- The continent of Aeterna was first released in Korea on February 24, 2021. Finally it's in Global server on June 1, 2021.
- This article provides a simple explanation of synergy effects and recommendation for each epic set.
- Before we get started, I'll assume you already know the basic concept of this area. If you still don't, please read DFOG Patch Note and The KDnF Post I made a while ago.
- Possible Sets
- Queen under the Sun Set
- Assassin's Example Set
- Continental Observer Set
- Betrayed Snow White Monster Set
- Greedy Dragon's Slyness Set
- Birth of a Gem Set
- Tyrant Against the Sun Set
- Scarecrow's Past Set
- TL;DR
- References
4 set option | Condition: Total Reinforce/Amplification exceeds 70 | |
Synergy: +19% Additional Attack Damage to all party members excluding yourself within 500px (750px when wearing 8 sets) | ||
8 sets option | Condition: Every 6 Reinforce/Amplfication (up to 114) | |
Synergy: Additional Critical Damage to all party members excluding yourself within 750px (up to 19%) | ||
11 set options | 4 sets / 8 sets aura range increased to 1000px |
- This set is similar to level 90 cap Sensory Satisfaction Set or level 100 cap Break of Dawn Set where you need to reinforce or amp the pieces.
- Problem: To get full 8-set effect, you will need to +12 all the pieces, which is very expensive. If you already have all +12 epics, why bother getting Aeterna set anyway.
- Recommendation: NOT recommended.
Assassin's Example Set
4 sets option | Condition 1: When HP is over 80% Condition 2: Starting from 80% HP, every +2% HP | |
Synergy 1: +9% Bonus Damage to all party members excluding yourself within 500px Synergy 2: Additional +1% Bonus Damage (up to 10%) | ||
Penalty: HP -0.8% every sec | ||
Supplement: Recover 0.8% of HP every 4 hits | ||
8 sets option | Condition: Maintain Desert Protection effect (5 stacks, 15sec respawn time) | |
Synergy: +19% STR/INT to all party members excluding yourself within 500px | ||
Penalty: Lost Desert Protection Destroys after being hit 5 times with more than 3% HP (1 second cooldown) | ||
11 set options | Skills activate -1 sec. Cooldown to a random skill |
- Problem: You must maintain 100% HP to provide maximum synergy effects. While wearing 8 piece, if you get hit 5 times, you lose the protection effect. This set has Ruination: The Path to Hell Set health drain effect makes you too vulnerable to dying.
- Recommendation: NOT recommended.
4 set option | Condition: Roll a dice every 20 sec (dice's value = X) | |
Synergy: Physical/Magical/Independent Atk. to all party members excluding yourself within 500px by (7%+2X)% (9~19%) (750px when wearing 8 sets) | ||
8 sets option | Synergy: +19% STR/INT to all party members excluding yourself within 750px | |
[Equipment Option Key] can be used to select the dice roll | ||
11 set options | Only even numbered dice rolls will appear |
- This set is similar to Fateful Dice Set, where you play with RNG for damage synergy effect. Synergy effect is based on dice-set roll, so not recommended unless you are willing to gear swap every time it rolls low.
- Recommendation: NOT recommended.
4 set option | Condition: When attacking status affected enemies | |
Synergy: +10% Damage Amplification to all party members excluding yourself for 10 sec. | ||
When attacking, there is a 10% chance to inflict one of Bleeding / Poison / Shock / Burn for 20 seconds. | ||
8 sets option | Condition: When attacking status affected enemies | |
Synergy: +6% Additional Damage Amplification to all party members excluding yourself for 10 sec. (Max 12%) (Debuff stacks depending on the number of status ailments on the enemy, up to 12%) | ||
11 set options | Increase 4-Piece Set effect status effect chance to 15% |
- This set is similar to level 85 epic Spider Queen's Breath Set where you get extra damage synergy for applying ailments. When wearing 4-set, you get 10% chance of applying debuff. 15% when earing 11-set.
- Problem: Hard to use if you're a class that don't have debuff applying skills. Therefore it's recommended for classes like Fnen, Brawlers, and Witch who have in-kit status infliction.
- Recommendation: GREAT for certain classes.
