Wednesday, February 14, 2024

[Korea] Season 9 Act 2: Asrahan, Veil of Mist

  • This major patch adds new pre-raid dungeon called Veil of Nothingness along with its new fusion epics. It also add major revamp to fixed epic, custom epic, equipment characteristic, and more.
Table of Contents
  • Content / Growth Reorganization
    • Scenario
    • Asrahan: Veil of Nothingness
    • Exceed
    • Farming System
  • Item, system, additional changes
    • Equipment characteristic renewal
    • Special object damage option addition Damage
    • option notation improvement
    • Equipment tooltip UI improvement
    • Custom option-related UI improvement
    • Custom option adjustment and tooltip improvement
    • Fixed option Adjustment of equipment options
    • Adjustment of fusion equipment options
    • Equipment set, batch conversion of equipment, improvement of growth/equipment guide Improvement of
    • Arbiter of Balance
    • Mistgear guaranteed acquisition system gauge change
    • Improvement and change

  • Dev's Note: In the previously updated Bakal Raid, the entire story up to the raid was released at the time of the release of Machine Revolution.
    • In this Mist Raid, we have created two separate stories for each content in order to allow you to immerse yourself in the content and story you are currently playing by matching the elements revealed in the quest and content equally.
    • Accordingly, we have prepared a separate first part of the story that can be shown along with 'Asrahan: Veil of Mist', and the second part of the story will be released in accordance with the release of the 'Asrahan: Goddess of Mist' content.
New Region
  • Quest:
    • A new act, ‘Asrahan: Veil of Mist’ is added.
    • This act can be accepted by characters with a fame of 23,259 or higher.
    • Can be performed when accepting the level 110 act quest ‘Back to the Fog Plateau’.
  • New Region - Asrahan:
    • A new town ‘Asrahan’ is added to the world map.
    • You can enter upon completing the level 110 act quest ‘Forced Entry’.

  • A Palace of Mist:
    • It is the deepest place in the shabby interior.
    • A symbolic place where special ceremonies for the Mist God are held. Usually only high-ranking believers have access for management purposes, and only on certain days can all Eye of Nothing believers access it.
    • Currently, there are boundary in which the memories of the Mist God have been created, and through these, it is possible to enter the world of rumination, which is the entrance to the Mist God's dreams, but it is very unstable.
  • Other:
    • Content related to ‘Asrahan: Veil of Mist’ will be added to Dungeon Chronicle Season 13.
    • A new NPC will be added when completing the level 110 act quest ‘In the Same Direction’.
      • Forest Messenger Camilla
      • Hazel, Guardian of Knowledge
      • Ethan, Eye of Nothingness
Asrahan: Veil of Mist
  • Art and Illustration:
  • Summary:
    • A new scenario quest, <Asrahan: Veil of Mist>, will be added. Can be performed by accepting the level 110 act quest ‘In the Same Direction’ .
    • <Asrahan: Veil of Mist> content has been added.
    • <Asrahan: Veil of Mist> can be entered on the same days as the existing raid.
    • Admission is available on Saturdays, Sundays, Mondays, Tuesdays, and Wednesdays.
    • For smooth testing, the first server is always open.
  • Content Information:
    • Entry Level: 110
    • Recommended Party Size: 1~4 players
    • Fame Requirement: 53,680
    • Entry Fatigue: None
    • Weekly Entry Limit: 3. Your Weekly Entry count will be decreased at the beginning of the content.
    • Weekly Reward Count: 1Weekly rewards can be obtained by defeating the final boss within the time limit.
    • When receiving a reward, the number of weekly rewards is deducted.
    • When defeating the final boss, the number of weekly rewards is displayed as 0.
    • When the number of weekly rewards is consumed, entry to content is restricted even if the weekly entry limit remains.
    • Your Weekly Entry and Reward Count limits will be reset on weekly reset.
  • Content Position:
    • When you clear the ‘In the Same Direction’ quest, you can enter the raid <Asrahan: Veil of Mist>. You can enter the <Asrahan: Curtain of Mist> channel with a fame level of 53,680.
    • You can create a party through the NPC ‘Forest Messenger Camilla’ in the <Asrahan: Veil of Mist> channel. Can be created through NPC ‘Forest Messenger Camilla’ or the party creation button in the party search UI.
    • After creating/joining a party, go to the right area and start the content through NPC ‘Forest Messenger Camilla’.
  • Content Rules:
    • Restrictions:
      • A 30-minute time limit applies to entering the dungeon. If the 30 minute time limit is exceeded, the clear will be processed as a failure.
      • You can retreat midway through a dungeon, and a penalty time is given when you retreat.
      • The number of times consumables can be used is limited.
      • The number of coins used is limited.
        • You can earn additional coins when you kill certain name monsters.
        • When the named and final boss are defeated, all party members are automatically resurrected. HP/MP is restored by 30% upon resurrection.
      • The usage of recovery consumables and Dungeon Life Online throwing consumables is limited.
      • Puppet items are restricted from use in this content.
    • Content Failure
      • If you fail to defeat the final boss within the time limit, the clear will be considered a failure.
      • In case of failure, the number of weekly entries will be restored.
    • Abandon & Continue Mission
      • The party leader can either give up the investigation or re-enter through the NPC 'Forest Messenger Camilla'.
      • If the investigation is abandoned, a vote is held among party members, and if all party members agree, the mission can be abandoned.
      • If you give up investigating, all dungeon progress will be reset.
      • If you give up the investigation, your weekly entry count will be restored.
      • When trying again, you must leave the existing party and create a new one.
      • When continuing, you can play with the dungeon progress you made before retreating.
      • However, you will start from the starting point.
    • Area Buff
      • The regional buff ‘Ergon’s Magatama’ buff has been added.
      • The 'Ergon's Magatama' buff is applied in the Ashrahan Passage of the exclusive channel.
      • Strength and intelligence increase when entering a dungeon.
      • The stat increase from the 'Ergon’s Magatama' buff will not affect buffer's buff skills.
      • When composed of a party of two or more DPS characters only, the 'Ergon’s Magatama' buff will be enhanced.
  • Content Process:
    • You can create a party through NPC ‘Forest Messenger Camilla’.
    • After creating a party, you can go to the  waiting room through the portal on the right and start the content through the NPC 'Forest Messenger Camilla'.
    • When starting the content, you can select one type of divine beast through the divine beast selection window and receive help during the content.
    • The final boss map can be entered by defeating a specific name boss.
    • Boss Placement:
      • Every week, one out of five monsters is selected as the boss, and the other four are assigned as names.
      • Each name has a special memory, and when defeated, you can obtain the corresponding memory effect.
      • The memory effects possessed by each name are placed randomly. The final boss has more health than the named one.
      • The final boss recovers HP according to the level of the selected divine beast (Normal: 50% / Open: 20% / Fully Open: 0%)
        • Memories of Rage - Damage Value for all players increases by 15%.
        • Memories of Harmony - When killing monsters, the experience gained by divine beasts is doubled.
        • Memories of Birth - Two coins are added.
        • Memories of Truth - You will be able to enter your last memory.
    • Choosing a new beast:
      • Before starting the content, you can select one type of divine beast through NPC ‘Forest Messenger Camilla’.
        • 3 out of 5 types of divine beasts appear with equal probability.
        • Each divine beast has its own dedicated skills and attribute effects.
          • Exclusive skill: Each divine beast exerts effects that are helpful to the party.
          • Attribute effect: Monsters that are compatible with the selected divine beast's attribute become weakened during the content and the damage received increases.
      • Divine beast gains experience points when killing a named character and can exert a more powerful effect through 'evolution'.
        • Divine beast is divided into three stages: general/open/completely open.
        • When the experience reaches 100%, it evolves to the next level.
      • Once selected, the divine beast cannot be replaced during the content. 

Property

Name

Icon

Exclusive Skill

Icon

Attribute Effect (Always Applied)

Wind

Meringue

 

Copy All Divine Beast Skills

 

Increases The Damage Received By Cladis In The Veil.

Fire

Wonder

Monster's Current Health Decreases By A Certain Amount

 

Increased Damage Received By Shiny Diane And Moose.

Rain

Log

 

Reset Skill Cooldown

 

Increases The Damage Taken By The Unlucky Force.

Lightning

Wow

 

Neutralization Gauge Decreases

 

Increases The Damage Received By Brim Of The Runaway Fog.

Ice

Platy

 

Damage Increased

 

Increases The Damage Received By Blazing Divine Beast Semiani.

    • Choosing a new beast:
      • When a named monster is killed, the energy of the said monster's attributes remains on the map.
      • Players can use the TAB key after absorbing the energy.
      • Each energy has a different effect, and when used, energy is consumed and the effect is activated. If you retreat and re-enter without absorbing the energy, the energy will disappear. 

Name

Effect

The Energy Of The Angry Wind

- Due To The Energy Of The Wind, The User Becomes Invincible And Dashes Forward.

- After Dashing, The User's All Attribute Enhancements Increase For A Certain Period Of Time.

The Energy Of A Burning Flame

- A Strong Fire Energy Spreads Across The Map, Increasing The Skill Atk. Of All Party Members For A Certain Period Of Time.

- Changes from Test Server: The user's defense is reduced for a certain period of time.

The Energy Of Rain Hidden In The Veil

A Rain Spear Is Created For A Certain Period Of Time And Attacks Monsters.

The Energy Of Lightning

After A Certain Period Of Time, Lightning Strikes The User's Location, And When A Monster Is Hit, The Neutralization Gauge Decreases.

Unlucky Eyes

- The User Becomes Invincible For A Certain Period Of Time.

- The Frost Zone Remains For A Certain Period Of Time And The Damage Received By All Party Members, Including You, Is Reduced.

  • Changes from Test Server:
    • Some illustrations in the <Asrahan: Veil of Mist> content will be changed.
    • System changes
      • Shinsu
        • An issue where new beasts that have gained experience points do not evolve has been fixed.
        • An issue where Shinsu’s exclusive skills do not activate has been fixed.
        • An issue where Shinsu’s exclusive skill cooldown was working abnormally has been fixed.
        • The Nygu in the Cloud attribute effect text has been changed.
      • Coordination of five elements
        • The effect of Burning Flame Energy is changed as follows. Before: Damage received increases by 50%, final damage increases by 10%. After: Defense reduced by 50%, final damage increased by 10%
      • The effect of Unlucky Eye’s energy is changed as follows.
        • Invincibility duration increases while frozen.
        • An issue where damage reduction was working abnormally has been fixed.
      • ‘Special keys’ will be disabled while waiting for resurrection.
      • The phenomenon of abnormal operation when dying after using Five Element Attunement has been fixed.
      • An issue where the system is not displayed on the main UI when using Five Element Coordination has been fixed.
      • An issue where the Five Elements tuning effect is displayed abnormally has been fixed.
      • Typos related to coordination of the five elements are corrected.
    • Monster changes: The abnormal damage of all monsters has been changed.
      • Force of Misfortune
        • The core pattern UI image is changed.
        • An issue where the player is intermittently visible when a key pattern fails has been fixed.
        • The dialog error that appears when killing an enemy has been fixed.
      • Brim of the Furious Mist
        • Abnormal damage in some patterns has been fixed.
        • An issue where the oxygen gauge decreases during groggy has been fixed.
        • When playing with one person, the number of times the 'Endless Illusion' pattern is destroyed will change.
      • Shining Diane and Moose
        • An issue where the stepping icon during key patterns is not displayed has been fixed.
        • When playing with one person, 'Let's see how well you fly!' The number of times the pattern is destroyed changes.
      • Blazing Divine Beast Semiani
        • Gauge UI error while waiting for resurrection after death is fixed.
        • When playing with one person, the number of destruction of the 'Fiery Hell' pattern is changed.
        • When playing with one person, the amount of increase in the 'Wrath of the Divine Beast' gauge in the 'Infernal Hell' pattern is adjusted.
        • The phenomenon in which the 'Wrath of the Divine Beast' gauge increases due to the player's summoned object during the 'Incandescent Hell' pattern has been fixed.
      • HP of Asrahan: Veil of Mist dungeon monsters has been adjusted.
Asrahan Fusions
  • New fusion equipment item added:
    • New fusion epic armor that can be obtained from Asrahan: Veil of Mist content has been added. 25 types of Asrahan Fusion Epic Armor.

SlotNameOption 1Option 2
Top
Deterioration: Reason of the Shaken Flame
(์—ดํ™” : ํ”๋“ค๋ฆฐ ๋ถˆ๊ฝƒ์˜ ์ด์„ฑ)
Test Server:
- Buff power 2066
- Final damage +4%

Life Server:
- Buff power 2066
- Final damage +5%
Poison resistance +15%
[Inner Flame]
The inner flame awakens and the following effects are applied depending on the number of equipped  Deterioration pieces (2/3/5)
Final damage increases by 2%/3%/5% (removed with Live Server)
- Skill range increased by 10%/15%/25%
Snow: Penetrating Chill
(์„ค๊ฒฝ : ์Šค๋ฉฐ๋“œ๋Š” ํ•œ๊ธฐ
Test Server:
- Buff power 2066
- Final damage +3.5%

Live Server:
- Buff power 2066
- Final damage +5%
All speeds +10% 
Test Server:
[Illusion-filled eyes]
The following effects are applied depending on the number of equipped snow pieces (2/3/5)
- Final damage increases by 4%/6%/10%
- Physical/magical damage reduction +50%
When attacked, [Illusion-filled eyes] is canceled (re-appearance cooldown 15 seconds/10 seconds/5 seconds)

Live Server:
[Illusion-filled eyes]
The following effects are applied depending on the number of equipped snow pieces (2/3/5)
Evasion rate +30% / +45% / +75%
When attacked, [Illusion-filled eyes] is canceled (re-appearance cooldown: 30 seconds)
 
Convection: The Calm Before the Rush.
(๋Œ€๋ฅ˜ : ๋ชฐ์•„์น˜๊ธฐ ์ „์˜ ๊ณ ์š”ํ•จ)
Test Server:
- Buff power 2066
- Final damage increases by 3%

Live Server:
- Buff power 2066
- Final damage increases by 3%
Skill cooldown reduced by 4% (exclude awakening)
Test Server:
[Condensed convection]
When attacking, the surrounding convection currents condense, and the following effects are applied depending on the number of convection equipment equipped (2/3/5).
- Final damage increases by 2%/3%/5%
- Convection Condensation Cooldown: 10 seconds
- When acquiring Condensed Convection, all skill cooldowns are reduced by 1 second/1.5 seconds/2 seconds (excluding Awakening)

Live Server:
[Condensed convection]
When attacking, the surrounding convection currents condense and the following effects are applied depending on the number of equipped convection pieces (2/3/5).
Movement speed +6% / +9% / +15% 
 
Thunder: Dark clouds covering the earth
(์šฐ๋ ˆ : ๋Œ€์ง€๋ฅผ ๋’ค๋ฎ๋Š” ์•”์šด)
Test Server:
- Buff power 2066
- Final damage increases by 3%

Live Server:
Attack power increase +1272.8%
- Buff power 2066
Attack Speed +15%
Casting speed +20%

When attacking, cast a thunderous strike on one enemy (cooldown 3 seconds)
- Damage equal to 1,500% of total attack power increase 
Test Server:
[Angry lightning cloud]
When attacking, summon a special object - lightning cloud, and apply the following effects depending on the number of equipped thunder equipment (2/3/5).
- Final damage increases by 2%/3%/5%
- Lightning Cloud: Strikes down lightning on enemies every 7.5 seconds/5 seconds/3 seconds, inflicting damage and reducing the neutralization gauge.

Live Server:
[Angry lightning cloud]
When attacking, summon an angry lightning cloud that attacks up to 4 enemies, and the effect is applied depending on the number of equipped thunder pieces (2/3/5).
- Cooldown for summoning angry lightning clouds: 7.5s / 5s / 3s
Damage equal to 1,500% of total attack power increase, neutralization gauge amount -5 
 
Earth: Land where life sprouts
(๋Œ€์ง€ : ์ƒ๋ช…์ด ๋‹์•„๋‚˜๋Š” ๋•…)
Test Server:
- Buff power 2066
- Final damage +4%

Live Server:
- Buff power 2066
- Final damage +5%
All speeds +10%
Test Server:
[Border of life and death]
The following effects are applied depending on the number of equipped earth equipment (2/3/5), and the border between life and death is activated when a boss monster is present.
- Final damage increases by 2%/3%/5%
- Inside [Border of Life and Death]: Attack/Casting speed +12%/+18%/+30%
- Outside [Border of Life and Death]: Movement speed +12%/+18%/+30%

Live Server:
[Border of life and death]
Receives power from the border between life and death and applies the following effects depending on the number of equipped earth pieces (2/3/5)
All speed +6% / +9% / +15% 
Shoulder 
Deterioration: Surging Flames
(์—ดํ™” : ๋ฐ€๋ ค์˜ค๋Š” ๋ถˆ๊ธธ)
Test Server:
- Buff power 2066
- Final damage +4%

Live Server:
- Buff power 2066
- Final damage +5%
Slow resistance +10%
Curse resistance +10%
Immobility resistance +10% 
[Inner Flame]
The inner flame awakens and the following effects are applied depending on the number of equipped  Deterioration pieces (2/3/5)
Final damage increases by 2%/3%/5% (removed with Live Server)
- Skill range increased by 10% / 15% / 25% 
 
Snow: Freezing Sensation
(์„ค๊ฒฝ : ์–ผ์–ด๋ถ™๋Š” ๊ฐ๊ฐ)
Test Server:
- Buff power 2066
- Final damage +3.5%

Live Server:
- Buff power 2066
- Final damage +5%
Physical/magical defense +10,000
HP/MP recovered by 1% when attacking (cooldown 3 seconds)

Test Server:
[Illusion-filled eyes]
The following effects are applied depending on the number of equipped snow pieces (2/3/5)
- Final damage increases by 4%/6%/10%
- Physical/magical damage reduction +50%
When attacked, [Illusion-filled eyes] is canceled (re-appearance cooldown 15 seconds/10 seconds/5 seconds)

Live Server:
[Illusion-filled eyes]
The following effects are applied depending on the number of equipped snow pieces (2/3/5)
Evasion rate +30% / +45% / +75%
When attacked, [Illusion-filled eyes] is canceled (re-appearance cooldown: 30 seconds)
 
Convection: Erratic Flow
(๋Œ€๋ฅ˜ : ๋ณ€๋•์Šค๋Ÿฌ์šด ํ๋ฆ„)
Test Server:
- Buff power 2066
- Final damage increases by 3%

Live Server:
- Buff power 2066
- Final damage increases by 3%
Skill cooldown reduced by 4% (exclude awakening) 
Test Server:
[Condensed convection]
When attacking, the surrounding convection currents condense, and the following effects are applied depending on the number of convection equipment equipped (2/3/5).
- Final damage increases by 2%/3%/5%
- Convection Condensation Cooldown: 10 seconds
- When acquiring Condensed Convection, all skill cooldowns are reduced by 1 second/1.5 seconds/2 seconds (excluding Awakening)

Live Server:
[Condensed convection]
When attacking, the surrounding convection currents condense and the following effects are applied depending on the number of equipped convection pieces (2/3/5).
Movement speed +6% / +9% / +15% 
 
Thunder: A Feeling of Shock
(์šฐ๋ ˆ : ๊ณค๋‘์„œ๋Š” ๊ฐ๊ฐ)
Test Server:
- Buff power 2066
- Final damage increases by 3%

Live Server:
Attack power increase +1272.8%
- Buff power 2066
Physical/Magic Damage Reduction +6%

When attacking, cast Thunder Strike on one enemy (cooldown 3 seconds)
- Damage equal to 1,500% of total attack power increase. 
Test Server:
[Angry lightning cloud]
When attacking, summon a special object - lightning cloud, and apply the following effects depending on the number of equipped thunder equipment (2/3/5).
- Final damage increases by 2%/3%/5%
- Lightning Cloud: Strikes down lightning on enemies every 7.5 seconds/5 seconds/3 seconds, inflicting damage and reducing the neutralization gauge.

Live Server:
[Angry lightning cloud]
When attacking, summon an angry lightning cloud that attacks up to 4 enemies, and the effect is applied depending on the number of equipped thunder pieces (2/3/5).
- Cooldown for summoning angry lightning clouds: 7.5s / 5s / 3s
Damage equal to 1,500% of total attack power increase, neutralization gauge amount -5 
 
Earth: Blooming Season
(๋Œ€์ง€ : ํ”ผ์–ด๋‚˜๋Š” ๊ณ„์ ˆ)
Test Server:
- Buff power 2066
- Final damage +4%

Live Server:
- Buff power 2066
- Final damage +5%
MP MAX +5% 
Test Server:
[Border of life and death]
The following effects are applied depending on the number of equipped earth equipment (2/3/5), and the border between life and death is activated when a boss monster is present.
- Final damage increases by 2%/3%/5%
- Inside [Border of Life and Death]: Attack/Casting speed +12%/+18%/+30%
- Outside [Border of Life and Death]: Movement speed +12%/+18%/+30%

Live Server:
[Border of life and death]
Receives power from the border between life and death and applies the following effects depending on the number of equipped earth pieces (2/3/5)
All speed +6% / +9% / +15% 
Bottom 
Deterioration: Tangled Will
(์—ดํ™” : ์—‰๊ฒจ๋ถ™์€ ์˜์ง€)
Test Server:
- Buff power 2066
- Final damage +4%

Live Server:
- Buff power 2066
- Final damage +5%
Slow resistance +10%
Curse Resistance +10%
Immobility Resistance  +10% 
[Inner Flame]
The inner flame awakens and the following effects are applied depending on the number of equipped  Deterioration pieces (2/3/5)
Final damage increases by 2%/3%/5% (removed with Live Server)
- Skill range increased by 10% / 15% / 25%  
 
Snow: Quiet Death
(์„ค๊ฒฝ : ๊ณ ์š”ํ•œ ๋‹จ๋ง๋งˆ)
Test Server:
- Buff power 2066
- Final damage +3.5%

Live Server:
- Buff power 2066
- Final damage +5%
HP/MP MAX +500 
Test Server:
[Illusion-filled eyes]
The following effects are applied depending on the number of equipped snow pieces (2/3/5)
- Final damage increases by 4%/6%/10%
- Physical/magical damage reduction +50%
When attacked, [Illusion-filled eyes] is canceled (re-appearance cooldown 15 seconds/10 seconds/5 seconds)

Live Server:
[Illusion-filled eyes]
The following effects are applied depending on the number of equipped snow pieces (2/3/5)
Evasion rate +30% / +45% / +75%
When attacked, [Illusion-filled eyes] is canceled (re-appearance cooldown: 30 seconds)
 
Convection: Traces of Being Swept Away
(๋Œ€๋ฅ˜ : ํœฉ์“ธ๋ ค ์ง€๋‚˜๊ฐ„ ํ”์ )
Test Server:
- Buff power 2066
- Final damage increases by 3%

Live Server:
- Buff power 2066
- Final damage increases by 3%
Skill cooldown reduced by 4% (exclude awakening) 
Test Server:
[Condensed convection]
When attacking, the surrounding convection currents condense, and the following effects are applied depending on the number of convection equipment equipped (2/3/5).
- Final damage increases by 2%/3%/5%
- Convection Condensation Cooldown: 10 seconds
- When acquiring Condensed Convection, all skill cooldowns are reduced by 1 second/1.5 seconds/2 seconds (excluding Awakening)

Live Server:
[Condensed convection]
When attacking, the surrounding convection currents condense and the following effects are applied depending on the number of equipped convection pieces (2/3/5).
Movement speed +6% / +9% / +15% 
 
Thunder: Followed By a Heartbeat
(์šฐ๋ ˆ : ๋’ค๋”ฐ๋ฅด๋Š” ๊ณ ๋™)
Test Server:
- Buff power 2066
- Final damage increases by 3%

Live Server:
Attack power +1272.8%
- Buff power 2066
HP/MP MAX +1,500

When attacking, cast a thunderous strike on one enemy (cooldown 3 seconds)
- Damage equal to 1,500% of total attack power increase 
Test Server:
[Angry lightning cloud]
When attacking, summon a special object - lightning cloud, and apply the following effects depending on the number of equipped thunder equipment (2/3/5).
- Final damage increases by 2%/3%/5%
- Lightning Cloud: Strikes down lightning on enemies every 7.5 seconds/5 seconds/3 seconds, inflicting damage and reducing the neutralization gauge.

