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[Korea] Season 11. Sky of a Thousand Seas. A New Leap

calendar_month Published On: Wednesday, March 11, 2026     calendar_month Updated on:
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  • This new season add new equipment system, new dungeons, many system improvement and revamp.
Part 1: Scenario / Content
  • Test Server Announcement
    • We have prepared a variety of support items to ensure a smooth testing experience for all adventurers in Sky of the Thousand Sea.
    • In particular, you can utilize the "Armory Batch Registration Ticket" to access and play through High-Level Dungeons, and you can also preview select options for the newly added "Covenants" and "Covenant Crystals."

    • We hope you take this opportunity to explore and enjoy the diverse content that Sky of the Thousand Sea has to offer.
Arts and Illustrations
Scenario Dungeon
  • Dev's Note: While Scenario Dungeons serve as the foundation for the game's story and world-building, the previous requirement, that players *must* complete the entire scenario storyline to access other game content, often acted as a barrier that hindered, rather than enhanced, our adventurers' immersion.
    • To address this and allow you to enjoy the game in a way that suits your individual playstyle, we have decided to separate "Quest Completion" from "Content Entry Requirements," starting with the Sky of a Thousand Seas Season.
    • Now, provided your character meets the necessary Level and Fame requirements, you can immediately access core game content for a given zone without having to complete every single story quest in that area. Through this change, we aim to provide a smoother and more enjoyable gaming environment for those of you who prioritize rapid character progression.
    • At the same time, we have also implemented improvements designed to reinforce the core value of the scenario system: "Narrative Immersion."
    • Previously, because Scenario Dungeons doubled as prerequisites for content access, we were constrained by the need to artificially compress the pacing of the gameplay experience.
    • By decoupling content entry requirements, we have created an environment where you can focus solely on the enjoyment of the story itself.
    • Accordingly, starting with the Sky of a Thousand Seas Season, Scenario Dungeons will no longer consume Fatigue Points.
    • We have also rebalanced the difficulty, ensuring it remains unaffected by your character's combat stats, so that you can experience a level of challenge that feels appropriate to the narrative context.
    • Furthermore, we have designed the Scenario Dungeons to offer more than just text-based reading; they are now structured to allow you to naturally engage with various gameplay elements and truly immerse yourself within the game's expansive world.
    • We sincerely hope that these improvements successfully meet the needs of all our adventurers, whether you prioritize "rapid access to content" or a "deep, immersive narrative."
    • Moving forward, we will continue to respect your individual playstyles and do our utmost to deliver an ever-evolving and enriching scenario experience. Thank you.
  • Three new scenario dungeons for Sky of a Thousand Seas will be added:
    • Star Turtle Great Archives
    • The Apostate's Castle
    • Labyrinth of Paradoxes
    • Entry Level: Level 115 or higher
    • Personnel limit: 1 person
    • Entry reputation: doesn't exist
    • Fatigue consumption: doesn't exist
  • Minimap icon: The following icon is added to the Sky of a Thousand Seas scenario dungeon minimap.
    •  Final boss: The location of the final boss in the story is displayed.
    •  Mid-boss: The location of the mid-boss within the story is displayed.
    •  Safety island: Your current location is saved upon entry. When retreating, some progress and selected branches are reset, and Upon re-entering, you can restart from the last safe zone reached.
  • Star Turtle Great Archives:
    • A special and mysterious grand archive created by Meyer's magic.
    • In the center of the village where the record keepers managing the Grand Archives reside, there is a giant tree created by magic.
    • The tree is not large enough to be used as a library, but its interior space has been expanded by magic, and it is said that it is impossible to even accurately determine where the end is.
    • A place that stores all memories of the Celestial Realm traveled through the mist.
    • It was originally called the Great Archive, but as the number of star turtles accompanying the record keeper increased, it came to be called the Star Turtle Great Archive.
  • The Apostate's Castle:
    • A place where the Followers of Light resided, once called the Castle of Radiance.
    • That immense scale gives an idea of ​​the magnitude of faith in Remedios.
    • If you raise the sacred fire to the three massive bell towers and the altar at the highest point of the castle, Remidios would respond with revelations accompanied by brilliant radiance.
    • However, now none of the followers of the light offer prayers hoping for radiance.
  • Labyrinth of Paradoxes:
    • It is a massive structure built in the center of a twisted city formed by the outcast in a secluded corner of Sky of a Thousand Seas.
    • This building, which has the shape of an inverted triangle, rises to a scale that seems to pierce the sky, exuding both ominousness and grandeur.
    • When this building first appeared, it came to be called the Labyrinth of Paradox due to its appearance, which looked as if it were standing upside down, and its complex, labyrinthine internal structure.
    • It is said that it is currently surrounded by the power of the apocalypse, making even access difficult, and that no one knows what is happening inside except for the members of Vanitas.
  • Scenario Dungeon Rewards: Items other than quest rewards do not appear in the Sky of a Thousand Seas scenario dungeon. You can obtain the following items upon clearing each quest.
    •  Level 115 Legendary Equipment Pot
  • World Map:
    • New Area - Lower Sky of a Thousand Seas. Three new towns will be added.
    • New town - The Last Holy Site:
      • A floating island at the very end of Sky of a Thousand Seas.
      • It is an impressive island with the most beautiful nature in Sky of a Thousand Seas, where the village appears hidden due to its unique topography.
      • It was a peaceful island where wandering travelers stayed, but after the invasion by Vanitas, it became the last stronghold.
      • Currently, it is called the 'Last Sanctuary' where the evacuated people of Sky of a Thousand Seas stay.
    • New town - Square of the Abandoned God:
      • The village located in front of the Castle of Radiance, where the Followers of Light who follow Remidios gather.
      • Originally, it was a vibrant village filled with warm light and the energy of life, but
      • It is now nothing more than abandoned land, devoid of light and life.
    • New town - Bridge of Ruin:
      • The last bridge leading into the twisted city.
      • Due to not being maintained for a long time, parts of it have collapsed and broken, and it has been left neglected.
      • People call this bridge the Bridge of Ruin, and it is said that this is due to the two meanings contained in the name.
      • One thing is that anyone who crosses this bridge toward the twisted city will eventually enter the path of ruin.
      • And another reason is said to be that it implies that even if those emerging from the Twisted City head toward the Celestial Realm, they will all fall.
  • Quest
    • 'Season 15 Sky of a Thousand Seas' will be added to the quest book.
    • Three new Act Quests will be added.
  • Improvements to the quest association system:
    • Dev's Note: To ensure a seamless user experience in light of the content entry requirement changes introduced during the "Sky of a Thousand Seas" season, we have removed and improved the prerequisites for certain systems that previously required the completion of specific quests.
    • Simplifying town structure:
      • The town's opening conditions will be changed so that it opens upon reaching each level.
      • The quest is removed from the town open conditions.
      • Some town changes will be removed. For some towns, changes are made based on quests.
    • Remove content preconditions: The opening conditions for the content in season 14 will be changed to open when player hit level 115. The prerequisites for the Content Guide quest will be changed to align with the removal of quest conditions.
  • Adventurer Story added:
    • Dev's Note: In accordance with the removal of content prerequisites mentioned above, and to allow characters to immediately Awaken and access content upon meeting the level requirement, we have removed the Awakening Quests.
      • Furthermore, the Awakening storyline, which was previously only partially viewable within the Quest Book, has been relocated to a new menu called "Adventurer Story," where you can now view the entire narrative at a glance.
      • You may replay the Awakening Quests you previously experienced at any time via the "Replay Episodes" feature within the Quest Book.
    • A new menu, 'Adventurer Story', will be added. Adventurer Stories are unlocked upon achieving each Awakening stage.
    • As the Awakening Quest has been removed, the Awakening conditions will be changed as follows.
      • 1st Awakening: Achieved Level 50, Confront Apostle Diregie, Cleared Quest → Achieved Level 50.
      • 2nd Awakening: Achieved Level 75 Awakening - [2nd Awakening Name] Clear 4 Quests → Achieved Level 75.
      • Neo Awakening: Cleared the Neo Awakening (4/4) quest to reach Level 100 → Achieved Level 100.
    • You can play the 2nd Awakening Quest through 'Season 5 Anton the Fire Eater' in the Quest Book, and the Neo Awakening Quest through 'Episode Replay' in 'Season 12 A New Journey'.
<Advanced Dungeon>
Star Turtle Grand Archives
  • Dev's Note: The Star Turtle Grand Archives, the first advanced dungeon of the Sky of a Thousand Seas Season, is a piece of content designed with an intuitive structure that offers a distinct gameplay experience tailored to your character's progression.
    • If you choose to engage the mid-boss monster at the provided crossroads, defeating it will grant you a buff that aids you in the subsequent battle against the final boss.
    • Conversely, if you choose to bypass the mid-boss encounter, you will face a significantly strengthened final boss under a strict time limit.
    • We hope that this design allows us to deliver a piece of content that offers a diverse and engaging experience for all adventurers.
  • Content Entry:
    • The Star Turtle Archives channel is accessible from Adventurer fame 91,631.
    • The Star Turtle Grand Archives is accessible on all days.
    • You can enter the content through the NPC 'Ground Keeper Scribbon' in the Star Turtle Grand Archives channel.
      • You can create a party through the NPC 'Land Keeper Scribbon' or the party creation button in the Party Finder UI.
      • After creating or joining a party, move to the area on the right and start the content through the NPC 'Record Keeper Romeu' or the portal on the right.
  • Content Information:
    • Entry Level: Level 115 or higher
    • Recommended party size: 1-person or 4-person party recommended
    • Entry fame: 91,631
    • Fatigue consumed upon entry: 30
    • Weekly entry restrictions: 1 time. The weekly entry limit is deducted when the content starts.
    • Number of integrated rewards: 2nd time
      • You can earn weekly rewards by clearing the content within the time limit.
      • The number of integrated rewards is deducted when a reward is obtained.
      • The weekly entry limit and combined reward count are reset every Thursday at 06:00.
  • Content Rules:
    • Restrictions:
      • A 60-minute time limit applies when entering the dungeon. If the time limit is exceeded, it will be treated as a clear failure and you will be automatically exited from the dungeon.
      • The use of doll-type consumables is restricted.
      • It has a default limit of 5 coins and shares the count with party members.
        • Skill cooldowns are not reset when using coins inside the dungeon.
        • When you retreat with fewer than 2 coins, the coin limit is restored to 2.
    • Content failure:
      • If you fail to defeat the final boss within the time limit, it will be considered a clear failure.
    • Abandon Mission & Continue:
      • The party leader can retreat from the dungeon using the retreat button on the minimap. Penalty time is given when retreating.
      • In the situation where you have retreated, the party leader can abandon the content or re-enter through the NPC 'Record Keeper Romeu'.
      • When continuing, you can play with your dungeon progress maintained from before the retreat, and you will start from a designated starting point based on your progress.
      • If you abandon a mission, it will be processed as abandoned only if all party members vote in favor. If you abandon the mission, your dungeon progress will be fully reset and your weekly entry count will be restored.
    • Regional buff: The regional buff 'Unextinguishable Last Light' is added.
      • The 'Unextinguishable Last Light' buff is applied in the dedicated channel Star Turtle Grand Archives.
      • Strength and Intelligence increase upon entering a dungeon.
      • Stat increases from the 'Unextinguishable Last Light' buff do not affect the buffer's buff skills.
  • Content progress: You will explore the Star Turtle Grand Archives to stop Vanitas's invasion and wake Meyer before them.
    • Star Turtle Grand Archives:
      • There are two forks in the path at the Star Turtle Grand Archives, and you can choose which branch to proceed by moving up or down at the forks.
      • In each quarter, you encounter the "Book of Distorted Memories" monster, and if you defeat it within the time limit, you can obtain a buff.
      • If you defeat the mid-boss in battle, you will acquire the Star Turtle's assistance and gain an effect that increases the damage taken from the final boss.
      • If you are 'expelled from the dungeon for exceeding the time limit' or 'retreat' during the final boss battle, the path will be fixed to a battle with a mid-boss upon re-entry.
      • The placement of the 3 mid-bosses changes through a weekly rotation.
    • Fork in the road:
      • While progressing through the dungeon, you will enter a fork in the road.
      • At the fork in the road, moving up leads to a branch where you fight a mid-boss, while moving down leads to a branch where you skip the mid-boss battle.
      • The difficulty of the final boss battle changes depending on the branch you choose to proceed with.
      • The branch selected on the fork map cannot be changed.
    • Help from the star tortoise:
      • This occurs when proceeding to the branch where you fight a mid-boss.
      • If you defeat the mid-boss, you can receive help from the Star Turtle in the battle against the final boss.
      • For every Star Turtle's Help, the final boss's damage taken increases by 15%.
    • Skip mid-boss battle:
      • This occurs when proceeding to the branch that skips the mid-boss battle.
      • The time limit for the final boss battle is set to 3 minutes.
      • If you exceed the time limit or retreat during the final boss battle, you will be expelled from the dungeon, and upon re-entry, you will be fixed to a branch where you fight a mid-boss.
    • Magic Book/Forbidden Book Buff:
      • If you proceed after selecting the branch at the fork in the road, you will encounter the "Book of Distorted Memories" monster.
      • If you defeat the "Book of Distorted Memories" monster within the time limit, you can obtain one of 12 types of magic books or forbidden books buff effects.
      • Depending on the type, each buff provides effects applied during the final boss battle as well as constant effects.
      • Forbidden Book buffs have a relatively low chance of being obtained, but they provide more powerful effects than Magic Book buffs.
      • Acquired buffs are stored in the buff slots on the minimap, allowing you to check their effects.
      • You can obtain up to 2 buffs.
ImageDesignationEffect
The Magic Book of StruggleDamage increases by 15% in the final boss battle, and the effect temporarily disappears upon being hit. (7-second cooldown)
The Magic Book of TimePermanent Effect: Resets 1 skill currently on cooldown at regular intervals.
(Cooldown 15 seconds, excluding awakening skills)
Jewish magic bookDamage increases by 10% in the final boss battle.
Permanent Effect: Damage taken is reduced by 20%.
The Magic Book of TravelDamage increases by 10% in the final boss battle.
Permanent Effect: All speeds increase by 50%.
The Book of LifeDamage increases by 10% in the final boss battle.
Permanent Effect: Recovers HP upon hitting an enemy.
(Cooldown 5 seconds)
The Book of PatienceDamage increases by 10% in the final boss battle.
Always active: Creates a small shield upon acquisition/hit.
(Cooldown 30 seconds)
Forbidden Book of SlaughterDamage increases by 20% in the final boss battle.
The Forbidden Book of ReversalPermanent Effect: When an attack hits, there is a certain probability of resetting the cooldown of all skills.
(30-second cooldown, excluding awakening skills)
The Forbidden Book of ApostasyYou gain 1 Star Turtle's Help.
The damage taken by the final boss increases by 15%.
The Forbidden Book of ExileDamage increases by 15% in the final boss battle.
Permanent Effect: All speeds increase by 50%.
The Forbidden Book of RampantDamage increases by 15% in the final boss battle.
Permanent Effect: Recovers HP upon hitting. (Cooldown 5 seconds)
Forbidden book of oppressionDamage increases by 15% in the final boss battle.
Permanent Effect: Creates a large shield upon acquisition or being hit. (Cooldown 30 seconds)
  • Added Matching Mode:
    • The Sky of a Thousand Seas Advanced Dungeon will be updated with a matching mode added by default.
    • When entering the Star Turtle Grand Archives in Matching Mode, you can only proceed to the branch where you fight a mid-boss at the fork in the road. 
  • Guidance of Radiance:
    • The "Guidance of Radiance" effect is added to replace the existing Sunken Deapth Dungeon.
    • In Advanced Dungeon Matching Mode, when fighting Named/Boss monsters, a mark appears on the monster at regular intervals. When you hit a monster with this mark, the damage it takes increases.
<Advanced Dungeon>
Apostate's Castle
  • Dev's Note
    • The Apostate's Castle has been designed with a simple, concise structure that allows you to focus your attention on combat against key monsters.
    • You are given the option to select one of two items, the "Spear of Judging Radiance" or the "Shield of Compassionate Radiance", to aid you in defeating the monsters.
    • In solo play, you may select one of these items to tackle the monsters based on your personal preference for offense or defense.
    • In party play, you can utilize your chosen skill to engage the monsters, making your selection based on individual preference or strategic judgment.
  • Content Entry:
    • The Apostate's Castle channel is accessible from 101,901 reputation.
    • The Apostate's Castle is accessible on all days.
    • You can enter the content through the NPC 'Elia of the Red Holy Fire' in the Apostate's Castle channel.
      • You can create a party through the NPC 'Elia of the Red Holy Fire' or the party creation button in the Party Finder UI.
      • After creating or joining a party, move to the area on the right to start the content through the NPC 'Ophira, Follower of Light' or the portal on the right.
  • Content Information:
    • Entry Level: Level 115 or higher
    • Recommended party size: 1-person or 4-person party recommended
    • Entry fame: 101,901
    • Fatigue consumed upon entry: 30
    • Weekly entry restrictions: 1 time. The weekly entry limit is deducted when the content starts.
    • Number of integrated rewards: 2nd time
      • You can earn weekly rewards by clearing the content within the time limit.
      • The number of integrated rewards is deducted when a reward is obtained.
      • The weekly entry limit and combined reward count are reset every Thursday at 06:00.

  • Content Rules:
    • Restrictions:
      • A 60-minute time limit applies when entering the dungeon. If the time limit is exceeded, it will be treated as a clear failure and you will be automatically exited from the dungeon.
      • The use of doll-type consumables is restricted.
      • It has a default limit of 5 coins and shares the count with party members.
        • When retreating, if the remaining coins are less than 2, up to 2 coins will be returned.
        • Skill cooldowns are not reset when using coins inside the dungeon.
    • Content failure:
      • If you fail to defeat the final boss within the time limit, it will be considered a clear failure.
    • Abandon Mission & Continue:
      • The party leader can retreat from the dungeon using the retreat button on the minimap. Penalty time is given when retreating.
      • In a retreated situation, the party leader can abandon the content or re-enter through the NPC 'Ophira, Follower of Light'.
      • When continuing, you can play with your dungeon progress maintained from before the retreat, and you will start from the starting point.
      • If you abandon a mission, it will be processed as abandoned only if all party members vote in favor.
        • If you abandon the mission, your dungeon progress will be fully reset and your weekly entry count will be restored.
    • Regional buff: The regional buff 'Unextinguishable Last Light' is added.
      • The 'Unextinguishable Last Light' buff is applied in the exclusive channel Apostate's Castle.
      • Strength and Intelligence increase upon entering a dungeon.
      • Stat increases from the 'Unextinguishable Last Light' buff do not affect the buffer's buff skills.
  • Content progress:
    • Weapons of Radiance:
      • The Apostate's Sanctuary content provides two types of Radiant weapons: the Spear of Judgmental Radiance and the Shield of Compassionate Radiance, and players can choose to use one of the two.
      • You can switch to one of the following weapons by approaching an object depicting a spear and a shield: the Spear of Judgmental Radiance or the Shield of Compassionate Radiance.
      • When acquiring a Radiant Weapon, the type of weapon currently acquired and its cooldown are displayed above the health bar UI.
      • The Weapon of Radiance can be used by pressing the 'Dungeon Special Key 1' key.
      • When entering a boss monster area, the spear/shield resistance value is displayed below the monster's health bar.
      • The spear/shield correspondence indicator changes when the monster initiates an attack corresponding to each weapon.
      • The Shield of Compassionate Radiance defends against enemy attacks and has the effect of deflecting attacks at specific timings.
      • Just before a monster uses an attack marked with a shield, use the Shield of Radiance weapon to interrupt the enemy's attack and reduce the Spear/Shield counter value.
      • When using the Spear of Judgmental Radiance, the player charges toward the direction they are facing, and interrupts monster attacks when used at a specific timing.
      • When a monster prepares to attack with a spear displayed, use the Spear of Radiance weapon to interrupt the enemy's attack and reduce their Spear/Shield resistance.
      • When the Spear/Shield Counter value reaches 0, the monster performs a special attack, and during that attack, you can use a suppression skill to end the attack and put it in a stunned state.

    • Outer area of ​​the Apostate's Castle: The Outer Fortress area is a region composed of three Bell Towers of Radiance and two Paths of True Radiance areas.
      • Bell Tower of Radiance
        • Three named monsters are placed in the Bell Tower of Radiance, and their locations change every week.
        • Defeating named monsters placed in the North/South Bell Tower increases the level of the Weapon of Radiance, and provides a buff that increases the character's attack power during the battle with `Veridicus of Falsehood`.
        • Defeating the named monster in the East Bell Tower opens a path to the Resistance Area.
      • The Path of True Radiance
        • Upon defeating all monsters in the area, a buff is provided that increases the character's attack power during the battle with 'Veridicus of Lies'.
    • Inner Fortress Area of ​​the Apostate's Castle:
      • In the Resistance Area, you can move to the Confessional of Atonement area, where you can reach the final boss, Veridicus of Falsehood, through the Altar of Radiance.
      • If you enter the Inner Fortress area without defeating all three named monsters in the Outer Fortress area, the hidden named monster 'Violentias Stained by the Apocalypse' will appear in the Altar of Radiance area.
      • If 'Violentias Stained by the Apocalypse' is not defeated within the time limit, you will return to the outer fortress starting point, and the inner fortress area will now only open after all three named monsters are defeated.
  • Matching mode:
    • When entering the Apostate's Castle in Match Mode, the rules are changed so that you must defeat all three monsters guarding the Bell Tower of Radiance in the outer castle area to enter the inner castle area
    • In Matching Mode, the "Guidance of Radiance" effect is added, replacing the existing Malefic Gaze in the Sunken Deapth Dungeon.
    • During combat with a boss monster, a mark appears on the monster at regular intervals. If you hit a monster with this mark, the damage it takes increases..