4 sets option | Creates Inextinguishable Flame on the player (10 sec duration, 1 sec cooldown) | |
Condition: Place Flames on party members within 75px | ||
Synergy: +19% All Atk. to party members with Flames | ||
8 sets option | Create a Flame Field in a random location within 300px every 10 sec. to place Flames on party members. | |
Synergy: +19% Bonus Damage to party members with Flames. | ||
Dashing Movement Speed +10% (Cooldown: 1 sec.; Max Stacks: 1) | ||
11 sets options | Dashing increases Movement Speed by 20% for 5 seconds |
- This set kinda like the Hot Affection skill from Enchantress that set people on fire and give them buff. When wearing 4-set, you give people buff for 10sec by setting flame on them. At 8-set, you create flame at random location around you.
- Problem: If your DPS is a type of character who move around alot (e.g. Vagabond), it can be hard to apply the flame on them. This set is a shadow-tile-type set that requires you to keep spawning the AoE under party members, hence unreliable.
- Recommendation: Can be used for synergy classes that have high speed and mobility.
4 set option | Condition: When attacking a Named or Boss Monster is in Hold, Hold Immune, or Hold Resistance state | |
Synergy: +11% Damage Amplification to all party members excluding yourself within 750px for 10 sec. (Cooltime: 10 sec.) | ||
8 sets option | Additional +11% Damage Amplification to 4-Piece Set effect | |
[Equipment Option Key] will dispel Hold Resistance state of all monsters within 1000px (Cooltime: 150 sec.) | ||
11 set options | Indomitable Spirit will Hold all enemies within 1000px for 3 sec. (Cooldown: 100 sec.) |
- Allows you to remove hold-immune once every 150s so it is good vs raid bosses who are hold-immune most of the time (and thus activating the damage increase)
- 8-set effect gives you 22% damage, which is a tiny, tiny bit weaker than other sets.
- Recommendation: GOOD for classes that have holding ability.
4 set option | Condition: If your total Elemental Damage exceeds 400 | |
Synergy: +19% Additional Critical Damage to all party members excluding yourself within 500px | ||
8 sets option | Condition: For every 32 total Elemental Damage | |
Synergy: +1% Additional Attack Damage to all party members excluding yourself within 750px (up to 19%) | ||
4 set option aura range increased to 750px | ||
11 set options | Increase 4-Piece and 8-Piece Set effect range to 1000px |
- This set is great in general because it applies based on your total Elemental Damage, which is pretty consistent compared to other sets. The majority of classes should be able to use this.
- You can make this set easier to use when you have the Sacred Sword: Excalibur, which gives you +100 all elemental damage (aka 400 total), you can max the synergy effect easily.
- In addition, Mistress's Seven Deadly Sins skill with the self-buff ↑ arrow can help you with this set as well.
- Recommendation: HIGHLY recommended.
4 sets option | Condition: When the named/boss monster is within 750px range | |
Synergy: +11% Damage Amplification against Named and Boss Monsters | ||
8 sets option | Condition: Create a Mark on Named and Boss Monsters within 750px for 5 sec | |
Synergy: Attacking Monsters with a Mark will activate +11% Damage Amplification within 750px for 15 sec. | ||
11 set options | If there's a Named or Boss Monster within 500px, -20% Incoming Damage to all party members including yourself within 3000px |
- This set is great because all you need to do is do simple attacks to apply the Marks. Definitely one of the easiest set to use.
- Recommendation: HIGHLY recommended.
- Recommended sets:
- Scarecrow 8 / Tyrant 8 / Scarecrow 4 + Tyrant 4 for reliable synergy activation.
- Birth of Gem is also potent and allows you to remove hold-immune once every 150s so it is good vs raid bosses who are hold-immune most of the time (and thus activating the damage increase) but it is a tiny, tiny bit weaker than Scarecrow/Tyrant because of the cooldown.
- Betrayed Snow is usable on classes like Fnen, Brawlers, and Witch who have in-kit status infliction.
- Not recommended sets:
- Queen (very expensive dawn/5senses reinforcement requirement).
- Continental Observer (synergy effect is based on dice-set roll, so not recommended unless you are willing to gearswap every time it rolls low).
- Assassin's Example (satan health drain set makes you too vulnerable to dying)
- Greedy Dragon (shadow-tile-esque set requires you to keep spawning the aoe under party members, hence unreliable).
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