Live Server:
[Angry lightning cloud]
When attacking, summon an angry lightning cloud that attacks up to 4 enemies, and the effect is applied depending on the number of equipped thunder pieces (2/3/5).
- Cooldown for summoning angry lightning clouds: 7.5s / 5s / 3s
Damage equal to 1,500% of total attack power increase, neutralization gauge amount -5 
 
Earth: The Time When Death Falls
(๋Œ€์ง€ : ์ฃฝ์Œ์ด ๋‚ด๋ ค์•‰๋Š” ์‹œ๊ฐ„)
Test Server:
- Buff power 2066
- Final damage +4%

Live Server:
- Buff power 2066
- Final damage +5%
HP MAX +5%  
Test Server:
[Border of life and death]
The following effects are applied depending on the number of equipped earth equipment (2/3/5), and the border between life and death is activated when a boss monster is present.
- Final damage increases by 2%/3%/5%
- Inside [Border of Life and Death]: Attack/Casting speed +12%/+18%/+30%
- Outside [Border of Life and Death]: Movement speed +12%/+18%/+30%

Live Server:
[Border of life and death]
Receives power from the border between life and death and applies the following effects depending on the number of equipped earth pieces (2/3/5)
All speed +6% / +9% / +15% 
Belt 
Deterioration: Endless Burning
(์—ดํ™” : ๋์—†๋Š” ํƒ€์˜ค๋ฆ„)
Test Server:
- Buff power 2066
- Final damage +4%

Live Server:
- Buff power 2066
- Final damage +5%
Slow resistance +10%
Curse Resistance +10%
Immobility Resistance  +10% 
[Inner Flame]
The inner flame awakens and the following effects are applied depending on the number of equipped  Deterioration pieces (2/3/5)
Final damage increases by 2%/3%/5% (removed with Live Server)
- Skill range increased by 10%/15%/25%
 
Snow: Undecidable Fate
(์„ค๊ฒฝ : ์ •ํ•  ์ˆ˜ ์—†๋Š” ์šด๋ช…)
Test Server:
- Buff power 2066
- Final damage +3.5%

Live Server:
- Buff power 2066
- Final damage +5%
Physical/magical critical hit +5%
Inflicts freezing status on enemies for 5 seconds when attacking (cooldown 3 seconds)

 
Test Server:
[Illusion-filled eyes]
The following effects are applied depending on the number of equipped snow pieces (2/3/5)
- Final damage increases by 4%/6%/10%
- Physical/magical damage reduction +50%
When attacked, [Illusion-filled eyes] is canceled (re-appearance cooldown 15 seconds/10 seconds/5 seconds)

Live Server:
[Illusion-filled eyes]
The following effects are applied depending on the number of equipped snow pieces (2/3/5)
Evasion rate +30% / +45% / +75%
When attacked, [Illusion-filled eyes] is canceled (re-appearance cooldown: 30 seconds)
 
Convection: Uncontrollable Wind
(๋Œ€๋ฅ˜ : ์ œ์–ดํ•  ์ˆ˜ ์—†๋Š” ๋Œํ’)
Test Server:
- Buff power 2066
- Final damage increases by 3%

Live Server:
- Buff power 2066
- Final damage increases by 3%
Skill cooldown reduced by 4% (exclude awakening) 
Test Server:
[Condensed convection]
When attacking, the surrounding convection currents condense, and the following effects are applied depending on the number of convection equipment equipped (2/3/5).
- Final damage increases by 2%/3%/5%
- Convection Condensation Cooldown: 10 seconds
- When acquiring Condensed Convection, all skill cooldowns are reduced by 1 second/1.5 seconds/2 seconds (excluding Awakening)

Live Server:
[Condensed convection]
When attacking, the surrounding convection currents condense and the following effects are applied depending on the number of equipped convection pieces (2/3/5).
Movement speed +6% / +9% / +15% 
 
Thunder: Scars Carved in the Sky
(์šฐ๋ ˆ : ํ•˜๋Š˜์— ์ƒˆ๊ฒจ์ง„ ํ‰ํ„ฐ)
Test Server:
- Buff power 2066
- Final damage increases by 3%

Live Server:
Attack power +1272.8%
- Buff power 2066
Physical/Magic Critical Hit +10%

When attacking, cast Thunder Strike on one enemy (cooldown 3 seconds)
- Damage equal to 1,500% of total attack power increase 
Test Server:
[Angry lightning cloud]
When attacking, summon a special object - lightning cloud, and apply the following effects depending on the number of equipped thunder equipment (2/3/5).
- Final damage increases by 2%/3%/5%
- Lightning Cloud: Strikes down lightning on enemies every 7.5 seconds/5 seconds/3 seconds, inflicting damage and reducing the neutralization gauge.

Live Server:
[Angry lightning cloud]
When attacking, summon an angry lightning cloud that attacks up to 4 enemies, and the effect is applied depending on the number of equipped thunder pieces (2/3/5).
- Cooldown for summoning angry lightning clouds: 7.5s / 5s / 3s
Damage equal to 1,500% of total attack power increase, neutralization gauge amount -5 

Earth: The Intersection of Life and Death
(๋Œ€์ง€ : ์‚ถ๊ณผ ์ฃฝ์Œ์˜ ๊ต์ฐจ)
Test Server:
- Buff power 2066
- Final damage +4%

Live Server:
- Buff power 2066
- Final damage +5%
Physical/magical critical hit +10%
Test Server:
[Border of life and death]
The following effects are applied depending on the number of equipped earth equipment (2/3/5), and the border between life and death is activated when a boss monster is present.
- Final damage increases by 2%/3%/5%
- Inside [Border of Life and Death]: Attack/Casting speed +12%/+18%/+30%
- Outside [Border of Life and Death]: Movement speed +12%/+18%/+30%

Live Server:
[Border of life and death]
Receives power from the border between life and death and applies the following effects depending on the number of equipped earth pieces (2/3/5)
All speed +6% / +9% / +15% 
Shoes
Deterioration: The Last Step Taken
(์—ดํ™” : ๋‚ด๋””๋”˜ ๋งˆ์ง€๋ง‰ ๋ฐœ๊ฑธ์Œ)
Test Server:
- Buff power 2066
- Final damage +4%

Live Server:
- Buff power 2066
- Final damage +5%
Movement speed +10%
[Inner Flame]
The inner flame awakens and the following effects are applied depending on the number of equipped  Deterioration pieces (2/3/5)
Final damage increases by 2%/3%/5% (removed with Live Server)
- Skill range increased by 10%/15%/25% 

Snow: Footprints not Left Behind
(์„ค๊ฒฝ : ๋‚จ๊ฒจ์ง€์ง€ ์•Š๋Š” ๋ฐœ์ž๊ตญ)
Test Server:
- Buff power 2066
- Final damage +3.5%

Live Server:
- Buff power 2066
- Final damage +5%
Movement speed +15% 
Test Server:
[Illusion-filled eyes]
The following effects are applied depending on the number of equipped snow pieces (2/3/5)
- Final damage increases by 4%/6%/10%
- Physical/magical damage reduction +50%
When attacked, [Illusion-filled eyes] is canceled (re-appearance cooldown 15 seconds/10 seconds/5 seconds)

Live Server:
[Illusion-filled eyes]
The following effects are applied depending on the number of equipped snow pieces (2/3/5)
Evasion rate +30% / +45% / +75%
When attacked, [Illusion-filled eyes] is canceled (re-appearance cooldown: 30 seconds)  
 
Convection: Weight of Given Wind
(๋Œ€๋ฅ˜ : ์ฃผ์–ด์ง„ ๋ฐ”๋žŒ์˜ ๋ฌด๊ฒŒ)
Test Server:
- Buff power 2066
- Final damage increases by 3%

Live Server:
- Buff power 2066
- Final damage increases by 3%
Skill cooldown reduced by 4% (exclude awakening)  
Test Server:
[Condensed convection]
When attacking, the surrounding convection currents condense, and the following effects are applied depending on the number of convection equipment equipped (2/3/5).
- Final damage increases by 2%/3%/5%
- Convection Condensation Cooldown: 10 seconds
- When acquiring Condensed Convection, all skill cooldowns are reduced by 1 second/1.5 seconds/2 seconds (excluding Awakening)

Live Server:
[Condensed convection]
When attacking, the surrounding convection currents condense and the following effects are applied depending on the number of equipped convection pieces (2/3/5).
Movement speed +6% / +9% / +15% 

Thunder: Stepping Towards the Clouds
(์šฐ๋ ˆ : ๊ตฌ๋ฆ„์„ ํ–ฅํ•œ ๋ฐœ๋‹์›€)
Test Server:
- Buff power 2066
- Final damage increases by 3%

Live Server:
Attack power +1272.8%
- Buff power 2066
Movement speed +12%

When attacking, cast Thunder Strike on one enemy (cooldown 3 seconds)
- Damage equal to 1,500% of total attack power increase
Test Server:
[Angry lightning cloud]
When attacking, summon a special object - lightning cloud, and apply the following effects depending on the number of equipped thunder equipment (2/3/5).
- Final damage increases by 2%/3%/5%
- Lightning Cloud: Strikes down lightning on enemies every 7.5 seconds/5 seconds/3 seconds, inflicting damage and reducing the neutralization gauge.

Live Server:
[Angry lightning cloud]
When attacking, summon an angry lightning cloud that attacks up to 4 enemies, and the effect is applied depending on the number of equipped thunder pieces (2/3/5).
- Cooldown for summoning angry lightning clouds: 7.5s / 5s / 3s
Damage equal to 1,500% of total attack power increase, neutralization gauge amount -5 
 
Earth: Crumbling Footsteps
(๋Œ€์ง€ : ๋ฐ”์Šค๋Ÿฌ์ง€๋Š” ๋ฐœ๊ฑธ์Œ)
Test Server:
- Buff power 2066
- Final damage +4%

Live Server:
- Buff power 2066
- Final damage +5%
Evasion rate +8%
 
Test Server:
[Border of life and death]
The following effects are applied depending on the number of equipped earth equipment (2/3/5), and the border between life and death is activated when a boss monster is present.
- Final damage increases by 2%/3%/5%
- Inside [Border of Life and Death]: Attack/Casting speed +12%/+18%/+30%
- Outside [Border of Life and Death]: Movement speed +12%/+18%/+30%

Live Server:
[Border of life and death]
Receives power from the border between life and death and applies the following effects depending on the number of equipped earth pieces (2/3/5)
All speed +6% / +9% / +15% 

Dungeon Clear Reward
  • When clearing a dungeon, you have a 100% chance to obtain the following items. 


Items

Details

Tradability

 

Fragment Of A Stable Boundary

You Can Gain A Lot Of Experience Points When Using It For Option Growth.

Untradeable

 

Fragment Of The Border

You Can Gain Experience Points When Used For Option Growth.

Untradeable

 

Flow Of Five Elements

Use It To Purchase The Following Items At The Raid Shop ‘asrahan’.

* Asrahan Fusion Armor Selection Box

* Custom Option Epic Selection Box

Untradeable

 

The Flow Of Pure Five Elements

Use It To Purchase The Following Items At The Raid Shop ‘Asrahan’.

* The Flow Of The Five Elements

Account Bound

 

Meteoria

Asrahan: God Of Mist, A Material Available After The Mu Update. 

Untradeable

Records Room Key

Asrahan: God Of Mist, A Material Available After The Mu Update.

Untradeable

 

Tales Of Bravery: Asrahan

Use It To Purchase The Next Item At The NPC Incomplete Border Paperweight Shop.
* Tales Of Bravery - Asurahan

Is Deleted Every Weekly Reset

Account Bound

 

Dim Floating Stone

Used As A Material To Clear NPC Inventor Sweetie Tehiti's Quest.

* Collect Floating Stones

* Need More Floating Stones

Untradeable

 

Pale Mist

Purchase Level 105 Epic Equipment


And Use It As Material For The System Below Through The NPC Mistlocking Facility.

*Sync rate setting


Obtained As 'refined Mist' With A Certain Probability

Untradeable

 

Leiern Core

Use It To Purchase The Following Items At NPC Hugh Fitzlarry's Store.

* 1 Mist Core Box (Leiern Core)


Used As A Material For The System Below Through NPC Kiri.

* Safety Enhancement


* Obtained With ‘Condensed Leiern Core’ With A Certain Probability

Untradeable

  • When clearing a dungeon, you can obtain the following items depending on the probability

Icon

Items

Detail

Tradability

 

Custom Options Epic

55 Types Of Level 105 Custom Option Epics

* When You Acquire A Custom Option Epic, You Can Obtain Valuable Custom Option Epic Equipment.

Untradeable

 

Five Elements: Fusion Armor

You Can Obtain Five Element Fusion Epic Equipment With A Certain Probability.

* The List Of Drop Items Can Be Found In The Growth/Equipment Guide, Channel Selection, And Party Creation Screen.

* Fusion Equipment Cannot Be Transcended.

Untradeable

 

A Jewel Filled With Broken Harmony

Changes from Test Server: You are guaranteed to obtain 5 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.


Custom Option Epic, Dim Floating Stone, Clear Mist Cube [1 Lock], Records Room Key, Record Room Key, Epic Soul, And Power Essence Can Be Obtained Depending On The Probability.


* The Optional Level Of Equipment Is Acquired At Level 1.

* When You Acquire A Custom Option Epic, You Can Obtain Valuable Custom Option Epic Equipment.

Untradeable

Fragment Of Complete Boundary

You Can Gain A Lot Of Experience When Using It For Option Growth.

Untradeable

 

Sealed Mist Gear

55 Types Of Sealed Mist Gear Equipment

* When Used, You Can Acquire The Specified Mist Gear Equipment And Select The Desired Option Without Consuming Materials.

Untradeable

 

Cube Of Harmonious Fog

Available For Custom Option Epics, You Can Change One Option To The Desired Option.

Untradeable

Lv. 105 Sacrosanct Area Legendary Pot

You Can Obtain One Type Of Sacrosanct Area Legendary Equipment.

* Sacrosanct Area Legendary Equipment Appears In A Sealed State.

* Obtainable Option Level Is 46~60.

Tradeable

 

Dark Fragmented Abyss Unique Equipment Pot

You Can Obtain One Type Dark Fragmented Abyss Unique Equipment.

* Dark Fragmented Abyss Unique Equipment Appear As One-Time Tradeable (Account-bound After Transaction).

Tradeable

 

Monster Card

This Is A Monster Card From The Asrahan Raid Dungeon.

Account-bound after being traded 1 time

  • Monster Card are added: Account-bound after being traded 1 time

Card Name

Rarity

Slot

Fame

(Based On Max Upgrade)

Stat

(Based On Max Upgrade)

Forest Messenger Camilla Card

Legendary

Ring

210

Enhance All Attributes +35


Skill Atk. +1%

Shining Diane Card

Ring

210

All Stat +100


Class Passive Skill Level +1

[Buffer-Only Option]


All Element +35


Skill Atk. +1%

Runaway Fog Brim Card

Unique

Belt

196

Skill Atk. +1%


PMI +30


Physical, Magical Critical Hit +3%

Bad Luck Force Card

Shoes

178

All Stat +80


Movement Speed ​​+10%

Claudius Card In The Veil

Sub Equipment

178

PMI +110

Blazing Divine Beast Semiani Card

Sub Equipment

178

All Stat +100

[Buffer Only Option]
Independent Attack Power +110

Mu's Eye Shinto Ethan Card

Magic Stone

210

All Element +30

Yomumu Card That Lost Its Power

Magic Stone

210

All Stat +100

[Buffer Only Option]
All Element +30

  • Added NPC store sales list: Sales listings will be added to the following NPC stores: Raid Shop - 'Asrahan' and NPC unfinished border paperweight shop. All are Untradeable. 

Icon

New Items For Sale

Sale Price

 

Asrahan Fusion Armor Selection Box

324 Flows Of The Five Elements

Five Elements: Obtain By Selecting 1 Of 25 Types Of Fusion Armor.

 

Custom Options Epic Selection Box

100 Flows Of The Five Elements

Obtain One Of 55 Custom Option Epics.

 

Stable Bounded Debris Box

243 Flows Of The Five Elements

Obtain 1 Stable Edge Fragment.

You Can Gain A Lot Of Experience Points When Using It For Option Growth.

 

Flow Of Five Elements

1 Pure Flow Of Five Elements

Use It To Purchase The Following Items At The Raid Shop ‘asrahan’.

* Asrahan Fusion Armor Selection Box

* Custom Option Epic Selection Box

 

Shabby Selection Card Album (Unique)

243 Flows Of The Five Elements

When Used, You Can Select And Acquire One Of The Six Unique Cards That Can Be Obtained From Asrahan: Veil of Mist.

Purchases Can Be Made Twice A Week Per Account.

  • Side Story Quest Reward: When you clear the quest ‘[Asrahan: Veil of Mist] Against Reflecting Memories’, you can obtain 2  Flow Of Five Elements.
Tales of Bravery Shop
  • The Incomplete Border Paperweight will be added to the NPC available at the Tales of Bravery shop.
  • NPCs through which the Tales of Bravery Shop can be accessed will be as follows: 

Category

Name

Location

Channel

New

Incomplete Border Paperweight

Hazy

Normal channel

Raid - Asrahan

Existing

Mystical Grimoire

Seria Room

Normal channel

Chief Berners

Watcher’s Village

Normal channel

Legion - Dusky Island channel

Rosa Jurgen

Sky’s Wish Gate

Normal channel

Raid: Total War / Bakal Raid channel

Memory Librarian

Library of Memories

Normal channel

Legion: The Archmage’s Hall of Dimensions channel

Spitfire Flo

Temporary Post

Normal channel

Legion: Ispins, the Usurped Lands channel

Holy Grail of Contradiction

Lemidia Basilica

Normal channel

  • Tales of Bravery – Asrahan item can be traded for either of the following:
    • Conqueror’s Token – Asrahan  x1
    • 150,000 Gold
  • The following items will be added to the Conqueror’s Token - Asrahan shop. All are Account Bound. 

Icon

New Items For Sale

Sale Price

 

1 Clear Mist Cube [1 Lock] [Account Bound]

5 Conqueror’s Token – Asrahan

- When Used, You Will Receive 1 Clear Mist Cube [1 Lock] [Account Bind].

- You Can Purchase 5 Items Per Week Per Account.

Pure Amplification Book

20 Conqueror’s Token – Asrahan

- You Can Select And Grant The Desired Dimensional Ability, And Once The Dimensional Ability Is Granted, Only Amplification Is Possible.

- You Can Purchase 2 Items Per Month Per Account.

 

Custom Epic Equipment Selection Box

2 Conqueror’s Token – Asrahan

- Select And Acquire 1 Of The Level 105 Custom Epic Equipment.

- You Can Purchase 5 Items Per Week Per Account.

 

Stable Bounded Debris Box

10 Conqueror’s Token – Asrahan

- When Used, Acquire 1 Stable Boundary Fragment.

- You Can Purchase 4 Items Per Week Per Account.

Lv. 105 Sacrosanct Area Armor, Accessory, Special Equipment Legendary Box

30 Conqueror’s Token – Asrahan

Contains a Sacrosanct Area Legendary Equipment, each with the same chance of being obtained. - Sacrosanct Area Legendary Equipment are given as sealed. - Obtained option levels are Lv. 46~60.


You Can Purchase 2 Items Per Month Per Account.

A Jewel Filled With Broken Harmony

8 Conqueror’s Token – Asrahan

Changes from Test Server: You are guaranteed to obtain 5 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.


Custom Option Epic, Dim Floating Stone, Clear Mist Cube [1 Lock], Records Room Key, Record Room Key, Epic Soul, And Power Essence Can Be Obtained Depending On The Probability.

* The Optional Level Of Equipment Is Acquired At Level 1. * When You Acquire A Custom Option Epic, You Can Obtain Valuable Custom Option Epic Equipment.


You Can Purchase 4 Items Per Week Per Account.

A Faded Jewel Filled With Broken Harmony

4 Conqueror’s Token – Asrahan

Changes from Test Server: You are guaranteed to obtain 2 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.



You Can Obtain Custom Option Epics, Dim Floating Stone, And Power Essence According To Their Respective Probabilities.

* The Optional Level Of Equipment Is Acquired At Level 1.

* When You Acquire A Custom Option Epic, You Can Obtain Valuable Custom Option Epic Equipment.

 

DPS Ring Bead (All Element +33)

10 Conqueror’s Token – Asrahan

When Used, You Can Select A Ring To Grant All Element +33 .

Buffer Ring Orb (Stat +90)

10 Conqueror’s Token – Asrahan

When Used, You Can Select Ring Equipment To Grant +90 All Stat

  • Adventurer Circle Benefits:
    • Raid - Asrahan: Veil of Mist has been added to the Adventurer Circle benefits.
    • As the circle level increases, additional reward items can be obtained, and only the highest reward based on the number of characters achieved can be obtained.

Circle Level 

Claim Fame

Reward Item

Compensation Amount According To Number Of Characters (Number/Probability)

Tradability

1

2

3

4

5

6

7

8

Level 1

53,680

Flow Of Five Elements

1

2

3

5

6

7

8

10

Untradeable

Level 2

55,034

The Flow Of Pure Five Elements

1

2

3

5

6

7

8

10

Account Bound

Level 3

Asrahan: Veil of Mist, Will Be Revealed During The Mu Raid Update.

Level 4


Hazy Scenario Dungeon Reward
    • When defeating a boss monster in a Hazy scenario dungeon, an additional Level 105 Epic Set optional equipment item with option levels 57 to 59 will be dropped only once.
      • The specifications of the equipment items that were originally dropped will remain the same, and additional items will be dropped additionally.
      •  Additional dropped equipment items do not have a store sale price and are subject to a restriction that cannot be repurchased in the store.
    • When defeating monsters, you can obtain the items below with a certain probability.
      • The rules for obtaining each reward are the same as existing regular dungeons.

    Obtainable Items

    Obtainable Difficulty

    Tradability

    normal

    expert

    master

    king

    Lv. 105 Epic Equipment (Fixed Option Epic)

    X

    X

    X

    X

    Untradeable

    Pale Mist

    X

    X

    X

    X

    Untradeable

    Refined Mist

    X

    X

    X

    X

    Account Bound

    Mist Core

     

     

     

    X

    Untradeable

    Golden Beryl

    X

    X

    X

    X

    Account Bound

    [Untradeable] Golden Beryl

    X

    X

    X

    X

    Untradeable

    Leiern Core

    X

    X

    X

    X

    Untradeable

    Radiant Harmonious Crystal

     

    X

    X

    X

    Untradeable


    Equipment Fusion
    • The Incomplete Border Paperweight will be added to NPCs that can use fusion-related systems.
    • You can proceed with ‘fusion/separation’, ‘Level 110 fusion upgrade’, ‘fusion equipment conversion’, and ‘crafting/option change’ through the following NPCs.

    Category

    Name

    Location

    Channel

    New

    Incomplete Border Paperweight

    Hazy

    Normal channel

    Raid - Asrahan

    Existing

    Mystical Grimoire

    Seria’s Room

    Common

    Chief Berners

    Watcher’s Village

    Normal channel

    Legion - Dusky Island channel

    Flexible Armory

    Temporary Post

    Normal channel

    Legion: Ispins, the Usurped Lands channel

    Sky’s Wish Gate

    Normal channel

    Raid: Total War / Bakal Raid channel

    Memory Librarian

    Library of Memories

    Normal channel

    Legion: The Archmage’s Hall of Dimensions channel

    Holy Grail of Contradiction

    Lemidia Basilica

    Normal channel

    • Equipment Fusion/Separation:
      • The 'Five Elements: Fusion Armor' item that can be obtained from Asrahan: Veil of Mist can be fused with other Level 105 Epic/Legendary and Level 110 Epic equipment.
      • The following items are required as costs for equipment fusion:
        • 50 Golden Beryl
        • 10 Power Essence
      • Equipment fusion/separation can be done through the 'Equipment Fusion' menu → 'Fusion/Separation' function.
      • Fusion of equipment is only possible those of the same part, and fusion between Fusion Epic Equipment is not possible.
      • Fusion epic equipment cannot be reinforced/amplified/enchanted, and the fusion options of the equipment cannot be changed to become fixed options.
        • When equipment is fused, one piece of equipment containing the options of both equipment used for fusion is created.
        • The reinforcement/amplification/enchant/grade values after fusion of Lv. 105 Epic/Legendary Equipment or Lv. 110 Epic Equipment will follow that of the non-fusion equipment.
        • Upon completion of fusion, a special effect is added to the icon.
      • Fused Lv. 105 Epic/Legendary Equipment and Lv. 110 Epic Equipment cannot be transcended/disassembled/sealed, but can be separated again through ‘Fusion Separation’ after which the equipment can be transcended/disassembled/sealed.
      • Fused Lv. 105 Epic/Legendary equipment and Lv. 110 Epic Equipment cannot be used as option growth/option transfer materials, but can be separated again through ‘Fusion Separation’ after which the equipment can be used as material.
      • When fused Lv. 105 Epic/Legendary Equipment and Lv. 110 Epic Equipment are separated, their original attributes remain intact.
        • Reinforcement/amplification/enchantment/option levels
        • Sealed count/sealable status
      • Materials are not consumed for fusion separation.
      • Icon effect for Lv. 105 fusion equipment will be unified.

    • Fusion Equipment Conversion:
      • Asrahan Fusion Equipment can be traded with one of the following Fusion Equipment through the ‘Fusion Equipment Conversion’ system.
      • The following materials are consumed for converting Asrahan Fusion Equipment.
        • 65 Flow Of Five Elements
        • 10 Power Essence
    Changes to Tales of Bravery Shop
    • The Tales of Bravery: Machine Revolution item will be removed from the Machine Revolution: Total War raid clear reward.
    • The Tales of Bravery: Archmage's Hall of Dimension item will be removed from the Grand Wizard's Hall of Dimension clear reward.
    • The amount of gold exchanged for Tales of Bravery has been changed.

    Category

    Previous

    Changed

    The Machine Revolution

    100,000 Gold

    75,000 Gold

    Dusky Island

    150,000 Gold

    100,000 Gold

    • With the addition of higher-level Tales of Bravery stores, the purchase restrictions for some items in the 'Conqueror’s Token - Dark Island' store will change.
      • Target - Lv. 105 Sacrosanct Area Armor, Accessory, Special Equipment Legendary Box (Dusky Island)
      • Purchase restrictions: Before: 2 per account per month, After: 2 per account
    • Exchanges and items related to the Archmage's Hall of Dimension will be deleted from the Saga Exchange Shop.
    • Conqueror’s Token - The information on the Archmage's Hall of Dimension item has been changed.
    • Conqueror’s Token - Some of the items sold at the Grand Wizard's Hall of Dimension shop will be transferred to the 'Library Keeper of Memory' NPC shop 

    Icon

    New Items For Sale

    Sale Price

    Tradability

     

    A Box Of 8 Blurry Memory Fragments

    (Old) 1 Conqueror’s Token - Archmage's Hall of Dimension

    Account Bound

     

    Dealer Accessory Orb (PMI +110)

    75 Blurry Memory Fragments

    Account Bound

     

    Buffer Accessory Bead (All Stat +100)

    75 Blurry Memory Fragments

    Account Bound

     

    Dealer Belt Orb (Skill Atk. +1%)

    75 Blurry Memory Fragments

    Account Bound

    • Growth/Equipment Guide: During recommended equipment setting, the recommended Level 110 fusion armor is changed to Asrahan fusion armor. Growth guide quests are added/removed.
     

    Quest Name

    Detail

    Compensation

    Addition

    Asrahan: Clear The Veil Of Mist

    Raid - Asrahan: Entry Possible After Creating A Party Through Npc Forest Messenger Camilla In The Veil Of Mist Channel
    - Entry Adventurer Fame: 53,680

    250 Golden Beryls

    Proof Of Those Who Have Overcome - Assassin's Exchange

    Raid - Asrahan: Can Be Exchanged Through Npc Incomplete Border Examination In The Shroud Of Nothingness Channel
    - The Conqueror’s Token - Exchangeable Through Asrahan

    1 Conqueror’s Token - Asrahan

    Five Elements: Equipped With Fusion Armor

    Purchase ‘Asrahan Fusion Epic Equipment Selection Box’ From NPC Mystical Grimoire
    - Flow Of The Five Elements: Obtainable From Asrahan: Veil Of Mist
    - Can Be Fused From Mystical Grimoire

    1 Coin

    Equip An Enchanted Ring With A Fame Of 210 Or Higher

    'Final Damage' Recommendation
    - Enchantment Possible Through Enchantment Cards And Bead
    * Can Be Obtained In Dungeons Or Purchased Through Auction Houses And Stores

    1 Highly Concentrated Elixir Selection Box

    Equip An Enchanted Ring With A Fame Of 210 Or Higher.