Star Turtle Grand Archives / Apostate's Castle Reward
  • Clear Reward: When clearing a dungeon, you can obtain the following items with a set probability. All rewards from high-level dungeons appear as clear rewards.
Obtainable itemsExplanationExchange Attributes

Guild Silver Coin
You can purchase various items from the Book of Mysterious Power.Account-bound

Doom Oracles
This is a material that allows you to enter the hell dungeon.Untradeable

Rare equipment
1 type per weapon type
1 type per part of armor, accessories, and special equipment
Untradeable

Unique equipment
1 type per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Legendary equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Epic equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Primordial Equipment
2 types per weapon type
12 types of accessories by part
Untradeable

Rare Covenant Decision
Public Covenant Decision Type 1Untradeable

Unique Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Legendary Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Epic Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Primordial Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Unique Covenant
1 type per set, a total of 12 typesUntradeable

Legendary Covenant
1 type per set, a total of 12 typesUntradeable

Epic Covenant
1 type per set, a total of 12 typesUntradeable

Primordial Covenant
1 type per set, a total of 12 typesUntradeable

Advanced Dungeon Unique Equipment Pot
You can obtain one type of unique to epic equipment from advanced dungeons with a set probability.Untradeable
 
Monster Card (Legendary/Unique)
This is a new enchantment card for Sky of a Thousand Seas.Exchangeable once (Bound to account after transaction)

Deep Abyss Fragment Unique Equipment
64 types of weapons, armor, accessories, and special equipment by part
Exchangeable once (Bound to account after transaction)
Cannot be exchanged upon installation
  • Changes from Test Server: The reward multipliers for the content's Pledge/Pledge Decision will be increased.
ContentDifficultyBefore changeAfter change
The Castle of the Apostate
Matching1114
common1215
Star Turtle Great Archives
Matching911
common1012
  • Backpacker Bennyboo Store: When clearing a dungeon, the Backpack Keeper Bennyboo NPC appears with a certain probability. You can purchase the following items from the Backpack Keeper Bennybu NPC.
Items available for purchaseExplanationExchange Attributes

Worn-out token of pilgrimage
This is a material that allows you to enter the Pilgrimage of Radiance dungeon.Exchangeable once (Bound to account after transaction)

Level 115 Set Primordial Accessory Pot Selection Box
When used, you can select and obtain one type of Primordial Accessory Pot.
3 Primordial Souls are required to open the jar.
Account-bound

Level 115 Set Epic Equipment Pot Selection Box
You can select and obtain an Epic Equipment Pot of the Level 115 set.
10 Epic Souls are required to open the obtained Equipment Jar.
Account-bound

Level 115 Set Epic Equipment Pot Selection Box
You can select and obtain an Epic Equipment Pot of the Level 115 set.
15 Epic Souls are required to open the obtained Equipment Jar.
Account-bound

Set Epic Equipment Special Crafting Machine
You can craft Epic equipment of your desired set, with items appearing with an equal probability for each part.

You can exclude 3 unwanted items from the drops; excluding additional items increases the cost.
You can exclude up to 8 items.

<Consumable Materials>
10 Epic Souls (Max. 20)
500,000 Gold (Max. 1,750,000 Gold)
Account-bound

The Scales of the Tuner Embracing the Stars
When used, you can activate the Scales by consuming Souls.
Upon activation, you can obtain 1 Guaranteed Reward and 1 type of Probabilistic Reward 9 times according to a set probability.

<Guaranteed Reward>
- Unique Covenant Crystal

<Probabilistic Reward>
- 35~75 Doom Oracles
- 1~3 Glimmer Souls
- Rare ~ Primordial Covenant Crystal
Account-bound

The scales of the tuner that rings the star cluster
When used, you can activate the Scales by consuming Souls.
Upon activation, you can obtain 1 Guaranteed Reward and 1 type of Probabilistic Reward 19 times according to a set probability.

<Guaranteed Reward>
- Legendary Covenant Crystal

<Probabilistic Rewards>
- 35~75 Doom Oracles
- 1~3 Glimmer Souls
- Rare ~ Primordial Covenant Crystal
Account-bound

The Scales of the Trans-Galaxy Regulator
When used, you can activate the Scales by consuming Souls.
Upon activation, you can obtain 1 Guaranteed Reward and 1 type of Probabilistic Reward 39 times according to a set probability.

<Guaranteed Reward>
- Epic Covenant Crystal

<Probabilistic Reward>
- 35~75 Doom Oracles
- 1~3 Glimmer Souls
- Rare ~ Primordial Pledge Crystal
Account-bound

Black Fang Primordial Transformation Scroll Jar
You can obtain one type of Black Fang Primordial Transformation Scroll with equal probability.Account-bound

Primordial Equipment Upgrade Scroll Selection Box
You can choose to obtain one of the following: a Primordial Weapon Upgrade Scroll or a Primordial Accessory Upgrade Scroll.Account-bound

Historia Quartz
<Main Uses>
- Unique Equipment Crafting
- Unique Equipment Precision
- Unique Sealing

<Main User NPC>
- Keira
Exchangeable once (Bound to account after transaction)
  • When the Gabriel/Bannibu contract is applied, you can purchase the following additional items.
Items available for purchaseExplanationExchange Attributes

Worn-out token of pilgrimage
This is a material that allows you to enter the Pilgrimage of Radiance dungeon.Exchangeable once (Bound to account after transaction)

Supreme Soul Transmutation Agent
Armory - Used for extracting Primordial Equipment from Void Soul Extraction.Account-bound

Advanced Soul Transmutation Agent
Armory - Used to extract Epic equipment from Void Soul Extraction.Account-bound

Soul Transmutation Agent
Armory - Used to extract Legendary equipment from Void Soul Extraction.Account-bound

Solid Soul Recipe [Primordial]
Crafts 50 Solid Souls upon use.

<Consumable Materials>
- 2 Primordial Souls
- 5,000,000 Gold or 1,000 Pilgrim's Seals
Account-bound

Solid Soul Recipe [Epic]
Crafts 5 Solid Souls upon use.

<Materials Consumed>
- 2 Epic Souls
- 100,000 Gold or 20 Pilgrim's Seals
Account-bound

Solid Soul Recipe [Legendary]
(Update) Crafts 1 Solid Soul upon use.

<Materials Consumed>
- 2 Legendary Souls
- 50,000 Gold or 10 Pilgrim's Seals
Account-bound

Light of the Oath
It reacts to the weakened Covenant Crystal Shard to restore its mysterious power.

<Main Uses>
- Exchange for Oath Crystal Shards
* Exchange button in the Oath Crystal Codex

<Main Usable NPC>
- Covenant of Light
Account-bound
  • Changes from Test server:
    • The Level 115 Set Epic Equipment Jar Selection Box will no longer appear in the Backpack Keeper Bennybu Shop.
    • The sales prices of the items below will be changed.
      • Epic Equipment Special Crafting Machine
        • 5 million gold → 50,000 gold
      • Level 115 Set Primordial Accessory Jar Selection Box
        • 7.5 million gold → 50,000 gold
Labyrinth of Paradoxes
  • Dev's Note: The Labyrinth of Paradox was designed to allow adventurers to explore its depths and acquire a variety of rewards.
    • By utilizing the Labyrinth Entry Tickets provided daily, you can illuminate the maze and advance through your expedition; along the way, you may discover dungeons that yield various rewards as well as "Subjugation Tickets."
    • These Subjugation Tickets can be used to delegate the clearing of specific Advanced Dungeons or Daily Dungeons to your Mercenary Company, thereby alleviating the burden of repetitive runs and enabling you to acquire rewards more conveniently.
    • Furthermore, the Labyrinth features a diverse array of rewards beneficial for character progression, and we hope this content will serve as an additional avenue for adventurers to foster their growth.
  • The special dungeon Labyrinth of Paradox will be added.
  • You can enter the special channel Maze of Paradox starting from Level 115 Adventurer Fame 58,950.
  • You can enter the content in the Labyrinth of Paradox channel through the UI on the right or the gate on the left side of the village.
  • Content Information:
    • Entry Level: Level 115
    • Admission: 1 person
    • Entry fame: 58,950
    • Fatigue consumed upon entry: doesn't exist
    • Entry restrictions: Ticket required
    • Obtain reward: Obtain rewards by clearing the discovered labyrinth dungeon
    • Time limit: All zones, 4 minutes
    • Common Rules:
      • Playtime when using coins - 20 seconds
      • No limit on personal recovery consumables
  • Labyrinth composition:
    • The Labyrinth of Paradox consists of Zone 1 through Zone 40.
    • To explore the labyrinth areas, you must clear the main gate.
    • You start in Zone 1, and you can move to the next zone once you clear all the main gates within the zone.
    • Gateways are classified into two types.
      • Main Gate - A route you must clear to move to the next area
      • Outer Gate - Gate connected to the outer perimeter of the main gate
    • The gateway configuration included in each zone is the same, but the locations of the gateways are configured and placed slightly differently for each player.
  • Labyrinth investigation:
    • To enter the gate, you must use a Labyrinth Investigation Ticket to unlock the locked gate.
    • When you unlock the locked gate, the gate becomes discovered, and you can enter the dungeon.
    • The first gateway of each zone is basically already discovered.
    • To unlock the gate, you need a  Labyrinth Investigation key.
      • 2 key provided daily.
      • Additional key can be obtained through Labyrinth Exploration or Mercenary Group level effects.
  • Entering the labyrinth: To enter the discovered gateway, you need a ticket.
    •  Main Gateway - 1 sheet provided daily
    •  Outer gateway - 1 sheet provided daily. Can be obtained additionally through Labyrinth Exploration or Mercenary Group level effects
  • Mercenary Group Trait System:
    • Mercenary Corps traits and levels exclusive to the Labyrinth of Paradox content will be added.
    • Characters who access the Labyrinth of Paradox special channel will be registered in the mercenary list.
      • As the total Covenant Points of registered characters increase, the Mercenary Group level rises.
      • The mercenary group list can register up to 20 characters. If the number of characters exceeds this limit, characters will be replaced in order of lowest Covenant points.
    • As the mercenary group level increases, the effects that aid in labyrinth investigation are enhanced.
    • The Mercenary Group Traits menu can be accessed in the Labyrinth of Paradox special channel by selecting the tab at the top right through the Mercenary Group menu.
  • Subjugation system
    • A mercenary group subjugation system will be added. You can obtain subjugation tickets by clearing specific gates in the outer perimeter of the Labyrinth of Paradox.
    • Subjugation request
      • You can use the subjugation tickets obtained from the Labyrinth of Paradox to subjugate the corresponding dungeon.
      • All acquired subjugation tickets are shared among the Adventurer Group, and when used, you can obtain the clear rewards for the corresponding dungeon.

    • Types of Subjugation Tickets:
NameEffect of using the right to subjugateHow to obtain subjugation ticketTerms of use

Revelation: The Heavenly Right to Subjugate Embracing the Thousand Seas
Clear daily limited mission
Recharge raid tickets daily based on the number of times you clear the Abandoned Heavenly Gate.

Charge count increases based on Mercenary Group level effect
Adventurer Fame 33,249 or higher

Daily mission binding count: 20 or less
Requires 12 Fatigue

Lake Submerged in the Moon & Azure Main Subjugation Rights
Obtain rewards for clearing the 2 types of the corresponding dungeons
Obtain Extermination Rights upon clearing the Dual Phenomenon Gateway
Adventurer Fame 44,929 or higher

Advanced Dungeon Entry / Reward Requires 2 attempts

Account reward required 1 time

Goddess of Death & Liberated Nightmare Extermination Ticket
Adventurer Fame 71,179 or higher

Advanced Dungeon Entry / Reward Requires 2 attempts

Liberated Nightmare & Star Turtle Grand Archives Extermination Rights
Adventurer Fame 91,631 or higher

Advanced Dungeon Entry / Reward Requires 2 attempts

Star Turtle Grand Archives & Apostate's Castle Subjugation Rights
Adventurer Fame 101,901 or higher

Advanced Dungeon Entry / Reward Requires 2 attempts
  • Buffer dispatch system:
    • Dev's Note: The Labyrinth of Paradoxes features a system that allows you to dispatch your Buffer characters to a mercenary guild.
      • Dispatched Buffers can be hired by other adventurers when they run Advanced Dungeons in the Cheonhaecheon region; if a Buffer is hired, the adventurer who owns that character will receive a hiring fee as a reward.
      • Through this system, we aimed to establish a cooperative framework that offers new ways for adventurers with Buffer characters to utilize them, while simultaneously enabling other adventurers to clear dungeons more reliably.
      • We hope that the Paradox Labyrinth will continue to serve as content that contributes to your character progression and provides you with diverse gameplay experiences.
    • You can register a buffer character to dispatch to the Sky of a Thousand Seas Advanced Dungeon through the Buffer Dispatch menu in the Labyrinth of Paradox channel.
    • You can register by logging in with a buffer character and clicking Register.
    • Buffer dispatch can be registered regardless of the character's entry and reward count for high-level dungeons.
    • You can set the dispatch compensation within the input range during registration.
    • If another adventurer hires and uses the buffer character in an advanced dungeon, you can obtain dispatch rewards after 06:00 on Thursday of the following week after registration.
    • Dispatch reward fees are paid once per registered character, excluding 30% to 10% depending on the mercenary group level.
    • Only one character can be registered for dispatch initially.
    • You can register up to 3 people due to the mercenary group level effect.
    • The Buffer Dispatch menu can be accessed by selecting the top right tab through the Mercenary Group menu in the Labyrinth of Paradox special channel.
    • Buffer dispatch registration is not possible every Thursday from 05:00 AM to 06:00 AM due to settlement time.
    • Hiring an Advanced Dungeon Mercenary Buffer:
      • You can hire registered buffer characters through the Mercenary Buffer Hire menu in the Sky of a Thousand Seas Advanced Dungeon.
      • Mercenary support parties can consist of up to 3 members. For mercenary support parties, the dungeon difficulty is applied based on a 4-person standard, regardless of the number of members.
      • You can access the menu to hire a buffer through the NPC Noah, the Flying One, located in the Advanced Dungeon Waiting Room. When you click the mercenary hiring menu, the hiring popup UI is displayed to all party members.
      • You can select the desired buffer character from the popup UI or refresh the list. Party members can click Recommend to suggest a recommendation to other party members.
      • Mercenaries cannot be hired every Thursday from 5:00 AM to 6:00 AM due to dispatch settlement time.
    • Entering the Mercenary Support Party:
      • When you select a buffer character to hire, the hired mercenary's information is displayed in the bottom left corner.
      • The party leader can use the Dungeon Special Key 2 to cast the buffer character's True Awakening skill.
      • The hiring fee for the buffer is paid by dividing it by the number of party members. There is no additional fee for retrying the dungeon with the same mercenary, but the fee will be paid again if you change the mercenary.
    • Buffs applied: The Mercenary Support Party applies a common buff regardless of the hired buffer's job class.
      •  Mercenary's Song: Apply N% effect to the damage increase rate of the hired buffer. Common effect: Attack, Movement Speed ​​+ 22%. Physical, Magical Defense +50,000
      •  The roar of valor: Apply a portion of the N% effect to the True Awakening damage increase rate of the hired buffer.
  • Labyrinth of Paradox Rewards:
    • Dev's Note: The Labyrinth of Paradox is designed to allow you to explore uncharted territories and uncover hidden rewards. In keeping with this concept, rather than providing a complete list of all rewards, we are highlighting key rewards that serve as milestones for your exploration.
    • Key Reward List:
      •  Level 115 Set Primordial Covenant Crystal Selection Box: You can obtain the Primordial Pledge Crystal of the Level 115 set by selecting it.
      •  Level 115 Set Epic Covenant Crystal Selection Box: You can obtain the Epic Pledge Crystal of the Level 115 set by selecting it.
      •  Level 115 Set Primordial Covenant Crystal Jar: When used, you can obtain one type of Level 115 Set Primordial Covenant Crystal with an equal probability.
      •  Level 115 Primordial Normal Weapon Selection Box: When using, you can select and obtain a primordial normal weapon.
      •  Level 115 Set Primordial Accessory Selection Box: (Correction) When used, you can obtain Primordial-grade accessories by selecting a set and part.
      •  Level 115 Set Primordial Accessory Jar Selection Box: When used, you can select and obtain one type of Primordial Accessory Jar.
      •  Level 115 Set Epic Equipment Selection Box: You can select and obtain Epic equipment from the Level 115 set.
      •  Revelation: The Heavenly Right to Subjugate Embracing the Thousand Seas: Revelation to the Mercenary Corps granted the subjugation rights for their merit in the labyrinth investigation. You can entrust the subjugation of the sky embracing the heavenly sea.
      •  Lake Submerged in the Moon & Azure Main Subjugation Rights
      •  Goddess of Death & Liberated Nightmare Extermination Ticket
      •  Liberated Nightmare & Star Turtle Grand Archives Extermination Rights
      •  Star Turtle Grand Archives & Apostate's Castle Subjugation Rights
    • Labyrinth of Paradox subjugation reward:
      • When using a subjugation ticket, rewards appropriate for each content are provided.
      • The secret shop does not appear when using the subjugation right.
  • Changes from Test server: The items Book of Primordial Revelation, Epic Book of Revelation, and Epic Will of Radiance will be added.
    •  The Book of the First Revelation: You can obtain the Primordial Covenant of the Level 115 set by selecting it.
    •  Book of Epic Revelation: You can obtain the Epic Covenant of the Level 115 set by selecting it.
    •  Epic Will of Radiance: When used, you obtain 1 Epic Covenant , excluding those registered in the Arsenal, equipped, or in your inventory.
Advanced Dungeon, Special Dungeon Related System
  • Adventure party: New content will be added to the Adventurer's Guild content status information.
    • Star Turtle Grand Archives
    • The Castle of the Apostate
    • Labyrinth of Paradoxes
  • Adventure Encyclopedia: Achievements exclusive to new content will be added to the achievements.
    • Star Turtle Grand Archives
    • The Castle of the Apostate
    •  Labyrinth of Paradoxes
  • Monsters related to new content will be added to the Monster Encyclopedia:
    • You can obtain rewards upon completing the Star Turtle Grand Archives category.
      • ★5 -  Legendary Pledge Crystal Jar. Account attribution
      • ★10  -  Noble Billie's Costume. Account attribution
      • ★20 -  Silent Kara Costume. Account attribution
    • You can obtain rewards upon completing the Apostate's Castle category.
      • ★5 -  Epic Pledge Crystal. Account attribution
      • ★10  Falling Crites Costume. Account attribution
      • ★20  Liberated Violentia Big Head Avatar. Account attribution
    • You can obtain rewards upon completing the Labyrinth of Paradox category.
      • ★5 -  2 Labyrinth Investigation Rights. Account attribution
      • ★10  Cursed Piu Costume. Account attribution
      • ★20  Bagus of Confidence Costume. Account attribution
  • Training room: New content will be added to the Training Room.
    • Star Turtle Grand Archives
    • The Castle of the Apostate
    • Labyrinth of Paradoxes
  • Suppression System:
    • Dev's Note: The "Suppression System" is a new feature applied to Sky of a Thousand Seas 
    • content, designed to offer adventurers a fresh combat experience.
      • By seizing the critical moment during specific monster attack patterns and utilizing skills imbued with "Suppression Power," you will be able to experience the thrill of shifting the very tide of battle.
      • The Suppression System is available in the "Star Turtle Grand Archives," "Sanctuary of the Apostate," "Labyrinth of Paradox," and "Memories of Valor."
    • The Suppression System will be added to the Sky of a Thousand Seas content.
    • The 'Suppression UI' appears when some monsters in the Sky of a Thousand Seas content use specific patterns.
    • At this time, if you attack a monster with a skill granted 'Suppression,' you can reduce the suppression count.
      • When the 'Suppression UI' is displayed, the quick slots for suppression skills are highlighted. 
      • The suppression value of each skill can be checked in the skill information (tooltip).

    • Suppression power is added to skills with a hold effect against enemies that cannot be grabbed.
      • Suppression power is proportional to the hold time, and the groggy time can be extended with the hold chain system.
      • You can check the detailed suppression power values ​​in the skill tooltip.
      • You can find skills with suppression power by using tag search in the skill window.
      • If a hold effect is added or removed due to skill blooming, suppression power is also added or removed.
      • For classes lacking hold effects against ungrabbable enemies, suppression power is added to some skills.
  • Hold chain system:
    • The Hold Chain System is applied when a monster enters a stunned state, such as by successfully 'subduing' it or completely depleting its 'Incapacitation Gauge'.
    • While the Hold Chain System is active, hitting with a skill that has a Suppression option can extend the Stagger duration.
    • The duration of the stun extension caused by using skills is adjusted as follows based on the number of party members.
      • Application Method: Applied as the value obtained by dividing the suppression power by the number of party members (rounded up to the second decimal place) 
      • Note: However, for some special dungeons, a different method may be applied considering their unique characteristics.
    • You can experience the subjugation system by summoning a 'subjugation sandbag' in the training room.


