General Info
- Arts & Illustration:
- Bosses: Duke of Restraint, Yuris | Mahnabal the Mad | Selector Rundier | Eyes of Plague, Omma | The Piper | Dark Scars | Digging Sponge
- NPC: Scholar Laura
- Scenario:
- New scenario: A new act, Twilight Battle, will be added. Can be completed upon accepting the level 115 act quest 'Six Balances'.
- New Area - Limen
- A new town, 'Limen', will be added to the world map. You can enter after completing the level 115 act quest 'Six Balances'.
- Located underground in the plaza, light seeping from above illuminates the drive mechanism located in the Limen. The centrally located transport device allows access to the Scope, located deep underground.
- Content related to the 'Twilight Battle' will be added to the Dungeon & Fighter Chronicle Season 14 items.
- When you complete the level 115 act quest 'Old Reason', a new NPC will be added.
- Balance Manager Freddy
- Scholar Laura
- Scenario Reward: When clearing a dungeon, you can obtain all items except legendary cards from the regular dungeon rewards. Depending on the placement of normal/named/boss monsters in each dungeon, the type/total amount of rewards may vary slightly.
- Drop items: When you defeat a boss monster, you can obtain the following items with a set probability.
- Digming's Fluff Ball:
- You can obtain it as a clear card reward when clearing the scenario dungeon.
- You can obtain rewards according to a set probability when using it, and the items and probability that appear do not differ depending on the difficulty level.
Twilight Raid
- Twilight Raid content will be added.
- A dedicated channel for Twilight Raid will be added.
- You can enter after completing the level 115 act quest 'Old Reason'.
- Twilight Raid can be entered on the same days as the existing raid.
- Entry is available on Saturday, Sunday, Monday, Tuesday, and Wednesday.
- For smooth testing, the first server will be open at the times below.
- August 13 (Wednesday) - 15:00 ~ 23:00
- August 14th - 20th (Thursday - Wednesday) - 19:00 - 23:00
- Content Information:
- Entry level: Level 115
- Recommended party size: 8 people
- Admission Fame: 72,688
- Recommended Fame: 73,988
- Fatigue consumed upon entry : None
- Weekly entry restrictions: 1 time
- Your weekly entry limit will be deducted when you start content.
- If a raid fails, the weekly entry limit will be restored.
- Weekly Account Reward Limit:
- 8 time
- Your account reward limit will be deducted when you start content.
- If you have used up all of your weekly rewards, your access to the content will be restricted.
- When content starts, the character you are playing will be included in the list of participating characters within your account.
- If you register 8 participating characters within your account, other characters' access to the content will be restricted.
- If you fail or give up on content, the character you are playing will be unbound from the list of participating characters in your account.
- You must defeat at least 2 bosses to receive the reward.
- The number of boss kills is recorded individually for each party member.
- If you do not meet the conditions, you will not be able to receive the reward, and the number of weekly rewards and weekly entries will be deducted.
- Weekly entry limits and weekly reward counts are reset every week.
- You can obtain weekly rewards by defeating the final boss within the time limit.
- The number of weekly account rewards will be deducted when you claim a reward.
- Content Entry:
- After clearing the quest 'Old Reason', you can enter the Twilight Raid.
- The Twilight Raid channel can be entered starting from fame level 72,688.
- You can create a raid group through the NPC 'Scholar Laura' in the Twilight Raid channel.
- You can create a raid group through the NPC 'Scholar Laura' or the Create Raid button in the Raid Finder UI.
- After creating or joining a raid, you can start the content by going to the lower area and talking to the NPC 'Balance Manager Freddy'.
- Content Rules:
- Content failure:
- If the time limit is exceeded, the clear will be considered a failure.
- If you fail, your weekly entry count will be restored.
- Restrictions:
- A 30-minute time limit applies when starting a raid.
- During the phase strategy, if you fail the mission of each phase, the time limit will decrease.
- The number of times coins can be used is limited.
- The number of coin usages is shared per raid unit.
- A total of 6 coins are charged when the raid starts, and 1 coin is consumed when resurrected.
- You can acquire additional coin usage counts while progressing through the content.
- Phase 1: +1 when defeating Piper
- Phase 2: +1 when killing a servant
- If there are less than 6 coins remaining at the end of each phase, the number will be updated to 6.
- If you have less than 5 coins remaining when retreating during the Yuris battle, the coins will be updated to 5.
- The number of times you can use recovery consumables is limited.
- At the start of each phase, the number of times recovery consumables and Dungeon & Life throwable consumables can be used is limited to 8.