    'All Stat' Recommendation
    - Enchantment Possible Through Enchantment Cards And Bead
    * Can Be Obtained In Dungeons Or Purchased Through Auction Houses And Stores

    1 Highly Concentrated Elixir Selection Box

    Removed

    Conqueror’s Token - Grand Wizard's Hall of Dimension Exchange

    Legion - Exchangeable Through NPC Memory Library Keeper In The Archmage's Hall of Dimension Channel
    - Conqueror’s Token - Exchangeable Through The Archmage's Hall of Dimension

    -


    Monster Encyclopedia
    • The 'Asrahan' category is added to the Monster Encyclopedia.
    • Asrahan: Only the information on monsters that can be acquired from the Veil of Mist is updated, and targets that cannot be acquired are displayed as 'unidentified targets'.
    • Upon completing the ‘Asrahan’ category, you can obtain the rewards below.

    Number Of Achievement Stars

    Name

    Tradability

    15

    [Monster Encyclopedia] 1 Fragment Of Stable Boundary, 2 Boxes

    Account Bound

    55

    God Of Mist Avatar Box

    Account Bound

    75

    Angry Fog Brim Transformation Costume

    Account Bound


    Others
    • ‘Asrahan’ equipment is added to the equipment encyclopedia.
    • The ‘Asrahan’ card is added to the Monster Card Encyclopedia.
    • ‘Asrahan’ information has been added to the achievement Legion/Raid tab.
    • Raid tab and ‘Asrahan’ are added to the circle.
    • ‘Asrahan: Veil of Mist’ is added to the equipment guide raid tab.
    • ‘Asrahan: Veil of Mist’ is added to the training room.
    • ‘Asrahan: Veil of Mist’ will be added to the adventurer’s weekly dungeon information.
    • ‘Asrahan Raid’ will be added to the Guild Ranking Raid Clear Points and Guild Contribution points.
    • ‘Machine Revolution’ equipment is added to the equipment encyclopedia.

    Exceed Mode
    • Dev's Note: As mentioned at the Dungeon & Fighter Festival, Exceed content was created as content for adventurers with high qualifications.
      • With the concept of imposing a challenge on yourself, the challenge becomes more intense as you challenge yourself to a higher level, increasing the level of difficulty.
      • In Exceed Dungeon, there is a special system called ‘Guard’, which can defend against attacks from some patterns and monsters in the dungeon.
      • There is an additional effect when the guard is successful, so we expect to be able to use this to overcome the ordeal more easily.
      • Additionally, Exceed content was planned with seasonal operation in mind, and White Cloud Valley and Solidaris Dungeon were prepared as a starting point.
      • In the future, we will make solid adjustments to the system and prepare to present more attractive dungeons to adventurers.
    • Exceed content has been added.
      • The side story quest ‘[Exceed] Project to Find Memories in the Mist’ has been added.
      • This quest can be performed after clearing ‘Preparation to Go to Dark Island’.
    • Content position:
      •  When you clear the side story quest ‘[Exceed] Project to Find Memories in the Mist’, you can enter the special channel <Exceed>.
      • You can enter the <Exceed> channel with a fame level of 54,726.
      • You can enter the content through the NPC ‘Inventor Sweetie Tehiti’ in the <Exceed> channel.
      • After creating/joining a party, you can go to the right area and start the content through a dedicated NPC.
      • If you give up during a dungeon, all dungeon progress will be reset.
    • Content information:
      • <Exceed> White Cloud Valley and Solidaris are added.
      • Exceed Dungeon rotates between White Cloud Valley and Solidaris Dungeon on the 1st of every month.
      • The White Cloud Valley Dungeon will be applied for a limited time in the first and following months of the update.
      • Entry level: 110 or higher
      • Recommended party: Party of 4 or more or one person play
      • Entry fame: 54,726
      • Fatigue consumed upon entry: None
      • Number of entries: No limit. When settling a character, the character can be played after the 1st of the next month.
      • Reward Acquisition: Adventurer once a month. After compensation settlement, play and compensation settlement are possible after the 1st of the next month.
      • Exceed - Changes related to White Cloud Valley
        • Normal monsters and missions do not appear.
        • The HP of ‘Elder Luton’ is adjusted to be the same as the named boss HP.
        • Dead characters will not be resurrected even if you defeat the named boss.
      • Exceed - Changes to Solidaris
        • Changed so that all named bosses are encountered.
        • The HP of ‘Blue Hawk Captain Buddy’ is adjusted to be the same as the named boss HP.
        • The effect and cooldown of support skills are adjusted.
        • Dead characters will not be resurrected even if you defeat the named boss.
    • Content Rules:
      • Trial: A trial is applied after entering the Exceed Dungeon. The number of trials varies depending on the challenge level, and the higher the level, the more difficult the trials are applied.
      • Types of trials
        • Basic application trial: It is an ordeal that always appears at all stages without distinction.
        • Additional Application Trials: Additional types of trials appear depending on the stage.
      • Trial Rotation: Exceed trials will be rotated among the trials list below after the 1st of next month. 

    No

    Designation

    Icon

    Explanation

    1

    Toughness
    (Default Trial)

     

    - The Monster's HP Increases.
    - When Hit, The Monster's HP Is Restored.

    2

    Insufficient Supply
    (Basic Trial)

    There Are Some Restrictions On The Use Of Coins And Consumables.

    3

    Timer Night

     

    - During The Battle, Bombs Are Placed On The Battlefield.
    - It Must Be Destroyed Within The Time Limit.
    * If Not Destroyed, It Will Explode Or Recover The Monster's Hp.

    4

    Ice Bomb

    - It Is Cast On A Random Character During Battle, And Cold Explosions Repeatedly Occur In 4 Directions At The Character's Location.

    5

    Safe Zone

     

    During Battle, Area Explosions Occur Throughout The Map At Certain Times.

    6

    Ice Ball

     

    During Battle, Ice Balls Are Created In Random Areas And Move Around, Emitting Cold Air.
    * Additional Ice Balls Are Created Starting From Step 5.

    7

    Chain Of Strength

     

    - A Tombstone Is Summoned To The Battlefield.
    - The Tombstone Randomly Connects Thoughts To The Character.
    - You Must Find The Tombstone And Cut Off Your Thoughts.

    8

    Shield Of Power

     

    - During Battle, A Protective Shield Is Periodically Created On The Monster.
    - Damage Is Reduced While The Shield Is Created.
    - Additional Damage Is Applied If The Shield Is Removed.

    9

    Fatal Wound

     

    - When Hit, Fatal Wounds Remain.
    - If Wounds Accumulate, Great Damage Is Incurred.

    10

    The Stars In The Sky

     

    - When Hit, The Character Rises High.
    - If The Character Is Hit By Wind After Being Hit, The Effect Will Occur Again.

    • Dungeon stages and difficulty configuration:
      • Step Configuration
        • Exceed's stages consist of 8 stages, starting from the challenge stage. When a character first enters, it is marked as a challenge stage.
        • There are dungeons from levels 1 to 8, and as the level increases, the number of trials granted increases and the difficulty level increases.
        • As the level increases, the expected rewards that can be obtained when settling rewards increases.
      • Challenge Stage Rules
        • The dungeon starts from level 1.
        • You can challenge up to +2 levels from your level.
        • You cannot challenge your current level or lower levels.
      • Advancement in level
        • When you clear a play level, your Exceed level will be promoted to that level.
        • Example: When clearing level 2, you can advance to level 2 and obtain level 2 rewards.
      • Level Details

    Image

    Level 

    How To Unlock

    Clear Reward

    Challengeable Level

    Additional Appearance Trials

     

    Challenge Stage

    Basic Levels

    -

    Level 1

    Level 2

    -

    Level 1

    Basic Challenge Possible

    1st Level Promotion

    Level 2

    Level 3

    1

    Level 2

    Basic Challenge Possible

    2nd Level Promotion

    Level 3

    Level 4

    1

     

    Level 3

    Clear Level 1

    3rd Level  Promotion

    Level 4

    Level 5

    2

     

    Level 4

    Clear Level 2

    4th Level Promotion

    Level 5

    Level 6

    2

     

    Level 5

    Clear Level 3

    5th Level Promotion

    Level 6

    Level 7

    3

    Level 6

    Clear Level 4

    6th Level Promotion

    Level 7

    Level 8

    3

    Level 7

    Clear Level 5

    7th Level Promotion

    Level 8

    4

    Level 8

    Clear Level 6

    8th Level Promotion

    Top Level

    4

    • Entry restrictions
      • Upon clearing the Exceed stage, the character will become part of the participating list.
      • Up to 10 characters can be bound to a participating list.
    • Monthly reset
      • The character participating list is reset on the 1st of every month.
      • The level reached will be maintained until reset on the 1st of the next month, after which the level will be adjusted by -3 levels . The level will not go below the challenge level.
      • After the level is adjusted, the Exceed Stone becomes inactive .
        • You cannot receive rewards when disabled.
        • Deactivated characters will be adjusted to the challenge level regardless of their stage if they do not clear the dungeon by the next month.
    • Guard Skill (Exceed only)
      • Guard skills are added in Exceed Dungeon. The default key is the left Shift key and can be set through shortcut settings → dungeon operation → “Dungeon special key 2” .
      • Guard skills can be canceled and used except in certain situations.
      • If the guard is successful, it can be used again immediately, and the final damage increases by 10% (15% in Live Server) for a short period of time.
    • Related System Changes
      • System shortcut - ‘Event Skill’ key will be deleted.
      • Dungeon operation shortcut - ‘Dungeon special key 2’ key is added.
    • Jewelry:
      • You can proceed with crafting through the pop-up menu of Exceed Channel's inventor Sweetie Tehiti NPC.
      • After clearing the Exceed Dungeon, you can craft your character's gemstone into a gem.
      • When crafting, the reward is added to the loot list from which you can settle the reward.
        • The higher the level you clear, the greater the chance of receiving good rewards.
        • Note: Once crafting is performed, the character will not be able to play Exceed until the 1st of the following month.
      • As you craft, the items you can acquire will accumulate in your loot list.
      • Once a gem has been crafted, that character will no longer be able to play Exceed until the monthly reset is complete.
    • Compensation Settlement:
      • You can proceed with compensation settlement through the pop-up menu of the Exceed Channel inventor Sweetie Tehiti NPC.
      • You can select and settle loot items accumulated through your character's jewel crafting.
      • Compensation settlement is possible once a month per account.
        • Slots that can be settled are unlocked based on the character that has reached the highest level in the account.
        • Up to 16 reward slots are unlocked upon reaching level 8.
      • After next month, if you do not settle your previous rewards, you will not be able to play Exceed until they are settled. If rewards are not paid for more than 2 months, all obtainable rewards will be reset.
      • Changes from Test Server:
        • When a guard skill is successful, the amount of attack power increase is adjusted. Final damage increases by 10% for 2 seconds → Final damage increases by 15% for 2 seconds
        • Exceed Dungeon balance will be readjusted.
        • Some UI and typos are corrected.
        • Ordeal - Ice Bomb visibility has been improved.
    • Exceed Rewards: Jewelcrafting Rewards. This is a list of rewards that can be obtained when crafting jewels.

    Icon

    Item Name

    Obtainable Jewelcrafting Levels

    Tradability

    New Item Information

    1

    2

    3

    4

    5

    6

    7

    8

     

    Sealed Mist Gear

    X

    X

    X

    X

    X

    X

    X

    X

    Untradable

     

    Dim Floating Stone

    X

    X

    X

    X

    X

    X

    X

    X

    Untradable

     

    Mist Cube [2 Locks]

    X

    X

    X

    X

    X

    X

    X

    X

    Untradable

     
     

    Mist Cube [1 Lock]

    X

    X

    X

    X

    X

    X

    X

    X

    Untradable

     
     

    Warped Dimension Cube

    X

    X

    X

    X

    X

    X

    X

    X

    Untradable

     
     

    Cube Of Heterogeneous Dimensions

    X

    X

    X

    X

    X

    X

    X

    X

    Untradable

     
     

    Fragment Of Complete Boundary

    X

    X

    X

    X

    X

    X

    X

    X

    Untradable

     
     

    Fragment Of A Stable Boundary

    X

    X

    X

    X

    X

    X

    X

    X

    Untradable

     
     

    Shining Luton’s Growth Bag

    X

    X

    X

    X

    X

    X

     

     

    Untradable

    This Reward Can Only Be Obtained When Clearing White Cloud Valley Exceed.

    When Used, You Can Obtain 1 To 10 Fragments Of Complete Vigilance Depending On The Probability.

     

    Gorgeous Luton Grow Bag

     

     

    X

    X

    X

    X

    X

    X

    Untradable

    This Reward Can Only Be Obtained When Clearing White Cloud Valley Exceed.

    When Used, You Can Obtain 1 To 20 Fragments Of Complete Vigilance Depending On The Probability.

     

    Bright Luton's Growth Bag

     

     

     

     

    X

    X

    X

    X

    Untradable

    This Reward Can Only Be Obtained When Clearing White Cloud Valley Exceed.

    When Used, You Can Obtain 1 To 40 Fragments Of Complete Vigilance Depending On The Probability.

     

    Brilliant Luton's Growth Bag

     

     

     

     

     

     

    X

    X

    Untradable

    This Reward Can Only Be Obtained When Clearing White Cloud Valley Exceed.

    When Used, You Can Obtain 1 To 50 Fragments Of Complete Vigilance Depending On The Probability.

     

    Shiny Buddy's Cube Chest

    X

    X

    X

    X

    X

    X

     

     

    Untradable

    This Reward Can Only Be Obtained When Clearing Solidaris Exceed.

    When Used, You Can Obtain 1 To 10 Mist Cube [1 Lock] Depending On The Probability.

     

    Gorgeous Buddy's Cube Chest

     

     

    X

    X

    X

    X

    X

    X

    Untradable

    This Reward Can Only Be Obtained When Clearing Solidaris Exceed.

    When Used, You Can Obtain 1 To 20 Mist Cube [1 Lock] Depending On The Probability.

     

    Bright Buddy's Cube Chest

     

     

     

     

    X

    X

    X

    X

    Untradable

    This Reward Can Only Be Obtained When Clearing Solidaris Exceed.

    When Used, You Can Obtain 1 To 40 Mist Cube [1 Lock] Depending On The Probability.

     

    Brilliant Buddy's Cube Chest

     

     

     

     

     

     

    X

    X

    Untradable

    This Reward Can Only Be Obtained When Clearing Solidaris Exceed.

    When Used, You Can Obtain 1 To 50 Mist Cube [1 Lock] Depending On The Probability.

     

    Lv. 105 Sacrosanct Area Legendary Pot

    X

    X

    X

    X

    X

    X

    X

    X

    Tradable

     

     

    Level 110 Dungeon Legendary Card Album

    X

    X

    X

    X

    X

    X

    X

    X

    Untradable


     

    White Sea Legendary Card Album

    X

    X

    X

    X

    X

    X

    X

    X

    Untradable


     

    Monster Card (Unique)

    X

    X

    X

    X

    X

    X

    X

    X

    Can Be Exchanged Once

    (Account Binding After Transaction)


     

    Condensed Mist Core

    X

    X

    X

    X

    X

    X

    X

    X

    Account Bound

     

     

    Power Essence

    X

    X

    X

    X

    X

    X

    X

    X

    Account Bound

     
     

    Refined Mist

    X

    X

    X

    X

    X

    X

    X

    X

    Account Bound

     
     

    Radiant Harmonious Crystal

    X

    X

    X

    X

    X

    X

    X

    X

    Account Bound

     
     

    Condensed Leiern Core

    X

    X

    X

    X

    X

    X

    X

    X

    Account Bound

     
    • Comments on changes compared to first server:
      • Hello. This is Kim Hyun-seok, the item team leader. In order to enhance the update completeness of the live server, additional improvements have been made to changing fusion equipment options / changing equipment characteristics / improving Epic Soul drops / adjusting some equipment and custom options.
      • We will explain the changes to equipment characteristics. It may be difficult to recognize in the update notice, so I will provide a supplementary explanation in the comments.
        • First, we have significantly reduced the proportion of damage that can be achieved during active play.
        • In addition, we modified it so that buffer utility and most damage increases can be obtained passively, and improvements were made to reduce inconveniences due to the play characteristics of each category as much as possible.
        • We also made additional improvements to custom options and some fixed equipment. Please see below for more details.
      • 1. In the case of a combination using ‘burn-freeze linkage’, an issue where performance may be weakened due to the removal of the burn duration option has been corrected.
        • The 'Eternal Sleep Preparation' epic, which is essential in this setup, has been supplemented by adding the 'Burn duration +50% effect', which can be selected through the existing equipment characteristics.
      • 2. During the process of simplifying neutralization-related options, there were parts where the adventurers’ situations were not sufficiently taken into consideration.
        • Accordingly, we have worked on reverting the [Neutralize Combination] option, which was judged to have a high attractiveness factor in selecting the 'Mist Will Follower Shoes' and 'D-Zet Fuse Choker' equipment.
      • 3. As explained in the previous developer note, in the process of standardizing the attack power increase value of special equipment options, damage loss occurred in some combinations, and as a countermeasure for this on the first server, additional damage was increased for items such as 'Suppressed Mana Bracelet', ‘Power Navigation Pack’ and ‘Death-ridden Armor’.
        • During the additional review of the live server, 'Replacer', 'Radiant Gold-plated Bracelet', 'Long-cherished Wish', 'Engraved Oath' equipment and some custom options were confirmed, and minor additional upward corrections were made.
      • 4. The 'Increase Consumable Effect' option has been improved to a damage option, and the effects of using various potions have been prevented from being missed.
        • Accordingly, the 'All Status Abnormality Resistance' option was added as a supplement to maintain the synergistic effect of the 'Strange Powerful Vaccine' consumable, but a risky part was discovered in the sleep combination, and the sleep resistance -2.5%/-1.5% option was added.
        • In addition, by configuring a custom option to increase the effect of consumables along with the 'Mana Shield' combination, we have improved the inconvenience of adventurers who used the play method of using the increased effect of 'Undiluted Vital Potion' to compensate for the parts that could not be used due to insufficient HP. In order to do this, modifications were made to integrate the options of the existing 'Forgotten Record' equipment into the 'Suppressed Mana Bracelet'.
      • 5. During the simplification process, there was a case where some options for the ‘Earring’ equipment were applied identically to each other. We modified this part to distinguish it by adding 'Sub Equipment options'.
      • 6. In the case of the ‘Unchanging Floating Stone Belt’ and ‘Dignified Golden Decoration’ equipment, we discovered that the option that grants status abnormalities was missing, so we worked to restore the option.
      • Additionally, in the case of Asrahan's new fusion equipment options, we have improved some of the inconvenient options and areas where utility is significantly reduced, and we have also worked on improving some of the rewards for Bakal Raid.
      • We also plan to roll back the deletion of unique equipment drops from regular dungeons and keep them dropped on live servers. We will prepare to devise and introduce a better farming method in the future. We will continue to do our best to make Dungeon & Fighter a more fun experience for adventurers. Thank you.
    Farming System
    • Growth system reform: The way equipment options grow is changed.
      • After registering the equipment, you can proceed with growth by registering the desired type and number of boundary fragments. Up to 100 border fragments can be registered each.
      • If you use the 'Auto-register' button when growing, the amount of materials that increase the option level by 1 from the current state will be automatically registered.
        • The 'auto-registration' function calculates and registers the option level increase by the number of additional clicks.
        • Example: When you click the ‘auto-registration’ function 5 times, the materials for increasing the level by 5 will be automatically registered.
      • There is a low probability that a great success will occur as the equipment grows. When achieving a great success, the amount of experience increase increases and each boundary fragment is calculated and applied individually.
      • When growing equipment, the following materials are required depending on the type of border fragment. 

    Type

    Experience Increase

    Golden Beryl

    Gold

    Power EssencePower

    Fragment Of Complete Boundary

    3,000,000

    150

    100,000

    2

    Fragment Of A Stable Boundary

    500,000

    60

    35,000

    1

    Fragment Of Boundary

    20,000

    5

    2,500

    0

    Fragments Of Fragile Boundary

    500

    1

    50

    0

      • When dismantling equipment, it will be changed so that boundary fragment materials can be obtained depending on the experience level of the equipment. When dismantling, a portion of the equipment experience is deducted from the calculation.
      • Equipment complete growth is no longer available
    Content Reward Changes
    • Each content reward will change as the way equipment options grow changes. Expected rewards will change depending on the content-specific reward changes.
    • Changes from Test Server:
      • The Epic Soul will be guaranteed to be acquired when using the gem items obtainable in each content, and the probability of each item will be readjusted.
      • The Power Essence will be guaranteed to be obtained when using the Faded Jewel item available for purchase at the Tales of Bravery Store, and the probability of each item will be readjusted.
      • Machine Revolution: The number of Epic Souls obtained from Bakal Raid increases (2 → 5)
      • Machine Revolution: Bakal Raid auction rewards are partially changed.
        • Custom option epic equipment/pot/box items no longer appear.
        • A custom option epic pot/box with Fiery breath is added.
      • Level 105 unique equipment drops are maintained in regular dungeons.
    • Mechanical Revolution: Bakal
      • Fixed option epics no longer appear.
      • The probability of obtaining custom option epics is reduced. When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
      • The rewards below are added to the rewards you earn when playing dungeons. 

    Icon

    Items

    Difficulty

    Tradability

    Common

    Hard

    Fragment Of Complete Boundary

    X

    X

    Untradable

    You Can Gain A Lot Of Experience When Using It For Option Growth.

     

    Fragment Of A Stable Boundary

    X

    X

    Untradable

    You Can Gain A Lot Of Experience When Using It For Option Growth.

     

    Fragment Of Boundary

    X

    X

    Untradable

    You Can Gain Experience Points When Used For Option Growth.

     

    A Gem Filled With Fire Breath

    X

    X

    Untradable

    Changes from Test Server: You are guaranteed to obtain 5 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.



    Custom Options Epic, Cruel King of Dragon's Seal, Dragon Conflagration, Warped Dimension Cube - Fiery Breath, Epic Soul, And Power Essence Can Be Obtained Depending On The Probability.

    * The Optional Level Of Equipment Is Acquired At Level 1.

    * When You Acquire A Custom Option Epic, You Can Obtain Valuable Custom Option Epic Equipment.

      • Some auction rewards have changed:
        • The option level of equipment obtained from custom option epic jar/box rewards appearing in auctions has been changed (75 → 76) (Removed with Live Server)
        • The following rewards have been added. 

    Icon

    Items

    Difficulty

    Exchange Properties

    Common

    Hard

     

    1 Box Of Stable Border Fragments

    X

     

    Not Exchangeable

    You Can Obtain 1 Stable Boundary Fragment.

     

    2 Boxes Of Stable Border Fragments

    X

    X

    Not Exchangeable

    You Can Obtain 2 Fragments Of Stable Boundary.

     

    3 Boxes Of Stable Border Fragments

    X

    X

    Not Exchangeable

    You Can Obtain 3 Fragments Of Stable Boundary.

    4 Boxes Of Stable Border Fragments

     

    X

    Not Exchangeable

    You Can Obtain 4 Fragments Of Stable Boundary.

     

    2-10 Boxes Of Stable Border Fragments

     

    X

    Not Exchangeable

    You Can Obtain 2 To 10 Stable Boundary Fragments Depending On The Probability.