The Final Regulator
  • Dev's Note
    • "The Final Regulator" serves as the Hell Party content for the Sky of a Thousand Seas season; in its design, we strove to preserve a sense of accessibility and a light, streamlined experience while simultaneously enhancing the visual presentation associated with the new drop elements.
    • To meet player expectations, we designed the new Sky of a Thousand Seas farming elements, "Covenants" and "Covenant Crystals", so that their respective rarity grades are displayed simultaneously through distinct visual effects.
    • The newly introduced "Omen of Tuning" system serves as an extension of the aforementioned design philosophy; appearing occasionally as a special encounter, it offers players the opportunity to earn additional rewards beyond the standard drops.
    • The entry requirement for "The Final Regulator" remains the same as that for "Revelation of Ruin," though the required number of items has been increased to 62.
    • This adjustment was determined by taking into account the variety of drops available in this dungeon, including equipment, Covenants, and Covenant Crystals, and by recalibrating the expected reward rates to reflect a slight increase in the supply of Revelations and other Soul-based resources.
    • We will continue to closely monitor the situation to ensure that we maintain an environment that facilitates a smooth and enjoyable gameplay experience for everyone.
  • Content Entry:
    • Entry Level: Lv. 115 or higher
    • Entry fame: 13,632
    • Admission: 1~4 people
    • Entry fatigue: 8
    • Admission materials: 62 End-Time Revelations (49 with Live server)
    • Entrance location: The Last Holy Site. The square where God was abandoned 
  • Same system elements as Disciple of Doom:
    • Seamless loading:
      • A new dungeon starts simply by moving in the direction you are proceeding, without pressing the retry button.
      • Adventurers who are familiar with using the existing Retry button can enter the new dungeon using the Retry button.
      • Whether moving via buttons or running to the right, new dungeons load naturally without going through a loading screen, allowing for faster dungeon gameplay.
      • Buffs and summons applied in the previous dungeon will be maintained in the next dungeon.
    • Bonus Entry:
      • If you clear The Final Regulator multiple times, you will obtain a free entry opportunity to The Final Regulator.
      • If you obtain this opportunity, entry materials will not be consumed when entering the next Final Regulator.
      • Free entry is available only to The Final Regulator, and not to Regulation/Apocalypse Boundary, Apocalypse Worshippers, or Abyss: Apocalypse Worshippers.
    • Cracks in the tuning:
      • When playing as the Final Regulator, a rift appears probabilistically.
      • Move to the rift and clear the dungeon to obtain rewards exclusive to the Rift of Tuning.
  • Additional and modified elements for comparison with Disciple of Doom:
    • Mysterious luck:
      • When playing as the Final Regulator, there is a low chance that Luck will be applied.
      • You can obtain Luck-exclusive rewards when clearing the Final Regulator dungeon with Luck applied. 
      • If Luck is applied, an exclusive rarity animation is displayed. 
    • Sign of Harmony:
      • When playing as the Final Regulator, there is a certain probability of obtaining the Sign of Harmony.
      • If you clear the Final Regulator dungeon while possessing the Sign of Harmony, you can obtain one of the following results.
        • Gain 1 additional Sign of Harmony
        • Reset the number of Sign of Harmony in possession and obtain additional rewards
        • No change
      • You can hold up to 4 Sign of Harmony, and the more signs you possess, the greater the rewards you can obtain.
  • The Recorder of Tuning, Orter:
    • During the progression of The Final Regulator, there is a low chance of encountering Orter, Recorder of Tuning.
    • Upon defeating Orter, Recorder of Tunin, you obtain a Primordial Grade Covenants, and there is a certain probability of obtaining an additional Primordial Grade Covenants Crystal.
  • Watcher of Regulation:
    • During the Final Regulator quest, there is a low chance of encountering the Watcher of Regulation. 
    • You can obtain a Primordial Grade Covenants Crystal upon defeating the Watcher of Regulation. 
  • Final Regulator reward:
    • Basic rewards: When clearing a dungeon, you can obtain the following items with a set probability.
Obtainable itemsexplanationTradability

Merchant Guild Silver Coin
You can purchase various items from the Book of Mysterious Power.Account-bound

500 Doom Oracle
You can obtain 500 Doom Oracles when using.Account-bound

Rare equipment
1 type per weapon type
1 type per part of armor, accessories, and special equipment
Untradeable

Unique equipment
1 type per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Legendary equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Epic equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Primordial Equipment
2 types per weapon type
12 types of accessories by part
Untradeable

Rare Covenant Cystals
Public Pledge Decision Type 1Untradeable

Unique Covenant Crystals
1 type per set, a total of 12 typesUntradeable

Legendary Covenant Crystals
1 type per set, a total of 12 typesUntradeable

Epic Covenant Crystals
1 type per set, a total of 12 typesUntradeable

Primordial Covenant Crystals
1 type per set, a total of 12 typesUntradeable

Unique Covenant
1 type per set, a total of 12 typesUntradeable

Legendary Covenant
1 type per set, a total of 12 typesUntradeable

Epic Covenant
1 type per set, a total of 12 typesUntradeable

Primordial Covenant
1 type per set, a total of 12 typesUntradeable
    • Sign of Harmony Reward:
      • You can obtain up to 4 additional rewards through the effect of the Sign of Harmony, and upon entering the Final Tuner, one of three outcomes is determined based on a set probability: the reward level increases, the status quo is maintained, or the rewards are reset after acquisition.
      • If you achieve up to the 4th stage reward, the reward acquisition will be triggered with 100% probability on your next entry, and you will acquire all accumulated rewards.
      • One of the following rewards is added based on a set probability for each reward stage.
stepObtainable itemsTradability
Stage 1 signs
 1 Unique Covenant CrystalUntradeable
 1 Unique Set Oath Decision Selection BoxAccount-bound
 1 Gorgeous Unique ~ Primordial Set Oath Crystal Jar Selection BoxAccount-bound
Stage 2 signs
 1 Legendary Covenant CrystalUntradeable
 1 Legendary Set Oath Crystal Selection BoxAccount-bound
 1 Radiant Legendary ~ Primordial Set Covenant Crystal Jar Selection BoxAccount-bound
Stage 3 signs
 1 Epic Covenant CrystalUntradeable
 1 Radiant Epic ~ Primordial Set Covenant Crystal JarAccount-bound
Stage 4 signs 1 Primordial Covenant CrystalUntradeable
    • Mysterious Lucky Reward: You can obtain a mysterious luck reward with a certain probability while playing The Final Regulator.
Obtainable itemsexplanationTradability

Merchant Guild Silver Coin
You can purchase various items from the Book of Mysterious Power.Account-bound

Rare equipment
1 type per weapon type
1 type per part of armor, accessories, and special equipment
Untradeable

Unique equipment
1 type per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Legendary equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Epic equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Primordial Equipment
2 types per weapon type
12 types of accessories by part
Untradeable

Rare Covenant Crystal
Public Pledge Decision Type 1Untradeable

Unique Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Legendary Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Epic Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Primordial Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Unique Covenant
1 type per set, a total of 12 typesUntradeable

Legendary Covenant
1 type per set, a total of 12 typesUntradeable

Epic Covenant
1 type per set, a total of 12 typesUntradeable

Primordial Covenant
1 type per set, a total of 12 typesUntradeable
    • Compensation for the Rift of Regulation:
      • During gameplay of The Final Regulator, a Rift of Regulation appears with a certain probability.
      • When the Rift of Regulation appears, you can obtain exclusive rewards, rather than basic rewards and mysterious luck rewards, according to a set probability.
Obtainable itemsexplanationTradability

Radiant Soul Crystal
It is used for the exchange of Doom Oracle and the coordination/promotion/transcendence of covenant decisions.Exchangeable once (Bound to account after transaction)

Chamber of Commerce silver coin
You can purchase various items from the Book of Mysterious Power.Account-bound

500 Doom Oracle
You can obtain 500 Doom Oracle when using.Account-bound

Rare equipment
1 type per weapon type
1 type per part of armor, accessories, and special equipment
Untradeable

Unique equipment
1 type per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Legendary equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Epic equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Primordial Equipment
2 types per weapon type
12 types of accessories by part
Untradeable

Rare Covenant Crystal
Public Pledge Decision Type 1Untradeable

Unique Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Legendary Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Epic Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Primordial Covenant Crystal
1 type per set, a total of 12 typesUntradeable

Unique Covenant
1 type per set, a total of 12 typesUntradeable

Legendary Covenant
1 type per set, a total of 12 typesUntradeable

Epic Covenant
1 type per set, a total of 12 typesUntradeable

Primordial Covenant
1 type per set, a total of 12 typesUntradeable
    • Secret Shop: When clearing the Final Regulator dungeon, there is a certain probability that Backpacker Bennyboo, Maho of the Illusion, and Collector Digming NPCs will appear. You can purchase the following items from each NPC.
      • Backpacker Bennyboo Store:
Items available for purchaseexplanationTradability

Worn-out token of pilgrimage
This is a material that allows you to enter the Pilgrimage of Radiance dungeon.Exchangeable once (Bound to account after transaction)

Primordial Equipment Upgrade Scroll Selection Box
You can choose to obtain one of the following: a Primordial Weapon Upgrade Scroll or a Primordial Accessory Upgrade Scroll.Account-bound

Light of the Oath
Reacts to weakened Oath Crystal Shards to restore their mysterious power.

<Main Uses>
- Exchange Oath Crystal Shards
* Exchange button in the Oath Crystal Codex

<Main NPCs Use>
- Oath of Light
Account-bound

Historia Quartz
<Main Uses>
- Unique Equipment Crafting
- Unique Equipment Precision
- Unique Sealing

<Main User NPC>
- Keira
Exchangeable once (Bound to account after transaction)

Level 115 Set Epic Equipment Jar Selection Box
You can select and obtain an Epic Equipment Jar of the Level 115 set.

10 Epic Souls are required to open the obtained Equipment Jar.
Account-bound

Level 115 Set Epic Equipment Jar Selection Box
You can select and obtain an Epic Equipment Jar of the Level 115 set.

15 Epic Souls are required to open the obtained Equipment Jar.
Account-bound

Set Epic Equipment Special Crafting Machine
You can craft Epic equipment of your desired set, with items appearing with an equal probability for each part.

You can exclude 3 unwanted items from the drops; excluding additional items increases the cost.
You can exclude up to 8 items.

<Consumable Materials>
10 Epic Souls (Max. 20)
500,000 Gold (Max. 1,750,000 Gold)
Account-bound

Black Fang Primordial Transformation Scroll Jar
You can obtain one type of Black Fang Primordial Transformation Scroll with equal probability.Account-bound

Level 115 Set Primordial Accessory Jar Selection Box
When used, you can select and obtain one type of Primordial Accessory Jar.

3 Primordial Souls are required to open the jar.
Account-bound

Soul Transmutation Agent
Armory - Used to extract Legendary equipment from Void Soul Extraction.Account-bound

Advanced Soul Transmutation Agent
Armory - Used to extract Epic equipment from Void Soul Extraction.Account-bound

Supreme Soul Transmutation Agent
Armory - Used for extracting Primordial Equipment from Void Soul Extraction.Account-bound

Solid Soul Recipe [Legendary]
(Update) Crafts 1 Solid Soul upon use.

<Materials Consumed>
- 2 Legendary Souls
- 50,000 Gold or 10 Pilgrim's Seals
Account-bound

Solid Soul Recipe [Epic]
Crafts 5 Solid Souls upon use.

<Materials Consumed>
- 2 Epic Souls
- 100,000 Gold or 20 Pilgrim's Seals
Account-bound

Solid Soul Recipe [Primordial]
Crafts 50 Solid Souls upon use.

<Consumable Materials>
- 2 Primordial Souls
- 5,000,000 Gold or 1,000 Pilgrim's Seals
Account-bound

The Scales of the Tuner Embracing the Stars
When used, you can activate the Scales by consuming Souls.
Upon activation, you can obtain 1 Guaranteed Reward and 1 type of Probabilistic Reward 9 times according to a set probability.

<Guaranteed Reward>
- Unique Covenant Crystal

<Probabilistic Reward>
- 35~75 Revelation of the Apocalypse
- 1~3 Glimmer Souls
- Rare ~ Primordial Covenant Crystal
Account-bound

The scales of the tuner that rings the star cluster
When used, you can activate the Scales by consuming Souls.
Upon activation, you can obtain 1 Guaranteed Reward and 1 type of Probabilistic Reward 19 times according to a set probability.

<Guaranteed Reward>
- Legendary Covenant Crystal

<Probabilistic Rewards>
- 35~75 Revelation of the Apocalypse
- 1~3 Glimmer Souls
- Rare ~ Primordial Covenant Crystal
Account-bound

The Scales of the Trans-Galaxy Regulator
When used, you can activate the Scales by consuming Souls.
Upon activation, you can obtain 1 Guaranteed Reward and 1 type of Probabilistic Reward 39 times according to a set probability.

<Guaranteed Reward>
- Epic Covenant Crystal

<Probabilistic Reward>
- 35~75 Revelation of the Apocalypse
- 1~3 Glimmer Souls
- Rare ~ Primordial Covenant Crystal
Account-bound
      • Changes from Test server:
        • The Level 115 Set Epic Equipment Jar Selection Box will no longer appear in the Backpack Keeper Bennybu Shop.
        • The sales prices of the items below will be changed.
          • Epic Equipment Special Crafting Machine
            • 5 million gold → 50,000 gold
          • Level 115 Set Primordial Accessory Jar Selection Box
            • 7.5 million gold → 50,000 gold
      • Collector's Digming Shop:
Items available for purchaseexplanationTradability

Digming's modest return gift
You can obtain 4 Worn-out Pilgrim's Tokens.
10 Legendary Souls are required to open.

<Item Information>
- 4 Worn-out Pilgrim's Tokens
Account-bound

Digming's Shining Return Gift
You can obtain 5 Worn-out Pilgrim's Tokens.
1 Legendary Soul Crystal is required to open it.
The box can also be opened using a Legendary Soul Crystal that has become account-bound after one trade.

<Item Information>
- 5 Worn-out Pilgrim's Tokens
Account-bound

Digming's Splendid Return Gifts
You can obtain 20 Worn-out Pilgrim's Tokens.
1 Epic Soul Crystal is required to open it.
The box can also be opened using an Epic Soul Crystal that has become account-bound after one trade.

<Item Information>
- 20 Worn-out Pilgrim's Tokens
Account-bound

Orteh Card, Watcher of Tuning
This is a new sub equipment enchantment card.Exchangeable once (Bound to account after transaction)
      • Maho from the legendDimensional Bell Bracelet 5-piece Box. Account-bound. Upon use, you can obtain 1 of the following items with a fixed probability. (Total of 5 obtained)
        • Dimensional Bell Bracelet (Account Bound)
        • Dimensional Bell Bracelet [Tradable] (Tradable once)
The Boundary of Tuning
  • The 'Boundary of Tuning' dungeon, accessible from the Last Sanctuary of Sky of a Thousand Seas / Square of the Gods, will be added.
    • This corresponds to the Boundary of the End dungeon in Sky of a Thousand Seas.
      • The existing 'Verge of Doom' dungeon can also be entered from the Sunken Deapth.
    • This is a dungeon where separate rewards are provided depending on the entry materials.
    • The boundary of the apocalypse and other separate entry materials are required.
  • Depending on the weight of each tuning that serves as the entry material, a separate bead appears, guaranteeing the acquisition of an item of the corresponding rarity or higher.
  • Content Entry:
    • Entry Level: Lv. 115 or higher
    • Entry fame: 13,632
    • Admission: 1 person
    • Entry fatigue: 8
    • Admission materials:
      • Unique: Three pendulums of splendid tuning. 85 Doom Oracles
      • Legendary: Three pendulums of brilliant tuning.350 Doom Oracles
      • Epic : Three luminous tuning pendulums.750 Doom Oracles
  • Rewards:
    • The Sky of a Thousand Seas Covenant / Covenant Crystal Jar rewards are added to the basic rewards.
    • The types of additional rewards are the same as the existing Verge of Doom.
    • Unique dungeon grade:
      • Basic rewards: When clearing a dungeon, you can obtain the following items with a set probability. One Unique to Primordial piece of equipment is guaranteed to drop.
Obtainable itemsExplanationTradability

Chamber of Commerce silver coin
You can purchase various items at the Mystical Grimoire and Gentle Death Senir Shop.Account-bound

Unique equipment
1 type per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Legendary equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Epic equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Primordial Equipment
2 types per weapon type
12 types of accessories by part
Untradeable

Boundary of Tuning Rare ~ Primordial Covenant Crystal Jar
When used, you can obtain one type of Rare to Primordial Covenant Crystal with a set probability.Untradeable

Boundary of Tuning Unique Pledge Jar
When used, you can obtain one type of Unique Covenant with a set probability.
Covenant registered in the Armory do not appear.
If you have acquired all available Covenant , Memory of the Faint Mist appears.
Untradeable

Boundary of Tuning Legendary Pledge Jar
When used, you can obtain one type of Legendary Covenant with a set probability.
Covenant registered in the Armory do not appear.
If you have acquired all available Covenant , Memory of the Nostalgic Mist appears.
Untradeable

Boundary of Tuning Epic Pledge Jar
When used, you can obtain one type of Epic Covenant with a set probability.
Covenant registered in the Armory do not appear.
If you have acquired all available Covenant , Memory of Warm Mist appears.
Untradeable

Boundary of Tuning, Primordial Pledge Jar
When used, you can obtain one type of Primordial Covenant with a set probability.
Covenant registered in the Armory do not appear.
If you have acquired all available Covenant , the Memory of Radiant Mist will appear.
Untradeable
      • Additional rewards: Upon clearing a dungeon, additional items meeting the following conditions will be dropped with a set probability.
        • Two waves arose from the energy of the apocalypse: You will have 2 additional chances to obtain a Chamber of Commerce silver coin / 1 type of Rare~Primordial Equipment.
        • Three waves arose from the energy of the apocalypse: You will have 3 additional chances to obtain a Chamber of Commerce Silver Coin / 1 type of Rare to Primordial Equipment.
        • Five waves arose from the energy of the apocalypse: 5 additional chances to obtain a Chamber of Commerce Silver Coin / 1 type of Rare~Primordial Equipment.
        • The same fate has come once again beyond the boundary: The basic reward for the Splendid Tuning Pendulum will drop 1 additional time.
        • I can feel the energy blessing the weapon: One additional weapon from Unique to Primordial will be dropped.
        • I can feel the energy blessing the armor: One additional type of Unique to Epic armor will drop.
        • I can feel the energy blessing the accessory: One additional type of Unique to Primordial accessory will be dropped.
        • I can feel the energy blessing the special equipment: One additional type of Unique to Epic special equipment will be dropped.
        • It explodes, permeated with a void energy: 1/3 Void Souls will be dropped additionally.
    • Legendary dungeon grade:
      • Basic rewards: When clearing a dungeon, you can obtain the following items with a set probability. One Legendary to Primordial equipment item is guaranteed to drop.
Obtainable itemsExplanationTradability

Chamber of Commerce silver coin
You can purchase various items at the Mystical Grimoire and Gentle Death Senir Shop.Account-bound

Legendary equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Epic equipment
2 types per weapon type
12 types of armor, accessories, and special equipment by part
Untradeable

Primordial Equipment
2 types per weapon type
12 types of accessories by part
Untradeable

Boundary of Tuning Rare ~ Primordial Covenant Crystal Jar
When used, you can obtain one type of Rare to Primordial Covenant Crystal with a set probability.Untradeable

Boundary of Tuning Unique Pledge Jar
When used, you can obtain one type of Unique Covenant with a set probability.
Covenant registered in the Armory do not appear.
If you have acquired all available Covenant , Memory of the Faint Mist appears.
Untradeable

Boundary of Tuning Legendary Pledge Jar
When used, you can obtain one type of Legendary Covenant with a set probability.
Covenant registered in the Armory do not appear.
If you have acquired all available Covenant , Memory of the Nostalgic Mist appears.
Untradeable

Boundary of Tuning Epic Pledge Jar
When used, you can obtain one type of Epic Covenant with a set probability.
Covenant registered in the Armory do not appear.
If you have acquired all available Covenant , Memory of Warm Mist appears.
Untradeable

Boundary of Tuning, Primordial Pledge Jar
When used, you can obtain one type of Primordial Covenant with a set probability.
Covenant registered in the Armory do not appear.
If you have acquired all available Covenant , the Memory of Radiant Mist will appear.
Untradeable
        • Additional rewards: Upon clearing a dungeon, additional items meeting the following conditions will be dropped with a set probability.
          • Two waves arose from the energy of the apocalypse: You will have 2 additional chances to obtain a Chamber of Commerce silver coin / 1 type of Rare~Primordial Equipment.
          • Three waves arose from the energy of the apocalypse: You will have 3 additional chances to obtain a Chamber of Commerce Silver Coin / 1 type of Rare to Primordial Equipment.
          • Five waves arose from the energy of the apocalypse: 5 additional chances to obtain a Chamber of Commerce Silver Coin / 1 type of Rare~Primordial Equipment.
          • The same fate has come once again beyond the boundary: The basic reward for the Splendid Tuning Pendulum will drop 1 additional time.
          • I can feel the energy blessing the weapon: One additional weapon from Unique to Primordial will be dropped.
          • I can feel the energy blessing the armor: One additional type of Unique to Epic armor will drop.
          • I can feel the energy blessing the accessory: One additional type of Unique to Primordial accessory will be dropped.
          • I can feel the energy blessing the special equipment: One additional type of Unique to Epic special equipment will be dropped.
          • The brilliant traces of the hidden legendary treasure chest are revealed: A Level 115 Set Legendary Equipment Jar Selection Box will be additionally dropped.
          • It explodes, permeated with a void energy: 1/3 Void Souls will be dropped additionally.
      • Epic dungeon grade
        • Basic rewards: When clearing a dungeon, you can obtain the following items with a set probability. One Epic to Primordial piece of equipment is guaranteed to drop.