- The use of doll consumables is restricted.
- In Twilight Raid, the effects of other characters are made transparent.
- In Twilight Raid, you can adjust the transparency of other characters' silhouettes.
- Group:
- In Twilight Raid, all raid members are organized into one party and are divided into 'groups' of 4 people.
- Buff skills that contribute to increasing the abilities of raid members are only applied to members of the same group.
- The following applies to all raid members regardless of group.
- Skills that affect the same raid members among basic skills (examples - Nen Guard, Uriel's Barrier, etc.)
- Skills applied to monsters (Examples - Rose Blooming in the Dark, apius::Battlefield Information();, Sensation, Thunder Hammer: Jupiter, Grace of Light, etc.)
- Skills that do not contribute to increasing abilities among skills cast on the same raid member (e.g. Slow Heal, Holy Light, etc.)
- The group you belong to is displayed in the party window at the top of the screen, and the opposing group is displayed in a dedicated UI on the left side of the screen.
- Regional buffs:
- The regional buff 'Resolution dyed in dusk' is added.
- The 'Resolution dyed in Dusk' buff is applied in the square within the dedicated channel village.
- Strength, intelligence, HP, and MP increase when entering a dungeon.
- The ability increase due to the 'Resolution dyed in Dusk' buff does not affect the buffer's buff skill.
- System Buff:
- The system buff 'Resolution to Protect Within' buff is added.
- When starting a dungeon raid, the ‘Resolution to Protect Within’ buff is applied.
- Increases the stats to the same level as the buff effect of the most powerful buffer in the group you belong to, and has 90% of the power of that buff.
- In the cases below, the 'Resolution to Protect Within' buff is disabled.
- When you receive a buff from a buffer of the group you belong to
- When there is no buffer in the group
- Intrusion:
- In Twilight Raid, you can gain the opportunity to 'intrude' through special missions, directly participating in battles on other maps and turning the battle situation to your advantage.
- The 'Intrusion' function can be used with the key assigned to 'Dungeon Special Key 1' (default: Tab key).
- Return:
- In Twilight Raid, you can immediately return to the starting point during the boss battle and continue the battle in another area.
- The following effects will be applied upon return.
- Intrusion is restricted for 60 seconds.
- If the number of uses of a consumable item is less than 4, it will be updated to 4.
- There are 5 areas with boss monsters, and The Piper appears at random locations at regular intervals.
- In each region, 3 types of boss monsters are activated in the first half and 2 types in the second half.
- Within the battle objective:
- You can clear Phase 1 by defeating all the bosses that invade each area within the time limit.
- Monsters' HP and incapacity values are maintained even when returning or retreating.
- The following monsters appear in each region.
- In Star Moss, you can invade any location you want once, regardless of the number of invasion opportunities you currently have.
- Star Moss will be activated after a certain period of time when used unfairly.
- Non-possession penalty:
- Boss monsters located in each area spread the aura of disease in the area they are in when not in battle, reducing the raid time limit.
- Areas where the non-occupancy penalty is activated will turn purple.
- The non-occupancy penalty activates 30 seconds after the boss is activated.
- The non-occupancy penalties for each boss are as follows:
- Mad Mahnaval, Selector Rundier - 60 seconds reduced every 10 seconds
- Dark Scars, Burrowing Sponge, Plague-filled Eyes, Omma - 40 seconds reduced per 10 seconds
- Live sever:
- Mad Mahnaval, Selector Rundier - 80 seconds reduced every 10 seconds
- Dark Scars, Burrowing Sponge, Plague-filled Eyes, Omma - 80 seconds reduced per 10 seconds
- Smart Ping:

- During battle, any party member can right-click on a desired space to display the status of the selected location.
- Up to 6 smart pings can be printed simultaneously per cell.
- There are three types of Smart Pings, each with a cooldown of 3 seconds.
- Exclamation mark
- Indicates that the location is dangerous or requires response.
- The message below is displayed. [Character name] marks a danger point.
- Arrow mark
- Indicates that you are moving to that location.
- An arrow guide will be output to all players in the same group as the player who used the ping.
- The arrow guide used by the raid leader will be prioritized.
- The arrow guide disappears when it reaches the target point.
- The message below is displayed. [Character name] shouts to move to the target point!

- Stadmos Mark:
- Indicates that entry into the location is required.
- The message below is displayed. [Character name] shouts that he needs to intervene!
Phase 2 - Battle of Yuris
- Battle of Yuris - Scope: You will soon encounter Yuris, who is trying to destroy the balance within you by going down to the center.