     

    Box of Fragment Of Complete Boundary

     

    X

    Not Exchangeable

    You Can Obtain 1 Fragment Of Complete Boundary

      • New Item added with Live Server for both Bakal difficulties:
        •  Custom Option Epic Pot with breath of fire (Level 76)
        •  Custom Option Epic Selective Box with Fiery Breath (Level 76)
        •  Custom Option Epic Box with Fiery Breath [Account Bound] (Level 70~75)
      • The following rewards will be changed to no longer appear(Changes from Test Server are highlighted in yellow)
        • Normal Difficulty
          • Fixed optional epic equipment
          • Epic resonating equipment
          • Custom option epic equipment
          • Mechanical Revolution: Bakal Raid Fixed Option Epic Pot (75Lv)
          • Machine Revolution: Epic Pot(75Lv) dedicated to Bakal Raid growth
          • Mechanical Revolution: Bakal Raid Custom Option Epic Pot (75Lv)
          • Mechanical Revolution: Bakal Raid Fixed Option Epic Chest (75Lv)
          • Mechanical Revolution: Bakal Growth Options Epic Chest (75Lv)
          • Mechanical Revolution: Bakal Raid Custom Option Epic Box (75Lv)
          • Machine Revolution: Bakal Raid Fixed Option Epic Box [Account Bind] (70~75Lv)
          • Machine Revolution: Bakal Raid Custom Option Epic Box [Account Binded] (70~75Lv)
        • Hard Difficulty
          • Mechanical Revolution: Bakal  Raid Fixed Option Epic Pot (75Lv)
          • Machine Revolution: Epic Pot (75Lv) dedicated to Bakal Raid growth
          • Mechanical Revolution: Bakal Raid Custom Option Epic Pot (75Lv)
          • Mechanical Revolution: Bakal Raid Fixed Option Epic Chest (75Lv)
          • Mechanical Revolution: Bakal Growth Options Epic Chest (75Lv)
          • Mechanical Revolution: Bakal Raid Custom Option Epic Box (75Lv)
          • Machine Revolution: Bakal Raid Fixed Option Epic Box [Account Bind] (70~75Lv)
          • Machine Revolution: Bakal Raid Custom Option Epic Box [Account Binded] (70~75Lv)
    • Mechanical Revolution: Total War
      • The probability of obtaining fixed option epics/custom option epics is reduced.
        • Fixed option epic drop items have been readjusted.
        • When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
      • The untradeable rewards below are added to the rewards you earn when playing dungeons.
        •  Fragment Of Boundary
        •  A Gem Filled With Fire Breath:
          • Changes from Test Server: You are guaranteed to obtain 5 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.
          • Custom Option Epic, Cruel King of Dragon's Seal, Essence of Power
          • Custom Options Epic, Cruel King of Dragon's Seal, Dragon Conflagration, Warped Dimension Cube - Fiery Breath, Epic Soul, And Power Essence  Can Be Obtained Depending On The Probability. The Optional Level Of Equipment Is Acquired At Level 1. When You Acquire A Custom Option Epic, You Can Obtain Valuable Custom Option Epic Equipment.
    • Dark Island Legion:
      • Fixed option epics no longer appear.
      • The probability of obtaining custom option epics is reduced. When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
      • The untradeable rewards below are added to the rewards you earn when playing dungeons at all difficulty levels.
        •  Fragment Of Complete Boundary
        •  Fragment Of A Stable Boundary
        •  Fragment Of Boundary
        •  A Gem Filled With Abandon Breath:
          • Changes from Test Server: You are guaranteed to obtain 5 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.
          • Custom Options Epic, Precipitated Purple Malefic Energy, Dim Floating Stone, Epic Soul, and Power Essence can be obtained depending on the probability. The optional level of equipment is acquired at level 1. When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
    • Archmage's Hall of Dimension Legion:
      • The probability of obtaining fixed option epics/custom option epics is reduced.
        • Fixed option epic drop items have been readjusted.
        • When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
      • The untradeable rewards below are added to the rewards you earn when playing dungeons at all difficulty levels.
        •  Fragment Of A Stable Boundary
        •  Fragment Of Boundary
        •  A Gem Filled With Memories:
          • Changes from Test Server: You are guaranteed to obtain 5 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.
          • Custom Options Epic, Blurry Memory Fragment, Epic Soul, and Power Essence can be obtained depending on the probability. The optional level of equipment is acquired at level 1. When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
    • Ispins Legion:
      • The probability of obtaining fixed option epics/custom option epics is reduced.
        • Fixed option epic drop items have been readjusted.
        • When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
      • The untradeable rewards below are added to the rewards you earn when playing dungeons at all difficulty levels.
        •  Fragment Of A Stable Boundary
        •  Fragment Of Boundary
        •  A Gem Filled With Dragon's Will:
          • Changes from Test Server: You are guaranteed to obtain 5 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.
          • Custom Options Epic, Quad-Color Split Energy, Epic Soul, and Power Essence can be obtained depending on the probability. The optional level of equipment is acquired at level 1. When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
    • Otherside Boundary:
      • Level 105 epic equipment (weapon) no longer appears.
      • The probability of obtaining custom option epics is reduced.
      • When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
      • The untradeable rewards below are added to the rewards you earn when playing dungeons.
        •  Fragment Of Complete Boundary (all difficulties)
        •  Fragment Of A Stable Boundary (all difficulties)
        •  Fragment Of Boundary (all difficulties)
        •  Warped Dimension Energy (Expert & Master only)
        •  Warped Dimension Energy Pouch (Expert & Master only)
      • The option level of the equipment obtained from the ‘Level 105 Custom Epic Equipment Selection Box’ that appears as a synchronization level 2 reward has been changed (75 → 76)
      • The custom option epic obtained from the ‘Pot of Leftover Stars’, which appears as a synchronization level 4 reward, has been changed to include valuable custom options.
    • Mediator of balance:
      • Level 105 epic equipment (weapon) no longer appears.
      • The probability of obtaining custom option epics is reduced.
      • When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
      • The option level of custom option epic equipment that can be obtained as a reward has been adjusted (65 ~ 75 → 72 ~ 75)
      • The untradeable rewards below are added to the rewards you earn when playing dungeons.
        •  Fragment Of Complete Boundary
        •  Fragment Of Boundary
    • White Cloud Valley Advanced Dungeon:
      • The probability of obtaining fixed option epics/custom option epics is reduced.
        • Fixed option epic drop items have been readjusted.
        • When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
      • The untradeable rewards below are added to the rewards you earn when playing dungeons.

    Icon

    Items

    Obtainable Difficulty

    Normal

    Expert

    Master

    Fragment Of Complete Boundary

     

    X

    X

    Fragment Of A Stable Boundary

     

     

    X

    Fragment Of Boundary

    X

    X

    X

    Fragments Of Fragile Boundary

    X

    X

     

    A Jewel Filled With A Thousand Years Of Waiting

    X

    X

    X

    Changes from Test Server: You are guaranteed to obtain 5 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.

    Custom Options Epic, Pale Mist, Dim Floating Stone, Epic Soul, And Power Essence Can Be Obtained Depending On The Probability.

    - The Optional Level Of Equipment Is Acquired At Level 1.

    - When You Acquire A Custom Option Epic, You Can Obtain Valuable Custom Option Epic Equipment.

    • Solidaris Advanced Dungeon: The untradeable rewards below are added to the rewards you earn when playing dungeons.
      •  A jewel filled with blue beliefs (all difficulties):
        • Changes from Test Server: You are guaranteed to obtain 5 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.
        • Custom Options Epic, Pale Mist, Dim Floating Stone, Epic Soul, and Power Essence can be obtained depending on the probability. The optional level of equipment is acquired at level 1.When you acquire a custom option epic, you can obtain valuable custom option epic equipment.
      •  Warped Dimension Energy (Expert & Master only)
      •  Warped Dimension Energy Pouch (Expert & Master only)
    • Meister's Laboratory Advanced Dungeon:
      • The probability of obtaining fixed option epics is reduced. Fixed option epic drop items have been readjusted. Custom optional epic no longer appears.
      • The untradeable rewards below are added to the rewards you earn when playing dungeons.
        •  Fragment Of Boundary (Expert & Master only)
        •  Fragments Of Fragile Boundary (all difficulties)
      • The additional rewards that can be obtained from boss monsters. Epic equipment no longer appears. You can obtain the following rewards for each difficulty level.
        •  Fragment Of Boundary (Expert & Master only)
        •  Fragments Of Fragile Boundary (Normal Only)
      • The rewards that can be obtained through entry enhancement rewards have changed. Epic equipment/Epic selection box/Epic pot no longer appears.
        •  Fragment Of Boundary (Expert & Master only)
        •  Fragments Of Fragile Boundary (Normal Only)
    • Destroyed Castle of the Dead Advanced Dungeon:
      • The probability of obtaining fixed option epics is reduced. Fixed option epic drop items have been readjusted. Custom optional epic no longer appears.
      • The untradeable rewards below are added to the rewards you earn when playing dungeons.
        •  Fragment Of Boundary (Master only)
        •  Fragments Of Fragile Boundary (all difficulties)
      • The additional rewards that can be obtained from boss monsters. Epic equipment no longer appears. You can obtain the following rewards for each difficulty level.
        •  Fragments Of Fragile Boundary (all difficulties)
      • The rewards that can be obtained through entry enhancement rewards have changed. Epic equipment/Epic selection box/Epic pot no longer appears.
        •  Fragment Of Boundary (Master only)
        •  Fragments Of Fragile Boundary (Normal & Expert only)
    • Noblesse Code: Dusk Advanced Dungeon:
      • The probability of obtaining fixed option epics is reduced. Fixed option epic drop items have been readjusted. Custom optional epic no longer appears.
      • The untradeable rewards below are added to the rewards you earn when playing dungeons.
        •  Fragments Of Fragile Boundary (all difficulties)
      • The additional rewards that can be obtained from boss monsters. Epic equipment no longer appears. You can obtain the following rewards for each difficulty level.
        •  Fragments Of Fragile Boundary (all difficulties)
      • The rewards that can be obtained through entry enhancement rewards have changed. Epic equipment/Epic selection box/Epic pot no longer appears.
        •  Fragments Of Fragile Boundary (all difficulties)
    • Noblesse Code Advanced Dungeon:
      • Epic drop probability is reduced.
      • You can obtain the following rewards through dungeon play.
        •  Fragments Of Fragile Boundary (all difficulties)
      • The additional rewards that can be obtained from boss monsters. Epic equipment no longer appears. You can obtain the following rewards for each difficulty level.
        •  Fragments Of Fragile Boundary (all difficulties)
      • The rewards that can be obtained through entry enhancement rewards have changed. Epic equipment/Epic selection box/Epic pot no longer appears.
        •  Fragments Of Fragile Boundary (all difficulties)
      • Epic equipment pot no longer appear.
    • Storm's Wrath (Normal/Weekly):
      • The ‘Stalwart Loyal Guard’ set equipment no longer appears.
      • Custom optional epic equipment no longer appears.
      • The following fixed option epic equipment will be acquired, and the acquisition probability will be readjusted.
        • Aspect-devoured Weapon
        • The path of the noble savior (buffer)
        • Rock infused with poison (poisoned)
        • Blood-stained beliefs (bleeding)
        • Rushing current flow (shock)
        • Survivor on the flames (burn)
        • Magical power created from life (Mana shield)
        • Wishes of a dreaming child (sleep)
        • Research toward freedom (MP overconsumption)
        • The heart of one who wants to move forward (protection shield)
      • You can obtain the following rewards through dungeon play.
        •  Fragment Of Boundary (Weekly version, Master only)
        •  Fragments Of Fragile Boundary (Weekly & normal version, Normal & Expert)
    • Normal Dungeons:
      • Resonant energy equipment and custom optional epic equipment no longer appear.
      • Level 105 unique equipment no longer appears. (Removed with Live Server)
      • The following fixed option epic equipment will be acquired, and the acquisition probability will be readjusted.
        • Aspect-devoured Weapon
        • The path of the noble savior (buffer)
        • Rock infused with poison (poisoned)
        • Blood-stained beliefs (bleeding)
        • Rushing current flow (shock)
        • Survivor on the flames (burn)
        • Magical power created from life (Mana shield)
        • Wishes of a dreaming child (sleep)
        • Research toward freedom (MP overconsumption)
        • The heart of one who wants to move forward (protection shield)
      • You can obtain the following rewards through dungeon play.
        •  Fragments Of Fragile Boundary (All dungeons and all difficulties)
    • Scenario Dungeons:
      • The following fixed option epic equipment will be acquired, and the acquisition probability will be readjusted.
        • Aspect-devoured Weapon
        • The path of the noble savior (buffer)
        • Rock infused with poison (poisoned)
        • Blood-stained beliefs (bleeding)
        • Rushing current flow (shock)
        • Survivor on the flames (burn)
        • Magical power created from life (Mana shield)
        • Wishes of a dreaming child (sleep)
        • Research toward freedom (MP overconsumption)
        • The heart of one who wants to move forward (protection shield)
      • Resonant energy equipment and custom optional epic equipment no longer appear.
      • Level 105 unique equipment no longer appears.
      • When defeating some boss monsters during a 100-110Lv scenario dungeon, you will be guaranteed to obtain high-level epic equipment. Option level 44 ~ 47. Store price 0 gold.
      • Epic equipment that is guaranteed to be obtained when defeating some boss monsters during the Seon Scenario Dungeon will now be dissembled.
      • The item and option levels of the ‘New Journey Act Quest Equipment Pot’ and ‘The First World Under the Sky Act Quest Equipment Pot’ acquired during the Act Quest will be changed to be the same as the boss monster confirmed drop epic.
      • You can obtain the following rewards through dungeon play.
        •  Fragments Of Fragile Boundary (All dungeons and all difficulties)
    Store Item Changes
    • Equipment Growth Tickets sold for each NPC will be deleted. NPC store items for each content have been readjusted.
    • Changes to Mystical Grimoire store:
      • The names and components of some fixed option epic selection boxes will be changed. When acquiring equipment, the option level changes to 1.
      • White Sea Advanced Dungeon Fixed Option Epic Equipment Selection Box purchase materials are reduced (800 → 170)
      • The following store items will be deleted:
        • Ispins fixed option epic equipment selection box
        • Mechanical Revolution Total War Custom Options Epic Pot
        • Mechanical Revolution Fixed Optional Epic Equipment Selection Box
        • Hall of Dimension fixed option epic equipment selection box
        • Dark Island Fixed Option Epic Equipment Selection Box
        • Warped Dimension Cube Exchange Box (for purchasing Pale Mist)
        • (Added) Capella's Stigmata Talisman Selection Box (for purchasing Pale Mist)
        • (Additional) Unique Rune Selection Box (for purchasing Pale Mist)
        • (Added) Talisman Readjuster Box (for purchasing Pale Mist)
      • The following untradeable sales listings will be added to your store:

    Icon

    New Items For Sale

    Sale Price

    Custom Options Epic Selection Box

    240 Quad-Color Split Energy

    Select And Acquire One Of The Level 105 Custom Epic Equipment.

    The Optional Level Of Equipment Is Acquired At Level 1.

    Custom Options Epic Selection Box

    220 Cruel King of Dragons' Seal

    Select And Acquire One Of The Level 105 Custom Epic Equipment.

    The Optional Level Of Equipment Is Acquired At Level 1.

    Custom Options Epic Selection Box

    180 Blurry Memory Fragment

    Select And Acquire One Of The Level 105 Custom Epic Equipment.

    The Optional Level Of Equipment Is Acquired At Level 1.

    Custom Options Epic Selection Box

    110 Precipitated Purple Malefic Energy

    Select And Acquire One Of The Level 105 Custom Epic Equipment.

    The Optional Level Of Equipment Is Acquired At Level 1.

     

    Custom Options Epic Selection Box

    60 Dragon Conflagration

    Select And Acquire One Of The Level 105 Custom Epic Equipment.

    The Optional Level Of Equipment Is Acquired At Level 1.

     

    Custom Options Epic Selection Box

    100 Streams Of The Five Elements

    Select And Acquire One Of The Level 105 Custom Epic Equipment.

    The Optional Level Of Equipment Is Acquired At Level 1.

    Fragments Of Fragile Boundary Box

    40 Abyss Batteries

    Obtain 1 Fragment Of Fragile Boundary.

    5 Fragment Of Boundary

    480 Quad-Color Split Energy

    Obtain 5 Fragment Of Boundary.

     

    6 Fragment Of Boundary

    456 Cruel King of Dragons' Seal

    Obtain 6 Fragment Of Boundary.

    13 Fragment Of Boundary

    360 Blurry Memory Fragment

    Obtain 13 Fragment Of Boundary.

    20 Fragment Of Boundary

    176 Dragon Conflagration

    Obtain 20 Fragment Of Boundary.

    Fragment Of A Stable Boundary Box

    351 Precipitated Purple Malefic Energy

    Obtain 1 Fragment Of A Stable Boundary.

     

    Fragment Of A Stable Boundary Box

    243 Flows Of The Five Elements

    Obtain 1 Fragment Of A Stable Boundary.

    Flow Of Five Elements

    1 Pure Flow Of Five Elements

    Use It To Purchase The Following Items At The Raid Shop ‘Asrahan’.
    * Asrahan Fusion Armor Selection Box
    * Energy Containing Vessel Box (Flow Of The Five Elements)

     

    Asrahan Fusion Armor Selection Box

    324 Flows Of The Five Elements

    * Five Elements: Obtain By Selecting 1 Of 25 Types Of Fusion Armor.

    • Tales of Bravery Shop:
      • Items in the Machine Revolution / Dusky Island Tales of Bravery store have changed.
        • Custom epic equipment pot will be deleted.
        • The number of items required to be purchased in the custom epic equipment selection box will be changed, and the option level of the acquired equipment will be changed.
          • Number of tokens required: 16 → 2
          • Option level: 1
        • Live Server: Purchase restrictions have been added to the custom epic equipment selection box (5 per week per account).
      • The following account bound items will be added to the Machine Revolution / Dusky Island Tales of Bravery store. 

    Contents

    Icon

    New Items For Sale

    Sale Price

    Machine Revolution

     

    A Gem Filled With Fire Breath

    8 Conqueror's Token - The Machine Revolution

    Changes from Test Server: You are guaranteed to obtain 5 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.

    Custom Options Epic, Cruel King of Dragons' Seal, Dragon Conflagration, Warped Dimension Cube - Fiery Breath, Epic Soul, And Power Essence Can Be Obtained Depending On The Probability.

    * The Optional Level Of Equipment Is Acquired At Level 1.

    * When You Acquire A Custom Option Epic, You Can Obtain Valuable Custom Option Epic Equipment.

    * You Can Purchase 4 Items Per Week Per Account.

     

    A Faded Gem Imbued With The Breath Of Fire.

    4 Conqueror's Token - The Machine Revolution

    Changes from Test Server: You are guaranteed to obtain 2 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.

    You Can Obtain Custom Option Epics, Cruel King of Dragons' Seal, Dragon Conflagration, And Power Essence Can Be Obtained Depending On The Probability.

    * The Optional Level Of Equipment Is Acquired At Level 1.

    * When You Acquire A Custom Option Epic, You Can Obtain Valuable Custom Option Epic Equipment.

    6 Fragment Of Boundary

    10 Conqueror's Token - The Machine Revolution

    Obtain 6 Fragment Of Boundary.

    You Can Purchase 4 Items Per Week Per Account.

    Dusky Island

     

    Pure Amplification Book

    20 Conqueror's Token - Dusky Island

    You Can Select And Grant The Desired Dimensional Ability, And Once The Dimensional Ability Is Granted, Only Amplification Is Possible.

    You Can Purchase One Per Account Per Month.

     

    A Jewel Filled With Abandoned Faith

    8 Conqueror's Token - Dusky Island

    Changes from Test Server: You are guaranteed to obtain 5 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.

    Custom Options Epic, Precipitated Purple Malefic Energy, Din Floating Stone, Epic Soul, And Power Essence Can Be Obtained Depending On The Probability.

    * The Optional Level Of Equipment Is Acquired At Level 1.

    * When You Acquire A Custom Option Epic, You Can Obtain Valuable Custom Option Epic Equipment.

    * You Can Purchase 4 Items Per Week Per Account.

     

    A Faded Jewel Filled With Abandoned Trust

    4 Conqueror's Token - Dusky Island

    Changes from Test Server: You are guaranteed to obtain 2 or more Epic Souls, and you can additionally acquire 1 of the following items depending on the probability.

    Custom Option Epic, Precipitated Purple Malefic Energy, And Power Essence Can Be Obtained Depending On The Probability.

    * The Optional Level Of Equipment Is Acquired At Level 1.

    * When You Acquire A Custom Option Epic, You Can Obtain Valuable Custom Option Epic Equipment.

     

    Fragment Of Complete Boundary Box

    10 Conqueror's Token - Dusky Island

    Obtain 1 Fragment Of Complete Boundary.

    You Can Purchase 4 Items Per Week Per Account.

    • Adventure Shop:
      • Some store items will be deleted. Level 105 custom epic equipment jar
      • The number of purchases for the Level 105 Custom Epic Equipment Selection Box increases (1 → 2)
    Daily Mission Changes
    • Daily mission completion reward will be changed as follows:
     

    Before Change

    After

    Character Less Than Lv 110

    1 Equipment Growth Ticket (Option Level 75 Or Lower)

    24 Abyss Batteries

    Less Than 12,656

    1 Equipment Growth Ticket (Option Level 75 Or Lower)

    24 Abyss Batteries

    12,656 ~ 23,258

    1 Equipment Growth Ticket (Option Level 75 Or Lower)

    24 Abyss Batteries

    23,259 ~ 28,223

    1 Equipment Growth Ticket (Option Level 75 Or Lower)

    24 Pale Mist

    28,224 ~ 31,158

    1 Equipment Growth Ticket (Option Level 75 Or Lower)

    24 Pale Mist

    31,159 ~ 34,307

    1 Equipment Growth Ticket (Option Level 75 Or Lower)

    24 Pale Mist

    34,308 ~ 36,131

    1 Equipment Growth Ticket (Option Level 75 Or Lower)

    24 Pale Mist

    36,132 ~ 38,094

    1 Equipment Growth Ticket (Option Level 75 Or Lower)

    24 Pale Mist

    38,095 ~ 40,046

    1 Equipment Growth Ticket (Option Level 75 Or Lower)

    24 Pale Mist

    40,047 ~ 45,141

    1 Equipment Growth Ticket (Option Level 75 Or Lower)

    24 Pale Mist

    45,142+

    1 Equipment Growth Ticket (Option Level 75 Or Lower)

    24 Pale Mist

    • Daily mission-limited mission rewards will be changed as follows:
     

    Before

    After

    Compensation

    Count

    Compensation

    Count

    Character Less Than Lv 110

    Epic Equipment Selection Box For Growth (Level 1)

    1

    Fragments Of Fragile Boundary

    1

    Less Than 12,656

    Epic Equipment Selection Box For Growth (Level 1)

    1

    Fragments Of Fragile Boundary

    1

    12,656 ~ 23,258

    Epic Equipment Selection Box For Growth (Level 2)

    1

    Fragments Of Fragile Boundary

    5

    23,259 ~ 28,223

    Epic Equipment Selection Box For Growth (Level 3)

    1

    Fragments Of Fragile Boundary

    10

    28,224 ~ 31,158

    Epic Equipment Selection Box For Growth (Level 4)

    1

    Fragments Of Fragile Boundary

    15

    31,159 ~ 34,307

    Epic Equipment Selection Box For Growth (Level 5)

    1

    Fragments Of Fragile Boundary

    20

    34,308 ~ 36,131

    Epic Equipment Selection Box For Growth (Level 6)

    1

    Fragment Of Boundary

    1

    36,132 ~ 38,094

    Epic Equipment Selection Box For Growth (Level 7)

    1

    Fragment Of Boundary

    2

    38,095 ~ 40,046

    Epic Equipment Selection Box For Growth (Level 8)

    1

    Fragment Of Boundary

    3

    40,047 ~ 45,141

    Epic Equipment Selection Box For Growth (Level 9)

    1

    Fragment Of Boundary

    6

    45,142+

    Epic Equipment Selection Box For Growth (Level 9)

    1

    Fragment Of Boundary

    6

    • Transcendent system cost reduction: The quantity of Epic Souls consumed when transcending 105/110 growth epic equipment is changed as follows.

    Equipment Type

    Equipment Level

    Option Level

    Before

    After

    Weapon

    105

    1~80

    144

    125

    110

    1~9

    162

    140

    10~19

    189

    165

    20~29

    219

    192

    30~39

    254

    223

    40

    292

    257

    Armor

    105

    1~80

    192

    173

    110

    1~9

    216

    194

    10~19

    243

    219

    20~29

    273

    246

    30~39

    308

    277

    40

    346

    311

    Accessory

    105

    1~80

    192

    173

    110

    1~9

    216

    194

    10~19

    243

    219

    20~29

    273

    246

    30~39

    308

    277

    40

    346

    311

    Special Equipment

    105

    1~80

    192

    173

    110

    1~9

    216

    194

    10~19

    243

    219

    20~29

    273

    246

    30~39

    308

    277

    40

    346

    311

    • Fusion and Bakal Weapon Systems:
      • The amount of power essence consumed during fusion has been changed (10 → 1)
      • The power essence consumption of the Bakal weapon crafting system has been changed  (10 → 1)
      • The power essence consumption of the Bakal fusion weapon option change system has been changed (5 → 1)
    • Level 110 equipment upgrade system: Changed so that pale mist is not consumed.
    • Achievement Rewards: Some of the items in the Level 105 Epic Equipment Selection Box reward provided as an achievement reward have been readjusted.
    Item, system, additional changes
    Equipment Characteristics Renewal
    • Dev's Note: The equipment characteristic system was designed to compensate for the gradual decrease in equipment growth feedback over time and to provide adventurers with growth goals.
      • However, most of the characteristic effects were focused on damage performance, so each category had little uniqueness and depended heavily on equipment settings, making it difficult to freely experience the desired characteristics.
      • Accordingly, we strengthened the individuality of each characteristic and reduced the dependence on equipment settings, changing the effect to one that can be experienced more freely than before, and adding it to help with the dungeon play experience.
      • After the live server update, the adventurer's fame and character performance may temporarily decrease due to attribute reset. In addition, costs and goods will be refunded by mail according to the number of characteristics last acquired before the real server update.
      • Please make sure to access the character to receive the refund reward and acquire the revised characteristics before playing the dungeon.
    • The ‘Equipment Characteristics’ system is changed to the ‘Auxiliary Characteristics’ system. The secondary attribute system can be opened through the ESC menu or the secondary attribute button in the inventory UI.
    Before Changes

    After Changes

    • The attribute point related system will be changed.
      • You can obtain up to 960 attribute points. Attribute points can be acquired based on the total option level of the level 110 epic equipment items equipped on the character.
      • In the case of level 105 Sacrosanct Area Legendary, attribute points can be acquired through the energy of Sacrosanct as before.
      • Level 105 Sacrosanct Area Legendary Level 61 = Level 110 Seon: Epic Equipment Level 4
        • Basically, 1 point is acquired per equipment growth level.
        • Additional points are earned when a certain growth level (1, 120, 240, 360, 480) is achieved.
      • You can select one of four categories and acquire options by consuming your attribute points.
        • The attribute points consumed vary by category and attribute.
      • Costs and goods consumed to acquire and save characteristics will be deleted.
    • Attribute categories and option effects are changed.
      • The existing attribute categories will be changed to ‘Discipline’, ‘Onslaught’, ‘Protection’, and ‘Implementation’, and attribute effects will also be changed.
    Discipline
    Onslaught
    Implementation
    Protection

    • Changes compared to Test Server:
      • Two types of common attribute effects are added to all categories.
        • Powerful Strike (Maximum Acquired Level 5): Final damage increases by 10/16/22/28/35% depending on the acquisition level. Acquire buffer-only options depending on your acquisition level.
        • Meditation (maximum acquired level 2): Skill cooldown is reduced by 10/20% depending on the acquisition level (Excluding awakening period)
      • The attribute effects and trees in the Discipline, Onslaught, Protection, and Implementation categories are changed.
        • Some attribute effects are changed.
        • Some attribute effect options will be deleted.
        • Acquisition restrictions apply for some attribute effects.
        • Full detail screenshot credit to Namu.wiki







    • Attribute Level is added:
      • After learning the characteristic, you can spend characteristic points to increase the Leve; of the selected characteristic.
      • The effect increases as the attribute level increases.

    Added Special Object Damage Option
    • Dev's Note: Existing equipment objects had clear damage efficiency and limitations, so they were used only at the mid-level farming level.
      • The new objects introduced through the reorganization of characteristics were designed, unlike existing equipment objects, to have a structure that can continuously grow with adventurers to provide a sense of continuous growth.
      • However, during this process, a problem arose with different efficiencies between characters, so the unique strengthening effects of each character were inevitably excluded. We will strive to quickly prepare ways to improve this area.
      • This feature will be applied to objects added in the future, and existing equipment objects will not be changed.
    • Special object damage options are added.
      • You can check through the 'Equipment / Special Object Damage' term in the ESC menu, Equipment Dictionary - Game Terminology tab.
      •  The same damage calculation as the character's skill is applied, but there are some unapplied options.