    Obtainable itemsExplanationTradability

    Chamber of Commerce silver coin
    You can purchase various items at the Mystical Grimoire and Gentle Death Senir Shop.Account-bound

    Epic equipment
    2 types per weapon type
    12 types of armor, accessories, and special equipment by part
    Untradeable

    Primordial Equipment
    2 types per weapon type
    12 types of accessories by part
    Untradeable

    Boundary of Tuning Rare ~ Primordial Covenant Crystal Jar
    When used, you can obtain one type of Rare to Primordial Covenant Crystal with a set probability.Untradeable

    Boundary of Tuning Unique Pledge Jar
    When used, you can obtain one type of Unique Covenant with a set probability.
    Covenant registered in the Armory do not appear.
    If you have acquired all available Covenant , Memory of the Faint Mist appears.
    Untradeable

    Boundary of Tuning Legendary Pledge Jar
    When used, you can obtain one type of Legendary Covenant with a set probability.
    Covenant registered in the Armory do not appear.
    If you have acquired all available Covenant , Memory of the Nostalgic Mist appears.
    Untradeable

    Boundary of Tuning Epic Pledge Jar
    When used, you can obtain one type of Epic Covenant with a set probability.
    Covenant registered in the Armory do not appear.
    If you have acquired all available Covenant , Memory of Warm Mist appears.
    Untradeable

    Boundary of Tuning, Primordial Pledge Jar
    When used, you can obtain one type of Primordial Covenant with a set probability.
    Covenant registered in the Armory do not appear.
    If you have acquired all available Covenant , the Memory of Radiant Mist will appear.
    Untradeable
            • Additional rewards: Upon clearing a dungeon, additional items meeting the following conditions will be dropped with a set probability.
              • Three waves arose from the energy of the apocalypse: You will have 3 additional chances to obtain a Chamber of Commerce Silver Coin / 1 type of Rare to Primordial Equipment.
              • Five waves arose from the energy of the apocalypse: 5 additional chances to obtain a Chamber of Commerce Silver Coin / 1 type of Rare~Primordial Equipment.
              • Ten waves arose from the energy of the apocalypse.: You will have 10 additional chances to obtain a Chamber of Commerce Silver Coin / 1 type of Rare to Primordial Equipment
              • The same fate has come once again beyond the boundary: The basic reward for the Splendid Tuning Pendulum will drop 1 additional time.
              • I can feel the energy blessing the weapon: One additional weapon from Unique to Primordial will be dropped.
              • I can feel the energy blessing the armor: One additional type of Unique to Epic armor will drop.
              • I can feel the energy blessing the accessory: One additional type of Unique to Primordial accessory will be dropped.
              • I can feel the energy blessing the special equipment: One additional type of Unique to Epic special equipment will be dropped.
              • The weapon of fate recognizes its owner: Among Epic to Primordial weapons, your class weapon will drop additionally.
              • The treasure chest within the lost narrative reveals its radiant appearance: A Level 115 Set Epic Equipment Jar Selection Box will be additionally dropped.
              • A light of hope came beyond the intense explosion: Prime Stella (Account Bound) will be dropped additionally.
              • It explodes, permeated with a void energy: 5/10/15 Void Souls will be dropped additionally.
        • Changes from Test server:
          • The Boundary of Tuning unique dungeon will be removed.
          • Some of the additional rewards for the Boundary of Tuning Legendary and Epic Dungeons will be adjusted.
          • The 'Boundary of Tuning Covenant Jar' obtainable upon clearing the Boundary of Tuning dungeon will be changed to 'Boundary of Tuning Radiant Will'.
          • The reward multipliers for the Covenant/Covenant Decision in the Boundary of Harmony dungeon will be increased.
        dungeonBefore changeAfter change
        Boundary of Tuning - Legendary56
        The Boundary of Tuning - Epic1012
        Limited Dungeon
        Revelation: The Sky Embracing the Heavenly Sea
        • One new dungeon will be added that can be accessed in the Sky of a Thousand Seas Last Sanctuary / God-Abandoned Square area.
        • Just like regular dungeons, 2 types of maps appear in the dungeon, and you enter a random map upon entry.
          • Star Turtle Grand Archives
          • The Castle of the Apostate
        • The existing Phantom Monster Dungeon will be replaced by the Revelation Dungeon.
        • The content of the daily mission changes from clearing the Phantom Monster Dungeon 2 times to Revelation: The Sky Embracing the Heavenly Sea.
        • Revelation Dungeons can only be played 2 times per character per dungeon.
          • The number of characters is limited to 20.
          • If you have not reached level 115, the Sky of a Thousand Seas Revelation Dungeon mission will not appear.
        • When entering the Revelation Dungeon, the character becomes bound to the daily mission. If the character binding reaches 20 characters, that dungeon will not appear.
        • However, if there is a bound character who has not cleared the dungeon, the dungeon will appear for that character.
        • When you clear the Revelation Dungeon 2 times, the corresponding slot will change to a Normal Dungeon.
        • Content Information:
          • Entry Level: Level 115
          • Recommended party size: 1 person
          • Recommended fame: 33,249
          • Fatigue: Consumes 1 fatigue point per room
          • Admission materials: doesn't exist
        • Guidance of Radiance:
          • After entering the dungeon, Guidance of Radiance is activated when you encounter a named monster or higher. When Guidance of Radiance is activated, a focus mark is created on a monster every 5.5 seconds.
          • Guidance of Radiance is a function that provides a mark and increases the damage monsters take when the mark is struck. The mark is destroyed upon impact, and the following effects are applied to all monsters in the dungeon.
          • Increases damage taken by 100%. The gaze effect can be stacked up to 5 times and applies to monsters encountered thereafter.
        • Revelation Dungeon Reward:
          • Clear Reward: You can obtain the following items from the clear rewards according to a set probability.
        Obtainable itemsExplanationTradability

        Rare equipment
        1 type per weapon type
        1 type per part of armor, accessories, and special equipment
        Untradeable

        Unique equipment
        1 type per weapon type
        12 types of armor, accessories, and special equipment by part
        Untradeable

        Legendary equipment
        2 types per weapon type
        12 types of armor, accessories, and special equipment by part
        Untradeable

        Epic equipment
        2 types per weapon type
        12 types of armor, accessories, and special equipment by part
        Untradeable

        Primordial Equipment
        2 types per weapon type
        12 types of accessories by part
        Untradeable

        Rare Covenant Crystal
        Public Pledge Decision Type 1Untradeable

        Unique Covenant Crystal
        1 type per set, a total of 12 typesUntradeable

        Legendary Covenant Crystal
        1 type per set, a total of 12 typesUntradeable

        Epic Covenant Crystal
        1 type per set, a total of 12 typesUntradeable

        Primordial Covenant Crystal
        1 type per set, a total of 12 typesUntradeable

        Unique Covenant
        1 type per set, a total of 12 typesUntradeable

        Legendary Covenant
        1 type per set, a total of 12 typesUntradeable

        Epic Covenant
        1 type per set, a total of 12 typesUntradeable

        Primordial Covenant
        1 type per set, a total of 12 typesUntradeable
          • Digming's Secret Nest Reward: You can obtain it as a Clear Card reward upon clearing the dungeon. When used, you can obtain rewards based on a fixed probability, and there are no differences in the items or probabilities that appear depending on the difficulty level.
        Obtainable itemsexplanationTradability
         
        Monster Card (Legendary/Unique)
        This is a new enchantment card for Cheonhaecheon.Exchangeable once (Bound to account after transaction)

        Leiern Core
        -Untradeable

        Harmonious Crystal
        -Untradeable

        War God's Roar Potion [Digming]
        Increases damage by 12% for 60 seconds.
        The effect disappears and the cooldown resets upon moving to town or dying.
        Deleted on the 1st of every month at 06:00.
        Account-bound

        HP/MP 20% Recovery Potion
        Recovers 20% of HP and MP when used.
        Deleted on the 1st of every month at 06:00.
        Account-bound

        Merchant Guild Silver Coin
        You can purchase various items from the Mystical Grimoire.Account-bound
          • Backpacker Bennyboo's Secret Shop: The Banibu Secret Shop, which appears with a certain probability upon clearing a dungeon, sells the following items with a fixed probability.
            •  Worn-out token of pilgrimage: This is a material that allows you to enter the Pilgrimage of Radiance dungeon. Exchangeable once (Bound to account after transaction)
          • Collector's Digming Shop: The Collector Digming Shop, which appears with a certain probability upon clearing a dungeon, sells the following items with a fixed probability.
        Items for saleexplanationSelling price (gold)Tradability

        Digming's modest return gift
        When opened, 10 Legendary Souls are required, and you can obtain 4 Worn-out Pilgrim's Tokens.50,000Account-bound

        Digming's Shining Return Gift
        When opened, 1 Legendary Soul Crystal is required, and you can obtain 5 Worn-out Pilgrim's Tokens.50,000Account-bound

        Digming's Splendid Return Gifts
        When opened, 1 Epic Soul Crystal is required, and you can obtain 20 Worn-out Pilgrim's Tokens.50,000Account-bound

        Normal Dungeon
        The Sky Embracing the Heavenly Sea
        • Dev's Note: In this update, we have designed the system to provide easy access to specific dungeons that require repeated play.
          • In the previous season, the dungeons frequently visited by adventurers were scattered across various locations, resulting in inefficient travel paths when moving to other content after completing daily missions; we aimed to address and improve this issue.
          • Along the same lines, we have revamped the dungeons used for farming resources and made them directly accessible from the new region.
        • One new dungeon will be added that can be accessed in the Sky of a Thousand Seas Last Sanctuary / God-Abandoned Square area.
        • The following two types of maps appear within the dungeon, and you will enter a random map upon entry.
          • Star Turtle Grand Archives
          • The Castle of the Apostate
        • Content Information:
          • Entry Level: Level 115
          • Recommended party size: 1 person
          • Fatigue: Consumes 2 fatigue points per room
          • Admission materials: doesn't exist
          • It consists of a total of 5 difficulty levels, and you can enter if you meet the entry fame requirements. Normal (0), Expert (33,249), Master (44,929), King (55,950), Slayer (63,257).
        • Dungeon Information:The 'Sky Embracing the Heavenly Sea' dungeon appears in the Last Sanctuary of the Heavenly Sea / Square of the Gods area.
          • The dungeon features two types of maps, and you will enter a random map upon entry.
            • Star Turtle Grand Archives
            • The Castle of the Apostate
          • Star Turtle Grand Archives:
            • A special and mysterious Grand Archive created by Meyer's magic.
            • In the center of the village where the record keepers who manage the Grand Archive reside, there stands a massive tree created by magic. Although the tree is not large enough to be used as a library, its interior space has been expanded by magic to such an extent that it is said its exact end cannot be surveyed.
            • It is a place that stores all the memories of the Celestial Realm traveled through the mist; originally called the Grand Archive, it came to be known as the Star Turtle Grand Archive as the number of Star Turtles accompanying the record keepers increased.
          • The Castle of the Apostate:
            • A place where the Followers of Light resided, once called the Castle of Radiance.
            • Its immense scale gives a glimpse into the depth of their faith in Remidios.
            • When sacred fires were raised at the altar at the highest point of the castle and amidst the three massive bell towers,
            • Remidios would respond with revelations accompanied by brilliant radiance.
            • However, now, none of the Followers of Light offer prayers seeking that radiance.
        • Normal dungeon rewards:
          • Drop items: When defeating a boss monster, you can obtain the following items according to a set probability at all 5 difficulties.
        Obtainable items
        Explanation
        Tradability

        Rare equipment
        1 type per weapon type
        1 type per part of armor, accessories, and special equipment
        Untradeable

        Unique equipment
        1 type per weapon type
        12 types of armor, accessories, and special equipment by part
        Untradeable

        Legendary equipment
        2 types per weapon type
        12 types of armor, accessories, and special equipment by part
        Untradeable

        Rare Covenant Crystal
        Public Pledge Decision Type 1Untradeable

        Unique Covenant Crystal
        1 type per set, a total of 12 typesUntradeable

        Legendary Covenant Crystal
        1 type per set, a total of 12 typesUntradeable
          • Digming's Secret Nest:
            •  Digming's Secret Nest is untradeable. A small nest where the most precious treasures among the things Digming collected are secretly hidden. He finds his secret nest that he had hidden away a long time ago and rejoices, claiming to have discovered something incredible.
            • You can obtain it as a Clear Card reward upon clearing the dungeon. When used, you can obtain rewards based on a fixed probability, and there are no differences in the items or probabilities that appear depending on the difficulty level.
        Obtainable itemsExplanationTradability
         
        Monster Card (Legendary/Unique)
        This is a new enchantment card for Cheonhaecheon.Exchangeable once (Bound to account after transaction)

        Leiern Core
        -Untradeable

        Harmonious Crystal
        -Untradeable

        War God's Cry Potion [Digming]
        Increases damage by 12% for 60 seconds.
        The effect disappears upon moving to a village or death, and the usage cooldown is reset.
        Delete on the 1st of every month at 06:00
        Account-bound

        HP/MP 20% Recovery Potion
        Recovers 20% of HP and MP when used.
        Delete on the 1st of every month at 06:00
        Account-bound

        Merchant Guild Silver Coin
        You can purchase various items from the Mystical Grimoire.Account-bound
          • Backpacker Bennyboo's Secret Shop: The Banibu Secret Shop, which appears with a certain probability upon clearing a dungeon (all difficulties), sells the following items with a fixed probability.
            •  Worn-out token of pilgrimage: This is a material that allows you to enter the Pilgrimage of Radiance dungeon. Exchangeable once (Bound to account after transaction)
          • Collector's Digming Shop: The Collector Digming Shop, which appears with a certain probability upon clearing a dungeon, sells the following items with a fixed probability.
        Items for saleexplanationSelling price (gold)Tradability

        Digming's modest return gift
        When opened, 10 Legendary Souls are required, and you can obtain 4 Worn-out Pilgrim's Tokens.50,000Account-bound

        Digming's Shining Return Gift
        When opened, 1 Legendary Soul Crystal is required, and you can obtain 5 Worn-out Pilgrim's Tokens.50,000Account-bound

        Digming's Splendid Return Gifts
        When opened, 1 Epic Soul Crystal is required, and you can obtain 20 Worn-out Pilgrim's Tokens.50,000Account-bound

        General Dungeon Related System
        • Adventure Encyclopedia:
          • Achievements exclusive to new content will be added to the achievements.
          • The Sky Embracing the Heavenly Sea
          • Revelation: The Sky Embracing the Heavenly Sea
          • Monsters related to new content will be added to the Monster Encyclopedia.
          • You can obtain rewards upon completing the Sky Embracing the Heavenly Sea - Star Turtle Grand Archives category.
            • ★8:  Unique Pledge Crystal Jar, Account-bound
            • ★29:  Ruinbound Costume, Account-bound
            • ★40:  Habex Costume, Account-bound
          • You can obtain rewards upon completing the Sky Embracing the Heavenly Sea - Apostate's Castle category.
            • ★7:  Unique Pledge Crystal Jar, Account-bound
            • ★21:  Follower of Light - Male Costume, Account-bound
            • ★35:  Follower of Light - Female Avatar, Account-bound
        • Training room: New content will be added to the training room, The Sky Embracing the Heavenly Sea.
        Pilgrimage of Life / Pilgrimage of Radiance
        • Dev's Note
          • I would like to explain the design direction for the currency dungeon. For this dungeon, we have incorporated tradeable items into the reward pool to create a structure that offers indirect opportunities to acquire valuable resources.
          • Key examples include the "Black Fang Primal Transformation Scroll" (guaranteed conversion item), "Incomplete Soul Crystals," and "Void Soul Extraction Tickets," all of which can be obtained in forms that are either account-bound or tradeable.
          • We added these farming-related items to enhance the actual experience for Adventurers who actively engage in farming; furthermore, we anticipated that the inclusion of tradeable items would improve the overall game environment. We also aimed to provide a wider range of gameplay options for diverse types of Adventurers through this design.
          • Our goal was to create a structure where the dungeon serves not merely as a source of currency, but also as a farming aid that integrates with the game's economic ecosystem, thereby offering a meaningful choice for gameplay.
          • Given the dungeon's significant role, we will continue to monitor the situation closely and respond accordingly.
        • New dungeons 'Pilgrimage of Life' and 'Pilgrimage of Radiance' will be added to the Last Sanctuary of Sky of a Thousand Seas / Square of the Gods.
          • This is a dungeon that replaces the existing Track Malefic Energy and Annihilate the Maleficent dungeons in the Sunken Depth. Characters below level 115 cannot enter.
          • The following two types of maps appear within the dungeon, and you will enter a random map upon entry.
            • Star Turtle Grand Archives
            • The Castle of the Apostate
        • Content Information:

        Detail
        Dungeon namePilgrimage of LifePilgrimage of Radiance
        Entry LevelLevel 115Level 115
        Recommended party size1 person1 person
        Recommended reputationChanged every Thursday based on the top 70%33,249
        Entry fatigueConsumes 8 upon entryConsumes 8 upon entry
        Admission materials-1 Worn-out Pilgrimage Token
        • Additional reward system:
          • During the dungeon progression, a 'Sparkling Digging' object appears from which you can obtain additional rewards.
          • You can obtain additional rewards after defeating the boss by interacting with objects.
        • Pilgrimage of Life:
          • Change of materials: The items below will be changed to match the Sky of a Thousand Seas season.
            •  Materialized Malefic Clue →  Worn-out token of pilgrimage
            •  Malefic Residue →  Pilgrimage Seal
          • Dungeon Information: This is a dungeon where you can acquire gold on a daily basis. Equipment is not dropped.
          • Drop items: When defeating a monster, you can obtain the following items according to a set probability.
            •  Pilgrimage Seal - Account-bound
            •  Leiern Core - Untradeable
            •  Harmonious Crystal - Untradeable
          • Secret Shop: When you clear the Pilgrimage of Life dungeon, the NPCs Backpack Keeper Banibu, Collector Digming, and Antique Merchant Digming will appear.
            • The Banibu Secret Shop sells  Worn-out token of pilgrimage with a fixed probability.
            • The Collector's Digging Shop sells the following items with a fixed probability.
        Items for saleexplanationSelling price (gold)Tradability

        Digming's modest return gift
        When opened, 10 Legendary Souls are required, and you can obtain 4 Worn-out Pilgrim's Tokens.50,000Account-bound

        Digming's Shining Return Gift
        When opened, 1 Legendary Soul Crystal is required, and you can obtain 5 Worn-out Pilgrim's Tokens.50,000Account-bound

        Digming's Splendid Return Gifts
        When opened, 1 Epic Soul Crystal is required, and you can obtain 20 Worn-out Pilgrim's Tokens.50,000Account-bound
            • Antique Merchant Digming shop:
              • 'Antique Merchant Digming' appears with a set probability when playing Pilgrimage of Life and Pilgrimage of Radiance
              • 'Antique Digming' is not affected by the 'Gabriel/Banibu's Contract' effect.
              • The antique shop Digming sells the following items with a fixed probability.
        Items for saleExplanationSelling priceTradability

        Unique Soul Discount Coupon
        You can obtain Unique Souls by using a smaller quantity of Rare Souls at the shop.1 Pilgrimage SealAccount-bound

        Legendary Soul Discount Coupon
        You can obtain Legendary Souls at the shop by using a smaller quantity of Unique Souls.5 Pilgrimage SealsAccount-bound

        Epic Soul Discount Coupon
        You can obtain Epic Souls by using a smaller quantity of Legendary Souls at the shop.15 Pilgrimage SealsAccount-bound

        Primordial Soul Discount Coupon
        You can obtain Primordial Souls by using a smaller quantity of Epic Souls at the shop.50 Pilgrimage SealsAccount-bound

        Soul of Radiance Discount Coupon
        You can obtain Souls of Radiance by using a smaller quantity of Souls of Dizziness at the shop.15 Pilgrimage SealsAccount-bound

        Unique Soul Discount Coupon Box (1)
        You can obtain a Unique Soul discount coupon upon opening.1 Pilgrimage SealExchangeable once (Bound to account after transaction)

        Legendary Soul Discount Coupon Box (1)
        You can obtain a Legendary Soul discount coupon upon opening.5 Pilgrimage SealsExchangeable once (Bound to account after transaction)

        Epic Soul Discount Coupon Box (1)
        You can obtain an Epic Soul discount coupon upon opening.15 Pilgrimage SealsExchangeable once (Bound to account after transaction)

        1 Primordial Soul Discount Coupon Box
        You can obtain a Primordial Soul discount coupon upon opening.50 Pilgrimage SealsExchangeable once (Bound to account after transaction)

        1 Box of Soul of Radiance Discount Coupons
        You can obtain a Soul of Radiance discount coupon upon opening.15 Pilgrimage SealsExchangeable once (Bound to account after transaction)

        Void Soul Extraction Ticket
        It can be used instead of Legendary equipment when extracting Void Souls.
        When using an Extraction Ticket, the amount of Soul and Gold required for extraction is reduced by half.
        5 Pilgrimage SealsAccount-bound

        Advanced Void Soul Extraction Ticket
        It can be used instead of Epic equipment when extracting Void Souls.
        When using an Extraction Ticket, the amount of Soul and Gold required for extraction is reduced by half.
        5 Pilgrimage SealsAccount-bound

        Top-tier Void Soul Extraction Ticket
        It can be used instead of Primordial Equipment when extracting Void Souls.
        When using an Extraction Ticket, the amount of Soul and Gold required for extraction is reduced by half.
        5 Pilgrimage SealsAccount-bound

        Void Soul Extraction Ticket Box (1)
        You can obtain a Void Soul Extraction Ticket upon opening.5 Pilgrimage SealsExchangeable once (Bound to account after transaction)

        1 Advanced Void Soul Extraction Ticket Box
        You can obtain a High-Grade Void Soul Extraction Ticket upon opening.5 Pilgrimage SealsExchangeable once (Bound to account after transaction)

        1 Superior Void Soul Extraction Ticket Box
        You can obtain a Top-tier Void Soul Extraction Ticket upon opening.5 Pilgrimage SealsExchangeable once (Bound to account after transaction)

        Incomplete Unique Soul Crystal
        1 Unique Soul is required to open.
        <Items Obtained>1 Unique Soul Crystal (Exchangeable once)
        1 Pilgrimage SealAccount-bound

        Incomplete Legendary Soul Crystal
        1 Legendary Soul is required to open.
        <Items Obtained>1 Legendary Soul Crystal (Exchangeable once)
        5 Pilgrimage SealsAccount-bound

        Incomplete Epic Soul Crystal
        1 Epic Soul is required to open.
        <Items Obtained>1 Epic Soul Crystal (Exchangeable once)
        15 Pilgrimage SealsAccount-bound

        Incomplete primordial soul crystal
        1 Primordial Soul is required to open.
        <Items Obtained>1 Primordial Soul Crystal (Exchangeable once)
        50 Pilgrimage SealsAccount-bound

        Imperfect Soul Crystal of Radiance
        1 Soul of Radiance is required to open.
        <Items Obtained>1 Soul Crystal of Radiance (Exchangeable once)
        15 Pilgrimage SealsAccount-bound

        Pilgrimage Seal (Exchangeable once) Voucher
        You can obtain 3 Pilgrim Seals (exchangeable once) upon use.
        15 Pilgrim Seals are required to open.
        1 Pilgrimage SealAccount-bound

        Box containing 1 Pilgrim's Seal (Exchangeable once) Voucher
        Upon opening, you can obtain a box containing one Pilgrim's Seal (exchangeable once) Voucher.1 Pilgrimage SealExchangeable once (Bound to account after transaction)

        <Black Fang Primordial Transformation Scroll> Transformation Device
        You can convert it with an equal probability into other <Black Fang Primordial Conversion Scrolls>, excluding the one used as a material.

