- This was released in Korea test server on December 30, 2020.
- Live server was released a few days after.
Table of Contents
- Female Gunner 3rd Awakening
- Black Purgatory
- Amplification Rework
- Alchemist Profession Improvement
- Addition to NPC Lucille Redmain Shop
- References
Female Gunner 3rd Awakening
Ranger
- Straight Damage Increases:
- +16.6%, +12.1%, +16.7%, +12.1%, +15.8%, +15.8%, +12.9%, +21%, +12.1%, +17.3%, +13.8%
- Other Skill Changes:
- Dust Shot: Attack +17.2%, casting voice added.
- Veiled Cut: Volume of bleeding sound effect adjusted.
- Bloody Spike: Attack +19.4%, Y-axis range increased to be the same as rising range, added casting sound effect.
- Kill Point: Attack +19.6%, blade toss prioritize strongest target.
- Chain Divider: 19.5%, added casting voice.
- New Level 95 Passive: Chain Enlighten
- Chain Snatch: multi-hits removed, added gunfire after 2nd and 3rd hits.
- Sonic Spike: does not bring you airborne and after the dash you immediately turn around and fire once (gunfire dmg takes western fire dmg).
- New Level 95 Skill: Lunation Area
- New 3rd Awakening: Crimson Garden
Launcher
- Straight Damage Increases:
- +5%, +7.2%, +12.8%, +13.2%, +31.1%, +12.5%, +12.9%, +14.8%, +15%, +5%, +12.2%, +12.9% Forward Shot +12.7% Downward Shot +13.9% Two-way shot, +11.6%
- New Level 95 Passive: Pandora_01
- Steyr AMR: Causes more explosions, explosions AoE increased
- All Flame/Plasma skills: movement speed changed to 110%
- New Level 95 Skill: UHT-03 Plegeton
- New 3rd Awakening: Descisive Battle
Mechanic
- Straight Damage Increases:
- +12.1%, +12.1%, +10.4%, +10.1%
- Other Skill Changes:
- G-2 Rolling Thunder: Attack +12.1%, buff icon has been changed to show priority over other effects and monsters.
- EX-S Viper: Attack +25%, The explosion at the end of the skill does not damage the target.
- Sparrow Factory: Bullet attack +12%, sparrow self-destruct attack +12%, Solar module system attack +8.8%
- G-0 Battleroid: Attack 12.1%, you're invincible during casting.
- HS-12 Plasma: Attack +6.5%, casting voice added.
- Frisbee: Attack +10.2%, multi-hit interval adjusted, casting voice changed.
- G-SP Falcon: Corona form attack +11.3%, Rolling thunder form attack +8.5%, Raptor form attack +10.2%
- High-mobile Mech: Volt MX: Attack +12.8%, dropped closer to player, AoE increased.
- New Level 95 Passive: Micro Control
- G-2 Rolling Thunder: Discharge AoE increased, Y-axis increases more depending on number of rolling thunders
- G-Magnetic: After firing, it creates an electromagnetic field to hold enemies in range and immediately pull them to the center.
- New Level 95 Skill: Hyperflare
- New 3rd Awakening: GX Stardust
- Change from test server: G-magnetic changed to be killed immediately when the HP of the enemy held by hitting becomes zero.
- Straight Damage Increases:
- +9.6%, +5%, +8.7%, +5%, +5%, +5%, +11.8%, +15.7%, +12.6%, +10.2%, +8.6%, +8.7%, +16.2%, +11%, +10.4%, +7.7%
- Other Skill Changes:
- New Level 95 Passive: Nitro Motor-02X
- M18 Claymore: Tosses a circular claymore that deals dmg around it
- G-18 Freeze Grenade: creates a frozen mist that holds enemies
- New Level 95 Skill: Standby-Ready
- Applies a temporary buff; while under this buff nitro motor stacks are not consumed. When the buff ends, pressing the skill key again causes an explosion.
- Some grenades are powered up and skills usable midair will not have recoil.
- New 3rd Awakening: Definite Solution
- Changes from test server: Standby-Ready
- The maximum number of throwing enhanced grenade has been changed. (9 times → 6 times)
- Increases the damage of burst grenade by 75%.
- Increases the damage of flash grenade by 86.5%.
- Increases the damage of freezing grenades by 40.1%.
- Cooldown for grenade throwing while in Standby Ready mode 0.5s to 0s
- Flash grenade multi-high reduced 40 → 30
Official Trailers and Artworks
- Ranger
- Launcher
- Mechanic
- Spitfire
Black Purgatory General Details
Entry & Rules
- Time limit: 25 minutes
- Entry req: 5938 exo, 30 fp
- Can be entered with 4 party members (not less)
- 5 shared coin limit
- 2 rewards/week, 3 entries (1 backup entry)
New Control UI
- Time Limit
- There is a 25 minute time limit.
- Unless you leave the party, you can continue to challenge for a limited time.
- Rewards gauge
- Dungeon Progression
- Retreat to town
Dungeon Route
- Similarly to Operation Hope dungeon, Black Purgatory is divided into 4 sections, and in each section, you can pick which route you want to take. Depends on the route you take in each section, you will face different enemies.
- There are two type of Mini-bosses you will face before fighting the final boss: Dark Knight and Follower.
- Defeat Dark Knights will increase dungeon rewards. The more Dark Knight you defeat (up to 3), the higher the rewards.
- Defeat Followers will increase party's damage throughout the dungeon.
- So in the beginning of the dungeon, you're given 3 routes:
- In Dark Knight Encounter Route, you will face 1 Follower and1 Dark Knight.
- In Follower Encounter Route, you will face 1 Follower, however, there is a chance a Dark Knight will intrude. If the Dark Knight show up, it will have less HP than the one in Dark Knight Route.
- In APC Rescue Route, you can rescue a random APCs. There are 6 available APCs, each will give you different ability to use.
- Overall, in between 4 sections, the game gives you route options so you can face up to 3 Dark Knights and rescue up to 2 APCs. Therefore depends on your party strength, you can pick and choose how many you want to face as you see fit.
- Through out the dungeon route, War Merchant Posha will be available to you to buy helpful potions along with the ability for party leader to use a one-time everyone skill reset.
Rewards
Final boss has chance to drop Random Epic/Mythic/Product of Corruption
Possible Monster Cards
Black Purgatory Normal Dungeon
- You can get Epic/Mythic/Time Crystal/Aiolite/Ore of Despair/Pupil of Fear here.
- You can get card flip rewards (like 2+2 dungeons) once per dungeon per day per character.
- Look like this will be the new version of 2+2 (perhaps can be called Black 4s)
- Example run: https://www.youtube.com/watch?v=nDrb76-mTkA
Amplification Rework
- Failing 7 → 8, 8 → 9, 9 → 10 will no longer drop to 0 and only drop amp values by 3.
Alchemist Profession Improvement
- Now potions created by alchemists such as (possibly more) can be used in raids.
- New alchemist item: Epic Drop Potion. For 30 minutes, chance for epics to drop in Guide of Wisdom will increase for 5 runs. Using multiple potions does not stack.
Addition to NPC Lucille Redmain Shop
References
YouTube - 당근로그
YouTube - Morakune
YouTube - 회참
Changelog
- 1/8/21
- UPDATED: Info to match live server
- Monster cards with higher resolution picture
- Changes for Female Gunner 3A
- Amp rework stat (+5 stat for amp level 12 and 13)
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