    Applicable Rules

    Applied Area

    Note

    Stats

    (Strength, Intelligence)

    Only The Highest Value Applies

    The Effects Of Character-Specific Buff Enhancement Skills, Active Buffs, And Passive Skills Are Not Applied.

    Physical/Magical/Independent Attack Power

    Only The Highest Value Applies

    The Effects Of Character-Specific Buff Enhancement Skills, Active Buffs, And Passive Skills Are Not Applied.

    Increased Attack Power

    All Options

    -

    Attack Power Amplification

    All Options

     

    Final Damage Increased

    Increases Final Damage Of All Skills

    The Attack Power Increase Option For A Specific Skill Is Separate From The Final Damage Increase Option, And That Option Is Not Applied.

    - Example: Increase N Lv Skill Attack Power, Increase Skill Attack Power When Casting A Skill With A Command, Etc.

    Attribute Enhancement

    Only The Highest Value Applies

    -

    Status Abnormality Damage Conversion, Increase

    Object Damage Also Changes And Increases

    -

    Character Skills

    Only Applies The Buff Effect Of ‘buffer Character’

    Each Character's Buff Enhancement Skills, Active Buffs, And Passive Skills Are Not Applied.

    Monster's Defense

    All Numbers Apply

    -

    Dungeon-Specific Buffs

    All Numbers Apply

    Buff Effects Provided Inside The Dungeon

    - Example: OP-Pack, Etc.


    Improved Damage Option Notation
    • The notation of the options below will change, and the existing performance will remain the same. 

    Before

    After

    Damage Value +1612

    Attack Power Increase +161.2%

    Damage Increase +10%

    Attack Power Amplification +10%

    Buff Power +509

    Buff Power +509 (Same As Before)

    Buff Power +10%

    Buff Power Amplification +10%

    Poison Damage +20%

    Poison Damage +20%

    Skill Attack Increased By 5%

    Final Damage Increases By 5%

    N Level Skill Attack Power Increased By 5%

    N Level Skill Attack Power Increased By 5% (Same As Before)

    • Item tooltips and UI text will be modified to match the changed option notation.
    • The increase in damage for each attribute is displayed in the auxiliary tooltip of the attack attribute in 'My Information'.
    • Detailed information in ‘My Information’ will be improved as follows.
      • Each attribute damage value represents the amount of attribute damage increase according to the attribute enhancement value.
    Before (Left) vs. After (Right)

    Equipment Tooltip UI Improvements
    • Equipment tooltip visibility has been improved.
      • For options that require equipping equipment, the tooltip is dimmed when the option is not activated.
      • When checking the tooltip with the buffer character, buffer-related options will be displayed at the top.
    DPS Brief View
    Before (Left) vs. After (Right)

    DPS Detailed View
    Before (Left) vs. After (Right)

    Buffer Brief View
    Before (Left) vs. After (Right)

    Buffer Detailed View
    Before (Left) vs. After (Right)


    UI Improvements Related to Custom Options
    • Dev's Note: A highlight expression has been added to the current update content in the custom option encyclopedia and the list of options for the appearance of various cubes, but it was judged to be insufficient in its role as a guide, so it will be easier to recognize that the option is the preferred option when the live server is updated on February 22nd. We plan to further update the content.
    • Improved highlighting of preferred options.
    Custom Option Book
    Before (Left) vs. After (Right)

    Reroll Cube
    Before (Left) vs. After (Right)

    Adjusted Custom Options and Improved Tooltips
    • Conditions and penalties for some custom options have been removed. Fixed option epic options related to that option will also be changed.
    • Damage increase and buff power options are expressed based on option level 1 of level 105 equipment.
    • Emphasis is added to some options that were not highlighted.
    • Changes from Test Server are highlighted in Yellow.
    PartBeforeAfter
    Common
    Jumping Strength +20,
    Movement speed +4%,
    Movement speed increases by 30% while jumping
    Movement speed +4%,
    movement speed +30% while jumping,
    jumping power +20
    All attribute enhancement +20
    All attribute resistance -5

    Buffer skill attack power increased by 3%
    All attribute enhancement +20
    buffer, final damage increase by 3%
    Armor
    Level 15 skill range increased by 15%
    Level 15 skill attack power increased by 5%
    Level 15 skill attack power increased by 5%
    Level 15 skill range increased by 15%
    Level 20 skill range increased by 15%
    Level 20 skill attack power increased by 5%
    Level 20 skill attack power increased by 5%
    Level 20 skill range increased by 15%
    Level 25 skill range increased by 15%
    Level 25 skill attack power increased by 5%
    Level 25 skill attack power increased by 5%
    Level 25 skill range increased by 15%
    Level 30 skill range increased by 15%
    Level 30 skill attack power increased by 5%
    Level 30 skill attack power increased by 5%
    Level 30 skill range increased by 15%
    Level 35 skill range increased by 15%
    Level 35 skill attack power increased by 5%
    Level 35 skill attack power increased by 5%
    Level 35 skill range increased by 15%
    Level 40 skill range increased by 15%
    Level 40 skill attack power increased by 5%
    Level 40 skill attack power increased by 5%
    Level 40 skill range increased by 15%
    Level 45 skill range increased by 15%
    Level 45 skill attack power increased by 5%
    Level 45 skill attack power increased by 5%
    Level 45 skill range increased by 15%
    Level 60 skill range increased by 15%
    Level 60 skill attack power increased by 5%
    Level 60 skill attack power increased by 5%
    Level 60 skill range increased by 15%
    Level 70 skill range increased by 15%
    Level 70 skill attack power increased by 5%
    Level 70 skill attack power increased by 5%
    Level 70 skill range increased by 15%
    Level 75 skill range increased by 15%
    Level 75 skill attack power increased by 5%
    Level 75 skill attack power increased by 5%
    Level 75 skill range increased by 15%
    Level 80 skill range increased by 15%
    Level 80 skill attack power increased by 5%
    Level 80 skill attack power increased by 5%
    Level 80 skill range increased by 15%
    Damage increases +712 for each target bleeding within 500px (maximum 5 stacks)Attack power increases +71.2% for each bleeding target (maximum 5 stacks)
    Damage increases +712 for each poisoned target within 500px (maximum 5 stacks)Attack power increases +71.2% for each poisoned target (maximum 5 stacks)
    Damage increases +712 for each burn target within 500px (up to 5 stacks)Attack power increases +71.2% for each burn target (maximum 5 stacks)
    Damage increases +712 for each electrocuted target within 500px (maximum 5 stacks)Attack power increases +71.2% for each electrocuted target (maximum 5 stacks)
    Damage increases +1284 for each frozen target within 500px (up to 3 stacks)Attack power increase +133.4%
    Freeze duration +3 seconds
    Damage increases +1284 for each target slowed within 500px (up to 3 stacks)Attack power increase +133.4%
    Slow duration +3 seconds
    Damage increases +1284 for each stunned target within 500px (up to 3 stacks)Attack power increase +133.4%
    Stun duration +3 seconds
    Damage increases +1284 for each target cursed within 500px (up to 3 stacks)Attack power increase +133.4%
    Curse duration +3 seconds
    Damage increases +1284 for each target in darkness within 500px (up to 3 stacks)Attack power increase +133.4%
    Darkness duration +3 seconds
    Damage increases +1284 for each petrified target within 500px (up to 3 stacks)Attack power increase +133.4%
    Petrification duration +3 seconds
    Damage increases +1284 for each sleeping target within 500px (up to 3 stacks)Attack power increase +133.4%
    Sleep duration +3 seconds
    Damage increases +1284 for each confused target within 500px (up to 3 stacks)Attack power increase +133.4%
    Confusion duration +3 seconds
    Damage increases +1284 for each target restrained within 500px (up to 3 stacks)Attack power increase +133.4%
    Restraint duration +3 seconds
    When attacking 5 times, the following effects are applied (up to 10 stacks)
    - Damage increase +356
    - Physical/magical defense -500
    Attack power increase +355.7%
    When attacked, fire resistance +20 for 60 seconds (maximum 1 stack, cool time 5 seconds)Fire attribute resistance +20
    Water resistance +20 for 60 seconds when attacked (maximum 1 stack, cool time 5 seconds)Water resistance +20
    Light attribute resistance +20 for 60 seconds when attacked (maximum 1 stack, cool time 5 seconds)Light attribute resistance +20
    When attacked, dark resistance +20 for 60 seconds (maximum 1 stack, cooldown 5 seconds)Dark attribute resistance +20
    When hit, grants super armor that is destroyed when hit 5 times in 30 seconds (cooldown 5 seconds)Grants super armor for 30 seconds when hit (5 second cooldown)
    Top
    Apply one of the effects below with equal probability for 30 seconds (cooldown 30 seconds)
    - Damage increase +3409, physical/magical damage reduction +10%
    - Damage increase +2223, physical/magical damage reduction +15%
    Attack power increase +281.6%
    Physical/magic damage reduction +13%
    When the hit count is 50 or more, the following effects apply
    - Skill attack power increased by 4%
    - All speeds +5%,

    burn resistance +20%
    Final damage increased by 4%
    - Requires ‘Engraved Oath’ equipment to be equipped
    All speeds +5%
    Burn resistance +20%
    BottomsWeakness neutralization status abnormality and holding neutralization gauge reduction amount increased by 200%

    Damage increases every time the enemy's neutralization gauge decreases by 10% +593 (maximum 5 stacks)
    - When the neutralization gauge is reactivated, the effect of the maximum number of stacks is maintained for 60 seconds
    Attack power increase +222.3%,
    weakness neutralization type abnormality, holding neutralization gauge reduction +200%
    ShoulderSkill MP consumption increase skill attack power increased by 1% of the total sum of options (applied up to 7%)Final damage increased by 7%
    - ‘Genius Engineer’s Thick Protective Boots’ equipment must be equipped.
    Belt
    Bleeding Damage +15%
    When applying the bleeding condition to an enemy in a bleeding state, the following effects are applied
    - All remaining bleeding damage is applied
    - When applying bleeding through the conversion option, the option is not applied
    Bleeding damage +15%
    [Explosion Promise - Bleeding]
    Bleeding damage explodes when applying bleeding
    - Excludes application by conversion option
    Electric shock damage +15%
    When applying the electric shock condition to an enemy in the electric shock state, the following effects are applied
    - All remaining electric shock damage is applied
    - When applying electric shock using the conversion option, the option is not applied
    Electric shock damage +15%
    [Explosion Promise - Electric Shock]
    Electric shock damage explodes when given electric shock
    - Excluding given by conversion option
    Shoes
    The following effects are applied when HP is below 40%
    - Skill attack power increased by 6%
    - Recovers 550 HP and 875 MP when attacking (1 second cooldown)
    The following effects are applied when HP is above 40%
    - Physical/magical defense +15,000
    When HP is below 40%, final damage increases by 6%.
    Recovers 550 HP / 875 MP when attacking (1 second cooldown).
    Physical/Magical Defense +15,000.
    Burn damage +15%,
    Burn duration applied to enemies -20%
    15% Burn Damage,
    -20% Burn Duration
    Accessory
    Bleeding Resistance +20%
    Physical/Magical Defense +4,000
    Physical/Magical Defense +4,000
    Bleeding Resistance +20%
    Poison resistance +20%,
    physical/magical defense +4,000
    Physical/Magical Defense +4,000
    Poison Resistance +20%
    Burn resistance +20%,
    physical/magical defense +4,000
    Physical/Magical Defense +4,000
    Burn Resistance +20%
    Electric shock resistance +20%,
    physical/magical defense +4,000
    Physical/Magical Defense +4,000
    Electric Shock Resistance +20%
    Freeze resistance +20%,
    physical/magical defense +4,000
    Physical/Magical Defense +4,000
    Freeze Resistance +20%
    Slow resistance +20%,
    physical/magical defense +4,000
    Physical/Magical Defense +4,000
    Slow Resistance +20%
    Stun resistance +20%
    Physical/magical defense +4,000
    Physical/Magical Defense +4,000
    Stun Resistance +20%
    Curse Resistance +20%
    Physical/Magical Defense +4,000
    Physical/Magical Defense +4,000
    Curse Resistance +20%
    Dark Resistance +20%
    Physical/Magical Defense +4,000
    Physical/Magical Defense +4,000
    Dark Resistance +20%
    Petrification Resistance +20%
    Physical/Magical Defense +4,000
    Physical/Magical Defense +4,000
    Petrification Resistance +20%
    Sleep resistance +20%,
    physical/magical defense +4,000
    Physical/Magical Defense +4,000
    Sleep Resistance +20%
    Confusion Resistance +20%
    Physical/Magical Defense +4,000
    Physical/Magical Defense +4,000
    Confusion Resistance +20%
    Resistance to restraint +20%,
    physical/magical defense +4,000
    Physical/Magical Defense +4,000
    Resistance to Restraint +20%
    Bleeding duration given to enemy -10%
    Damage increased for 30 seconds when attacking enemy in bleeding state +2223 (up to 1 stack)
    Attack power increase +222.3%
    Bleeding duration -10%
    Poison duration given to enemy -10%
    When attacking an enemy while poisoned, damage increases for 30 seconds +2223 (up to 1 stack)
    Attack Power Increase +222.3%
    Poison Duration -10%
    Burn duration given to enemy -10%.
    When attacking an enemy in burn state, damage increases for 30 seconds +2223 (up to 1 stack).
    Attack power increase +222.3%
    Burn duration -10%
    Duration of electric shock given to enemy -10%
    When attacking enemy in electric shock state, damage increases for 30 seconds +2223 (up to 1 stack)
    Attack power increase +222.3%
    Electric shock duration -10%
    Freezing duration given to enemy +2 seconds
    Damage increase when neutralization gauge is reduced by own attack +445 (up to 5 stacks) (Based on Option Lv1)
    Attack power increase +222.3%
    Freeze duration +2 seconds
    Slow duration given to enemy +2 seconds
    Damage increase when neutralization gauge is reduced by own attack +445 (up to 5 stacks) (Based on Option Lv1)
    Attack power increase +222.3%
    Slow duration +2 seconds
    Stun duration given to enemy +2 seconds
    Damage increase when neutralization gauge is reduced by own attack +445 (up to 5 stacks) (Based on Option Lv1)
    Attack power increase +222.3%
    Stun duration +2 seconds
    Curse duration given to enemy +2 seconds
    Damage increase when neutralization gauge decreases with own attack +445 (up to 5 stacks) (Based on Option Lv1)
    Attack power increase +222.3%
    Curse duration +2 seconds
    Duration of darkness given to enemy +2 seconds
    Damage increase when neutralization gauge decreases with own attack +445 (up to 5 stacks) (Based on Option Lv1)
    Attack power increase +222.3%
    Darkness duration +2 seconds
    Petrification duration given to enemy +2 seconds
    Damage increase when neutralization gauge is reduced by own attack +445 (up to 5 stacks) (Based on Option Lv1)
    Attack power increase +222.3%
    Petrification duration +2 seconds
    Sleep duration given to enemy +2 seconds
    Damage increase when neutralization gauge is reduced by own attack +445 (up to 5 stacks) (Based on Option Lv1)
    Attack power increase +222.3%
    Sleep duration +2 seconds
    Confusion duration given to enemy +2 seconds
    Damage increase when neutralization gauge is reduced by own attack +445 (up to 5 stacks) (Based on Option Lv1)
    Attack power increase +222.3%
    Confusion duration +2 seconds
    Restraint duration given to enemy +2 seconds
    Damage increase when neutralization gauge is reduced by own attack +445 (up to 5 stacks) (Based on Option Lv1)
    Attack power increase +222.3%
    Restraint duration +2 seconds
    When dashing, grants super armor that is destroyed when hit 5 times in 30 seconds (cooldown 5 seconds)Grants super armor for 30 seconds when dashing (5 second cooldown)
    When jumping, grants super armor that is destroyed when hit 5 times in 30 seconds (cooldown 5 seconds)Grants super armor for 30 seconds when jumping (5 second cooldown)
    Necklace
    Increased consumable effect
    - Buff effect +30%
    - Effect duration +10%
    Final damage increased by 4%.
    Consumable effect retention time +10%.
    Resistance to all status abnormalities +1.5%.
    Sleep resistance -1.5%
    When the frozen state or higher is lifted, burn damage applied all at once increases by 25%.Burn damage from burn-freeze combo +25%
    Bracelet
    When HP exceeds 40%, skill attack power increases by 2%.
    When the highest damage-type status abnormality damage increase value is less than 20%, skill attack power increases by 3%.
    Final damage increases by 5%
    Option damage increase +1186
    For every 100px movement, skill attack power increases by 6% for 60 seconds (maximum 1 stack).
    When attacking, consumes 1 colorless cube piece to increase all speeds by 10% for 60 seconds (maximum 1 stack, cooldown 30 seconds).
    Optional attack power increase +163.0%,
    Final damage increased by 6%,
    all speeds +10%
    RingWhen sleep resistance is -50% or less, the following effects apply
    - Skill attack power increased by 3%
    - All speeds +10%,

    MP recovery effect from equipment increased by 15%,

    darkness resistance +20%
    Final damage increased by 3%
    - Requires equipping 'Long-Time Wish' equipment.
    MP recovery effect due to equipment increased by 15%.
    All speeds +10%.
    Dark resistance +20%.
    Special Equipment
    Optional Damage Increase +445
    Skill attack power increases by 5% when attacking a bleeding enemy
    Optional attack power increase +88.9%,

    final damage increase by 5%,
    bleeding resistance +1%
    Optional Damage Increase +445
    Skill attack power increases by 5% when attacking a poisoned enemy.
    Optional attack power increase +88.9%,

    final damage increase by 5%,
    poisoning resistance +1%
    Optional Damage Increase +445
    Skill attack power increases by 5% when attacking a burnt enemy
    Optional attack power increase +88.9%,

    final damage increase by 5%,
    burn resistance +1%
    Option Damage Increase +445

    When attacking an electrocuted enemy, skill attack power increases by 5%
    Optional attack power increase +88.9%,

    final damage increase by 5%,
    electric shock resistance +1%
    Optional Damage Increase +296
    When attacking a frozen enemy, skill attack power increases by 15% for 30 seconds (up to 1 stack)
    Option attack power increase +88.9%

    [Ice Strike]
    When attacking a frozen enemy, final damage increases by 15% for 30 seconds.
    When attacking a slowed enemy, skill attack power increases by 10% for 30 seconds (up to 1 stack)When attacking a slowed enemy, final damage increases by 10% for 30 seconds.
    When attacking a stunned enemy, skill attack power increases by 15% for 30 seconds (up to 1 stack)When attacking a stunned enemy, final damage increases by 15% for 30 seconds.
    When attacking a cursed enemy, skill attack power increases by 10% for 30 seconds (up to 1 stack)When attacking a cursed enemy, final damage increases by 10% for 30 seconds.
    When attacking an enemy in darkness, skill attack power increases by 10% for 30 seconds (up to 1 stack)When attacking an enemy in darkness, final damage increases by 10% for 30 seconds.
    Optional Damage Increase +296
    When attacking a petrified enemy, skill attack power increases by 15% for 30 seconds (up to 1 stack)
    Optional attack power increase +88.9%

    [Stone Strike]
    When attacking a petrified enemy, final damage increases by 15% for 30 seconds.
    When attacking a sleeping enemy, skill attack power increases by 15% for 30 seconds (up to 1 stack)When attacking a sleeping enemy, final damage increases by 15% for 30 seconds.
    When attacking a confused enemy, skill attack power increases by 10% for 30 seconds (up to 1 stack)When attacking a confused enemy, final damage increases by 10% for 30 seconds.
    When attacking a restrained enemy, skill attack power increases by 10% for 30 seconds (up to 1 stack)When attacking a restrained enemy, final damage increases by 10% for 30 seconds.
    Bleeding damage +15% for 30 seconds when attacking an enemy with an incapacitating status condition (up to 1 stack)5% bleeding damage
    When attacking an enemy with an incapacitating status ailment, poison damage +15% for 30 seconds (up to 1 stack)5% poison damage
    Burn damage +15% for 30 seconds when attacking an enemy with an incapacitating status condition (up to 1 stack)5% burn damage
    When attacking an enemy with an incapacitating status condition, electric shock damage +15% for 30 seconds (up to 1 stack)5% shock damage
    When attacking, there is a 20% chance to grant super armor for 5 seconds (cooldown 8 seconds)Grants super armor for 30 seconds when attacking (8 second cooldown)
    Option Damage Increase +1334

    When the highest status ailment damage increase value is less than 20%, skill attack power increases by 4%
    Optional attack power increase +88.9%,

    final damage increase by 5%,
    physical/magical defense +5,000
    Sub Equipment
    When recovering a party member's HP with a skill, skill cooldown recovery speed +20% for 15 seconds (maximum 1 stack, excludes awakening period, does not apply to dealer)Evasion rate +10%,
    Buffer skill cool time recovery speed +20% (excluding awakening period)
    When 10 or more colorless cube pieces are consumed by casting a skill once, skill cooldown recovery speed +15% for 20 seconds (maximum 1 stack, cooldown 15 seconds, excluding awakening period)When casting a skill that consumes 10 or more colorless cube pieces, skill cooldown recovery speed +15% for 30 seconds (excluding awakening period)
    magic StoneOption Damage Increase +1037

    When HP is reduced by more than 10% due to being hit, a shield equal to 20% of maximum HP is applied for 20 seconds (cooldown 15 seconds)

    When the shield effect is in effect, skill attack power increases by 4%
    Optional attack power increased by +88.9%.

    Final damage increased by 5%.
    When HP is reduced by more than 10% due to damage, a shield equal to 20% of HP MAX is applied for 20 seconds (cooldown 15 seconds).
    EarringsOption damage increased +741

    Skill range increased Skill attack power increased by 6% when the total option value is 30% or more
    Option attack power increase +88.9%.

    When the total skill range option value is 30% or more, final damage increases by 6%.
    Ent Spirit's Top
    The following effects apply for every 50 points of the highest attribute enhancement (maximum 4 stacks)
    - Damage increase +852
    - All speeds +6%
    Attack power increase +340.8%,
    all speed +24%
    When HP is below 40%, the following effects are applied
    - Skill attack power increased by 8%
    - Recovers 1,100 HP and MP 1,750 when attacking (1 second cooldown)
    The following effects are applied when HP is above 40%
    - Physical/Magical Defense +25,000
    - Physical/Magical Critical Hit -8%
    When HP is 40% or less, final damage increases by 8%.
    Recovers 1,100 HP / 1,750 MP when attacking (1 second cooldown).
    Physical/Magical Defense +25,000.
    Ent Spirit's Bottoms
    When casting a skill with a cooldown of 25 seconds or more, bleeding damage +20% for 30 seconds (maximum 1 stack, cooldown 5 seconds)20% bleeding damage
    When casting a skill with a cooldown of 25 seconds or more, electric shock damage +20% for 30 seconds (maximum 1 stack, cooldown 5 seconds)20% shock damage
    Ent Spirit's ShoulderPhysical/magical critical hit +15% when remaining MP is over 50%Physical/Magical Critical Hit +15%
    Ent Spirit Belt
    As the distance to the enemy gets closer, skill attack power increases by up to 5%
    - As the distance from 275px to 25px approaches, skill attack power increases by 1%.
    Final damage increased by 5%,
    physical/magical defense +4,000
    As the distance from the enemy increases, skill attack power increases by up to 5%
    - As the distance from 50px to 25px increases, skill attack power increases by 1%.
    Final damage increased by 5%,
    movement speed +5%
    When casting a skill with a cooldown of 25 seconds or more, burn damage +20% for 30 seconds (maximum 1 stack, cooldown 5 seconds)20% burn damage
    When casting a skill with a cooldown of 25 seconds or more, poison damage +20% for 30 seconds (maximum 1 stack, cooldown 5 seconds)20% poison damage
    Ent Spirit's ShoesMovement speed +30%,
    physical/magical defense -20,000
    30% movement speed
    Ent Spirit's Bracelet
    Damage increases +1112 for each party member to whom this option is applied.Attack power increase +444.6%
    Physical/magical defense +5,000
    Physical/magical damage reduction +7% for each party member to whom this option is appliedPhysical/Magical Damage Reduction +14%
    Attack Speed ​​+30%
    Physical/Magical Defense -20,000
    Attack Speed ​​+30%
    Casting Speed ​​+45%
    Physical/Magical Defense -20,000
    Casting speed +45%
    Ent Spirit Ring
    Converts 10% of damage to poison damage
    Poison resistance +10%
    Poison Damage Conversion +10%
    Poison Resistance +10%
    Converts 10% of damage to burn damage
    Burn resistance +10%
    10% Burn Damage Conversion +
    10% Burn Resistance
    Converts 10% of damage to electric shock damage
    Electric shock resistance +10%
    10% Shock Damage Conversion +
    10% Shock Resistance
    10% of damage converted to bleeding damage
    +10% bleeding resistance
    10% Bleeding Damage Conversion
    +10% Bleeding Resistance
    Damage increases +2223 when HP is over 50%Attack power increase +222.3%
    HP MAX +600
    Ent Spirit's Holy Grail
    Option damage increase +1186.