        <Consumed Material>
        1 Black Fang Primordial Conversion Scroll

        <Result>
        1 Account-Bound Black Fang Primordial Conversion Scroll
        50 Pilgrimage SealsAccount attribution

        <Black Fang Primordial Transformation Scroll> 1 Transformation Device Box
        Upon opening, you obtain 1 <Black Fang Primordial Transformation Scroll> Transformation Device.

        <Item Obtained>
        1 <Black Fang Primordial Transformation Scroll> Transformation Device
        50 Pilgrimage SealExchangeable once (Bound to account after transaction)

        <Black Fang Primordial Transformation Scroll> Fixed Transformation Device
        You can select and convert a different <Black Fang Primordial Conversion Scroll>, excluding the one used as a material.

        <Consumed Material>
        1 Black Fang Primordial Conversion Scroll

        <Result>
        1 Account-Bound Black Fang Primordial Conversion Scroll
        50 Pilgrimage SealsAccount attribution

        <Black Fang Primordial Conversion Scroll> 1 Guaranteed Conversion Device Box
        Upon opening, you will obtain 1 <Black Fang Primordial Transformation Scroll> Guaranteed Transformation Device.

        <Item Obtained>
        1 <Black Fang Primordial Transformation Scroll> Guaranteed Transformation Device
        50 Pilgrimage SealsExchangeable once (Bound to account after transaction)

        • Pilgrimage of Radiance:
          • This is a dungeon that can be entered by consuming the 'Worn-out Pilgrimage Token' item.
            • You can obtain a larger quantity of Pilgrimage Seals
            • Does not drop tradeable Pilgrimage Seal.
            • Does not drop equipment.
          • Drop items: When defeating a monster, you can obtain the following items according to a set probability.
        Obtainable items
        Monster types
        Tradability
        Normal monstersNamed monsterBoss Monster

        Pilgrimage Seal
        XXXAccount-bound

        Uncommon Artifact
        --XSealed

        Rare Artifact
        --XSealed

        Unique Artifact
        --XSealed

        Condensed Leiern Core
        XXXAccount-bound

        Radiant Harmonious Crystal
        XXXAccount-bound

        Flawless Leiern Core
        --XTradeable

        Flawless Harmonious Crystal
        --XTradeable
          • Secret Shop: When you clear the Pilgrimage of Radiance dungeon, the Backpack Keeper Vanibu, Collector Digming, and Antique Merchant Digming NPCs will appear.
            • The Banibu Secret Shop sells the following items with a fixed probability.
        Obtainable itemsExplanationTradability

        Worn-out token of pilgrimage
        Used to enter the Pilgrimage of Radiance dungeon.Exchangeable once (Bound to account after transaction)

        Rare Artifact Recipe
        Crafts a rare artifact corresponding to the item name with a 100% probability.
        The crafted item is provided in a sealed state.
        Account-bound

        Unique Artifact Recipe
        Crafts a unique artifact corresponding to the item name with a 100% probability.
        The crafted item is provided in a sealed state.
        Account-bound

        Deep Abyss Fragment Equipment Recipe
        Crafts the Dark Abyss Fragment unique equipment corresponding to the item name with a 100% probability.Account-bound

        Unique Artifact
        You can purchase unique artifacts directly.Sealed
            • The Collector's Digging Shop sells the following items with a fixed probability.
        Items for saleexplanationSelling price (gold)Tradability

        Digming's modest return gift
        When opened, 10 Legendary Souls are required, and you can obtain 4 Worn-out Pilgrim's Tokens.50,000Account-bound

        Digming's Shining Return Gift
        When opened, 1 Legendary Soul Crystal is required, and you can obtain 5 Worn-out Pilgrim's Tokens.50,000Account-bound

        Digming's Splendid Return Gifts
        When opened, 1 Epic Soul Crystal is required, and you can obtain 20 Worn-out Pilgrim's Tokens.50,000Account-bound
              • Antique Merchant Digming shop:
                • 'Antique Merchant Digming' appears with a set probability when playing Pilgrimage of Life and Pilgrimage of Radiance
                • 'Antique Digming' is not affected by the 'Gabriel/Banibu's Contract' effect.
                • The antique shop Digming sells the following items with a fixed probability.

          Items for saleExplanationSelling priceTradability

          Unique Soul Discount Coupon
          You can obtain Unique Souls by using a smaller quantity of Rare Souls at the shop.1 Pilgrimage SealAccount-bound

          Legendary Soul Discount Coupon
          You can obtain Legendary Souls at the shop by using a smaller quantity of Unique Souls.5 Pilgrimage SealsAccount-bound

          Epic Soul Discount Coupon
          You can obtain Epic Souls by using a smaller quantity of Legendary Souls at the shop.15 Pilgrimage SealsAccount-bound

          Primordial Soul Discount Coupon
          You can obtain Primordial Souls by using a smaller quantity of Epic Souls at the shop.50 Pilgrimage SealsAccount-bound

          Soul of Radiance Discount Coupon
          You can obtain Souls of Radiance by using a smaller quantity of Souls of Dizziness at the shop.15 Pilgrimage SealsAccount-bound

          Unique Soul Discount Coupon Box (1)
          You can obtain a Unique Soul discount coupon upon opening.1 Pilgrimage SealExchangeable once (Bound to account after transaction)

          Legendary Soul Discount Coupon Box (1)
          You can obtain a Legendary Soul discount coupon upon opening.5 Pilgrimage SealsExchangeable once (Bound to account after transaction)

          Epic Soul Discount Coupon Box (1)
          You can obtain an Epic Soul discount coupon upon opening.15 Pilgrimage SealsExchangeable once (Bound to account after transaction)

          1 Primordial Soul Discount Coupon Box
          You can obtain a Primordial Soul discount coupon upon opening.50 Pilgrimage SealsExchangeable once (Bound to account after transaction)

          1 Box of Soul of Radiance Discount Coupons
          You can obtain a Soul of Radiance discount coupon upon opening.15 Pilgrimage SealsExchangeable once (Bound to account after transaction)

          Void Soul Extraction Ticket
          It can be used instead of Legendary equipment when extracting Void Souls.
          When using an Extraction Ticket, the amount of Soul and Gold required for extraction is reduced by half.
          5 Pilgrimage SealsAccount-bound

          Advanced Void Soul Extraction Ticket
          It can be used instead of Epic equipment when extracting Void Souls.
          When using an Extraction Ticket, the amount of Soul and Gold required for extraction is reduced by half.
          5 Pilgrimage SealsAccount-bound

          Top-tier Void Soul Extraction Ticket
          It can be used instead of Primordial Equipment when extracting Void Souls.
          When using an Extraction Ticket, the amount of Soul and Gold required for extraction is reduced by half.
          5 Pilgrimage SealsAccount-bound

          Void Soul Extraction Ticket Box (1)
          You can obtain a Void Soul Extraction Ticket upon opening.5 Pilgrimage SealsExchangeable once (Bound to account after transaction)

          1 Advanced Void Soul Extraction Ticket Box
          You can obtain a High-Grade Void Soul Extraction Ticket upon opening.5 Pilgrimage SealsExchangeable once (Bound to account after transaction)

          1 Superior Void Soul Extraction Ticket Box
          You can obtain a Top-tier Void Soul Extraction Ticket upon opening.5 Pilgrimage SealsExchangeable once (Bound to account after transaction)

          Incomplete Unique Soul Crystal
          1 Unique Soul is required to open.
          <Items Obtained>1 Unique Soul Crystal (Exchangeable once)
          1 Pilgrimage SealAccount-bound

          Incomplete Legendary Soul Crystal
          1 Legendary Soul is required to open.
          <Items Obtained>1 Legendary Soul Crystal (Exchangeable once)
          5 Pilgrimage SealsAccount-bound

          Incomplete Epic Soul Crystal
          1 Epic Soul is required to open.
          <Items Obtained>1 Epic Soul Crystal (Exchangeable once)
          15 Pilgrimage SealsAccount-bound

          Incomplete primordial soul crystal
          1 Primordial Soul is required to open.
          <Items Obtained>1 Primordial Soul Crystal (Exchangeable once)
          50 Pilgrimage SealsAccount-bound

          Imperfect Soul Crystal of Radiance
          1 Soul of Radiance is required to open.
          <Items Obtained>1 Soul Crystal of Radiance (Exchangeable once)
          15 Pilgrimage SealsAccount-bound

          Pilgrimage Seal (Exchangeable once) Voucher
          You can obtain 3 Pilgrim Seals (exchangeable once) upon use.
          15 Pilgrim Seals are required to open.
          1 Pilgrimage SealAccount-bound

          Box containing 1 Pilgrim's Seal (Exchangeable once) Voucher
          Upon opening, you can obtain a box containing one Pilgrim's Seal (exchangeable once) Voucher.1 Pilgrimage SealExchangeable once (Bound to account after transaction)

          <Black Fang Primordial Transformation Scroll> Transformation Device
          You can convert it with an equal probability into other <Black Fang Primordial Conversion Scrolls>, excluding the one used as a material.

          <Consumed Material>
          1 Black Fang Primordial Conversion Scroll

          <Result>
          1 Account-Bound Black Fang Primordial Conversion Scroll
          50 Pilgrimage SealsAccount attribution

          <Black Fang Primordial Transformation Scroll> 1 Transformation Device Box
          Upon opening, you obtain 1 <Black Fang Primordial Transformation Scroll> Transformation Device.

          <Item Obtained>
          1 <Black Fang Primordial Transformation Scroll> Transformation Device
          50 Pilgrimage SealExchangeable once (Bound to account after transaction)

          <Black Fang Primordial Transformation Scroll> Fixed Transformation Device
          You can select and convert a different <Black Fang Primordial Conversion Scroll>, excluding the one used as a material.

          <Consumed Material>
          1 Black Fang Primordial Conversion Scroll

          <Result>
          1 Account-Bound Black Fang Primordial Conversion Scroll
          50 Pilgrimage SealsAccount attribution

          <Black Fang Primordial Conversion Scroll> 1 Guaranteed Conversion Device Box
          Upon opening, you will obtain 1 <Black Fang Primordial Transformation Scroll> Guaranteed Transformation Device.

          <Item Obtained>
          1 <Black Fang Primordial Transformation Scroll> Guaranteed Transformation Device
          50 Pilgrimage SealsExchangeable once (Bound to account after transaction)

          Store Changes
          • Malefic Residue Box: The Malefic Residue Box (100) that could be purchased monthly will be replaced with a Pilgrimage Seals (120). Boxes do not share the monthly purchase limit.
          • Pilgrimage Seal Shop:
            • A Pilgrimage Seal Shop tab will be added to the NPC shop: Record Keeper Romeu's Shop, Follower of Light Opira Shop
            • You can exchange account-bound items sold by the antique dealer Digming for exchangeable items by paying with Pilgrimage Seals.
            • Malefic Trace (Tradable) Pot (1~10) will be removed from the NPC shops.
          Item nameExplanationTradabilityPurchased materialsPurchase restrictions

          Pilgrimage Seal
          A seal obtained each time a path is safely completed during the pilgrimage.

          The corresponding seals must be collected to engrave the symbol indicating that the pilgrimage has been completed on the token.
          Account-bound1 Pilgrimage Seal (Exchangeable once)-

          Deep Abyss Fragment Selection Box
          You can select and obtain one of the Deep Abyss Fragment equipment.

          The acquired Deep Abyss Fragment equipment is provided in an unlimited duration and non-tradable state.
          Account attribution500 Pilgrimage Seals1 per account per month

          Free repair coupon (Seal of Pilgrimage)
          You can perfectly repair all equipment for free. This feature is available if you have at least one piece of equipment with depleted durability.

          Delete on the 1st of every month at 06:00
          Account attribution10 Pilgrimage Seals4 per account per week

          Box containing 1 Pilgrim's Seal (Exchangeable once) Voucher
          Upon opening, you can obtain a box containing one Pilgrim's Seal (exchangeable once) Voucher.Exchangeable once (Bound to account after transaction)1 Pilgrimage Seal

          5 Pilgrimage Seals (Exchangeable once) Vouchers
          20 per account per week

          Unique Soul Discount Coupon Box (1)
          You can obtain a Unique Soul discount coupon upon opening.Exchangeable once (Bound to account after transaction)1 Pilgrimage Seal

          5 Unique Soul Discount Coupons
          20 per account per week

          Legendary Soul Discount Coupon Box (1)
          You can obtain a Legendary Soul discount coupon upon opening.Exchangeable once (Bound to account after transaction)2 Pilgrimage Seals

          5 Legendary Soul Discount Coupons
          20 per account per week

          Epic Soul Discount Coupon Box (1)
          You can obtain an Epic Soul discount coupon upon opening.Exchangeable once (Bound to account after transaction)5 Pilgrimage Seals

          5 Epic Soul Discount Coupons
          20 per account per week

          Primordial Soul Discount Coupon Box (1)
          You can obtain a Primordial Soul discount coupon upon opening.Exchangeable once (Bound to account after transaction)10 Pilgrimage Seals

          5 Primordial Soul Discount Coupons
          20 per account per week

          Box of Soul of Radiance Discount Coupons (1)
          You can obtain a Soul of Radiance discount coupon upon opening.Exchangeable once (Bound to account after transaction)5 Pilgrimage Seals

          5 Soul of Radiance Discount Coupons
          20 per account per week

          Void Soul Extraction Ticket Box (1)
          You can obtain a Void Soul Extraction Ticket upon opening.Exchangeable once (Bound to account after transaction)5 Pilgrimage Seals

          5 Void Soul Extraction Tickets
          20 per account per week

          Advanced Void Soul Extraction Ticket Box (1)
          You can obtain a High-Grade Void Soul Extraction Ticket upon opening.Exchangeable once (Bound to account after transaction)5 Pilgrimage Seals

          5 Advanced Void Soul Extraction Tickets
          20 per account per week

          Superior Void Soul Extraction Ticket Box (1)
          You can obtain a Top-tier Void Soul Extraction Ticket upon opening.Exchangeable once (Bound to account after transaction)5 Pilgrimage Seals

          5 Superior Void Soul Extraction Tickets
          20 per account per week

          <Black Fang Primordial Transformation Scroll> 1 Transformation Device Box
          Upon opening, you obtain 1 <Black Fang Primordial Transformation Scroll> Transformation Device.

          <Item Obtained>
          1 <Black Fang Primordial Transformation Scroll> Transformation Device
          Exchangeable once (Bound to account after transaction)10 Pilgrimage Seals

          5 Superior Void Soul Extraction Tickets
          20 per account per week

          <Black Fang Primordial Conversion Scroll> 1 Guaranteed Conversion Device Box
          Upon opening, you will obtain 1 <Black Fang Primordial Transformation Scroll> Guaranteed Transformation Device.

          <Item Obtained>
          1 <Black Fang Primordial Transformation Scroll> Guaranteed Transformation Device
          Exchangeable once (Bound to account after transaction)10 Pilgrimage Seals

          5 Superior Void Soul Extraction Tickets
          20 per account per week
          • Soul Exchange Shop: Soul Boxes that can be purchased using discount coupons.
          Items for saleItem DescriptionTradabilityPurchased materials

          Unique Soul 1 Box (Discount Coupon)
          You obtain 1 Unique Soul upon opening.
          There is a low chance that a Unique Soul Crystal will appear.
          Account-bound3 Rare Souls

          1 Unique Soul Discount Coupon

          Legendary Soul 1 Box (Discount Coupon)
          You obtain 1 Legendary Soul upon opening.
          There is a low chance that a Legendary Soul Crystal will appear.
          Account-bound10 Unique Souls

          1 Legendary Soul Discount Coupon

          1 Epic Soul Box (Discount Coupon)
          You obtain 1 Epic Soul upon opening.
          There is a low chance that an Epic Soul Crystal will appear.
          Account-bound10 Legendary Souls

          1 Epic Soul Discount Coupon

          1 Primordial Soul Box (Discount Coupon)
          You obtain 1 Primordial Soul upon opening.
          There is a low chance that a Primordial Soul Crystal will appear.
          Account-bound10 Epic Souls

          1 Primordial Soul Discount Coupon

          1 Chest of Soul of Radiance
          You obtain 1 Soul of Radiance upon opening.Account-bound20 Glow Souls

          1 Box of Soul of Radiance (Discount Coupon)
          You obtain 1 Soul of Radiance upon opening.
          There is a low chance that a Soul Crystal of Radiance will appear.
          Account-bound10 Glow Souls
          1 Soul of Radiance Discount Coupon

          Memory of Triumph II
          • Dev's Note
            • We have expanded the content up to Tier 15 in line with the Sky of a Thousand Seas season and designed it to offer a fresh, engaging experience through team compositions that capitalize on the mechanic of facing a succession of different monsters.
            • Additionally, we improved the entry system to make access more convenient and less burdensome, and revamped the guard system into a stack-based mechanic to allow players to focus more intensely on combat.
          • Memory of Triumph: The monthly content <Memory of Triumph> is expanded to Tier 15.
          • Content Information:
            • Entry Level: Level 115
            • Admission: 1-player mode / 4-player mode
            • Entry fame: 33,992
            • Fatigue consumed upon entry: doesn't exist
            • Entry restrictions
              • 1-player mode: No entry restrictions
              • 4-player mode: Cleared tiers cannot be re-entered.
            • Number of rewards
              • Common points: Condition-based rewards can be obtained once a month per tier.
              • 1-player mode: You can obtain differential rewards proportional to the monster's HP.
              • 4-player mode: You can obtain rewards upon clearing.
            • Tier: Entry restrictions based on current tiers will be removed.
          • Content Rules:
            • Basic rules:

          Detail
          Time limitTier 1 ~ Tier 14: 4 minutes
          Tier 15: 6 minutes
          Common RulesPlaytime when using coins - 20 seconds
          Personal recovery consumables limited to 5 uses
          Entry fameTier 1 - 33,992
          Tier 2 - 41,830
          Tier 3 - 45,744
          Tier 4 - 48,988
          Tier 5 - 52,496
          Tier 6 - 54,604
          Tier 7 - 56,119
          Tier 8 - 58,596
          Tier 9 - 59,976
          Tier 10 - 61,296
          Tier 11 - 77,463
          Tier 12 - 91,631
          Tier 13 - 101,901
          Tier 14 - 108,586
          Tier 15 - 115,176
          Admission Rules1-player mode: Re-entry is possible after clearing.
          4-player mode: Re-entry into cleared tiers is not possible
          Entry restrictionsCharacter restrictions
          - Up to 8 characters per account per month
          - When playing Memories of Achievements, the character is bound to the playlist.
          Monthly reset- Character binding is removed at 6:00 AM on the 1st of every month.
          - Every month, all characters are adjusted to Tier 1 for the following month.
          - Once you achieve the required entry reputation, you can enter regardless of your previous clear record.
          Clear conditionsTier 1 ~ Tier 15: Defeat all monsters in that tier
          Tier 15 (Single-player mode only): Infinite mode for the remaining time after the treatment
            • Guard system:
              • You can use the Guard skill by assigning "Dungeon Special Key 1" in the Memory of Triumph content.
              • Upon successful guard, HP/MP is restored for 5 seconds, and the guard skill can be reused immediately.
              • Except in specific situations, you can cancel the action to use it.
              • You can cancel the guard by pressing the jump key while casting.
              • You can stack up to 3 times.
                • Cooldown is changed. (15 seconds)
                • Recovers 100% (1 time) of the gauge upon successfully guarding against any attack.
            • Score system:
              • There is an achievement score that can be obtained for each tier.
              • Achievement scores accumulate as ranking scores and are reflected in the Memory of Triumph ranking. Scores are accumulated and reflected in the ranking only in 1-player mode.
            • Infinite mode:
              • In single-player mode Tier 15, HP is restored even after defeating the boss.
              • Afterwards, Infinite Mode proceeds, and you can earn additional achievement scores during the remaining time.
              • The infinite mode of Tier 10 (Bakal) will be removed.
            • Single-player Mode - How to Obtain Rewards
              • In single-player mode, rewards are delivered to your inventory after the play ends in proportion to the reduced monster HP.
              • Rewards for each tier are distributed once a month, and you cannot obtain tiers that you have already acquired.
              • Upon clearing each tier, you will automatically receive any unobtained rewards from the previous tier.
            • 4-Player Mode - How to Earn Rewards
              • In 4-player mode, you must clear the selected tier to receive the rewards for that tier in your inventory.
              • Each tier reward range is shared with 1-player mode, and rewards are given only for unacquired ranges.
              • Tiers that have already been cleared cannot play 4-player mode.
              • Upon clearing each tier, you will automatically receive any unobtained rewards from the previous tier.
          • Memory of Triumph Reward:
            • Basic rewards: You can obtain the following rewards depending on your progress in Tier 11~15 dungeons.
              •  Memories of Intense Triumph Fragment, Untradeable
            • Store: Items will be added to the Eccentric Bunnyhorn NPC shop in the Memory of Triumph channel. All are untradeable.
          Items available for purchaseExplanationSelling price

          Epic Covenant Crystal Jar
          When used, you can obtain one type of Epic Covenant Crystal with an equal probability.400 Memories of Intense Triumph Fragment

          Brilliant Legendary ~ Epic Covenant Crystal Jar
          When used, you can obtain one type of Legendary to Epic Covenant Crystal with a set probability.200 Memories of Intense Triumph Fragment

          Gorgeous Unique ~ Epic Covenant Crystal Jar
          When used, you can obtain one type of Unique to Epic Covenant Crystal with a set probability.50 Memories of Intense Triumph Fragment

          Doom Oracle Box (20)
          You can obtain 20 Doom Oracles when using.10 Memories of Intense Triumph Fragment

          Arad Odyssey
          • Dev's Note
            • We have created "Arad Odyssey," a new progression-focused mode, so that you can fully enjoy the experience of your character growing naturally alongside the story.
            • In Odyssey Mode, we provide specialized gear for progression, allowing you to focus entirely on adventure and combat without the need for complex setup processes.
            • In particular, we have redesigned the encounters to feature monsters from the existing storyline, offering a combat experience that stands apart from previous progression methods.
            • We hope you enjoy this new combat experience that unfolds alongside the story, as well as the satisfaction of watching your character grow.
          • How to use Arad Odyssey Mode:
            • Anyone can create it immediately without any separate conditions.
            • You can create a maximum of 2 Arad Odyssey characters per account per month, and the maximum number you can own is 2. (Resets at 06:00 on the 1st of every month)
              • You cannot create more than the maximum number of characters you can own (2).
              • Even if you delete a character currently in progress, the monthly creation limit will not be restored.
            • Character creation
              • When creating a character, you can select and create an Arad Odyssey mode character.
              • Arad Odyssey mode characters are converted to regular characters after reaching the maximum level. 
              • This mode is an exclusive growth mode for starting with a new character and does not apply to existing characters. 
          • Dungeon Usage:
            • You can check the current progress status through the simple status board at the top right of the screen.
            • If you open the status board (N), you can see information about playable areas and dungeons.
            • If you select a playable dungeon slot, you will be moved to the front of that dungeon and can enter immediately.

