in the favorite slot.
- The Favorites slot can register all dungeons regardless of the current character fame, but the entry fane is checked when moving.
- Change the location of your favorite dungeons: When dragging a slot, you can change its position.
- Remove Favorite Dungeon:
- You can remove favorite dungeons by pressing the X button at the top of each slot in edit mode or by resetting all.
- You can change the recommended dungeons and favorite tabs by clicking them with the mouse or using the keyboard shortcut (Tab).
- Other changes:
- A shortcut key settings button will be added to the bottom of the Warp Portal UI. When you select the button, it automatically focuses on the Shortcut Key Settings - Warp Portal item.
- After accepting or canceling a quest through the warp portal, the warp portal will pop up again.
- Limited Item Information Window - Add Guild
- Limited-time item information window - You can check limited-time guild abilities and remaining period information for guild ability enhancements through the Guild tab.
- Depending on the guild authority, an extension button will be displayed for the applicable product.
- Rights to purchase guild content products: Guild abilities and guild ability enhancement
- Guild members and non-guild members: Guild ability enhancement. When you select the Extend button while not a member of a guild, you will be connected to the guild promotion bulletin board.
- The maximum purchase period for guild ability enhancements has been extended from 60 days to 120 days.
- Mistake prevention:
- Dismantling and sale: When attempting to dismantle and sell equipment that exceeds a certain standard, a more strengthened verification process will be displayed than before.
- Reinforcement: 12 or more
- Amplification: 10 times or more
- Enchantment: Fame 196 or higher
- Equip the emblem: When equipping an emblem on an avatar for design or buff enhancement, a confirmation notification window will be displayed. In the case of buffer characters, no notification will be displayed when attempting to equip an emblem to an avatar registered for buff enhancement.
When attempting to equip an emblem to an appearance avatar |
When attempting to equip an emblem to an avatar registered for buff enhancement |
When attempting to equip an emblem on a skin aura |
- Other accessibility improvements:
- The following UI has been improved so that when a slot is empty, right-clicking on an item in your inventory will automatically register the item.
- Skill Title Beads
- Transcendence / Seal
- Bind Cube
- Icon - When hovering over, transparency is applied to the expiration date indicator, making it easier to check the number of items held. Applies when holding 1,000 units or more.
- Before:
- After:
- Adventurer fame is displayed in the secondary traits.
- The sort criteria for the custom options for Mist Gear, Harmonious Mist Cube, and Mist Gear Re-modification will be changed as follows:
- 1) Valid options for favorites
- 2) Unique valid options
- 3) Common valid options
- 4) Unique options
- Other Improvements and Changes:
- Improvements have been made so that you can also check monster cards in the expected rewards for dungeons of level 110 or higher.
- Nice to meet you Nexon friends - Dave Creature's movement motion coordinates are corrected.
- Arcade Center - The button hover state on the end screen for each minigame is unified as follows.
- Retry Button: Popping Popping 8-Bit Archer! Plus, RUN! RUN!! RUN!!!, Find the Same Picture
- Confirm button: Protect me! Elf Mercenary Corps! ~Grand Flores~, BBQ when you come, Dungeon & Fighter Fragment Collection
- When you select a region/dungeon in the party creation and party information modification window and then move to another tab, the selected information will be reverted to the default value.
- The activation condition for the [Swirling Storm] option of some Fog God weapons will be changed from 'Casting Awakening Skill' to 'Casting Level 50, 85, or 100 Skills'.
- Wood: Weapon of the Shady Dawn
- Wood: Weapon of Beyond Memory
- The raid withdrawal UI will be changed.
- Improvements have been made so that event-related UI at the top of the screen is not displayed in Legion and Raid Dungeons.
- The character-specific hit effect output location is improved from the target's reference point to the actual hit point.
- Quick Menu - Fusion Stone Engraving/Reset menu added.
References
Skill Icons - DFO Wiki
Thanks for your amazing work, youre doing so much. is there a way to tip you?
ReplyDeleteThank you so much for offering!
DeleteI generally don't accept any money. Having people reading my blog and leaving comments like this are enough.
If you still want to send something, you can send me items in game to my ign "PhNen"