    Skill attack power increased by 5% when HP is below 40%.
    Fire resistance +40 when HP is above 40%.
    Optional attack power increase +88.9%,

    final damage increase by 5%,
    fire resistance +40
    Damage increase +3,112 when HP is below 40%
    Water resistance +40 when HP is above 40%
    Attack power increase +311.2%
    Water resistance +40
    When HP is below 40%, physical/magical defense +14,000.
    When HP is above 40%, light attribute resistance +40.
    Physical/Magical Defense +14,000
    Light Attribute Resistance +40
    The following effects apply when HP is below 40%
    - Attack speed +15%
    - Casting speed +22.5%
    When HP is above 40%, dark resistance +40
    Attack speed +15%,
    Casting speed +22.5%,
    Dark resistance +40
    When movement speed is over 100%, the following effects apply
    - HP MAX +2,000
    - MP MAX +2,000
    HP MAX +2,000
    MP MAX +2,000
    Ent Spirit's Heart
    When casting a skill with a cooldown of 25 seconds or more, fire property enhancement +25 for 30 seconds (maximum 1 stack, cooldown 5 seconds)Fire attribute enhancement +25
    Fire attribute resistance +2
    When casting a skill with a cooldown of 25 seconds or more, water property enhancement +25 for 30 seconds (maximum 1 stack, cooldown 5 seconds)Water property enhancement +25
    Water property resistance +2
    When casting a skill with a cooldown of 25 seconds or more, light attribute enhancement +25 for 30 seconds (maximum 1 stack, cooldown 5 seconds)Light attribute enhancement +25
    Light attribute resistance +2
    When casting a skill with a cooldown of 25 seconds or more, dark attribute enhancement +25 for 30 seconds (maximum 1 stack, cooldown 5 seconds)Dark attribute enhancement +25
    Dark attribute resistance +2
    Ent Spirit Earrings
    Damage increase +4446 when the highest status ailment damage increase value is less than 20%Attack power increase +444.6%,
    all attribute resistance +3
    Option Damage Increase +593

    Bleeding Damage +5% for every 10% of highest status abnormality resistance (maximum 3 stacks)
    Optional Attack Power Increase +88.9%

    Bleeding Damage +15%
    Bleeding Resistance +1%
    Option Damage Increase +593

    Poison Damage +5% for every 10% of highest status ailment resistance (up to 3 stacks)
    Optional attack power increase +88.9%

    Poison damage +15%
    Poison resistance +1%
    Option Damage Increase +593

    Burn Damage +5% for every 10% of highest status abnormality resistance (up to 3 stacks)
    Option Attack Power Increase +88.9%

    Burn Damage +15%
    Burn Resistance +1%
    Option Damage Increase +593

    Electric Shock Damage +5% for every 10% of highest status ailment resistance (up to 3 stacks)
    Optional attack power increase +88.9%

    Electric shock damage +15%
    Electric shock resistance +1%
    Forest Witch's Top
    Damage increases every 1 second when an enemy is present +370 (maximum 10 stacks)
    When HP is reduced by more than 1% due to being hit, damage increases by -2 stacks (cooldown 2 seconds)
    Attack power increase +370.5%
    HP MAX +300
    When casting a skill with a cooldown of 20 seconds or less, fire attribute enhancement +25 for 20 seconds (maximum 1 stack, cooltime 3 seconds)Fire attribute enhancement +25
    HP MAX +200
    When casting a skill with a cooldown of 20 seconds or less, water property enhancement +25 for 20 seconds (maximum 1 stack, cooltime 3 seconds)Water attribute enhancement +25
    HP MAX +200
    When casting a skill with a cooldown of 20 seconds or less, light attribute enhancement +25 for 20 seconds (maximum 1 stack, cooltime 3 seconds)Light attribute enhancement +25
    HP MAX +200
    When casting a skill with a cooldown of 20 seconds or less, dark attribute enhancement +25 for 20 seconds (maximum 1 stack, cooldown 3 seconds)Dark attribute enhancement +25
    HP MAX +200
    Forest Witch's CloakOption damage increase +1037

    When attacking 10 times, neutralization gauge reduction amount +10% (maximum 3 stacks)
    Damage increase when neutralization gauge decreases +296 (maximum 10 stacks)
    Option attack power increase +118.6%

    Attack power increase +281.6%
    Neutralization gauge reduction +30%
    Forest Witch's belt
    For each target within 500px, skill cooldown is reduced by 2% (up to 4 stacks, excluding awakening period)
    - When a boss monster is present, skill cooltime is reduced by 8% and
    buffer skill cooltime is reduced by 5% (excluding awakening period)
    Skill cooldown reduced by 15% (excluding awakening period)
    Buffer skill cooltime reduced by 5% (excluding awakening period)
    Damage increases for each target within 500px +889 (up to 4 stacks, excluding awakening)
    - Damage increases when boss monsters exist +889
    Buffer skill attack power increases by 5%
    Attack Power Increase +444.6%
    Buffer Final Damage Increase by 5%
    The following effects are applied depending on the enemy's neutralization gauge
    - When below 90%, skill attack power increases by 5%
    - For every 10% decrease, 95Lv skill cooldown recovery speed +3% (up to 10 stacks)
    Final damage increased by 5%,
    95 Lv skill cool time recovery speed +15%
    The following effects are applied depending on the enemy's neutralization gauge
    - When below 90%, skill attack power increases by 5%
    - For every 10% decrease, Level 60 skill cooldown recovery speed +3% (up to 10 stacks)
    Final damage increased by 5%
    Level 60 skill cool time recovery speed +15%
    When casting a Level 15 skill, super armor is granted for 2 seconds.
    When super armor is released, the following effects are applied for 30 seconds (maximum 1 stack, cooldown 10 seconds)
    - Attack speed +15%
    - Casting speed +22.5%
    Buffer skill attack power increases by 5%
    Grants super armor for 2 seconds when casting a 15-level skill (cooldown 10 seconds)
    Attack speed +15%
    Casting speed +22.5%
    Buffer Final damage increases by 5%
    Forest Witch's shoes
    The following effects apply to each target within 500px (up to 4 stacks)
    - Attack speed +2%
    - Casting speed +3%
    - When boss monsters are present, attack speed increases by 8% and casting speed increases by 12%.
    Buffer skill attack power increases by 5%.
    Attack speed +16%,
    Casting speed +24%,
    Buffer final damage increased by 5%
    Physical/magical critical hit +1.5% for each target within 500px (maximum 4 stacks)
    - Physical/magical critical hit +6% when boss monster is present,
    buffer skill attack power increased by 5%
    Physical/Magical Critical Hit +12%
    Buffer Final Damage Increase by 5%
    Physical/magical defense +1,000 for each target within 500px (maximum 4 stacks)
    - When a boss monster is present, physical/magical defense +4000
    and buffer skill attack power increases by 5%.
    Physical/Magical Defense +8,000
    Buffer Final Damage Increase by 5%
    All attribute resistance +2 for each target within 500px (maximum 4 stacks)
    - When a boss monster is present, all attribute resistance +8 and
    buffer skill attack power increased by 5%
    All attribute resistance +16,
    final damage to buffer increased by 5%
    When casting a skill, a buff that increases skill attack power by 6% is applied (maximum 1 stack)
    - Buff is removed after attacking 10 times
    Final damage increased by 6%
    HP MAX +200
    When the hit count is 50 or more, the following effects apply
    - Skill attack power increased by 8%
    - All speed +10%,

    burn resistance +40%
    Final damage increased by 8%
    - Requires equipping 'Engraved Oath' equipment
    All speeds +10%
    Burn resistance +40%
    Forest Witch's Bracelet
    Fire attribute enhancement +5 for each target within 500px (maximum 4 stacks)
    - Fire attribute enhancement +20 when a boss monster is present.
    Buffer skill attack power increased by 7%.
    Fire attribute enhancement +40
    HP MAX +200
    buffer final damage increase by 7%
    Water attribute enhancement +5 for each target within 500px (maximum 4 stacks)
    - Water attribute enhancement +20 when boss monster exists,
    Buffer skill attack power increased by 7%
    Water attribute enhancement +40
    HP MAX +200
    Buffer Final damage increased by 7%
    Light attribute enhancement +5 for each target within 500px (maximum 4 stacks)
    - Light attribute enhancement +20 when a boss monster is present.
    Buffer skill attack power increased by 7%.
    Light attribute enhancement +40
    HP MAX +200
    Buffer final damage increased by 7%
    Dark attribute enhancement +5 for each target within 500px (maximum 4 stacks)
    - Dark attribute enhancement +20 when a boss monster is present.
    Buffer skill attack power increased by 7%.
    Dark attribute enhancement +40
    HP MAX +200
    Buffer Final damage increased by 7%
    Poison damage +15% for 30 seconds when attacking 5 times (maximum 1 stack, cool time 0.5 seconds)Poison damage +15%
    HP MAX +300
    Forest Witch's necklace
    20% duration of status ailments given to self and enemies.
    When attacking, applies 1 of the following status ailments with equal probability to enemies for 10 seconds (cooldown: 2 seconds).
    Increases buffer skill attack power by 4%.
    Status ailment duration +20%
    When attacking, inflicts 1 of the following status ailments to the enemy: bleeding/poisoning/burning/electric shock for 10 seconds (cooldown 2 seconds)
    Buffer final damage increased by 4%
    When attacking 5 times, bleeding damage +15% for 30 seconds (maximum 1 stack, cool time 0.5 seconds)Bleeding Damage +15%
    HP MAX +300
    When the sum of all attribute enhancement values ​​is over 850, movement speed +40%,
    buffer skill attack power increased by 4%
    Movement speed +40%
    buffer, final damage increased by 4%
    Every time the enemy's neutralization gauge decreases by 10%, Level 45 skill cooldown recovery speed +3% (maximum 10 stacks)
    Buffer skill attack power increases by 4%
    Level 45 skill cool time recovery speed +15%
    buffer final damage increased by 4%
    Forest Witch's ring
    Whenever the enemy's neutralization gauge decreases by 10%, damage increases +741 (maximum 5 stacks)
    - When the neutralization gauge is reactivated, the effect of the maximum number of stacks is maintained for 60 seconds.
    Attack power increase +281.6%
    Neutralization gauge reduction +10%
    Burn damage +15% for 30 seconds when attacking 5 times (maximum 1 stack, cool time 0.5 seconds)Burn Damage +15%
    HP MAX +300
    When the sum of all your attribute enhancement values ​​is 850 or more, all status abnormality resistance +30%,
    buffer skill attack power increases by 3%,
    all status abnormality resistance +30%
    Resistance to all status abnormalities +30%
    Buffer Final damage increased by 3%
    Buffer Resistance to all status abnormalities +30%
    When the highest status abnormality resistance value is over 50%, the following effects are applied
    - Attack speed +20%
    - Casting speed +30%,
    Buffer skill attack power increased by 3%
    Attack speed +20%,
    Casting speed +30%,
    Buffer final damage increased by 3%
    The following effects are applied depending on the enemy's neutralization gauge
    - When below 90%, skill attack power increases by 5%
    - For every 10% decrease, Level 75 skill cooldown recovery speed +3% (up to 10 stacks)
    Final damage increased by 5%
    Level 75 skill cool time recovery speed +15%
    Forest Witch's Basket
    When casting a 25-Level 40 skill, Level 45 skill cooldown recovery speed +10% for 60 seconds (maximum 4 stacks)
    - Number of stacks +1 for each level skill cast,
    buffer skill attack power increased by 3%
    Level 45 skill cool time recovery speed +40%
    buffer final damage increase by 3%
    When casting a 30-Level 45 skill, Level 60 skill cooldown recovery speed +10% for 60 seconds (maximum 4 stacks)
    - Number of stacks +1 for each level skill cast,
    buffer skill attack power increased by 3%
    Level 60 skill cool time recovery speed +40%
    buffer final damage increase by 3%
    When casting a 15-Level 30 skill, Level 35 skill cooldown recovery speed +10% for 60 seconds (maximum 4 stacks)
    - Number of stacks +1 for each level skill cast,
    buffer skill attack power increased by 3%
    Level 35 skill cool time recovery speed +40%
    buffer final damage increased by 3%
    Option Damage Increase +296

    When attacking 5 times, electric shock damage +15% for 30 seconds (maximum 1 stack, cool time 0.5 seconds)
    Optional Attack Power Increase +88.9%

    Electric Shock Damage +15%
    HP MAX +300
    Every time the enemy's neutralization gauge decreases by 10%, Level 80 skill cooldown recovery speed +3% (maximum 10 stacks)
    Buffer skill attack power increases by 5%
    Level 80 skill cool time recovery speed +15%
    buffer final damage increase by 5%
    Forest Witch's Spirit Stone
    When casting a 35-Level 60 skill, Level 70 skill cooldown recovery speed +10% for 60 seconds (maximum 4 stacks)
    - Number of stacks +1 for each level skill cast (excluding awakening period)
    Level 70 skill cool time recovery speed +40%
    When casting a 40-Level 70 skill, Level 75 skill cooldown recovery speed +10% for 60 seconds (maximum 4 stacks)
    - Number of stacks +1 for each level skill cast (excluding awakening period)
    Level 75 skill cool time recovery speed +40%
    When casting a 20~Level 35 skill, Level 40 skill cooldown recovery speed +10% for 60 seconds (maximum 4 stacks)
    - Number of stacks +1 for each level skill cast
    Level 40 skill cool time recovery speed +40%
    Stun resistance +40%
    When attacked, a shield equal to 20% of HP MAX is applied for 20 seconds (cooldown 10 seconds)
    When hit, grants a shield equal to 20% of HP MAX for 20 seconds (cooldown 10 seconds)
    Stun resistance +40%
    Every time the enemy's neutralization gauge decreases by 10%, Level 70 skill cooldown recovery speed +3% (maximum 10 stacks)
    Buffer skill attack power increases by 5%
    Level 70 skill cool time recovery speed +15%
    buffer final damage increase by 5%
    Forest Witch's Earrings
    When attacking a boss monster, all attribute enhancements +25 for 30 seconds (maximum 1 stack)
    Buffer skill attack power increases by 3%
    All attribute enhancement +25
    buffer, final damage increase by 3%
    When casting a 60-Level 80 skill, 95Lv skill cooldown recovery speed +10% for 60 seconds (maximum 4 stacks)
    - Number of stacks +1 for each level skill cast (excluding awakening period)
    95Lv skill cool time recovery speed +40%
    When casting a 45-Level 75 skill, Level 80 skill cooldown recovery speed +10% for 60 seconds (maximum 4 stacks)
    - Number of stacks +1 for each level skill cast (excluding awakening period)
    Level 80 skill cool time recovery speed +40%
    Petrification Resistance +40%,
    Physical/Magical Damage Reduction +10% when the highest status ailment resistance is over 30%
    Physical/Magical Damage Reduction +10%
    Petrification Resistance +40%
    Every time the enemy's neutralization gauge decreases by 10%, Level 35 skill cooldown recovery speed +3% (maximum 10 stacks)
    Buffer skill attack power increases by 3%
    Level 35 skill cool time recovery speed +15%
    buffer final damage increased by 3%
    Every time the enemy's neutralization gauge decreases by 10%, Level 40 skill cooldown recovery speed +3% (maximum 10 stacks)
    Buffer skill attack power increases by 3%
    Level 40 skill cool time recovery speed +15%
    buffer final damage increased by 3%
    Blue Beryl Armor
    Damage increase when attacking +185 (maximum 20 stacks)
    - When HP is reduced by more than 1% due to being hit, number of stacks -4
    Attack power increase +370.5%
    Physical/magical defense +5,000
    When attacking 5 times, 80, 95 Lv Active Skill Lv +3 for 30 seconds (maximum 1 stack, cool time 0.5 seconds)80, 95Lv Active Skill Lv +3
    Blue Beryl Bottoms
    When attacking 5 times, 70~Level 75 Active Skill Lv +3 for 30 seconds (maximum 1 stack, cool time 0.5 seconds, excluding awakening period)70~Level 75 Active Skill Lv +3
    When the highest status abnormality resistance value is over 10%, fire attribute enhancement +35Fire attribute enhancement +35
    When the highest status abnormality resistance value is over 10%, water property enhancement +35Water attribute enhancement +35
    When the highest status abnormality resistance value is over 10%, light attribute enhancement +35Light attribute enhancement +35
    When the highest status abnormality resistance value is over 10%, dark attribute enhancement +35Dark attribute enhancement +35
    When the total sleep resistance due to equipment is -50% or less, the following effects are applied
    - Skill attack power increased by 5%
    - All speeds +15% - Dark resistance
    including armor, accessories, special equipment, avatars, emblems, gems, creatures, and titles

    +40%
    Final damage increased by 5%
    - Requires equipping ‘Long-cherished wish’ equipment
    All speeds +15%
    Dark resistance +40%
    Blue Beryl Protector
    Increased consumable effect
    - Buff effect +50%
    - Effect duration +20%
    Final damage increased by 7%,
    consumable effect retention time +20%,
    resistance to all status abnormalities +2.5%
    Resistance to sleep -2.5%
    712 damage for each target with a status ailment within 500px (maximum 5 stacks)
    - Maximum stacking when a named or boss monster with a status ailment exists
    Attack power increase +355.7%
    Physical/magical defense +5,000
    When attacking 5 times, 35~40 level active skill Lv +3 for 30 seconds (maximum 1 stack, cool time 0.5 seconds, excluding awakening period)35~Level 40 Active Skill Lv +3
    blue beryl beltRecover 10% of MP consumed by skills.
    Skill MP consumption +100%.
    Skill MP consumption +100%
    Recovers 10% of MP consumed by skill
    blue beryl boots
    When attacking 5 times, 45, Level 60 Active Skill Lv +3 for 30 seconds (maximum 1 stack, cool time 0.5 seconds)45, Level 60 Active Skill Lv +3
    When 15 or more colorless cube pieces are consumed by casting a skill once, skill attack power increases by 15% for 20 seconds (maximum 1 stack)
    Resistance to restraint +40%
    When casting a skill that consumes 15 or more colorless cube pieces, final damage increases by 15% for 30 seconds.
    Binding resistance +40%.
    blue beryl armlet
    Skill attack power increased by 4%
    Level 60 skill cooldown recovery speed +30%
    Inflicts poisoning status on self for 15 seconds (cooltime 10 seconds)
    - Ignores status ailment resistance
    - Cannot be canceled with skills or consumables
    Final damage increased by 4%.
    Level 60 skill cooldown recovery speed +30%.
    Inflicts non-removable poison status on self.
    Skill attack power increased by 4%
    Level 45 skill cooldown recovery speed +30%
    Inflicts poisoning status on self for 15 seconds (cooltime 10 seconds)
    - Ignores status ailment resistance
    - Cannot be canceled with skills or consumables
    Final damage increased by 4%.
    Level 45 skill cooldown recovery speed +30%.
    Inflicts non-removable poisoning status on yourself.
    Skill attack power increased by 4%
    Level 35 skill cooldown recovery speed +30%
    Inflicts poisoning status on self for 15 seconds (cooltime 10 seconds)
    - Ignores status ailment resistance
    - Cannot be canceled with skills or consumables
    Final damage increased by 4%.
    Level 35 skill cooldown recovery speed +30%.
    Inflicts non-removable poison status on self.
    When the highest status ailment resistance value is over 30%, the following effects apply
    - Damage increase +3,557
    - Physical/magic damage reduction +20%

    Slow resistance +40%
    Attack power increase +355.7%
    Physical/magic damage reduction +20%
    Slow resistance +40%
    When the total skill range increase option value is 30% or more, skill attack power increases by 9%Final damage increases by 9% when the total skill range option values ​​are 30% or more.
    blue beryl necklace
    Skill attack power increased by 2%
    Level 70 skill cooldown recovery speed +30%
    Apply burn condition to self for 15 seconds (cooltime 10 seconds)
    - Ignore status abnormality resistance
    - Cannot be removed with skills or consumables
    Final damage increased by 2%.
    Level 70 skill cooldown recovery speed +30%.
    Apply burn condition to self that cannot be removed.
    Skill attack power increased by 2%
    Level 40 skill cool time recovery speed +30%
    Apply burn condition to self for 15 seconds (cool time 10 seconds)
    - Ignore status abnormality resistance
    - Cannot be removed with skills or consumables
    Final damage increases by 2%,
    Level 40 skill cooldown recovery speed +30%, and
    inflicts a burn condition that cannot be removed on yourself.
    Skill attack power increased by 2%
    Level 75 skill cooldown recovery speed +30%
    Apply burn condition to self for 15 seconds (cooltime 10 seconds)
    - Ignore status abnormality resistance
    - Cannot be removed with skills or consumables
    Final damage increased by 2%.
    Level 75 skill cooldown recovery speed +30%.
    Apply burn condition to self that cannot be cleared.
    The following effects are applied when attacking (cool time 3 seconds)
    - All attribute enhancement +15 for 20 seconds (maximum 1 stack)
    - Enemy's neutralization gauge amount reduced by 5 (buffer not applied)
    All attribute enhancement +15,
    enemy neutralization gauge amount -5 when attacking (cooldown 3 seconds / excluding buffer)
    Option Damage Increase +445

    The following effects apply when attacking (cool time 3 seconds)
    - Damage Increase for 20 seconds +2,223 (maximum 1 stack)
    - Enemy's neutralization gauge amount reduced by 5 (buffer not applied)
    Option Attack power increase +118.6%

    Attack power increase +148.2%
    Enemy neutralization gauge when attacking -5 (cool time 3 seconds / excluding buffer)
    blue beryl ring
    Damage increase +1037

    Neutralization gauge reduction +20%
    Damage increase for each status ailment applied to you +926 (up to 4 stacks)
    Option attack power increase +118.6%

    Attack power increase +355.7%
    Neutralization gauge reduction +20%
    The following effects are applied when a status abnormality is applied to you
    - Skill attack power increased by 2%
    - 95 Lv skill cool time recovery speed +30%
    Final damage increased by 2%
    , 95 Lv skill cool time recovery speed +30%
    When a status abnormality is applied to you, the following effects are applied
    - Skill attack power increased by 2%
    - Level 80 skill cool time recovery speed +30%
    Final damage increased by 2%,
    Level 80 skill cool time recovery speed +30%
    Option Damage Increase +296

    When attacking a boss monster, poison damage +20% for 20 seconds (cooldown 30 seconds)
    Optional attack power increase +88.9%

    Poison damage +13%
    Poison resistance +5%
    Option Damage Increase +741

    When attacking a boss monster, Dark attribute enhancement +35 for 20 seconds (cooldown 30 seconds)
    Option attack power increase +88.9%,

    dark attribute enhancement +23
    Bleeding/poisoning/burning/electric shock damage +20% for 20 seconds when making a basic attack, jump attack, dash attack, or attack affected by basic skill skill (maximum 1 stack, cooldown 30 seconds)Bleeding/Poisoning/Burns/Electric Shock Damage +14%
    Blue Beryl Perfume
    Damage increase +3853 for 20 seconds when attacking a boss monster (maximum 1 stack, cool time 30 seconds)Attack power increase +281.6%
    Physical/magical defense +5,000
    When attacking a boss monster, the following effects are applied for 20 seconds (maximum 1 stack, cool time 30 seconds)
    - Attack speed +25%
    - Casting speed +37.5%
    Attack speed +20%
    Casting speed +30%
    Option Damage Increase +741

    Bleeding Damage +20% for 20 seconds when attacking a boss monster (maximum 1 stack, cool time 30 seconds)
    Optional attack power increase +88.9%,

    bleeding damage +13%
    Option damage increase +741,

    water property enhancement +35 for 20 seconds when attacking a boss monster (maximum 1 stack, cool time 30 seconds)
    Optional attack power increase +88.9%,

    water property enhancement +23
    Damage increases +2371 for 30 seconds on the last basic attack (maximum 1 stack, cooldown 10 seconds)Attack power increase +237.1%
    blue beryl gemstone
    When hit by a boss monster, physical/magical damage reduction +20% for 20 seconds (maximum 1 stack, cool time 30 seconds)Physical/Magical Damage Reduction + 15%
    Option damage increase +296

    Burn damage +20% for 20 seconds when attacking a boss monster (maximum 1 stack, cool time 30 seconds)
    Optional attack power increase +88.9%,

    burn damage +13%
    Option damage increase +741,

    fire property enhancement +35 for 20 seconds when attacking a boss monster (maximum 1 stack, cool time 30 seconds)
    Optional attack power increase +88.9%,

    fire property enhancement +23
    Grants super armor for 2 seconds when casting a 20-level skill (cooldown 10 seconds)
    When removing super armor, the following effects apply for 30 seconds (maximum 1 stack)
    - Attack speed +15%
    - Casting speed +22.5%
    Grants super armor for 2 seconds when casting a 20-level skill (cooldown 10 seconds)
    Attack speed +15%
    Casting speed +22.5%
    When casting a 25-level skill, super armor is granted for 2 seconds.
    When super armor is removed, the following effects are applied for 30 seconds (maximum 1 stack)
    - Attack speed +15%
    - Casting speed +22.5%
    Grants super armor for 2 seconds when casting a 25-level skill (cooldown 10 seconds)
    Attack speed +15%
    Casting speed +22.5%
    When casting a 30-level skill, super armor is granted for 2 seconds.
    When super armor is removed, the following effects are applied for 30 seconds (maximum 1 stack)
    - Attack speed +15%
    - Casting speed +22.5%
    Grants super armor for 2 seconds when casting a 30-level skill (cooldown 10 seconds)
    Attack speed +15%
    Casting speed +22.5%
    blue beryl earrings
    Option Damage Increase +296

    Electric shock damage +20% for 20 seconds when attacking a boss monster (maximum 1 stack, cool time 30 seconds)
    Optional attack power increase +88.9%,

    electric shock damage +13%
    Optional damage increase +741,

    bright attribute enhancement +35 for 20 seconds when attacking a boss monster (maximum 1 stack, cool time 30 seconds)
    Optional attack power increase +88.9%

    Light attribute enhancement +23
    At the last basic attack, the following effects are applied for 30 seconds (maximum 1 stack, cooldown 10 seconds)
    - Attack speed +20%
    - Casting speed +30%
    Attack speed +20%
    Casting speed +30%
    When attacking with basic skills, all attribute enhancement +35 for 20 seconds (cooldown 30 seconds)All attribute enhancement +24
    deep diver suit
    100 Lv Active Skill Attack Power Increased by 20%
    Colorless Cube Skill Attack Power Increased by 2%
    100 Lv active skill attack power increased by 20%.
    Skills that consume colorless cube pieces increased by 2%.
    85Lv active skill attack power increased by 20%.
    Skills that consume colorless cube pieces increased by 2%.
    85Lv active skill attack power increased by 20%.
    Skills that consume colorless cube pieces increased by 2%.
    When attacking 5 times, skill attack power increases by 6% for 30 seconds (maximum 1 stack, cooldown 0.5 seconds)Final damage increased by 6%,
    movement speed +5%
    deep diver air pack
    Fire attribute enhancement +4 for every 3 combos (maximum 10 stacks)Fire attribute enhancement +40
    Water attribute enhancement +4 for every 3 combos (maximum 10 stacks)Water attribute enhancement +40
    Light attribute enhancement +4 for every 3 combos (maximum 10 stacks)Light attribute enhancement +40
    Dark attribute enhancement +4 for every 3 combos (maximum 10 stacks)Dark attribute enhancement +40
    Option Damage Increase +889
    Consumes 5 colorless cube pieces to apply the following effects for 30 seconds (cooldown 30 seconds)
    - Damage Increase +4446
    - All speeds +20%
    Option Attack Power Increase +118.6%