            • Enter Dungeon:
              • 10 Fatigue is consumed when entering a dungeon.
              • If you are using the Growth Contract, the fatigue consumed when entering a dungeon is reduced by 20%.
            • Dungeon Play:
              • Party play is not supported in Arad Odyssey mode, and all content is played solo.
              • When playing Arad Odyssey mode, coins are not used, and automatic resurrection occurs upon death with a 3-second cooldown.
            • Character:
              • Awakening is automatically completed upon reaching the corresponding level after clearing the dungeon.
              • Special equipment slots are automatically opened at no extra cost upon meeting the level requirements.
            • Dungeon Progression:
              • When you defeat the final boss in an Arad Odyssey mode dungeon, a "Go to Town" or "Move to Next Dungeon" gate will appear, allowing you to proceed to the next dungeon without entering the town.
            • Quest:
              • For Arad Odyssey mode characters, quests are not displayed, and it is impossible to accept, proceed with, or complete quests.
              • However, event quests will be displayed and can be proceeded.
              • When you reach the maximum level, Arad Odyssey mode will end, and Epic Quests up to the previous level will be automatically cleared.
          • Arad Odyssey Exclusive Equipment:
            • New set equipment and weapons exclusive to Arad Odyssey content will be added.
            • Odyssey set equipment and weapons can be obtained while playing Arad Odyssey content.
            • This equipment cannot be enhanced, amplified, refined, enchanted, or used in Kaleido Boxes, and cannot be transcended, sold, dropped, or discarded.
            • When dismantling Odyssey set equipment and weapons, you can obtain Odyssey-exclusive coins that can be used at the content shop.
            • Odyssey set equipment and weapons are not registered in the armory.
            • Odyssey weapons:
          Item nameLevel limitRarity
          Challenger's Odyssey Weapon1Rare
          Expert's Odyssey Weapon25Unique
          Master's Odyssey Weapons50Rare
          Legendary Odyssey Weapon75Unique
          Hero's Odyssey Weapons100Legendary
            • Odyssey Set Equipment:
          divisionSet nameRarityOptions
          Arad Odyssey Beginner Set
          Challenger's Odyssey Beginner SetRare I ~ V
          All stats increase.
          - Strength +300
          - Intelligence +300
          - Vitality +300
          - Spirit +300

          All speeds increase.
          - Attack Speed ​​+15%
          - Cast Speed ​​+15%
          - Movement Speed ​​+15%
          Experienced Player's Odyssey Beginner SetUnique I ~ V
          All stats increase.
          - Strength +400
          - Intelligence +400
          Vitality +400
          - Spirit +400

          All speeds increase.
          - Attack Speed ​​+15%
          - Cast Speed ​​+15%
          - Movement Speed ​​+15%
          Pioneer's Odyssey Beginner SetLegendary I
          All stats increase.
          - Strength +500
          - Intelligence +500
          Vitality +500
          - Spirit +500

          All speeds increase.
          - Attack Speed ​​+15%
          - Cast Speed ​​+15%
          - Movement Speed ​​+15%

          Increases critical hit chance.
          - Physical Critical Hit +10%
          - Magical Critical Hit +10%
          Arad Odyssey Premium Set
          Master's Odyssey Premium SetRare I ~ V
          All stats increase.
          - Strength +600
          - Intelligence +600
          Vitality +600
          - Spirit +600

          All speeds increase.
          - Attack Speed ​​+25%
          - Cast Speed ​​+25%
          - Movement Speed ​​+25%

          Increases critical hit chance.
          - Physical Critical Hit +10%
          - Magical Critical Hit +10%
          Legendary Odyssey Premium SetUnique I ~ V
          All stats increase.
          - Strength +800
          - Intelligence +800
          Vitality +800
          - Spirit +800

          All speeds increase.
          - Attack Speed ​​+25%
          - Cast Speed ​​+25%
          - Movement Speed ​​+25%

          Increases critical hit chance.
          - Physical Critical Hit +10%
          - Magical Critical Hit +10%
          Hero's Odyssey Premium SetLegendary I ~ V
          All stats increase.
          - Strength +1000
          - Intelligence +1000
          Vitality +1000
          - Spirit +1000

          All speeds increase.
          - Attack Speed ​​+25%
          - Cast Speed ​​+25%
          - Movement Speed ​​+25%

          Increases critical hit chance.
          - Physical Critical Hit +20%
          - Magical Critical Hit +20%
          • Arad Odyssey Rewards:
            • Chapter-specific rewards are delivered to your inventory upon clearing each chapter.
            • Weapons are provided via mail as chapter clear rewards, and armor, accessories, and special equipment can be obtained from dungeons. 
            • You can obtain Odyssey-exclusive equipment upon defeating the final boss of each dungeon, and duplicate or unnecessary equipment can be dismantled using the Simple Dismantler.
            • You can obtain exclusive coins by dismantling Arad Odyssey exclusive equipment, and use these coins to purchase items at the exclusive shop.
            • Chapter Clear Rewards:
          ChapterItem nameRarityTradability
          Chapter 1 Clear Reward
           [Arad Odyssey] Expert's Odyssey Weapon Selection Box
          Unique
          Untradeable
           [Arad Odyssey] Expert's Odyssey Beginner Equipment Selection Box
           [Arad Odyssey] Odyssey Consumable BundleRareUntradeable
           [Arad Odyssey] Silver Coin Pouch (10)RareUntradeable
          Chapter 2 Clear Reward
           [Arad Odyssey] Pioneer's Odyssey Beginner Equipment Selection BoxLegendaryUntradeable
           [Arad Odyssey] Odyssey Consumable BundleRareUntradeable
           [Arad Odyssey] Silver Coin Pouch (10)RareUntradeable
          Chapter 3 Clear Reward
           [Arad Odyssey] Master's Odyssey Weapon Selection BoxRareUntradeable
           [Arad Odyssey] Master's Odyssey Advanced Equipment BoxRareUntradeable
           [Arad Odyssey] Odyssey Consumable BundleRareUntradeable
           [Arad Odyssey] Silver Coin Pouch (10)RareUntradeable
          Chapter 4 Clear Reward
           [Arad Odyssey] Legendary Odyssey Weapon Selection Box
          Unique
          Untradeable
           [Arad Odyssey] Legendary Odyssey Premium Equipment Selection Box Bundle
           [Arad Odyssey] Odyssey Consumable BundleRareUntradeable
           [Arad Odyssey] Gold Coin Pouch (10)RareUntradeable
          Chapter 5 Clear Reward
           [Arad Odyssey] Hero's Odyssey Premium Equipment Selection Box BundleLegendaryUntradeable
           [Arad Odyssey] Odyssey Consumable BundleRareUntradeable
           [Arad Odyssey] Gold Coin Pouch (10)RareUntradeable
          Chapter 6 Clear Reward
           [Arad Odyssey] Hero's Odyssey Weapon Selection Box
          Legendary
          Untradeable
           [Arad Odyssey] Hero's Odyssey Advanced Equipment Selection Box
           [Arad Odyssey] Odyssey Consumable BundleRareUntradeable
           [Arad Odyssey] Gold Coin Pouch (10)RareUntradeable
          Chapter 7 Clear Reward
           [Arad Odyssey] Odyssey Consumable BundleRareUntradeable
           [Arad Odyssey] Delilah's Repair Coupon (All Parts) BundleRareUntradeable
           [Arad Odyssey] Pilgrim's Seal BundleRareUntradeable
            • Store items:
          Items available for purchaseSelling priceTradabilityPurchase quantity limit
          Veteran's Odyssey Beginner Gear Selection Box60 Odyssey silver coinsUntradeable-
          Pioneer's Odyssey Beginner Gear Selection Box100 Odyssey silver coinsUntradeable-
          Legendary Odyssey Premium Equipment Selection Box60 Odyssey gold coinsUntradeable-
          Hero's Odyssey Advanced Equipment Selection Box100 Odyssey gold coinsUntradeable-
          Odyssey Elixir of Fatigue Recovery10 Odyssey silver coins or 5 gold coinsUntradeable3 per character
          Delilah's Repair Coupon (All Parts)15 Odyssey gold coinsUntradeable5 per character
          [Arad Odyssey] Odyssey Consumable Bundle5 Odyssey silver coins or 3 gold coinsUntradeable-
          Odyssey Recovery Potion1 Odyssey silver coinUntradeable-
          3 Odyssey healing potions1 Odyssey Gold CoinUntradeable-
          Odyssey Enhancement Potion2 Odyssey silver coinsUntradeable-
          2 Odyssey Enhancement Potions2 Odyssey gold coinsUntradeable-
          • Changes from to the Test Server:
            • Arad Odyssey Honor Rewards will be added. It will be delivered via mail upon reaching level 115 with an Arad Odyssey character.
          Item nameexplanationTradeability
          [Arad Odyssey] Honor Reward BoxUpon opening, you can obtain the [Arad Odyssey] Party Frame and the [Arad Odyssey] Journey Scroll.Untradeable
          [Arad Odyssey] Party Frame
          When used, the item moves to the skin warehouse.
          You can select whether to apply the corresponding party frame in the skin warehouse.
          (This applies only to the character who used the item.)
          Untradeable
          [Arad Odyssey] Journey Log
          A journeybook given to characters who have completed the Arad Odyssey.
          The appearances and records of the monsters encountered during the long journey are written.
          (Update) (Cooldown 60 minutes) (Cooldown 30 minutes)
          Untradeable
            • Some rewards given upon clearing Chapter 1 will be changed.
          BeforeAfter
          [Arad Odyssey] Odyssey Consumable Bundle
          You can obtain the following items when using it.

          <Components>
          - 3 ~ 7 Odyssey Healing Potions
          - 2 ~ 5 Odyssey Enhancement Potions
          [Arad Odyssey] Combat Support Box
          You can obtain the following items when using it.

          <Components>
          - Odyssey Guide (7 days)
          - Blessing of the Odyssey (7 days)
          - 10 Odyssey Healing Potions
          5 Odyssey Enhancement Potions
            • Clear Cube Fragments and equipment durability are not consumed during dungeon battles in Odyssey Mode.
            • Odyssey gear will be changed to serve as a gear guide based on a single reputation standard.
            • Changes will be made so that Arad Odyssey equipment is not displayed in the encyclopedia.
            • Odyssey Coins will no longer be usable inside dungeons.
            • The phrase 'Cannot be used by Arad Odyssey characters' will be added to the tooltips for Level Up Tickets and Growth Capsules.
            • The slot image for the Master of the Snow Mountain dungeon will be changed.
            • Some cinematic direction is improved.
            • The map structure and monster placement of some dungeons will be changed.
            • The background music and environmental sounds of some dungeons will be changed.
            • Sounds for some monsters will be added.
            • Buff object placements within some dungeons will be added.
            • Some of the cutscenes during the 'Red-legged Alcheto' battle will be improved to be more natural.
            • Potal guide icons within the dungeon will be added and changed.
            • Arad Odyssey mode skill auto-allocation is improved.
              • Provided from levels 1 to 50 based on skills useful in dungeons.
              • The position of existing placed skills does not change even when the auto-shooting function is active.
          Sunken Depth Advanced Dungeon Adjustments
          • Common:
            • The HP and attack power of all monsters appearing in the Advanced Dungeons of the Sunken Depth Season have been lowered.
            • Target Dungeons: Moon-Submerged Lake, Azure Main, Temple of Death
          • Moon-Submerged Lake:
            • Removed the unblockable judgment of normal monsters based on the mob hunting stage.
            • Grsilo the Logger 
              • Improved the system to remove immobile objects at the point of entering the stun or incapacitation phase.
            • Crimson Tooth Wulard 
              • Improved to allow key input during appearance and phase transitions.
          • Azure Main:
            • We have improved some normal monsters by removing their invincibility frames at the time of spawning, making them vulnerable to damage.
            • Anchoring Huleeze / Struggling Meliona
              • We have improved the phenomenon where jump attacks are forced by expanding the hit detection range of the weak point mark generated on the Kraken tentacles after defeat.
          • Temple of Death:
            • Entry Fame is adjusted.
              • 48,988 → 55,950
            • Raucous Sleepless Beast
              • The strike interval has been lowered.
            • Flawless Death Vissima
              • Improved to allow key input during appearance and phase transitions.
              • Adjusted the timing of invincibility removal during appearance and phase transitions to be earlier.
          Unshackled Nightmare
          • Content Information:
            • Entry Level: Level 115 or higher
            • Recommended party size: 1-person or 4-person party recommended
            • Entry fame: 71,179
            • Fatigue consumed upon entry: 30
            • Weekly entry count:1 time. The weekly entry count is deducted when the content starts.
            • Number of integrated rewards: 2nd time
              • You can earn weekly rewards by clearing the content within the time limit.
              • The number of integrated rewards is deducted when a reward is obtained.
              • The weekly entry limit and combined reward count are reset every Thursday at 06:00.
          • Major changes:
            • Unshackled Nightmare will be changed from a single-player exclusive content to content playable by 1 and 4 players.
            • A matching system will be added in Unshackled Nightmare.
            • The distortion tuning system is removed from Unshackled Nightmare.
              • Souls registered for Distortion Adjustment will be removed without separate return after the maintenance on March 26.
            • The existing account reward limit of 4 times will be removed.
            • Entry fame changes to 71,179. Monster HP is readjusted based on changes in entry fame.
            • Monster rotation changes will be changed to weekly.
            • The rating feature is applied in Unshackled Nightmare.
          • Unshackled Nightmare (Challenge):
            • The Unshackled Nightmare (Challenge) channel will be deleted.
            • The content is scheduled to resume after an adjustment period of approximately one month following the Sky of a Thousand Seas update on March 26.
            • Unshackled Nightmare (Challenge) will be removed from the Adventurer's Guild content status information.
          World Boss: Contagion Changes
          • System changes:
            • Daily rewards will be changed to weekly rewards.
            • The existing 7-day reward materials will be obtained all at once during a single challenge.
            • World Boss HP will be adjusted to approximately 50% of the previous level.
            • The calculation ranges for Normal/Challenge rankings will be adjusted.
          Advance Dungeon Rule Changes
          • Dev's Note: We have addressed issues that created a burden during gameplay in previous advance dungeons: specifically, the lack of a way to restore the coin limit once exhausted, and the progressive increase in recovery time upon retreating from a dungeon. Additionally, we have adjusted the dungeon time limit to allow players to tackle the content at a more relaxed pace.
          • Restrictions:
            • A 60-minute time limit applies when entering the dungeon.
            • When retreating from a dungeon, the recovery time is fixed at 3 seconds.
            • If you retreat with fewer than 2 remaining coins, the coin limit is restored to 2.
            • It will be improved so that you can receive a new party member immediately after abandoning content.
            • Weekly reward acquisition limits per account are applied to Moon-Submerged Lake and Azure Main.
              • The number of times you can obtain weekly rewards for Moon-Submerged Lake and Azure Main is limited to 20 per account.
              • For accounts that have exhausted all weekly reward attempts, gameplay will be restricted for that week.
              • You can check the number of account rewards through the top-right UI when entering a channel.
          • Adventure party: The Sunken Depth Advanced Dungeon in the Adventurer's Guild content status information is changed to Advanced Dungeon, and the content of the tooltip displayed when moused over is changed.
          • Matching mode: The coin count display section will be changed.

          Part 2: New Farming System / Character
          Covenant System
          • Dev's Note:
            • "Covenant" is a new farming system being added to Sky of the Thousand Sea. It was designed to improve upon the previously unintuitive Fusion Stone equipping process by allowing items to be equipped directly into dedicated slots.
              • While "Covenant Crystals" appear as ordinary crystals in your inventory, we wanted to provide visual satisfaction through a special effect: upon equipping one to your character, its true power is unleashed, transforming it into a unique icon that reflects its specific characteristics.
              • Upon the update, any Fusion Stones currently fused to your gear will be automatically detached and transferred to the "Covenant" slots.
              • Unlike the previous system, which limited you to equipping one Fusion Stone per gear slot, the new system allows you to equip multiple "Covenant Crystals" without slot restrictions.
              • Certain utility options previously provided by Fusion Stones will now be available through "Covenant's Blessing" and "Covenant Crystals."
              • Additionally, Epic-grade Fusion Stones can be upgraded into "Mist Crystals", which are equivalent to Legendary "Covenant Crystals", allowing you to retain and utilize specific special options from the original items.
            • We are also well aware of the concerns Adventurers have regarding cooldown reduction stats.
              • The cooldown reduction options previously provided by "Venus" Fusion Stones have been transferred to "Covenant's Blessing," maintaining the same values. Similarly, options for increasing special object damage have been converted into a special object damage coefficient, ensuring that Adventurers do not experience a drop in power.
            • Furthermore, we are preparing a system for the "Apocalypse Legion" that allows you to choose between "Final Damage" and "Cooldown Reduction" effects, enabling you to develop your character in the direction you prefer.
              • As promised during the "DNF-ON" event, we have prepared various support mechanisms to alleviate the burden of RNG-heavy elements you might have experienced during the "Sunken Deapth" season's farming process.
              • The key support systems are as follows:
                • Covenant: Duplicate-prevention drop system
                • Covenant / Covenant Crystal: Guaranteed acquisition system
                • Covenant Crystal: No equipment slot restrictions
            • We would also like to address the acquisition animation for the "Covenant" item that was briefly showcased during "DNF-ON."
              • Although this animation will not be included in the Test Server build, we are refining it to ensure it meets your expectations and will present an even more impressive version when the update goes live.
              • The animation for the "Primordial Covenant" is designed so that all Adventurers present in the same map can view it together upon the item's initial equipping.
            • We hope you enjoy sharing the moment of this first acquisition with fellow Adventurers.
          • Covenant System:
            • The 'Fusion Stone' system will be removed, and the 'Covenant' system will be added.
              • Any Fusion Stones currently equipped will be automatically removed upon the character's first login and will be equipped in the Covenant Crystal slot of the Covenant tab.
            • You can equip 'Covenant' and 'Covenant Crystal' in the Covenant tab.
              • The Covenant tab is available from level 115.
              • You can only wear one Covenant, but you can hold a large amount of Covenant Points.
                • The Covenant slot in the center is available from level 115.
              • The Covenant Crystal can be equipped in 11 slots excluding the Covenant Slot, and has relatively few Covenant Points.
                • However, Covenant Crystals of Primordial Rarity can only be equipped in the 3 slots at the bottom center.
              • When held in the inventory, Covenant Crystal have the same icon for each set; upon equipping, they change to a dedicated icon corresponding to the set, rarity, and equip slot.

