- Test server note was released on June 2, 2021.
- Live server note was released on June 9, 2021.
- It contains 10 character buffs and some Ozma Raid changes.
- Class Balance
- Soul Bender
- Male Launcher
- Summoner
- Male Striker
- Swift Master
- Dragoon
- Impaler
- Hitman
- Troubleshooter
- Specialist
- Ozma Raid Changes
- References
Soul Bender
- Straight Damage Increases:
- +28.1%, +28%, +23.8%+26.2%, 24%, +20%, +20%, +26%, +25.7%, +28.6%, +27.8%, +26%, +21.2%
- Other Skill Changes:
- Tombstone: Damage per hit +123.7%, drop duration changed from 2 to 1 second, drop per second will remain unchanged (9).
- Ravenous Crevasse: Att. +28.7%, post-delay reduced.
- Major changes from test server:
- Moonlight Slash: Reduce staggered hits (not sure what that is)
- Straight Damage Increases:
- Basic Att. +20.8%, +6.3%, +11.5%, +22.9%, +21.1%, +19.7%, +23.2%, +24.9%, +21.6%, +23.3%, +21.4%, +27.5%, +21.4%, +21.6%, +21.7%, +23.1%, +21.9%, +21.4%, +23.3%, +20.1%.
- Other Skill Changes:
- Nothing
- Straight Damage Increases:
- +15.5%, +17.7%, +17.5%, +17.1%, +17.4%, +14.5%, +17.8%, +18.4%, +18.2%
- +15.5%
- Other Skill Changes:
- Nothing
- Major changes from test server:
- Lasher: Casting motion is changed to be affected by casting speed.
- Straight Damage Increases:
- +20.7%, +19%, +21.3%, +21.7%, +21.1%, +21.8%, +19.3%, +21.9%, +18.2%, +21.2%, +19.3%, +22%, +20%
- Other Skill Changes:
- Mountain Pusher: Att. +27.9%, Atk. will be the same regardless of the distance to the targets.
- Flash Strike: Att. +26.6%, When charging, Y-Axis target tracking feature will be added.
- Dragon Kick: Att. +18.3%, Flying Kick distance will no longer past a certain distance.
- Whirlwind Kick: Att. +20.5%, attack range will be increased to match up with rest of the skill attack range.
- Infernal Destroyer: Att. +15.2%, attack range increased, Suju Inferno Cooldown Reduction will no longer affect this skill.
- Straight Damage Increases:
- Basic Att. +21%, +29.3%, +28.6%, +19.5%, +27.7%, +19.2%, +29.2%, +22.9%, +19.4%, +21.7%, +19.9%, +13.6%, +25.3%.
- Other Skill Changes:
- Sonic Move: Att. +21.8%, can be used in mid-air.
- Wind Blaster: Att. +31.7%, Atk. will be the same regardless of the distance to the targets.
- Razor Wind: Att. +26.4%, can only be used if there's a target within range, Y-Axis tracking range increased.
- Full Throttle: Att. +20.4%, hitstun increased.
- Violent Storm: Att. +22.6%, movement speed of Magic Pentacle used for targeting increased, condition for skill activation during Magic Pentacle will be added to skill tooltip.
- Major changes from test server:
- Sonic Move: Reduce staggered hits.
- Wind Blaster: Tooltip related to the damage increase in relate distance has been deleted.
- Straight Damage Increases:
- Basic Att. +19.1%, +19.1%, +19.1%, +24.9%, +19.4%, Swinging Att. +19.4% Pushing Att. +19.4% Rising Att. +19.5%, +7%, +24%, +24.9%, +24.3%
- +19.4%
- Other Skill Changes:
- Buffalo Fall: Att. +12.6%, charging attack hit effect will be changed when Keravnos is obtained.
- Ram Fence: Att. +19.4%, fence X-Axis range increased, fence explosion X-Axis range increased.
- Straight Damage Increases:
- +25.1%, +19.4%, +25.1%, +22.8%, +16.2%
- +19.7%,
- Other Skill Changes:
- Violent Pierce: Att. +19.7%, finisher activation by pressing Jump Key during small demonic lance throw feature will be added, special feature tooltip will be changed.
- Straight Damage Increases:
- +16.9%,, +16.7%, +17.4%
- +16.8%
- Other Skill Changes:
- Battle Command: Attacking Speed and Casting Speed to self will increased by 0.5% per level starting from level 11 (20% at level 20). Moving Speed to self will be set to 15% up to level 10 and it will increase by 0.5% per level starting from level 11 (20% at level 20)
- Caracole: At. +16.2%, Hitcount will be maximized regardless of Spinning Odachi's hitting distance
- Straight Damage Increases:
- +17.9%, +18.4%
- +18.9%
- Other Skill Changes:
- Veteran's Combat Technique: Basic Attacks and non-shotgun or bomb skills will also apply Damage Intensification.
- Igniting Slash: Att. +18.2%, attack post-delay after first and second attack will be increased.
- Straight Damage Increases:
- +20.4%, +20.3%, +19.8%, +16.2%, +19.9%, +22.6%, +22.6%, +22%, +17.5%, +19.8%, +23.2%, +20.4%, +22.1%, +19.9%, +19.8%, +22.7%, +19.8%.
- Other Skill Changes:
- Burst Field: Att. +19.8%, enemies with HP lowered to 0 during multihit attack will be instantly killed.
- Frame rate drop in Throne of Chaos is improved.
- Some patterns of Chaos Ozma have been changed.
- Green Shadow Pattern, the number of orb explosions is reduced to 3 times.
- The Ripple Pattern, number of target is reduced to 2 people in the party.
- Damage of laser beams is reduced.
- Point reduction of sanity gauge when hit by boss is slightly reduced.
- Virtual mirror pattern of Vanya Covets Chaos, characters without Yin and Yang orb are improved so that they do not float in the air when hit by Vanya's waves.
- The stats that can be improved through black earth imprint system are changed.
Level | Before | After |
1 | When Sanity is ≤ 10%, +10% damage to self When Sanity is ≤ 10%, +10% damage to party | When Sanity is ≤ 30%, +5% damage to self When Sanity is ≤ 30%, +5% damage to party |
2 | When Sanity is ≤ 20%, +10% damage to self When Sanity is ≤ 20%, +10% damage to party | When Sanity is ≤ 30%, +7% damage to self When Sanity is ≤ 30%, +7% damage to party |
3 | When Sanity is ≤ 30%, +10% damage to self When Sanity is ≤ 30%, +10% damage to party | When Sanity is ≤ 30%, +10% damage to self When Sanity is ≤ 30%, +10% damage to party |
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