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Entangled Thoughts: Scream

calendar_month Published On: Monday, April 13, 2026     calendar_month Updated on:
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    • This is a Boss in phase 2 of Delezie Raid.
    Ruptured Eardrum
    • This is triggered when Scream forcibly applies a pattern or when picking up a Scream Bomb dropped on the ground; upon activation, a short casting bar appears above the character. This cast bar is about 3 seconds. Basically our eardrum is ruptured and takes about 3 seconds to recover.
    • If your eardrum is ruptured once, it will go away eventually and you take no damage. But if you pick up another stack before fully recovered, you get heavy damage and stun.
    • Additionally, a mark appears at the spot where Eardrum Rupture is triggered; since it explodes after about 2 seconds dealing additional damage, you must quickly recover from the stun and move away.

    Swallowing Scream
    • Scream do one big side attack along with summoning 5 scream bomb. All 4 players pick up 4 bomb while leaving one behind. Make sure to stay in one side to dodge the damage area.

    Fear of Pain
    • Scream target party member and drop 4~5 giant swords on the map. These swords will cause big area damage at the end of pattern, so make sure not to spread them out too much.

    Screaming Orb
    • Often time during the fight, Scream has yellow ring underneath her. If you use Plague Reversal at the right time, she drop an orb on the map.
    • Picking it up, then press "C" to jump out will grant you skill reset (accept awakening). However, it will apply Rupture Eardrum debuff to everyone else.

    Rupture Chain
    • Scream ties everyone in chain and create a big damage area that continuously suck you in. The goal is for everyone to escape the damage area.
    • However, when one person exit the area, everyone else get Rupture Eardrum. So make sure to coordinating exiting the area so that people are not getting too many Eardrum stacks.
    • In the example below, 2 players exit the area too close to each other.

    Last Victim
    • Scream drops 3 big swords on the map at 5, 7, and 12 o'clock. Each sword will trap one member.
    • The fourth member will see a yellow circle pointing at them, make sure to guide it to the corner away from other people.
    • Then the 3 trapped members will exit the sword area in the order of which sword was dropped first. You can tell who can exit because the sword area will flash red. Of course if you don't exit, you take heavy damage.
      • Please note that when one person exit the area, everyone else get Eardrum Rupture, so don't exit too fast.
    • When one person start leaving the area, Scream's HP bar will have a tick mark. You must reduce her HP pass this tick mark before pattern's time limit to complete pattern.

    References

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