            • Covenant and Covenant Crystal cannot be changed within the dungeon.
            • When equipping an Epic or Primordial Covenant Crystal, the exclusive animation for that Covenant will play.
              • This animation plays when each character first equips it for each rarity/type.
                • When the animation plays due to the first equipping of the Primordial Grade Covenant Crystal, adventurers in the same map will also have the animation played.
              • The Primordial Grade Covenant Crystal animation can be replayed using the replay function in the Armory.
                • In the case of replays, the cutscene will not play for adventurers in the same map.
          • Obtain the Covenant Equipment:
            • This is equipment obtainable when playing the new Sky of the Thousand Sea content.
              • It can also be obtained from some Sunken Depth content.
              • Target Content: Moon-Submerged Lake, Azure Main, Temple of Death, Unshackled Nightmare, Delezie: Prologue, Delezie: Epilogue (Normal / Hard)
            • The Covenant Equipment is subject to the acquisition correction system.
              • Each rarity can only be obtained once, and it is automatically registered in the Arsenal upon drop.
                • If you obtain the Covenant Equipment by opening consumables, it will not be automatically registered in the Armory.
              • Covenant held in your inventory or registered in the armory will no longer appear.
                • When registering a higher rarity Covenant Crystal to the Armory, lower rarity Covenant Equipment of the same set are also registered to the Armory.
              • In the case of adjustments, the appearance probability of a specific rarity is not changed, and the appearance probability of each Covenant Equipment within the rarity is redistributed evenly.
                • Example: When the Primordial Covenant Equipment appears, if you have already acquired 3 Covenant Equipment, 1 of the remaining Covenant Equipment, excluding those 3, will appear with equal probability.
                • Example: When the First Covenant Equipment appears, if you have already acquired 11 Covenant Equipment, the remaining 1 Covenant Equipment is guaranteed to appear.
            • If you have acquired all Covenant Equipment of that rarity and there are no more Covenant Equipment available, it will be replaced by an item that grants Mist Covenant experience.
          • Covenant Points:
            • There are a total of 12 types of Covenant Points, and exclusive Covenant Points are combined with each other.
              • Covenant Points can be obtained by wearing the same Covenant / Covenant Crystal.
            • Covenant Points obtained prior to Equipment Set Point 2550 (Achieved Primordial Stage) are replaced with Set Points and function as Common Set Points instead of Covenant Points.
            • After reaching 2550 Equipment Set Points, any additional Covenant Points obtained will accumulate as Covenant Points, and upon reaching a certain number of points, Covenant Set Options and Covenant Blessings will be activated.
              • Common Covenant Points are added to the single Covenant with the highest Exclusive Covenant Point value.
              • If there are no dedicated Covenant points to be combined, shared Covenant points will not be applied.
          • New equipment added:
            • New Covenant Equipment and Covenant Crystal Equipment will be added.
            • The Covenant Equipment is divided into the 'Covenant of Light' and the 'Covenant of Mist'.
              • You can only wear one type of covenant at a time, regardless of whether it is the Covenant of Light or the Covenant of Mist.
            • The Covenant of Light is equipment that possesses high stats on its own and exclusive Covenant points for each set.
              • The Covenant of Light is registered in the Armory upon dismantling and can be converted through the 'Covenant Crystal Conversion' system.
              • The Covenant of Light is equipment that cannot be deleted, such as by selling to a shop, discarding, or gifting.
              • The Covenant of Light cannot be transcended.
              • For the Covenant of Light, items created after the initial registration in the Armory will not be added even if registered again, and the number held will not be deducted even if additional items are created.
            • The Covenant of Mist has shared Covenant points, so it can be worn with any set.
              • The Covenant of Mist is equipped by default and cannot be unequipped separately.
              • When equipping the Covenant of Light, equip it to replace the Covenant of Mist.
            • Covenant Crystal is equipment that assists the Covenant, possessing lower stats and Covenant Points than the Covenant Equipment.
              • Adjustment / promotion is available.
              • Tuned Covenant Crystals can be converted into Covenant Crystals of another set you possess through Covenant/Covenant Crystal Conversion, and the Tuning value is retained when converted to Covenant Crystals of the same rarity.
            • New Covenant / Covenant Crystal Types:
          divisioniconItem Description
          Covenant of Light   
          - 1 set of each rarity
          - Unique/Legendary/Epic/Primordial
          - Only one Covenant can be equipped in the center slot, and it holds the Covenant Points of the corresponding set.
          - When a certain amount of the same Covenant Points is accumulated, the Covenant  Set Options and Covenant Blessing Options are activated and enhanced.
          Covenant Crystal   
          - 1 set of each rarity
          - Unique/Legendary/Epic/Primordial
          - Primordial Covenant can only be equipped in the 3 slots at the bottom center.
          - When equipped, the icon changes to a set-exclusive icon, different from the inventory icon.
          Covenant of Mist    
          1 set of each rarity
          - Rare/Unique/Legendary/Epic/Primordial
          - It is a Covenant that has shared Covenant points.
          - It grows in proportion to the Mist Covenant level and is applied on an account basis.
          - If you reach level 115, the Covenant of Light will be automatically equipped if you do not have it equipped.
          Unique Covenant Crystal 
          - 1 Rare / 12 Legendary
          - Legendary Unique Covenant Crystals can be obtained by upgrading the Sunken Depth Unique Epic Fusion Stone.
          - For some fusion stones, options are inherited.

          Unique Covenant Crystal have the following characteristics.
          - There are shared Covenant points, and these shared Covenant points are added to the highest Covenant point.
          - Adjustment/promotion is not possible.
            • The Covenant of Light is registered in the Armory upon dismantling.
            • You can obtain the following materials when dismantling the Covenant Crystal.
              • Unique Covenant Crystal yield separate materials upon dismantling.
              • 3 All Set Covenant Crystal Shards

          SoulCovenant Crystal Piece
          Rare1 Glowing Soul1 All Set Covenant Crystal Shard
          Unique2 Glowing Soul12 Covenant Crystal Shards of the corresponding set
          Legendary10 Glowing Soul or 3 Radiant Soul Crystals28 Covenant Crystal Shards of the corresponding set
          Epic30 Glowing Soul or 10 Radiant Soul Crystals50 Covenant Crystal Shards of the corresponding set
          Primeval100 Glowing Soul or 35 Radiant Soul Crystals100 Covenant Crystal Shards of the corresponding set
            • The materials required for tuning the Covenant Crystal are as follows. Covenant points increase when tuning Covenant Crystal.
              • Live ServerThe required Pilgrimage Seal / Gold amount is reduced by 20%.

          Pilgrimage Seal / GoldRadiance Soul
          Rare20 Pilgrim's Seals or 100,000 Gold15
          Unique60 Pilgrim's Seals or 300,000 Gold30
          Legendary120 Pilgrim's Seals or 600,000 Gold60
          Epic200 Pilgrim's Seals or 1,000,000 Gold100
            • When upgrading a 3-tuned Covenant Crystal, it is upgraded to equipment of the same Covenant higher rarity.
              • When upgrading a Rare Covenant, you can upgrade to the Covenant of your choice.
              • The materials required for the Covenant Crystal upgrade are as follows.

          Pilgrimage Seal / GoldRadiance SoulSolid Soul
          Rare → Unique20 Pilgrim's Seals or 100,000 Gold251
          Unique → Legendary340 Pilgrim's Seals or 1,700,000 Gold6065
          Legendary → Epic860 Pilgrim's Seals or 4,300,000 Gold200150
            • The costs required for conversion are as follows. If there is no Covenant Crystal of the same rarity to maintain the tuning value upon conversion, the Soul of Radiance used for tuning is returned.

          Pilgrimage Seal / Gold
          Rare5 Pilgrim's Seals or 25,000 Gold
          Unique6 Pilgrim's Seals or 30,000 Gold
          Legendary7 Pilgrim's Seals or 35,000 Gold
          Epic8 Pilgrim's Seals or 40,000 Gold
          Primeval10 Pilgrim's Seals or 50,000 Gold
            • The cost of transcending the Covenant Crystal is as follows. Glimmering Covenant Crystal (Rare) and Unique Covenant Crystal cannot be transcended.

          Soul of RadianceHigh-grade elemental crystalsPilgrimage Seal / GoldSolid Soul
          Unique253625 Pilgrim's Seals or 125,000 Gold1
          Legendary60180250 Pilgrim's Seals or 1,250,000 Gold65
          Epic200810750 Pilgrim's Seals or 3,750,000 Gold150
          Primeval5008103,000 Pilgrim's Seals or 15,000,000 Gold500
          • New Soul added: New Soul Items will be added. Souls of Dizziness and Souls of Radiance are stored in the Soul Inventory.
          Item nameIconAcquisition methodExchange type
          Glowing SoulDissemble of Covenant CrystalAccount-bound
          Radiance SoulUse Radiant Soul Crystal to exchange with NPC shop for Glimmering Souls.Account-bound
          Radiant Soul CrystalDissemble of Covenant CrystalExchangeable once (Account-bound after transaction)
          • Covenant Set Options:
            • Activate the same Covenant as the equipped set (left) and Activate a different Covenant from the set currently being worn (right).
            • When you have 25 or more Covenant Points, the Covenant's Blessing option is applied.
              • You can obtain final damage, buff power, and adventurer fame applied based on your Covenant points. The effect is strengthened as the points grow.
              • When Covenant Points reach 1,200, the following effects are additionally applied.
                • Skill cooldown reduction +18.5%
                • Skill range +15%
            • The Covenant Set Option is activated when Set Points reach 2,550 / Covenant Points reach 1,200.
              • For each set of Covenant Set Options, you can select and use one of one unique option or one of two special options. Special options can only be selected if you have equipped the same Covenant as the set you are currently wearing.
              • Covenant Set Options have rarity and are enhanced upon reaching a certain point.: Unique / Legendary / Epic / Primordial
          Covenant of Mist
          • Dev's Note: I would like to explain the "Covenant of Mist" system.
            • The Covenant of Mist is a modified version of the "Mist Assimilation" system; it retains the original mechanic where characters within the same account benefit from the system.
            • However, unlike the previous Mist Assimilation, the effects are not always active; they apply only when the "Covenant of Light" is *not* equipped.
            • Players who reach Level 30 will start at the "Unique" tier and can progress up to the "Primordial" tier through gameplay.
            • Once you reach the Primordial tier, any additional experience points (XP) earned can be used to guarantee the acquisition of a specific Covenant for a character of your choice.
            • For those actively farming, we anticipate that future support systems will guarantee a minimum level of progression for alt characters entering the system later.
            • We understand there may be concerns regarding the Level 100 requirement. To address this, we have balanced the stats so that an Covenant of Light offers slightly better performance than a Covenant of Mist of the same rarity.
            • We also plan to provide a steady supply of XP through upcoming farming content and are preparing methods for latecomers to earn XP at an accelerated rate.
            • We will continue to monitor the situation closely and make adjustments as needed.
          • The system name of 'Mist Assimilation' will be changed to 'Covenant of Mist', and the UI will be changed.
          • The Covenant of Mist grows in synchronization with the existing Mist Assimilation stage and is equipment that has shared Covenant points.
            • It applies on an account basis, so all characters level 115 or higher within the account can equip it.
            • If a character level 115 or higher does not have the Covenant of Light equipped, it will be automatically equipped.
          • When equipping the Covenant  of Light, the options of that Covenant of Light are applied instead of the Covenant of Mist.
            • When you unequip the Covenant of Light you are wearing, the Covenant of Mist will be automatically equipped.
          Covenant of Mist applied

          Other Covenant in effect

          • Covenant of Mist Stage Expansion:
            • The maximum level of the Covenant of Mist is expanded from 30 to 100.
            • The rarities of the Covenant of Mist for each stage are as follows.
              • 1 ~ 29: Rare
              • 30 ~ 59: Unique
              • 60 ~ 79: Legendary
              • 80 ~ 99: Epic
              • 100: Primeval
            • Even within the same rarity, final damage, buff power, and adventurer fame grow according to the stage.
            • The experience point criteria for the Covenant of Mist will be changed.
              •  The Advanced Dungeon and Legion tabs will be integrated.
              • An Other tab is added.
              • You can earn the following experience points when playing the Sky of the Thousand Sea content.
            • Experience points earned from weekly missions and mercenaries are not added to the penalty amount.
          classificationDungeon nameclassificationExperience points gained
          Normal dungeon
          The sky embracing the vast ocean
          Normal2
          Expert4
          Master6
          King8
          Slayer10
          Revelation: The sky embracing the heavenly sea-504
          The Final Regulator-336
          The Boundary of Tuning
          Epic2,250
          Legendary1,050
          Unique336
          Advanced Dungeons & Legions
          The Castle of the Apostate-8,600
          Star Turtle Great Archives-6,000
          etc
          Memory of Condensed Mist (Weekly Mission)-100,000
          Memory of Condensed Mist (Labyrinth of Paradox)-143,500
          Rarity Star Memory of Mist
          (Obtainable after acquiring all Light Pledges of the corresponding rarity)
          Primeval100,000
          Epic18,000
          Legendary6,000
          Unique1,000
              • Live server: Added Rarity Star Memory of Mist, Obtainable after acquiring all Covenant of the corresponding rarity.
                • Primeval → 800000 EXP
                • Epic → 108000 EXP
                • Legendary → 18000 EXP
                • Unique → 2000 EXP
            • The amount of experience points gained from some Sunken Depth content will be changed.
          classificationDungeon nameBeforeAfter
          Advanced Dungeons & Legions
          Liberated nightmare8104,860
          Goddess of Death6804,080
          Raid
          Delezie: The Finale2,0309,760
          Delezie: Prologue11802,360
          Inae Dusk War15303,060
          Nabel: The Evil of Ignorance10201,530
          Unshackle Nightmare-336
            • The experience point penalty table will be changed.
          divisionWeekly earned experience pointsPenalty Value
          Normal dungeon
          ~ 280896doesn't exist
          280897 ~ 345408-50%
          345409 ~ 372288-80%
          372289 ~-99%
          Advanced Dungeons & Legions
          ~ 116800doesn't exist
          116801 ~ 146001-50%
          146001 ~ 169361-80%
          ~ 169361-99%
          Raid
          ~ 118880doesn't exist
          118881 ~ 142481-50%
          142481 ~ 151921-80%
          ~ 151921-99%
          etc
          ~ 144000doesn't exist
          144001 ~ 180000-50%
          180001 ~ 208800-80%
          ~ 208801-99%

          • Guaranteed acquisition of the Covenant of Light
            • You can accumulate experience points even after the Covenant of Mist reaches the maximum level.
            • You can obtain the desired Covenant of Light by consuming accumulated experience points.
              • The amount of experience points required for a guaranteed acquisition gradually increases with the number of guaranteed acquisitions.
              • 10 Prime Stellars are required for a guaranteed acquisition.
            • The acquired Pledge of Light is non-tradable equipment. Please double-check your currently logged-in character when using the guaranteed acquisition feature.
            • A history of confirmed Covenant acquisitions will be added to the Covenant of Mist UI.
          • Sunken Depth Unique Epic Fusion Stone Upgrade:
            • You can craft a Unique Covenant Crystal using the unique Epic Fusion Stone of the Sunken Depth. Unique Covenant decisions cannot be tuned, promoted, or transcended.
            • The following items will be added to the 'Mystical Grimoire' NPC shop in Seria's room.
              • Unique Covenant Crystals can be crafted using the recipe obtained from the 'Unique Covenant Crystal Recipe Box' sold by the 'Mystical Grimoire' NPC.
              • Mist Crystal Fragment required for crafting can be purchased once per character per week.
              • You can obtain one crafting recipe for each part.
          Item nameItem DescriptionSales amountExchange typePurchase restrictions

          Unique Covenant Crystal Recipe Box
          Upon use, you can obtain a Unique Covenant Crystal Blueprint for each equipment slot.

          <Items Obtained>
          - Unique Covenant Crystal Blueprint - Top
          - Unique Covenant Crystal Blueprint - Bottom
          - Unique Covenant Crystal Blueprint - Head/Shoulder
          - Unique Covenant  Crystal Blueprint - Belt
          - Unique Covenant Crystal Blueprint - Shoes
          - Unique Covenant Crystal Blueprint - Necklace
          - Unique Covenant Crystal Blueprint - Bracelet
          - Unique Covenant Crystal Blueprint - Ring
          - Unique Covenant Crystal Blueprint - Sub-equipment
          - Unique Covenant Crystal Blueprint - Magic Stone
          - Unique Covenant Crystal Blueprint - Earrings
          50,000 goldUntradeableOnce per character

          Mist Crystal Fragment
          <Uses>
          - Craft Unique Covenant Crystals

          <Acquisition>
          - Purchase Mysterious Power Magic Book from the shop
          50,000 goldUntradeableOnce a week per character
            • Upgraded Fusion Stones have Common Covenant Points, and some pre-upgrade options are transferred. All add the following:
              • Buff power: 5300
              • Fame: 2,000
              • Additional options: All speeds +2%
              • Shared Covenant Points: 125
          itemBefore the upgradeAfter the upgradeiconFinal damageTransfer options
          Venus Armor Fusion StoneCommon Armor (Dignity / Betrayal / Desire)Memory Fog Crystal19%-
          Nabel Accessory Fusion Stone
          Ignorance: An unintended disasterMist of Ignorance Crystal - Bracelet
          10.5%The power of the climate causes a disaster to attack enemies
          - Disaster Damage: 548,900%
          - Cooldown: 25 seconds
          Ignorance: An inaccessible environmentMist of Ignorance Crystal - Necklace19%Grants Super Armor.
          Grants [Chargeable Shield] equal to 10% of HP MAX
          - Recovers shield equal to 10% of HP recovered from equipment, consumables, and healing skills
          - Excludes skills that provide continuous healing.
          Ignorance: The moment of eternal oblivionMist of Ignorance Crystal - Ring19%Grant Blessing of the Restoration Spirit
          - Blessing provides healing to the target
          - Recovers 0.5% HP/MP per second.

          Blessing strengthens when HP is 70% or lower
          - Recovers an additional 0.5% HP/MP per second.

          If HP is below 30%, the Blessing disappears and heals immediately (Cooldown 300 seconds)
          - Recovers 30% HP/MP
          - The disappeared Blessing is restored after 30 seconds.
          Creation: The Touch of ReconstructionCreation Mist Crystal - Bracelet
          16.5%Special Object Damage +15%
          Creation: Twisted TimeCreation Mist Crystal - Necklace7.5%Special Object Damage +11%
          10% chance to reset the cooldown of the used skill when using a skill (excluding Awakening skills)
          - 10-second cooldown applies between identical skills

          1% chance to reset the cooldown of 1 skill when casting a skill with a cooldown of 1 second or more (excluding Buffers)
          Creation: Distorted SpaceCreation Mist Crystal - Ring8%Skill cooldown reduced by 20% (excluding Awakening skills)
          Special object damage +10%
          Blessing: Scorching SunBlessing Mist Crystal - Bracelet
          19%Skill range increased by 25%
          Blessing: Frozen WavesBlessing Mist Crystal - Necklace19%Reduces damage taken by party members within 800px by +15%
          Blessing: Raging WindBlessing Mist Crystal - Ring19%All speeds +25%
          Theana: Continuing BirthHope Mist Crystal - Bracelet
          19%For every 1 increase in Bracelet Enhancement/Amplification level from +10, Final Damage increases by 1% (Max. 2 stacks)
          For every 1 increase in Bracelet Enhancement/Amplification level from +10, Buff Power increases by +150 (Max. 2 stacks)
          Theana: An Unending ChallengeHope Mist Crystal - Necklace19%For every 1 increase in Necklace Enhancement/Amplification level from +10, Final Damage increases by 1% (Max. 2 stacks)
          For every 1 increase in Necklace Enhancement/Amplification level from +10, Buff Power increases by +150 (Max. 2 stacks)
          Theana: Eternal MemoryMist of Hope Crystal - Ring19%For every 1 increase in Ring Enhancement/Amplification level from +10, Final Damage increases by 1% (Max. 2 stacks)
          For every 1 increase in Ring Enhancement/Amplification level from +10, Buff Power increases by +150 (Max. 2 stacks)
          Nabel Special Equipment Fusion Stone
          Lv. --Unconscious Mist crystals --19.5%Skill range increased by 7%
          7 types of Lv skill attack power increaseUnconscious Mist Crystal Lv17%Lv Active Skill Attack Power increased by 12%
          Lv Skill Range increased by 12%
          • Changes from Test serer:
            • Covenant system:
              • The amount of Pilgrimage Seals / Gold required for Covenant Crystal Coordination is reduced by 20%.
              • The issue where the encyclopedia hashtag for the unique Covenant crystal was missing is fixed.
              • Fixed an issue where the Equipment/Covenant Options View Together feature intermittently malfunctioned.
              • When checking equipped gear/pledge set options, the "View Together" feature will be displayed by default.
              • Fixed an issue where Covenant Crystal items could be equipped in empty slots within the dungeon.
              • Fixed an issue where equipment items fused with Fusion Stones could be equipped inside a dungeon.
              • Fixed an issue where the stats of equipment items fused with Fusion Stones were applied.
              • When equipping gear that has no set points, excluding weapons, Covenant Points will no longer be applied.
              • Fixed an issue where Covenant Set options could be selected inside the dungeon.
              • The typo in the tooltip for the Memory of Mist consumable is corrected.
              • System messages and effects are displayed when using the Memory of Mist consumable.
              • The issue where the equipped equipment information UI intermittently displays abnormal behavior has been fixed.
              • Fixed an issue where the character information UI in the Covenant tab was intermittently displayed abnormally.
              • Unconscious Mist Crystal -- Fixed an issue where the item's option to increase all skill ranges was missing. 
              • Fixed an issue where the Overlord's Contract was not applied to Covenant and Covenant Crystal items.
              • Fixed an issue where items obtained when dismantling a pledge were not normal.
              • You can obtain additional rewards for the first time only upon reaching a specific stage of the Mist Covenant. (Scheduled for update on 4/2)
          Mist Covenant stageItem nameExplanation
          40 steps
          Legendary Will of Radiance
          When used, you can obtain one Legendary Covenant of Light with an equal probability, excluding pledges registered in the Arsenal, equipped, or in the inventory.