- Vigor:
- If you fail to perform a pattern during the Yuris battle, the binding gauge will increase.
- When the binding is full, a special pattern is executed and the raid time limit is reduced.
- Battle of Yuris - The Destroyed Limen
- Yuris, the Duke of the Dirty Star, reveals her true form and comes up to fight the final battle.
- Summons a minion that affects all battlefields, and can clear the raid by defeating Yuris, the Duke of the Dirty Star.
- Dungeon composition: Yuris summons minions to the outskirts during battle. The following monsters appear in each area:
- Retreat penalty:
- When retreating to town during the battle of Yuris, the balance within the Dirty Star Duke will be broken, reducing the raid time limit.
- The retreat penalty occurs once immediately after retreating and lasts until re-entry.
- Retreat penalty information is as follows:
- 1 time immediately after retreat: Raid time limit reduced by 30 seconds
- When in town: 30 seconds reduced every 5 seconds
Other Information
- Combat Reporting: Twilight Raid battle reporting will be added.
- In Twilight Raid, the existing reporting title ‘Perfect Guard’ will be removed.
- A new exclusive reporting title, has been added.
- Within the twilight battle related system:
- Adventurers:
- Basic information: Ozma Raid will be removed from content proficiency, and Twilight Battle will be added.
- Content Status: Twilight Raid will be added.
- Adventure Guide:
- Monster Encyclopedia: Raid - Monsters related to Twilight Battle will be added.
- Achievements: The Twilight Battle Within achievement will be added to the Legion/Raid tab.
- Adventure Guide: Content Guide - Twilight Battle will be added to the Raid tab.
- Training Room: Twilight Battle will be added to the training room.
- World Map:
- The Twilight Battle will be added to your recommended favorites. Adventurer Fame 72,688
- Favorites - Twilight War will be added to the Raid tab.
Twilight Raid Rewards
- Raid Clear Reward:
- When clearing the raid, you can definitely obtain the following items.
- When clearing a raid, you can obtain the following items with a set probability.
- Raid Auction Rewards:
- This is an auction that will be held randomly when the Twilight Raid is cleared.
- When appearing, 1-2 of the items below will be auctioned.
Content Auction
- A Twilight Auction will soon be added to the content auctions taking place on the Auction House channel. You can proceed with the content auction by consuming '[Twilight Battle] Auction Coins'.
- General Auction: Depending on the probability, 1 to 3 items will be auctioned.
- Special Auction:
- This is an auction that appears with a low probability along with the regular auction.
- In the case of a special auction, only one item will appear.
- Some auction items start with a minimum bid of 5,000,000 gold.
- Duke of Restraint Yuris Card
- Mad Mahnaval Card
- Added Ellie's Secret Shop:
- When you clear the Twilight Raid, there is a low chance that you will find 'Elliv's Secret Shop', which sells special items.
- Only one of the items below can be purchased from Ellie's Secret Shop, and after purchasing it, you will no longer be able to use Ellie's Secret Shop.
- We share the system applied to the Secret Shop of Venus Elye, the Goddess of Beauty, including special discounts and purchase deferrals.
New Enchantment Cards
- New enchantment cards are added. Legendary grade, Tradeable 1 time (account-bound after transaction)
NPC Shop
- NPC Scholar Laura will be placed in the 'Central Square' area, and a shop will be added.
- [Twilight Battle] will be added to the Raid Shop.
- Added with Live Server:
The End of the World
- The End of the World, a strengthened version of the Disciple of Doom, is added.
- Content Entry:
- Entry level: Lv.112 or higher
- Admission Fame:13,632
- Number of people allowed to enter: 1 person
- Entry fatigue: 8
- Admission materials:
- Unique: 1 Gorgeous Plaque & 85 Doom Oracles
- Legendary:1 Brilliant Plaque & 350 Doom Oracles
- Epic: 1 Splendid Plaque & 750 Doom Oracles
- Entrance Quest: [Side Story] [The End of the World] The Eve
- Entry location: Blood Village
- Content Introduction: Depending on the entrance material, each nameplate guarantees you an item of the corresponding rarity or higher.
- Associated systems:
- Adventure Guide: Content Guide - End of the World will be added to the Hell Dungeon tab.
- World Map: Favorites - End of the World will be added to the Special Dungeon tab.
End of the World Reward
- It becomes easier to obtain equipment of higher rarity than that of the Disciple of Doom.
- Unique grade:
- Basic compensation:
- When clearing a dungeon, you can obtain the following items with a set probability.
- One Unique ~ Primeval equipment is guaranteed to drop.