    Attack Power Increase +415.0%
    All Speed ​​+20%
    When HP is reduced by more than 10% due to being hit, a shield equal to 30% of HP MAX is applied for 20 seconds (cooldown 15 seconds).
    When the shield effect is in effect, skill attack power increases by 6%.
    Final damage increases by 6%.
    When HP is reduced by more than 10% due to damage, a shield equal to 30% of HP MAX is applied for 20 seconds (cooldown 15 seconds).
    deep diver belt
    The following effects apply every 3 combos (up to 10 stacks)
    - Attack speed +3%
    - Casting speed +4.5%
    Attack Speed ​​+30%
    Casting Speed ​​+45%
    Movement Speed ​​+10%
    Damage increase +416 for every 3 combos (maximum 10 stacks)Attack power increase +415.0%
    When casting a skill with a cooldown of 20 seconds or less, burn damage +15% for 20 seconds (maximum 1 stack, cooltime 3 seconds)Burn Damage +15%
    Physical/Magical Defense +2,000
    When casting a skill with a cooldown of 20 seconds or less, bleeding damage +15% for 20 seconds (maximum 1 stack, cooldown 3 seconds)Bleeding Damage +15%
    Physical/Magical Defense +2,000
    When casting a skill with a cooldown of 20 seconds or less, electric shock damage +15% for 20 seconds (maximum 1 stack, cooltime 3 seconds)Electric shock damage +15%
    Physical/magical defense +2,000
    When casting a skill with a cooldown of 20 seconds or less, poison damage +15% for 20 seconds (maximum 1 stack, cooltime 3 seconds)Poison Damage +15%
    Physical/Magical Defense +2,000
    deep diver shoes
    Movement speed +3% for every 3 combos (maximum 10 stacks)30% movement speed
    When attacking, consumes 1 red cube piece to apply the following effects for 60 seconds (maximum 1 stack)
    - When attacking fire properties, skill attack power increases by 4%
    - Fire property enhancement +25
    Final damage increased by 4%,
    fire property enhanced +25
    When attacking, consumes 1 blue cube piece to apply the following effects for 60 seconds (maximum 1 stack)
    - When attacking water properties, skill attack power increases by 4%
    - Water property enhancement +25
    Final damage increased by 4%,
    water property enhanced +25
    When attacking, consumes 1 white cube piece to apply the following effects for 60 seconds (maximum 1 stack)
    - When attacking the light attribute, skill attack power increases by 4%
    - Light attribute enhancement +25
    Final damage increased by 4%,
    light attribute enhanced +25
    When attacking, consumes 1 black cube piece to apply the following effects for 60 seconds (maximum 1 stack)
    - When attacking the dark attribute, skill attack power increases by 4%
    - Dark attribute enhancement +25
    Final damage increased by 4%,
    dark attribute enhanced +25
    For every 100px movement, skill attack power increases by 5% for 60 seconds (maximum 1 stack).
    When attacking, consumes 1 colorless cube piece to increase all speeds by 20% for 60 seconds (maximum 1 stack, cooldown 30 seconds).
    Final damage increased by 5%,
    all speeds +20%
    Deep Diver Watch
    Physical/Magical Defense +1,400 for every 3 combos (maximum 10 stacks)Physical/Magical Defense +14,000
    Evasion rate +3% for every 3 combos (maximum 10 stacks)Evasion rate +30%
    When the critical probability is over 110%, skill attack power that consumes colorless cube pieces increases by 10%.
    Physical/magical critical hit +2% for every 3 combos (up to 10 stacks)
    Skill attack power that consumes colorless cube pieces increases by 10%.
    Physical/magical critical hit +20%.
    When 5 or more colorless cube pieces are consumed by casting a skill once, the following effects are applied for 20 seconds (maximum 1 stack)
    - Attack speed +30%
    - Casting speed +45%
    Attack Speed ​​+30%
    Casting Speed ​​+45%
    Apply one of the following effects with equal probability for 30 seconds (cooldown 30 seconds)
    - Skill attack power increased by 6%, attack speed +25%, casting speed +37.5%, movement speed +25%
    - Skill attack power 10% Increased, attack speed +15%, casting speed +22.5%, movement speed +15%
    Final damage increased by 8%,
    attack speed +20%,
    casting speed + 30%,
    movement speed +20%
    Apply one of the effects below with equal probability for 30 seconds (cooldown 30 seconds)
    - Damage increase +4,446, physical/magical damage reduction +15%
    - Damage increase +2,964, physical/magical damage reduction +25%
    Attack power increase +370.5%
    Physical/magic damage reduction +20%
    deep diver necklace
    Damage increase per second when not in dash +534 (maximum 5 stacks)
    - Number of stacks per second while in dash -1
    Attack power increase +266.8%
    Neutralization gauge reduction +10%
    Physical/magic damage reduction +6% every 2 seconds when not being hit (maximum 5 stacks)
    - When HP is reduced by more than 1% due to being hit, number of stacks -1 (cooldown 1 second)
    Physical/Magical Damage Reduction +30%
    Enhance all attributes +6 per second when not in dash state (maximum 5 stacks)
    - Number of stacks -1 per second while in dash state
    All attribute enhancement +30
    When wearing death-encroached armor, the following effects apply
    - Skill attack power increases by 2% while berserk
    - Maximum berserk duration time +3 seconds
    - HP decreases by 10% every second,
    curse resistance +40%
    [Eternal Berserk]
    Encroached by death, HP decreases by 10% every second, but strengthened berserk
    - Final damage increased by 2%
    - Berserk maximum duration +3 seconds
    - Requires wearing 'Armor Encroached by Death'
    Curse Resistance +40%
    When 10 or more colorless cube pieces are consumed with one skill cast, skill attack power increases by 5% for 20 seconds (maximum 1 stack, cooldown 10 seconds)When casting a skill that consumes 10 or more colorless cube pieces, final damage increases by 5% for 30 seconds.
    deep diver navigation ring
    When attacking 5 times, fire property enhancement +25 for 30 seconds (maximum 1 stack, cool time 0.5 seconds)Fire attribute enhancement +25
    When attacking 5 times, water property enhancement +25 for 30 seconds (maximum 1 stack, cool time 0.5 seconds)Water attribute enhancement +25
    When attacking 5 times, light attribute enhancement +25 for 30 seconds (maximum 1 stack, cool time 0.5 seconds)Light attribute enhancement +25
    When attacking 5 times, dark attribute enhancement +25 for 30 seconds (maximum 1 stack, cool time 0.5 seconds)Dark attribute enhancement +25
    When attacking 5 times, physical/magical critical hit +20% for 30 seconds (maximum 1 stack, cool time 0.5 seconds)Physical/Magical Critical Hit +20%
    When 10 or more colorless cube pieces are consumed by casting a skill once, skill cooldown recovery speed +30% for 20 seconds (maximum 1 stack, cooldown 15 seconds, excluding awakening period)When casting a skill that consumes 10 or more colorless cube pieces, skill cooldown recovery speed +30% for 30 seconds (excluding awakening period)
    deep diver flippers
    Neutralization gauge reduction amount +10%
    Stun duration given by Earth God +1 second
    Damage increase when neutralization gauge is reduced by own attack +267 (up to 10 stacks)
    Attack power increase +266.8%
    Neutralization gauge reduction +10%
    Stun duration +1 second
    Neutralization gauge reduction +10%
    Duration of curse given by Earth God +1 second
    Damage increase when neutralization gauge is reduced by own attack +267 (up to 10 stacks)
    Attack power increase +266.8%
    Neutralization gauge reduction +10%
    Curse duration +1 second
    Neutralization gauge reduction +10%
    Petrification duration given by Earth God +1 second
    When neutralization gauge is reduced by own attack, damage increases +267 (up to 10 stacks)
    Attack power increase +266.8%
    Neutralization gauge reduction +10%
    Petrification duration +1 second
    deep diver mask
    Skill attack power increases by 8% when counter attackingFinal damage increased by 8%
    Skill attack power increases by 8% when using a non-counter attack.Final damage increases by 2%.
    When hit by a non-counter, physical/magical damage decreases by +10%.
    Neutralization gauge reduction amount +10%
    Freeze duration given by Earth God +1 second
    Damage increases when neutralization gauge decreases with own attack +267 (up to 10 stacks)
    Attack power increase +266.8%
    Neutralization gauge reduction +10%
    Freeze duration +1 second
    Neutralization gauge reduction amount +10%
    Darkness duration given by Earth God +1 second
    Damage increase when neutralization gauge decreases with own attack +267 (up to 10 stacks)
    Attack power increase +266.8%
    Neutralization gauge reduction +10%
    Darkness duration +1 second
    deep diver earrings
    Option Damage Increase +741

    Skill Attack Power Increased by 6% When Attacking Boss Monsters
    Option attack power increase +88.9%,

    final damage increase by 6%,
    neutralization gauge reduction amount +10%
    Incapacitation gauge reduction amount +10%
    Sleep duration given by Earth God +1 second
    Damage increase when neutralization gauge is reduced by own attack +267 (up to 10 stacks)
    Attack power increase +266.8%
    Neutralization gauge reduction +10%
    Sleep duration +1 second
    Neutralization gauge reduction amount +10%
    Slow duration given by Earth God +1 second
    When neutralization gauge decreases with own attack, damage increases +267 (up to 10 stacks)
    Attack power increase +266.8%
    Neutralization gauge reduction +10%
    Slow duration +1 second
    Neutralization gauge reduction amount +10%
    Confusion duration given by Earth God +1 second
    Damage increase when neutralization gauge decreases with own attack +267 (up to 10 stacks)
    Attack power increase +266.8%
    Neutralization gauge reduction +10%
    Confusion duration +1 second
    Neutralization gauge reduction amount +10%
    Restraint duration given by Earth God +1 second
    Damage increase when neutralization gauge decreases with own attack +267 (up to 10 stacks)
    Attack power increase +266.8%
    Neutralization gauge reduction +10%
    Restraint duration +1 second
    When attempting to apply an incapacitating status condition to an enemy, all attribute enhancement +20 for 20 seconds (up to 1 stack)All attribute enhancement +20
    neutralization gauge reduction +3%
    blue pirate blouse
    The following effects are applied when attacking
    - Decrease the enemy's neutralization gauge by 1 (cool time 1 second)
    - Damage increases for 10 seconds every time the enemy's neutralization gauge is reduced by 10 +1927 (up to 1 stack)
    Attack power increase +192.7%,
    enemy neutralization gauge amount -1 when attacking (cool time 1 second)
    When a skill that does not consume colorless cube pieces is hit, the skill's attack power increases by 1% (10 stacks)
    - Applies once per skill cast
    Skill attack power that does not consume colorless cube pieces increases by 10%.
    Physical/magical defense +5,000.
    Skill cooldown is reduced by 10% when all TP skill level increase effects are applied.Skill cooldown reduced by 10% (excluding awakening period)
    - Requires ‘Dimension Beyond Boundary’ equipment to be equipped or ‘All TP Skill Lv +1’ option
    Damage increases +593 each time the enemy's neutralization gauge decreases by 10% (up to 10 stacks)Attack power increase +444.6%
    Physical/magical defense +5,000
    When casting a skill, damage increases +593 for 30 seconds (up to 5 stacks)Attack power increase +296.4%
    blue pirate pants
    When 15 or more colorless cube pieces are consumed with one skill cast, 30% of remaining HP is consumed and the following effects are applied for 40 seconds (cool time 30 seconds)
    - Skill attack power increased by 6%
    - All speeds +10%
    When casting a skill that consumes 15 or more colorless cube pieces, final damage increases by 6% for 30 seconds.
    All speeds +10%.
    When casting a skill that consumes colorless cube pieces, burn damage increases by 20% for 30 seconds (cooldown 5 seconds, stacks up to 1)20% Burn Damage,
    +5% Burn Resistance
    Damage increase +2223 when hit count is 50 or moreAttack power increase +222.3%
    When your MP is over 50%, the following effects apply
    - Damage increase +2223
    - Resistance to all status abnormalities +10%
    Attack power increase +222.3%,
    resistance to all status abnormalities +10%
    Blue Pirate Shoulder
    When the total of skill MP consumption option values ​​is 500% or more, the following effects are applied
    - Cooldown reduction 4% for every 10% of remaining MP (up to 5 stacks, excluding awakening period)
    Skill cooldown reduced by 16% (excluding awakening period)
    - ‘Genius Engineer’s Thick Protective Boots’ equipment must be equipped
    For every 100px movement, skill attack power increases by 6% for 10 seconds (maximum 1 stack)Final damage increased by 6%
    When casting a skill that consumes colorless cube pieces, bleeding damage increases by 15% for 30 seconds (cooldown 5 seconds, stacks up to 1)15% bleeding damage
    Grants a 10% skill cooldown reduction buff for 20 seconds (cooltime 20 seconds, excluding awakening)
    - Buff removed when attacking a boss or named monster 80 times
    - Skill attack power increased by 5% when the buff was removed
    - Skill attack power increased when the buff was reapplied clear
    Final damage increased by 2%,
    skill cooldown reduced by 6% (excluding awakening period)
    Grants a buff that increases skill attack power by 5% for 20 seconds (cool time 20 seconds)
    - Buff is removed when attacking a boss or named monster 80 times
    - Skill cool time is reduced by 10% when the buff is removed (excluding awakening period)
    - Skill cool time is removed when the buff is reapplied Disable reduction effect
    Final damage increased by 3%,
    skill cooldown reduced by 4% (excluding awakening period)
    blue pirate belt
    When the shield value is over 20%, skill attack power increases by 6%
    - Only applies to equipment shields
    Final damage increased by 6%,
    physical/magical defense +4,000
    When the total sleep resistance value due to equipment is -70% or less, the following effects are applied
    - Skill attack power increased by 7%
    - Applies sleep abnormality to self for 10 seconds (cooldown 30 seconds)
    - Armor, accessories, special equipment, avatar,

    -20% sleep resistance including emblems, gems, creatures, and titles
    Final damage increased by 7%
    - Requires equipping 'Long-awaited wish' equipment
    Sleep resistance -20%
    When the total sleep resistance due to equipment is -50% or less, damage increases +4446
    - Includes armor, accessories, special equipment, avatars, emblems, gems, creatures, and titles.
    Attack power increase +444.6%
    - ‘Long-cherished wish’ equipment must be equipped
    When hit, grants a shield equal to 10% of HP MAX for 10 seconds (cooldown 10 seconds)When hit, grants a shield equal to 10% of HP MAX for 10 seconds (cooldown 10 seconds)
    (Modified) When physical defense is over 25%, all skill range increases by 15%Skill range increased by 15%
    (Modified) When magic defense rate is over 25%, skill cooldown recovery speed increases by 15% (excluding awakening period)Skill cooldown recovery speed +15% (excluding awakening period)
    blue pirate boots
    When casting a skill that consumes colorless cube pieces, the following effects are applied (maximum 1 stack, cool time 5 seconds)
    - Electric shock damage +20%
    - Electric shock duration +100%
    20% shock damage
    +5% movement speed
    Burn damage applied all at once when the frozen state is lifted increases by 15%.Burn damage from burn-freeze combo +15%
    Skill attack power that does not consume colorless cube pieces increases by 10%.
    Skill cooldown increases by 10%.
    Skill attack power that does not consume colorless cube pieces increases by 10% and
    movement speed +5%
    Burn Damage +20%
    When attempting to apply the frozen state to an enemy or when attacking a frozen enemy, the following effects are applied
    - When attacking a frozen enemy for 30 seconds, the effect is applied as much as 1/3 of the skill attack power increase option (same option stacks up to 1)
    Burn damage +20%
    [Cold Strike]
    [Ice Strike] option converted to final damage increase of 5%
    Damage increase when attacking +111 (maximum 20 stacks)
    - Number of stacks -1 while waiting or walking (cool time 0.5 seconds)
    Attack power increase +222.3%
    Movement speed +15%
    Skill cooldown recovery speed +1% when attacking (up to 15 stacks, excluding awakening)
    - Number of stacks -1 while waiting or walking (cooltime 0.5 seconds)
    Skill cooldown recovery speed +15% (excluding awakening period)
    Blue Pirate Armlet
    When casting a skill with a command, skill attack power increases by 5% for 30 seconds (maximum 2 stacks, cooldown 0.1 seconds)Final damage increased by 10%
    10% increase in attack power for 1~Level 35 skills that do not consume colorless cube pieces10% increase in attack power for 1~Level 35 skills that do not consume colorless cube pieces
    Damage increase +1482
    Damage increase when attacking equipment objects +111 (up to 20 stacks)
    Attack power increase +251.9%
    Cooldown time for skills that consume colorless cube pieces is reduced by 10% (excluding awakening period)Skill cooldown reduced by 10% (excluding awakening period)
    blue pirate necklace
    When attempting to apply the petrified state to an enemy or when attacking a petrified enemy, the following effects are applied
    - When attacking a petrified enemy for 30 seconds, an effect equal to 1/3 of the skill attack power increase option is applied (up to 1 stack of the same option)
    [Golem's Strike]
    Converts [Stone Strike] option to increase final damage by 5%
    Burn damage +3% for 2 seconds when attacking an enemy in burn state (maximum 5 stacks, cool time 1 second)15% Burn Damage
    +10% Burn Resistance
    When attempting to inflict petrification on an enemy, damage increases +2519 for 60 seconds (up to 1 stack).

    Removes the physical/magical damage reduction effect on enemies over petrification.
    Attack power increase +251.9%
    Removes the physical/magical damage reduction effect of petrification or more applied to enemies.
    When the highest damage type status abnormality damage increase value is less than 20%, damage increase + 1778Attack power increase +177.8%
    blue pirate ring
    Skill attack power increases by 4% for 30 seconds when you are in the petrified state or worse.Final damage increased by 4%
    - Requires ‘Leave the past behind and move forward’ equipment equipped
    When recovering party member HP with a skill, skill cooldown recovery speed +30% for 15 seconds (maximum 1 stack, excludes awakening period, does not apply to dealer)Evasion rate +4%,
    Buffer skill cool time recovery speed +30% (excluding awakening period)
    When the highest damage type status abnormality damage increase value is less than 20%, all attribute enhancement +25Enhance all attributes +25,
    recover 500 HP when attacking (1 second cooldown)
    All attribute enhancement +25 when HP is below 30%Enhance all attributes +25,
    recover 500 MP when attacking (1 second cooldown)
    Blue Pirate Protector
    MP MAX 50% limitedFinal damage increases by 3%,
    hit rate +8%
    The buff effects of the equipment below are treated as status abnormalities
    - A long-held wish: Insomnia
    - Moving forward leaving the past behind: Statue
    - Freedom of imagination realized: Will to overcome
    Final damage increased by 3%,
    evasion rate +8%
    Cooldown recovery speed +15% when hit count is 50 or moreSkill cooldown recovery speed +15% (excluding awakening period)
    - ‘Engraved Oath’ equipment must be equipped
    Option Damage Increase +1186

    Poison Damage +5%
    Poison Damage +3% every time the enemy's HP decreases by 20% (up to 3 stacks)
    Optional attack power increase +88.9%,

    poison damage +12%
    Blue Pirate Jewel
    Option Damage Increase +1186

    When attacking when the distance to the enemy is 150px or more, skill attack power increases by 4% for 15 seconds (up to 1 stack)
    Optional attack power increase +88.9%,

    final damage increase by 5%,
    physical/magical damage reduction when counter hit +5%
    When attacking a bleeding enemy, bleeding damage increases by 3% for 2 seconds (up to 5 stacks)15% bleeding damage
    +5% movement speed
    Option Damage Increase +1186

    When using a back attack, skill attack power increases by 4% for 30 seconds.
    Optional attack power increase +88.9%,

    final damage increase by 5%,
    physical/magical damage reduction when hit with a back attack +5%
    Option Damage Increase +1186

    When attacking from the front, skill attack power increases by 4% for 30 seconds.
    Optional attack power increase +88.9%,

    final damage increase by 5%,
    physical/magical damage reduction when attacked from the front +5%
    blue pirate earrings
    Damage increase +1186
    Skill attack power increases by 6% for 10 seconds when sleep status abnormality is applied to yourself
    Final damage increased by 6%
    - ‘Long-cherished wish’ equipment must be equipped
    When all TP skill level increase effects are applied, skill attack power increases by 6%, Level 75 ~ 100Lv skill attack power increases by 6%Final damage increased by 6%
    - Requires ‘Dimension Beyond Boundary’ equipment or ‘All TP Skill Lv +1’ option
    75~100Lv skill attack power increased by 6%
    Recovers shield equal to 50% of HP recovery amount from equipment, consumables, and HP recovery skillsRestores shield equal to 50% of HP recovery amount from equipment, consumables, and recovery skills
    - Excluding skills that continuously recover
    Damage Increase +2519 while in Super ArmorIncreases attack power by 251.9%
    and grants super armor
    Option Damage Increase +741

    When MP MAX is over 150,000, skill attack power increases by 5%
    Optional attack power increase +88.9%,

    final damage increase by 5%,
    MP MAX +300

    Fixed Option Equipment Option Adjustment
    • Changes from Test Server are highlighted in Yellow.
    Bakal Weapon
    Item nameOptions before changeOptions after change
    Weapon of Dying TrustWhen attacking an enemy with a status ailment, skill attack power increases by 10% for 20 seconds (maximum 1 stack)

    When attacking, causes the enemy to bleed/burn/electrically shock/poison for 10 seconds (cooldown 3 seconds) 

    Resistance to all status ailments +20%
    When in this state or higher, recovers 1% HP and MP every 3 seconds.
    Final damage increases by 10%.

    When attacking, inflict bleeding/poisoning/burning/electric shock status ailments to enemies for 10 seconds (cooldown 3 seconds)

    Recover 1% HP/MP every 3 seconds. 

    Resistance to all status ailments +20%.
    Weapon of Berserk TenacitySkill range increase: When the total of option values ​​is 48% or more, skill attack power is increased by 8%.
    Object damage triggered by equipment is increased by 20%.

    When casting a skill that consumes colorless cube pieces, skill range is increased by 8% for 40 seconds (up to 3 stacks, awakening period) Excluding)
    The following effects apply at maximum stacking
    - All attribute enhancement +30
    - Attack speed +20%
    - Movement speed +20%
    - Casting speed +30%

    HP MAX +5%
    MP MAX +5%
    Enhance all attributes +30
    Equipment object damage +20%
    Increase skill range by 24%

    When the total of skill range option values ​​is 48% or more, final damage increases by 8%

    Attack speed +20%
    Movement speed +20%
    Casting speed +30%
    HP MAX + 5%
    MP MAX +5%
    Weapon of Frozen ResistanceWater attack attribute
    skill cooldown recovery speed +40% (excluding awakening period)

    Attempts to apply frozen state to enemy 5 times or when attacking frozen enemy, the following effects are applied
    - Skill attack power increase effect when attacking frozen enemy for 30 seconds Apply 1/3 of the same effect (same option stacks up to 1)
    - Adds freezing to the target's weak point and

    applies freezing to the enemy for 5 seconds when attacking (cooldown 3 seconds) Equipped with

    +15 water resistance
    and +40% freezing resistance

    When disarmed, mana burn debuff occurs
    - MP decreases by 10%, 5,000 per second
    - Mana burn is canceled when re-equipment of frozen resistance weapon
    Skill cooldown recovery speed +40% (excluding awakening period)
    Water (Water) attack attribute

    [Cold Strike]
    [Ice Strike] option converted to final damage increase of 5%

    When attacking, additional freezing is applied to the enemy's weak points and abnormalities

    When attacking, the enemy Apply freeze status effect to target for 5 seconds (cooldown 3 seconds)

    Water resistance +15,
    Freeze resistance +40%,

    Mana Burn debuff occurs when unequipped
    - MP decreases by 10% / 5,000 every 1 second
    - Mana Burn when reequipment of frozen resistance weapon clear
    Top
    Item nameOptions before changeOptions after change
    Seasoned Explorer's CoatBleeding Damage +20%
    When attacking a bleeding enemy, strengthen all attributes +10 for 30 seconds (maximum 1 stack)

    When making 5 critical attacks, apply bleeding status abnormality to all enemies within 450px for 15 seconds (cooldown 10 seconds)

    [Equipment option manipulation [key] When pressed, items dropped on the map are moved to the character's location (cooldown 30 seconds)

    Movement speed +8%
    HP MAX +300
    MP MAX +473
    Bleeding resistance +10%
    Inventory weight limit +5kg
    All attribute enhancement +10
    Bleeding damage +20%

    When [Equipment Option Control Key] is pressed, items on the map are moved to the character's feet (Cooldown 30 seconds)

    When attacking, inflicts the bleeding condition to all enemies for 15 seconds (Cooldown 10 seconds) seconds)

    Movement speed +8%
    HP MAX +300
    MP MAX +473
    Bleeding resistance +10%
    Inventory weight limit +5 kg
    Quaking Stone ArmorPoison Damage +20%
    When attacking a poisoned enemy, enhance all attributes +10 for 30 seconds (maximum 1 stack)

    When making a critical attack 5 times, 450px applies the poisoned condition to all enemies within 15 seconds (cooldown 10 seconds)

    [Equipment option manipulation When pressing [key], select one of the party members and move to the character location (cool time 50 seconds)
    - The moved party member has movement speed +20% for 20 seconds (maximum 1 stack)
    - Select if the party member is invincible or in super armor Impossible

    Physical/Magical Defense +7,000
    Poison Resistance +10%
    Evasion Rate +8%
    All attribute enhancement +10
    Poisoning damage +20%

    [Summon]
    [Equipment option control key] Summons 1 party member to your location (10 seconds cooldown)
    - Movement speed +20% for summoned party member for 20 seconds
    - Party member Cannot be selected if invincible or super armored.

    When attacking, inflicts poison status to all enemies for 15 seconds (cooldown 10 seconds)

    Physical/magical defense +7,000,
    poison resistance +10%,
    evasion rate +8%
    Ultimate GeneratorWhen you press the [Equipment Option Control Key] while waiting, walking, or dashing, you become gigantic for 25 seconds and apply the following effects (cooldown: 60 seconds)
    - Shockwave is generated when in dash state
    - Powerful shockwave is generated when jumping and landing
    - Super Armor applied
    - Physical /Magic damage reduction +20%
    - Cannot use skills and basic attacks
    - Movement speed -20%
    - Re-enter [Equipment option control key], become incapable of action, die, cancel giant size when casting a forced skill ([Equipment option control key] again) Canceling giantization through input is only possible in standby, walking, or dashing states)
    Shockwaves and powerful shockwaves apply a portion of the enemy's defense and deal damage equal to 288% and 1,440% of the total damage increase, respectively.