          If you have obtained all available pledges, Memory of the Nostalgic Mist will appear.
          60 steps
          Epic Will of Radiance
          When used, you can obtain one type of Epic Covenant of Light with an equal probability, excluding pledges registered in the Arsenal, equipped, or in the inventory.

          If you have obtained all available pledges, Memory of Warm Mist will appear.
          80 steps
          Will of the Primordial Radiance
          When used, you can obtain one type of Covenant of Primordial Light with an equal probability, excluding those registered in the Arsenal, equipped, or in the inventory.

          If you have obtained all available pledges, the Memory of Radiant Mist will appear.
            • Covenant Set Options: Some Covenant Set options will be adjusted
          Covenant
          Set Option Name
          Rarity
          Before adjustment (First Server)After adjustment
          OptionsOptions
          Luck
          A destiny that was builtentireThe following effects apply when equipping the [Serendipity Set].
          - [Second Luck] activates immediately upon entering a dungeon.
          The following effects apply when equipping the [Serendipity Set]:
          - [Second Luck] activates immediately upon entering a dungeon
          - Final Damage increased by 1.0%
          Brilliant DestinyPrimeval[Fate Intervention]
          Reduces [Wings of Fortune] cooldown by 33% when [Divine Blessing] is activated.
          [Fate Intervention]
          - Reduces [Wings of Fortune] cooldown by 33% when [Divine Blessing] is activated
          - While [Wings of Fortune] is active, [Divine Blessing] activates immediately when [Wings of Fortune] is activated
          Fate of ChaosPrimeval[Chaos Impact]
          When 3 or more skills are on cooldown, there is a 3% chance on attack for the butterfly to designate a Lucky Skill (Cooldown 33 sec)
          - Designates an Active Skill level 35 or higher currently on cooldown as the Lucky Skill for 33 seconds (excluding Awakening Skills)
          - Resets the cooldown of the designated Lucky Skill
          - Increases the Attack Power of the designated Lucky Skill by 33%
          - While [Wings of Fortune], the probability of [Chaos Impact] increases threefold
          [Chaos Impact]
          When 3 or more skills are on cooldown, there is a 3% chance on attack for the butterfly to designate a Lucky Skill (Cooldown 33 sec)
          - Designates an Active Skill level 35 or higher currently on cooldown as the Lucky Skill for 33 seconds (excluding Awakening Skills)
          - Resets the cooldown of the designated Lucky Skill
          - Increases the Attack Power of the designated Lucky Skill by 33%
          - Increases the probability of [Chaos Impact] by 3x while [Wings of Fortune]
          - [Chaos Impact] activates instantly when [Wings of Fortune] is used
          Margin
          Overload
          Unique[Overload]
          85Lv Skill Attack Power increased by 76%
          50Lv Skill Attack Power increased by 45%
          [Overload]
          85Lv Skill Attack Power increased by 90%
          50Lv Skill Attack Power increased by 35%
          Legendary[Overload]
          Lv 85 Skill Attack Power increased by 96%
          Lv 50 Skill Attack Power increased by 80%
          [Overload]
          85Lv Skill Attack Power increased by 110%
          50Lv Skill Attack Power increased by 55%
          Epic[Overload]
          Lv 85 Skill Attack Power increased by 96%
          Lv 50 Skill Attack Power increased by 80%
          [Overload]
          85Lv Skill Attack Power increased by 110%
          50Lv Skill Attack Power increased by 55%
          Primeval[Overload]
          Lv 85 Skill Attack Power increased by 96%
          Lv 50 Skill Attack Power increased by 80%
          [Overload]
          85Lv Skill Attack Power increased by 110%
          50Lv Skill Attack Power increased by 55%
          Horsepower
          Mystic Weapon
          Unique- Mana Burst Damage: 9,450%- Mana Burst Damage: 11,340%
          Legendary- Mana Burst Damage: 12,600%- Mana Burst Damage: 15,120%
          Epic- Mana Burst Damage: 15,750%- Mana Burst Damage: 18,900%
          Primeval- Mana Burst Damage: 18,900%- Mana Burst Damage: 22,680%
          Magic Control
          Unique- Damage per Magic Core: 28,350%- Damage per Magic Core: 31,185%
          Legendary- Damage per Magic Core: 28,350%- Damage per Magic Core: 31,185%
          Epic- Damage per Magic Core: 30,450%- Damage per Magic Core: 33,495%
          Primeval- Damage per Magic Core: 34,650%- Damage per Magic Core: 38,115%
            • Final damage of some Covenant sets will be adjusted.
          Covenant NameSet Option NameRarityBefore adjustment (First Server)After adjustment
          Margin
          Overwhelming power
          Epic I236.80%230.0%(-2%)
          Primeval384.00%374.0%(-2%)
          Overload
          Legendary I140.00%112.0%(-11.7%)
          Epic I252.90%240.0%(-3.7%)
          Valkyrie
          Window of Judgment
          Unique30.40%32.3%(+1.5%)
          Legendary I134.60%138.2%(+1.5%)
          Epic I238.90%244.0%(+1.5%)
          Primeval411.90%419.6%(+1.5%)
          Horsepower
          Magical Prism
          Unique48.80%50.3%(+1%)
          Legendary I183.30%186.1%(+1%)
          Epic I356.40%361.0%(+1%)
          Primeval590.00%596.9%(+1%)
          Covenant Crystal Production System
          • A new consumable, 'The Regulator's Scale', will be added.
            • This is an item that allows you to obtain a Covenant Crystal by consuming Soul.
            • The UI opens when the item is used, and you can obtain a Covenant Crystal when weighing on the scale.
            • You can purchase it through the secret shop NPC 'Backpacker Bennybu'.
          • The production cost varies depending on the scale of each tuner, and the detailed specifications are as follows.
          Item nameExplanationExpense

          The Scales of the Tuner Embracing the Stars
          When used, you can activate the Scales by consuming Souls.
          Upon activation, you can obtain 1 Guaranteed Reward and 1 type of Probabilistic Reward 9 times according to a set probability.

          <Guaranteed Reward>
          - Unique Set Covenant Crystal

          <Probabilistic Reward>
          - 35~75 Doom Oracles
          - 1~3 Glowing Souls
          - Rare ~ Primeval Set Covenant Crystal
          20 Rare Souls,
          15 Unique Souls,
          3 Legendary Souls,
          1 Epic Soul

          The scales of the tuner that rings the star cluster
          When used, you can activate the Scales by consuming Souls.
          Upon activation, you can obtain 1 Guaranteed Reward and 1 type of Probabilistic Reward 19 times according to a set probability.

          <Guaranteed Reward>
          - Legendary Set Covenant Crystal

          <Probabilistic Rewards>
          - 35~75 Doom Oracles
          - 1~3 Glowing Souls
          - Rare ~ Primeval Set Covenant Crystal
          45 Rare Souls,
          30 Unique Souls,
          6 Legendary Souls,
          3 Epic Souls

          The Scales of the Trans-Galaxy Regulator
          When used, you can activate the Scales by consuming Souls.
          Upon activation, you can obtain 1 Guaranteed Reward and 1 type of Probabilistic Reward 39 times according to a set probability.

          <Guaranteed Reward>
          - Epic Set Covenant Crystal

          <Probabilistic Reward>
          - 35~75 Doom Oracles
          - 1~3 Glowing Soul
          - Rare ~ Primeval Set Covenant Crystal
          45 Rare Souls,
          30 Unique Souls,
          6 Legendary Souls,
          3 Epic Souls,
          Primeval Soul

          Covenant Crystal Encyclopedia
          • A new Covenant Crystal Encyclopedia system will be added.
          • You can access it via the NPC 'Covenant of Light' in the Sky of the Thousand Sea area, the menu button inside the Armory, or the ESC key.
          • You can obtain Covenant Crystal Fragments when registering, dismantling, or extracting Rare Covenant Crystals that have never been dismantled, Legendary Unique Mist Crystals, and Unique to Primordial Set Covenant Crystals in the Armory.
          • The number of Covenant Crystal Fragments obtained upon dismantling each Covenant Crystal of each rarity is as follows:
          Item nameObtained upon dismantling
          Rare Common Covenant Crystal1 All Set Covenant Crystal Fragments
          Legendary Unique Fog Crystal3 All Set Covenant Crystal Fragments
          Unique Set Covenant Crystal12 All Set Covenant Crystal Fragments
          Legendary Set Covenant Crystal28 All Set Covenant Crystal Fragments
          Epic Set Covenant Crystal50 All Set Covenant Crystal Fragments
          Primordial Set Covenant Crystal100 All Set Covenant Crystal Fragments
          • The acquired Covenant Crystal Fragments accumulate in the Covenant Crystal Encyclopedia.
          • Covenant Crystal Production: After obtaining a Covenant Crystal Fragment, you can craft a Covenant Crystal by consuming the fragment and materials together.
            • The materials consumed to craft each Covenant Crystal are as follows:
          classificationConsumable materials
          Epic Covenant Crystal1,000 Covenant Crystal Fragment for that set20 Epic Souls, 200 Radiance Soul, 400 Pilgrim's Seals (or 2,000,000 Gold)
          Primordial Covenant Crystal1,500 Covenant Crystal Fragment for that set5 Primordial Souls, 1,000 Radiance Soul, 1,500 Pilgrim Seals (or 7,500,000 Gold)
          • Covenant Crystal Fragment Exchange
            • A new Covenant Crystal Fragment exchange system will be added.
            • Clicking the top right button of the Covenant Crystal Encyclopedia opens the exchange window.
            • You can obtain a selected Covenant Crystal Fragment by consuming any Covenant Crystal Fragment you wish to exchange.
            • To exchange, you must possess at least 30 Covenant Crystal Fragment, and identical sets cannot be exchanged.

          Armory Improvements
          • Added new Covenant tab:
            • 'Covenant ' is added to the Armory.
              • Acquired Covenant and Covenant Crystal are registered in the Armory upon registration or dismantling.
              • Sort in descending order based on the sum of covenant points of registered Covenant and Covenant Crystal.
              • Covenant and Covenant Crystal are saved on a per-character basis, and up to 1 Covenant and 99 Covenant Crystal can be registered.
              • You can convert sets and Covenant equipment using integrated conversion.
              • You can check the 3 corresponding Covenant options in the details.
            • A toggle button for Correction/Normal View is added.
              • The correction view function is applied by default.
              • When viewing the correction, the correction value is calculated and displayed based on the points of the highest equipment set registered in the Armory Set tab and the highest covenant set registered in the Covenant tab.
              • In Normal view, displays the pure set points and covenant points of equipment and covenant sets registered in the Armory Set/Covenant tab.
          • Covenant Crystal Conversion / Integrated Conversion:
            • The 'Covenant Crystal Conversion System' will be added.
              • You can use the Covenant Crystal Conversion System via the NPC Mystical Grimoire menu or the Item Quick Menu.
              • You can convert Covenant or Covenant Crystal, and you can select Covenant options when your Covenant points are 1200 or more.
              • When converting tuned equipment to the same rarity, the tuning value is retained.
              • If the rarity is different, you can maintain the tuning value by transferring it to another decision of the same rarity.
              • If the tuning value cannot be maintained during conversion, the materials consumed for tuning will be returned.
            • An 'Integrated Conversion System' will be added.
              • You can use the Integrated Conversion System via the 'Integrated Conversion' button in the Armory UI.
              • In integrated conversion, you can convert both sets and Covenant .
              • If the set point is not the original (2550), adjust the Covenant point to the set point.
          • Armory improvements:
            • The Fusion Stone View is removed from the Set tab, and the (Old) Fusion Stone tab is added.
            • The Unique tab will be removed. Unique Equipment will be changed to the Set tab, and Unique Fusion Stones will be changed to the Fusion Stone tab.
            • Fusion Stone points are removed from the set information, and Covenant points are displayed. The points of equipped Set Fusion Stones are added to the Equipment Points.
            • The number of Set and Fusion Stone Armory registration slots will be changed from 9 to 99.
            • Black Fang accessories will be displayed before regular accessories in the Armory.
            • An equipped equipment information icon is added to the set information.
            • Clicking the rarity word in the details adds point information for each rarity.
            • The set tab set icon changes to match the color of the rarity registered in the armory.
            • If there is an equipment activation option in the tooltip, you can click it to open the equipment activation option settings UI.
            • When clicking a set equipment icon, a rarity box is added above the icon, allowing for quick selection of the rarity.
            • A new menu is added next to the Armory Registration button. The Soul Shop, Void Soul Extraction, Single Part Creation, and Covenant Crystal Codex menus are added.

          • Changes from to the Test Server:
            • Covenant Equip Replay:
              • 'Replay Covenant' is added to the Armory.
                • A replay feature has been added for the animation displayed when equipping Epic/Primordial Pledges for the first time.
                • You can use this feature after equipping an Epic/Primordial Pledge once.
                • The cutscenes displayed via replay will not play for adventurers in the same map.
              • Armory - Covenant option information will be changed to be displayed based on the highest set point registered in the Armory.
              • Armory - The items for sale at the Soul Shop will be changed.
              • Transformation - Legendary Unique Pledge Decision slots are improved to be viewable via scroll.
              • Armory - Fixed an awkward UI issue when adding or deleting favorites.
              • Armory - Fixed an issue where Fusion Stone replacement was functioning abnormally.
              • Fixed an issue where item details were not visible in the Armory - Covenant tab.
              • The error where text popups remain in the Armory - Pledge tab is fixed.
              • Conversion - Fixed an issue where the pledge decision conversion was operating abnormally.
              • Convert - Fixed an issue where clicking some icons in Integrated Convert was behaving abnormally.
              • Conversion - Fixed an abnormal issue where the equipment reputation increase indicator in the inventory appeared inconsistent after equipment conversion.
              • Armory - Fixed an issue where there was no sound effect when selecting and registering a single item in Armory Registration. 
              • Armory - Fixed an issue where the rarity filter was behaving abnormally.
              • Conversion - Fixed an issue where equipment conversion appeared abnormal after fully unlocking Diregie Legacy weapons.


          Female Gunner Dot Improvement
          • Dev's Note: We have updated the pixel art visuals for the Female Gunner's base avatar. We hope this visual update provides a more satisfying gameplay experience for all Adventurers.

          Skill Chain System
          • Dev's Note
            • As the number of character skills has increased, players have faced a shortage of skill slots and a greater reliance on skill commands.
            • We updated the Skill Chain system to ensure that the variety of skills becomes a source of enjoyment rather than stress.
            • Additionally, we have clearly defined the activation rules for overlapping skill commands, which were previously used as an alternative, and re-evaluated the value associated with skill commands in light of the Skill Chain system update.
          • A skill chain system will be added.
          • Unlocked when the character undergoes 2nd Awakening.
            • Side story characters cannot be used.
            • Cannot be used in the Duel Arena.
          • It is available via the chain icon at the top of the skill window.
          • In the 'Skill Acquisition' tab, you can only select skills acquired at Lv 1 or higher.
          • Awakening skills and some other skills are not included in the target skill list, so they cannot be selected.
          • You can assign up to 4 character skills to a skill chain and use them with a single skill slot shortcut.
          • Uses castable skills among those registered in the chain slot in sequence.
            • For skills with a re-entry function, move on to the next skill after all re-entry functions are completed.
            • If all skills are on cooldown, display the skill that returns the fastest.
            • If the cooldown of the skill placed as a priority resets while a lower-priority skill is being displayed, it will be replaced by the priority skill after a certain period of time.
            • The time it takes to switch to the priority skill can be adjusted directly (0~5 seconds)
              • If set to 0 seconds, the skill will switch to the skill assigned as priority as soon as the skill cooldown is over.
              • When set to 0 seconds, stackable skills and skills without a cooldown are used repeatedly.
          • Skill chain registration can only be set in town and training room.
          Skill Command System Change
          • Change rules when setting duplicate commands:
            • If duplicate commands are set, only the skill with the longest basic skill cooldown will be activated.
            • If the basic skill cooldowns are the same, the skill with the higher acquisition level will be activated.
          • Removed MP consumption/cooldown reduction features when using commands
            • The feature that reduces MP consumption and cooldown when using skills via command is removed.
          • Awakening skill cooldown adjustment
            • The basic skill cooldowns for the 1st Awakening, 2nd Awakening, and Neo Awakening will be changed.
          typeBeforeAfter
          1st Awakening
          140 seconds130 seconds
          145 seconds135 seconds
          170 seconds160 seconds
          2nd Awakening
          60 seconds50 seconds
          180 seconds170 seconds
          Neo Awakening
          180 seconds170 seconds
          290 seconds270 seconds
            • As the basic skill cooldowns for the 1st Awakening, 2nd Awakening, and Neo Awakening are changed, the MP consumption is adjusted.
            • Enchantress: Forest of Dolls
              • The cooldown reduction amount when extending the duration of the Marionette/Finale skills has been changed. (35 seconds → 50 seconds)
              • The cooldown reduction effect when extending the duration of the Marionette/Finale skill will no longer apply in single-player mode.
          • Change Character Skill Command: The basic command of a skill that overlaps with another skill is changed.
          Former nameSkill nameExisting CommandChange command
          Female SwordswomanRotating attackZ(Upon being hit) Z
          Striker (Male)Island attack←→ + Z←→↓ + Z
          Female GrapplerSpinning Splash←→ + Z→↑↓ + Z
          Gunner (Male)Silver bullet→ + Space↓→ + Space
          Ranger (Male)RevengerZ(Upon being hit) Z
          Launcher (Male)Cannonball↑→ + Z↓ + Z
          Mechanic (Male)Transform: G-2 Rolling Thunder↑→ + Z↑→→ + Z
          Spitfire (male)
          Penetrating bullet↑ + Space↑→ + Space
          High-voltage shell: Maxwell→←→ + Z→↓→ + Z
          Gunner (female)Silver bullet→ + Space↓→ + Space
          Female RangerRevengerZ(Upon being hit) Z
          Launcher (Female)Cannonball↑→ + Z↓ + Z
          Mechanic (female)
          Transform: G-2 Rolling Thunder↑→ + Z↑→→ + Z
          G Magnetic→↓ + Z↓→→ + Z
          Spitfire (female)Penetrating bullet↑ + Space↑→ + Space
          Female WizardPhase changeZSpace
          Elemental MasterRune of Transcendence↑↓ + Space↑→↓ + Space
          Battle MagechaserSpace→ + Space
          MageBroom SpinZ↓ & Z
          ExorcistReversal Seven Strikes→←→ + Z↓↑→ + Z
          InquisitorExtermination of treason↑↓ + Z↑↓↑ + Z
          NecromancerSlaughter in full swingZ↑+ Z
          Shadow DancerCovert Action←→ + Z←↓→ + Z
          VanguardLunge strike→↑ + Z↑↑ + Z
          DuelistSpiral Wave↓→→ + Z↓↓→ + Z
          Dark LancerDark Spiral Spear↓→ + Z↓→↓ + Z
          AgentTarget shooting→ + Z→ & Z
          Traveler
          Setup: Fierce AttackSpace→ + Space
          New Military Commander YuseongZSpace
          chimeraHaplesh→↑ + Z→↓ + Z

          Character Changes
          • Improvements to basic character controls:
            • Dev's Note
              • First, considering that basic attacks are predominantly performed while stationary, we have changed the default behavior, triggered without any directional input, to a stationary attack.
              • However, for Adventurers who prefer the previous forward-moving attack, the skill will still function exactly as before when the "Forward" directional key is pressed.
              • We have also implemented an improvement that allows the dash action to be initiated in the up and down directions.
              • Both of these changes were designed to enable flexible gameplay across a wider range of situations without compromising the familiar control feel that Adventurers are accustomed to.
            • Basic Attack Change:
              • The character's basic attack will no longer move forward.
              • The ability to move forward and attack when pressing the forward arrow key is retained.
            • Added dash control method: The character can now initiate a dash in the up and down directions.
          • Evasion rate diminishing scale system:
            • Dev's Note
              • While evasion rate is a highly valuable stat in general situations, dungeon buffs that limit its effectiveness have been applied in high-level content precisely for that reason.
              • To maintain tense gameplay while ensuring the character's evasion stat retains meaningful value, we have introduced a system of diminishing returns where a successful evasion affects the evasion rate for a certain period afterward.
            • An evasion rate diminishing returns system will be added.
          When evasion fails

          When evasion is successful

          When the evasion rate naturally recovers
            • Upon successful evasion, your current evasion rate temporarily decreases.
              • Even in a diminishing returns state, evasion may occur due to the evasion rate held; in this case, the diminishing returns time is updated and the decreasing evasion rate increases.
            • Reduced evasion rate is restored when HP (shield) is deducted due to being hit or after a certain amount of time has passed.
              • All evasion rates are restored regardless of the reduced evasion rate.
              • If restored after a certain amount of time, a special damage font will be displayed.
            • The evasion rate limit dungeon buff applied to some content will be removed.
              • Goddess of Beauty Venus Legion, Raid of Delezie of the Black Plague, World Boss
            • The 'Enemy Hit Rate Reduction' function among character skills will be changed.
              • It changes to a function that increases your evasion rate.
              • It does not change when applying a Dark status or higher.
            • The notation for some options with applicable numerical limits is improved.
              • In My Info, hovering over an option will now allow you to view the sum of your current option values ​​regardless of the applied value limit.
              • Target Options: Attack Speed, Movement Speed, Casting Speed, Physical Damage Reduction, Magical Damage Reduction, Evasion Rate

          Part 3: System / Other Changes
          • This patch is so big that part 3 can't fit on this same page. Please read that part here.

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