- Additional compensation: When clearing a dungeon, one item that meets the following conditions will be additionally dropped with a set probability.
- Legendary grade:
- Basic compensation:
- When clearing a dungeon, you can obtain the following items with a set probability.
- One Legendary ~ Primeval equipment is guaranteed to drop.
- Additional compensation: When clearing a dungeon, one item that meets the following conditions will be additionally dropped with a set probability.
- Epic grade:
- Basic compensation:
- When clearing a dungeon, you can obtain the following items with a set probability.
- One Epic~ Primeval equipment is guaranteed to drop.
- Additional compensation: When clearing a dungeon, one item that meets the following conditions will be additionally dropped with a set probability.
Farming Improvements
- Void Soul Extraction System: A Void Soul extraction system will be added to the Armory.
- You can extract Void Soul from two or more pieces of equipment registered in the Armory.
- For equipped equipment, you can proceed even if there is only one identical equipment stored in the armory.
- For Black Armor equipment, it is applied as the same equipment as regular equipment, and regular equipment is consumed first.
- Please refer to the table below to see if any of the equipment registered in the Armory can be used for Void Soul extraction.
- When extracting Void Soul, the materials required depend on the equipment rarity as shown below, and the results will appear accordingly.
- Adjusting the number of equipment that can be registered: The maximum number of Primeval Rarity equipment that can be registered in the Armory has been adjusted (9 → 99).
- Backpacker Benny Boo Store: Disciple of Doom/Abyss: The following items will be added to the Backpacker Baniboo shop in the Disciple of Doom dungeon.
- When Backpacker Benny appears, one of the existing items and a new item will appear with a set probability.
- The probability of existing items appearing remains the same.
- When a new item appears in 'Gabriel/Banniboo's Contract', one of the following items will appear with a set probability.
- The following items will be added to the Backpacker Bennybu shop that appears in the Advanced Dungeon.
- When Backpacker Benny appears, one of the existing items and a new item will appear with a set probability.
- The probability of existing items appearing remains the same.
- When a new item appears in 'Gabriel/Banniboo's Contract', one of the following items will appear with a certain probability.
- Added new items to some stores: New items will be added to some NPC shops.
- Mystical Grimoire NPC
- Circuit Combinator Nerimo NPC
- Moon Hunter Bezlo NPC
- Senir NPC, the affectionate death
- Void Souls are now available for sale:
- Void Soul items currently on sale in the Limited tab of the Mysterious Power Magic Book Shop will be changed to permanent sale.
- As the sale has been changed to permanent, the purchase count carryover feature has been added to the following items.
- Void Soul (Legendary Soul)
- Void Soul (Epic Soul)
- The 'Void Soul (Silver Coin)' item currently on sale in the Limited Sale tab will be deleted.
- The purchase limit for the 'Void Soul (Silver Coin)' item sold in the store sales tab will be changed (100 → 120)
- Weapon Master: Basic attack and job series skill attack power increases by 11.9%.
- Soul Bender: Basic attack and job series skill attack power increases by 4.8%.
- Berserker: Basic attack and job series skill attack power increases by 6.1%.
- Ghost Blade: Basic attack and job series skill attack power increases by 6.5%.
- Sword Master: Basic attack and job series skill attack power increases by 3.1%.
- Demon Slayer: Basic attack and job series skill attack power increases by 4.1%.
- Vagabond: Basic attack and job series skill attack power increases by 3.6%.
- Spectre: Basic attack and job series skill attack power increases by 3.9%.
- Nenmaster (male): Basic attack and job series skill attack power increases by 5.8%.
- Striker (male): Basic attack and job series skill attack power increases by 9.6%.
- Brawler (male): Basic attack and job series skill attack power increases by 7.2%.
- Grappler (male): Basic attack and job series skill attack power increases by 7.5%.
- Striker (female): Basic attack and job series skill attack power increases by 10.4%.
- Grappler (female): Basic attack and job series skill attack power increases by 3.1%.
- Ranger (male): Basic attack and job series skill attack power increases by 12.1%.
- Launcher (male): Basic attack and job series skill attack power increases by 3.4%.
- Mechanic (male): Basic attack and job series skill attack power increases by 3%.
- Ranger (female): Basic attack and job series skill attack power increases by 5.4%.
- Launcher (female): Basic attack and job series skill attack power increases by 6.8%.
- Mechanic (female): Basic attack and job series skill attack power increases by 8.8%.
- Spitfire (female): Basic attack and job series skill attack power increases by 4.1%.
- Elemental Bomber: Basic attack and job series skill attack power increases by 8.6%.
- Glacial Master: Basic attack and job series skill attack power increases by 5.5%.
- Blood Mage: Basic attack and job series skill attack power increases by 6.8%.
- Swift Master: Basic attack and job series skill attack power increases by 3%.
- Dimension Walker: Basic attack and job series skill attack power increases by 5.4%.
- Elementalist: Basic attack and job series skill attack power increases by 7.6%.
- Summoner: Basic attack and job series skill attack power increases by 4.3%.
- Battle Mage: Basic attack and job series skill attack power increases by 5.4%.
- Witch: Basic attack and job series skill attack power increases by 4.5%.
- Monk: Basic attack and job series skill attack power increases by 5.8%.
- Exorcist: Basic attack and job series skill attack power increases by 4.3%.
- Avengers: Basic attack and job series skill attack power increases by 4.1%.
- Inquisitor: Basic attack and job series skill attack power increases by 3.3%.
- Shaman: Basic attack and job series skill attack power increases by 3%.
- Mistress: Basic attack and job series skill attack power increases by 4.6%.
- Rogue: Basic attack and job series skill attack power increases by 10.3%.
- Necromancer: Basic attack and job series skill attack power increases by 8.4%.
- Kunoichi: Basic attack and job series skill attack power increases by 3.7%.
- Shadow dancer: Basic attack and job series skill attack power increases by 3%.
- Chaos: Basic attack and job series skill attack power increases by 7.6%.
- Lightbringer: Basic attack and job series skill attack power increases by 4.1%.
- Dragon Knight: Basic attack and job series skill attack power increases by 4.2%.
- Vanguard: Basic attack and job series skill attack power increases by 3.1%.
- Skirmisher: Basic attack and job series skill attack power increases by 5.3%.
- Dragoon: Basic attack and job series skill attack power increases by 4%.
- Impaler: Basic attack and job series skill attack power increases by 3%.
- Hitman: Basic attack and job series skill attack power increases by 5%.
- Secret Agent: Basic attack and job series skill attack power increases by 8.4%.
- Troubleshooter: Basic attack and job series skill attack power increases by 5%.
- Specialist: Basic attack and job series skill attack power increases by 5.2%.
- Traveler: Basic attack and job series skill attack power increases by 4.9%.
- Dark Knight: Basic attack and job series skill attack power increases by 10.3%.
- Expanded sorting function by period: Inventory: Sort by period in the Consumables tab is added to the Inventory - Materials, Vault Sort settings.
- Improved item acquisition error prevention:
- A confirmation pop-up will be added when obtaining duplicates of a specific type of non-tradeable item through a selection box.
- Type N: Weapon Avatar, Aura Avatar, Artifact
- When acquiring equipment and avatars, if you select an item from a different class than the one you are currently logged in with, a confirmation pop-up will appear as shown below.
- The content of the notification pop-up displayed when an item obtained through a reward box contains a non-exchangeable item will be changed.
- Inventory: Improved recognition of equipped equipment information.
- When you hover your mouse over a part icon, a tooltip and slot highlighting effect for that part are added.
- If the name of the equipped equipment item is long, you can check the item name through the tooltip displayed when you hover the mouse over it.
- Others:
- Added priority settings for consumption order based on level conditions of items of the same type to the quick slot.
- Character Creation - When a character name is duplicated, the text box focusing is improved so that the character name can be entered directly.
- The maximum number of professional items produced has been increased from 100 to 500.
- List of professional crafting recipes: Changed to display the maximum quantity that can be produced based on the number of items currently held.
- The possession limit for some items will be lifted.
- Skill Blooming/Enhancement Guide pop-up has been improved.
- Awakening illustrations for each character are printed.
- The option selection text is modified.
Warp portal improvements
- The locations and reaction ranges have been adjusted.
- Within the city of promise
- Blood Village
- (Advanced Dungeon) Waiting Room of the Goddess of Death
- (Advanced Dungeon) Goddess of Death Dungeon
- (Advanced Dungeon) Azure Main Waiting Room
- (Advanced Dungeon) Azure Main Dungeon
- (Advanced Dungeon) Moonlit Lake Waiting Room
- (Special Dungeon) Bleeding Iron Mine Waiting Room
- (Legion) Waiting Room of Venus, the Goddess of Beauty

























































































































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