    The following effects apply for every 10% of movement speed. (Up to 20 stacks)
    - Physical/Magic Defense +500,

    Recovers 2,200 HP when attacking (Cooldown 1 second)
    Recovers 3,500 MP when attacking (Cooldown 1 second)
    Final damage increases by 8%

    [Giantization]
    When [Equipment Option Control Key] is pressed, becomes gigantic for 25 seconds (cooldown 60 seconds)
    - Becomes unable to attack and generates shock waves when dashing/jumping
    - Physical/magical damage reduction +20%
    - [Equipment [Option control key] Cancels gigantism when re-entered
    - Dash and jump shock waves damage 288% and 1,440% of the total attack power increase, respectively.

    When attacking, recover 2,200 HP / 3,500 MP (cooldown 1 second)

    Physical/magical defense +10,000
    Worthy SacrificeWhen HP is over 70%, a shield equal to 10% of HP MAX is applied every 10 seconds (maximum 1 stack)

    Damage increases +445 for every 7% of remaining HP (maximum 10 stacks)
    - All attributes are strengthened +15 at maximum stack
    - Shield effect is applied When active, always max stack

    HP MAX +600,
    recover 460.2 HP per minute
    Increases final damage by 9%.

    Provides a rechargeable shield of 10% to HP MAX.

    HP MAX +600.
    Recovers 460.2 HP per minute.
    Genious Engineer's Work Clothes TopWhen attacking, consumes 2% of HP to create an explosion within 500px (cooldown 10 seconds)
    - Enhances all attributes +15 for 30 seconds (maximum 1 stack)
    - HP does not decrease below 1% with this option
    - The explosion increases the enemy's defense is partially applied and deals damage equal to 1,300% of the total damage increase value.

    Skill cooldown recovery speed +4% when attacking (up to 5 stacks, excluding awakening period, cooldown 1 second)
    - Stacks when HP is reduced by more than 1% due to being hit Weapon -1 (cool time 1 second)

    Recovers 2,200 HP when attacking (cool time 1 second)
    HP MAX +600
    Final damage increases by 4%
    Skill cooldown recovery speed +20% (excluding awakening)

    When attacking, an explosion occurs within 500px (cooltime 10 seconds)
    - The explosion deals damage equal to 1,300% of the total attack power increase and

    recovers 2,200 HP when attacking (cooltime 1) sec)

    HP MAX +600
    Turbulent MindAll attribute enhancement +10

    When death is declared, the immortality buff is activated for 5 seconds and the following effects are applied (cool time 300 seconds)
    - Recovers 10% of HP
    - All HP recovery effects are nullified
    - Damage is nullified when hit
    - When the immortality buff effect is canceled HP MAX limited to 30% (maximum 1 stack)

    Physical/magical critical hit +5%
    Recovers 2,200 HP when attacked (cool time 1 second)
    Physical/magical damage reduction +20% when counter attacked
    Final damage increased by 8%

    [Immortality Spell]
    Activates immortality spell for 5 seconds upon death (cool time 300 seconds)
    - Recovers 10% HP
    - Nullifies other HP recovery effects and damage
    - When spell ends, HP is limited to 30%

    HP when attacking Heal 2,200 (Cooldown 1 second)

    Physical/Magical Critical Hit +5%
    Physical/Magical Damage Reduction +20% when counter hit
    Abyss ReactorWhen entering [Equipment Option Control Key], attributes are given to the weapon (cool time 0.5 seconds)
    - Attributes are given in the order of Fire, Water, Light, and Dark
    - When attributes are given, the corresponding attribute resistance is -10, damage increases +1927, and

    the highest attribute resistance value is When below 150, enhance all attributes +30,

    hit rate +10%,
    recover 348 MP per minute
    Final damage increased by 9%.
    Fire, water, light, dark attack attributes.

    Physical/magical critical hit +10%.
    Hit rate +10%.
    MP recovery: 348 per minute.
    Armored Power TopBurn Damage +20%
    When attacking a burnt enemy, all attributes are strengthened for 30 seconds +10 (maximum 1 stack)
    Damage increases per burnt target within a 500px range +712 (maximum 5 stacks)

    When making 5 critical attacks, all enemies within 450px Apply burn condition to target for 15 seconds (10 second cooldown)

    Physical/Magical Critical Hit +5%,
    Burn Resistance +10%
    Enhancement of all attributes +10
    Burn damage +20%

    Attack power increases for each target in burn condition +71.2% (Maximum 5 stacks)

    When attacking, inflicts burn condition condition on all enemies for 15 seconds (Cooldown 10 seconds)

    Physical/Magical Critical Hit + 5%
    Burn Resistance +10%
    Rift of the Fallen WorldDamage increase +2223

    When you press [Equipment Option Control Key], summon a wormhole for 40 seconds (cool time 20 seconds)
    - Up to 2 can be summoned
    - Cool time is applied after summoning 2
    - When you press the jump key near a wormhole, you will move to another wormhole ( Cooldown 3 seconds)
    - Physical/magical damage reduction +30% for 2 seconds after moving through the wormhole.

    Physical/magical critical hit +5%
    Physical/magical damage reduction +12%
    HP recovery per minute 460.2
    Final damage increased by 8%

    [Dimension Shift]
    When [Equipment Option Control Key] is pressed, a dimensional gap is revealed for 40 seconds (maximum 2 / cooldown 20 seconds)
    - Jumping from a dimensional gap moves to another dimensional gap (cooldown) Time 3 seconds)
    - Physical/magical damage reduction +30% for 30 seconds after moving + 5%

    physical/magical critical hit +12%
    physical/magical damage reduction +12%
    HP recovery per minute
    Earthen NatureOptional damage increase +6414

    Fire attribute enhancement +20
    Damage increase for each burnt target within 500px range +712 (maximum 5 stacks)

    When attacking, depending on the fire attribute enhancement value, the following effects are cast with a 50% chance (cooldown 1.5 seconds)
    - 100 or more Less than 150: Explosion
    - 150 or more Less than 250: Fire Lord
    - 250 or more: Meteor
    Explosion, Fire Lord, and Meteor receive a portion of the enemy's defense and deal damage equal to 720%, 920%, and 1,480% of the total damage increase, respectively.
    Apply burn condition to enemies hit by Meteor for 15 seconds (cooldown 10 seconds)

    When casting Meteor, the following effects are applied for 30 seconds (up to 1 stack)
    - Skill attack power increased by 2%
    - Fire attribute resistance +20

    Fire attribute resistance decreases every 5 seconds Effect applied (up to 10 stacks)
    - Attack speed +1%
    - Casting speed +1.5%
    Optional attack power increase +641.4%

    Final damage increased by 2%
    Fire property enhancement +20

    Attack power increase for each burnt target +71.2% (maximum 5 stacks)

    [Fire Force]
    When attacking, fire elemental attack is cast according to the fire property enhancement value (cooldown 1.5) seconds)
    - 100 or more but less than 150: Explosion
    - 150 or more but less than 250: Fire Lord
    - 250 or more: Meteor
    - Damage equal to 720% / 920% / 1,480% of the total attack power increase respectively
    - Meteor inflicts burns on enemies for 15 seconds Grant (Cooldown 10 seconds)

    Attack Speed ​​+10%
    Casting Speed ​​+15%
    Fire Resistance +20
    Platinum Class JacketEnchantment effect given to the equipment increases by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect
    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Final damage increased by 8%

    [White Magician]
    Magic enchantment effect given to the equipment increased by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Dragon SlayerWhen all attribute enhancement values ​​are the same, the following effects apply
    - All attributes are given to the weapon
    - Damage increase +1186
    - All attribute enhancement +15
    - All attribute resistance +25

    Hit rate +10%
    MP recovery 348 per minute
    Final damage increased by 9%.
    Fire, water, ๆ˜Ž, and dark attack attributes. Resistance to

    all attributes +25.
    Hit rate +10%.
    Recovers 348 MP per minute.
    Heaven Defender's Winged ArmorDamage increase when attacking +445 (up to 5 stacks)
    - All attribute enhancement +15 at maximum stacking

    When [Equipment Option Control Key] is pressed, a sacred shield is summoned for 5 seconds and the following effects are applied (cooldown 45 seconds)
    - Shield HP: 30% of character HP MAX
    - Defense against enemies' long-distance attacks and movement restrictions
    - Physical defense +20%
    - Magic defense +20%

    Recovers 2,200 HP when attacked (cool time 1 second)
    Recovers 5% HP when attacked (cool time 3 seconds)
    HP MAX +600
    Final damage increased by 8%

    [Aegis's Shield]
    When pressing [Equipment Option Control Key], summon Aegis's Shield for 5 seconds (cool time 45 seconds)
    - Shield HP: 30% of HP MAX - When
    attacking ranged attacks and limiting enemy movement

    HP 2% + 2,200 recovery (cool time 1 second)

    HP MAX +600
    Physical/Magical Defense +20%
    Death-ridden ArmorDamage increases +445 for every 50 colorless cube pieces consumed by the skill (up to 5 stacks)
    When 16 or more colorless cube pieces are consumed with one skill cast, skill attack power increases by 5% for 30 seconds (up to 1 stack)

    When death is declared, death occurs. Delay and apply the berserk buff for 5 seconds to apply the following effects
    - Nullifies damage when hit while in berserk state
    - Berserk duration increases by 0.3 seconds for each colorless cube piece consumed when casting a skill (buff duration up to 5 seconds)
    - Death when Berserk buff is removed

    When casting a skill that consumes colorless cube pieces, the following effects are applied for 30 seconds (cooldown 5 seconds, maximum 3 stacks)
    - Attack speed +5%
    - Casting speed +7.5%

    HP MAX +600
    Skill MP consumption -7%
    Attack power increased by +296.4%,
    final damage increased by 5%

    [Final Berserk]
    When dying, postpone death and go berserk for 5 seconds
    - Berserking time +0.3 seconds for each colorless cube piece consumed by the skill - Death attack speed +
    when berserk ends

    15%
    Casting speed +22.5%
    HP MAX +600
    Skill MP consumption -7%
    Coolheaded Strategist's TopDamage increase +296 for every 50 colorless cube pieces consumed by a skill (maximum 5 stacks)
    Cooldown recovery speed of the skill +2% for each colorless cube piece consumed during a skill (maximum 15 stacks, excluding awakening)

    Attack Speed ​​+8%,
    Casting Speed ​​+12%,
    Hit Rate +10%
    Final damage increases by 3%
    Skill cooldown recovery speed +30% (excluding awakening)

    Attack speed +8%
    Casting speed +12%
    Hit rate +10%
    Shadow Black SuitDamage increases +1284 for each cursed target within a 500px range (up to 3 stacks)

    When [Equipment Option Control Key] is pressed, a cursed scarecrow is summoned for 30 seconds and the following effects are applied (cooldown 10 seconds)
    - Skill cooldown while remaining in the area Time recovery speed +20% (excluding awakening period), damage increase +1037
    - Apply curse status to enemies in the area for 5 seconds.

    Recover 1% HP when attacking an enemy with status ailment (cooldown 1 second)
    Attack speed +8 %
    Casting Speed ​​+12%
    Attack power increased +133.4%,
    final damage increased by 2%,
    skill cooldown recovery speed +20% (excluding awakening period)

    [Cursed Scarecrow]
    When [Equipment Option Control Key] is pressed, a scarecrow that curses is summoned (cooltime 10 seconds)
    - Within area Inflicts curse status on enemy for 30 seconds

    Curse duration +3 seconds

    Attack speed +8%
    Casting speed +12%
    High-Tech Tactical Command ArmorWhen you press [Equipment Option Control Key] in standby, walking, or dash mode, you can teleport forward 400px (cooldown 20 seconds)
    - When casting teleportation, you can control the direction by pressing the direction key
    - Movement speed +30% for 10 seconds after teleportation

    Highest attribute enhancement +6 for every 15% of movement speed (maximum 5 stacks)
    - Damage increase at maximum stacking +1927

    Physical/Magical Defense +7,000
    Evasion rate +8%
    Final damage increased by 9%

    [Teleport]
    Teleport when pressing [Equipment Option Control Key] (cool time 20 seconds)
    - Direction can be adjusted by inputting the arrow keys
    - Movement speed +30% for 30 seconds after teleporting

    Physical/magical defense +7,000
    Evasion rate +8 %
    Lingering Rusty SoulElectric shock damage +20%
    When attacking an enemy in electric shock, all attributes are strengthened +10 for 30 seconds (maximum 1 stack)

    When making a critical attack 5 times, inflicts electric shock to all enemies within 450px for 15 seconds (cooldown 10 seconds)

    Standby, walk, When pressing [Equipment Option Control Key] while dashing, miniaturize for 25 seconds and apply the following effects (cool time 60 seconds)
    - Character size reduced by 50%
    - Skills and basic attacks not possible
    - Movement speed +30%
    - Evasion rate +75%
    - Recovers 1% of HP/MP per second
    - Re-entering the [Equipment Option Control Key], canceling miniaturization when unable to act, dying, or casting a forced skill (Cancel miniaturization by re-entering the [Equipment Option Control Key] in standby, walking, or dashing states) (Available only)

    HP MAX +600
    Physical/Magical Defense +7,000
    Electric Shock Resistance +10%
    All attribute enhancement +10
    Electric shock damage +20%

    [Smallization]
    When [Equipment Option Control Key] is pressed, miniaturization for 25 seconds (cooldown 60 seconds)
    - Movement speed +30%
    - Evasion rate +75%
    - HP/MP 1 every second % recovery
    - Skills and basic attacks are not possible
    - When re-entering [Equipment Option Control Key], miniaturization is canceled.

    When attacking, inflicts electric shock status on the enemy for 15 seconds (cool time 10 seconds)

    HP MAX +600
    Physical/Magical Defense +7,000
    Electric Shock Resistance + 10%
    Childhood's Dream StageStrengthens all attributes +15

    The following effects apply when in sleep
    - Increases skill attack power by 5%
    - Recovers 15% HP when hit (1 second cooldown)
    - Does not wake up when hit.

    When declared dead, puts the self into sleep and recovers 10% HP. (Cooldown 300 seconds)
    - Ignores status abnormality resistance,

    reduces physical/magical damage when hit by a counter +20%,
    recovers 460.2 HP per minute
    Final damage increased by 8%

    [Dream Resurrection]
    Fall asleep while turning your own death into a dream (cool time 300 seconds)
    - Recover 10% of HP when sleeping
    - Recover 15% of HP when attacked while sleeping (1 second cooldown)
    - Sleep During this condition, you will not wake up from the dream even if you take damage.

    Reduces physical/magical damage when hit by a counter +20%.
    Recovers 460.2 HP per minute.
    Noble Loyalty[Equipment option control key] Summons sub-space for 2 seconds when pressed (up to 2 times)
    - Enters sub-space when entering the jump key near sub-space
    - Invincible when entering sub-space
    - When sub-space ends, all speed +30% for 10 seconds

    HP MAX +30%
    Physical/magical damage reduction when hit by a non-counter +20%
    Physical/magical defense +7,000
    Resistance to all status abnormalities +15%
    Final damage increases by 8%

    [Dimension Open]
    [Equipment Option Control Key] When inputting, the dimension opens for 2 seconds (maximum 2 times)
    - Invincibility when entering the dimension
    - When the dimension disappears, all speed +30% for 10 seconds,

    HP MAX +30
    % Physical/magical damage reduction when counter attacked +20%
    Physical/magical defense +7,000
    Resistance to all status abnormalities +15%
    Buffer final damage increased by 10%
    Jade Ghost ChestplateWhen you press the [Equipment option control key] while jumping, a whirlwind is summoned for 10 seconds to become floating and the following effects are applied (cooldown 20 seconds)
    - Attract nearby enemies
    - Apply super armor
    - [Equipment option control key] Canceling the floating state when re-entering, unable to act, dying, or casting a forced skill (Cancelling the floating state by re-entering [Equipment Option Control Key] is only possible in hovering state)
    The whirlwind receives a portion of the enemy's defense and increases the total damage. Deals damage by 2,880%.

    The following effects apply when jumping
    - Attack speed +10%
    - Casting speed +15%.
    Physical/magical critical hit +5%.
    Movement speed +8%.
    Final damage increases by 8%

    [Dominion of the Sky]
    When you press [Equipment Option Control Key] while jumping, dominate the sky for 10 seconds and summon a whirlwind (cooldown 20 seconds)
    - Attract nearby enemies
    - Grant super armor
    - Whirlwind Damage equal to 2,880% of the total attack power increase
    - [Equipment Option Control Key] Lands on the ground when re-entered Physical

    /Magical Critical Hit +5%
    Attack Speed ​​+10%
    Casting Speed ​​+15%
    Movement Speed ​​+8%
    Reversible Leather CoatWhen wearing a bracelet of suppressed magic or maintaining the Hero's Spirit buff, the following effects are applied
    - Skill attack power increased by 5%
    - All attribute enhancement +20

    When death is determined, the Hero's Spirit buff is activated and the following effects are applied (cool time 300 seconds)
    - All HP recovery effects are nullified
    - MP is consumed instead of HP when attacked
    - MP is reduced by 2% every second
    - Death occurs when MP becomes 0
    Recovers 3,500 MP when attacked (cooldown 1 second)
    Attack speed +5%
    Casting speed +7.5%
    MP MAX +945
    Skill MP consumption +50%
    Final damage increased by 9%

    [Hero's spirit]
    When dying, suppress death until all MP is used up (cool time 300 seconds)
    - MP decreases by 2% per second
    - MP is consumed instead of HP when hit
    - All HP recovery effects are not applied

    when attacking Recovers 3,500 MP (cooldown 1 second)

    Attack speed +5%
    Casting speed +7.5%
    MP MAX +945
    Confused Core SuitsWhen attacking an enemy with a status abnormality, all attributes are strengthened +10 for 30 seconds (maximum 1 stack)

    Status abnormality damage increases by 20% of the total status abnormality resistance options (maximum 15%)
    - Weapons, armor, accessories, special equipment, avatar , When casting a skill with an emblem,

    summon D011-Risa for 20 seconds and apply the following effects (maximum 5, cool time 0.5 seconds)
    - All status abnormalities granted to the strongest enemy are given to D011-Risa
    - D011-Risa 1 Resistance to all status abnormalities +2%,

    physical/magical critical hit +5%,
    skill MP consumption -7% for each dog
    All attribute enhancements +10
    Bleeding/poisoning/burns/electric shock damage +15%

    [D011-Risa]
    When casting a skill, summon D011-Risa for 20 seconds (maximum 5)
    - D011-Risa removes all status abnormalities granted to the strongest enemy Granted

    physical/magical critical hit +5%,
    resistance to all status abnormalities +10%,
    skill MP consumption -7%
    Imaginative Engineer BlouseWhen casting a skill, skill attack power increases by 8% for 20 seconds (maximum 1 stack)

    Movement speed +300% while casting a

    skill When recovering party member HP with a skill, super armor is given to all party members for 10 seconds

    Physical/magical defense +7,000
    HP MAX +600
    Final damage increases by 8%

    Movement speed while casting skill +300%

    Grants super armor to all party members

    Physical/magical defense +7,000
    HP MAX +600
    Mist Will Follow TopWhenever the enemy's neutralization gauge is reduced by 10 with your attack, skill attack power increases by 10% for 10 seconds (up to 1 stack).

    When the enemy's neutralization gauge is below 90%, neutralization gauge reduction amount +10%

    HP MAX +600
    Physical/Magical Defense + 7,000
    Final damage increased by 10%,
    neutralization gauge reduction amount +10%,

    HP MAX +600,
    physical/magical defense +7,000
    Brave Knight ArmorSkill cooldown recovery speed +7% for every 25 hit count (up to 3 stacks, excluding awakening)

    When hit count is over 50, all speed +10%,

    HP 2,200 recovered when attacking (cooldown 1 second)
    Skill MP consumption -7%
    Final damage increases by 4%
    Skill cooldown recovery speed +20% (excluding awakening)

    Recovers 2,200 HP when attacking (cooltime 1 second)

    Attack speed +10%
    Casting speed +10%
    Movement speed +10%
    Skill MP consumption -7%
    Valley WatcherWhen the total of the skill MP consumption option values ​​is 500% or more, the conditions for each equipment are relaxed and the following effects are applied
    - Boosting Pulse Tube: Increases skill attack power by 15% regardless of MP consumption (excluding Awakening)
    - Bakal fusion weapon option 73 : Skill attack power increases by 7% regardless of MP consumption.

    When casting a skill with MP consumption of 5,000 or more, the following effects are applied for 20 seconds (up to 1 stack)
    - Skill attack power increases by 7%
    - All speeds +10%,

    MP MAX +5%
    physical/ Magic Defense +7,000
    Final damage increased by 8%

    Attack speed +10%
    Casting speed +10%
    Movement speed +10%
    MP MAX +5%
    Physical/magical defense +7,000
    Bottoms
    Item nameOptions before changeOptions after change
    Tireless Journey BottomWhen casting a skill that consumes colorless cube pieces, the following effects are applied for 10 seconds (maximum 1 stack)
    - Damage increase +2223
    - Movement speed +10%
    When attacking, 1~80Lv skill range increases by 5% for 30 seconds (maximum 5 stacks)
    HP MAX +600,
    movement speed +8%,

    skill attack power reduced by 4% for 10 seconds when casting a skill (up to 1 stack)
    Final damage increased by 7%,
    skill range increased by 27%,

    movement speed +18%,
    HP MAX +600
    Breathing Nature's LifeOption Damage Increase +6414

    When attacking an enemy with a status ailment, all attributes are strengthened for 10 seconds +10 (maximum 1 stack)

    Damage increases per burnt target within a 500px range +712 (maximum 5 stacks)

    When attacking, all enemies within 450px Apply burn status condition to enemy for 15 seconds (cool time 10 seconds)

    When attacking an enemy with status abnormality, cast 1 of the following effects with equal probability on all enemies within 450px (cool time 0.5 seconds)
    - Fire Flare, Ice Pick, Lightning Strike, and Dark Bomb
    effects apply a portion of the enemy's defense and deal damage equal to 300% of the total damage increase.

    Hit rate +10%
    Option attack power increase +641.4%

    [Nature's Wrath]
    When attacking, cast 1 of 4 nature's rage (cool time 0.5 seconds)
    - Fire: Fire Flare
    - Water: Ice Pick
    - People: Lightning Strike
    - Arm: Dark Bomb
    - Gun Damage equal to 300% of the increase in attack power.

    Attack power increases for each target in burn state +71.2% (maximum 5 stacks)

    When attacking, inflicts burn status abnormality on enemy for 15 seconds (cooldown 10 seconds)

    Hit rate +10%
    Unshakable FaithWater attribute enhancement +20

    Water attribute enhancement +1 for each 1 water attribute resistance (maximum 30 stacks)
    Water attribute enhancement +20 for 10 seconds when hit (maximum 1 stack)

    When attacked, water attribute resistance increases by 20 for 60 seconds (cooldown 5 seconds) , stacks up to 1)

    HP MAX -1,000,
    Water resistance -20
    Water property enhancement +70

    Water property resistance +20
    Long-waited News of VictoryStrengthens all attributes +20

    When casting a skill, consumes 4% of remaining HP to increase damage for 30 seconds +2223 (maximum 1 stack, cooldown 15 seconds)
    - This option does not reduce HP below 1%

    when HP is below 70% Grants super armor when
    physical/magical critical hit +5%,
    hit rate +10%,

    HP decreases by 1% every 4 seconds (Max HP will not decrease below 1% with this option)
    Increases final damage by 8%.

    Grants super armor.

    Physical/magical critical hit +5%.
    Hit rate +10%.
    Light Adaptor PantsLight attribute enhancement +20

    Light attribute enhancement +1 for each 1 light attribute resistance (maximum 30 stacks)
    Light attribute enhancement +20 for 10 seconds when hit (maximum 1 stack)

    When attacked, light attribute resistance increases by 20 for 60 seconds (cooldown 5 seconds) , stacks up to 1)

    HP MAX -1,000
    , Light attribute resistance -20
    Light attribute enhancement +70

    Light attribute resistance +20
    Chaos CurtainsThe following effects are applied whenever current HP decreases by 10% (up to 4 stacks)
    - Skill attack power increased by 1.5%
    - Damage increased +445

    HP MAX +600
    Physical/Magical Defense +7,000
    Final damage increased by 10%

    HP MAX +600
    Physical/Magical Defense +7,000
    Peace Defender's Winged LeggingsWhen casting a skill that consumes colorless cube pieces, the following effects are applied for 20 seconds (cool time: 10 seconds)
    - Damage increase +2223
    - MP recovery by 5%

    When casting a skill that does not consume colorless cube pieces, HP MAX 10% for 1.5 seconds Grants a shield (up to 1 stack, cool time 0.5 seconds)

    HP MAX +600
    Skill MP consumption -7%
    Final damage increases by 8%.

    When attacking, grants a shield equal to 10% of HP MAX for 1.5 seconds (cool time 0.5 seconds)

    Recovers 1% of MP when attacking (cool time 1 second)

    HP MAX +600,
    Skill MP consumption -7%
    Dragon RiderWhen casting a skill of 35 Lv or lower, all attribute enhancement +4 (maximum 5 stacks)
    When casting a skill of 40 Lv or higher, all attribute resistance +3 for 15 seconds (maximum 5 stacks)
    - Damage increases at maximum stacking +1186

    Physical/Magical Critical Hit +5%
    Attack Speed ​​+8%
    Casting Speed ​​+12%
    Final damage increased by 8%

    Physical/Magical critical hit +5%
    Attack speed +8%
    Casting speed +12%
    All attribute resistance +15
    Light through Clouds and FogWhen casting a skill, damage increases for 60 seconds +2075 (maximum 1 stack).

    When casting a skill, the Dense Fog buff is activated for 30 seconds, applying the following effects (maximum 1 stack, cooldown 10 seconds)
    - 50% of physical/magical damage Received divided over 30 seconds
    - Super Armor applied
    - Buff removed when hit 2 times

    HP MAX +600
    Physical/Magical Defense +7,000
    Increases final damage by 8%

    Converts 50% of physical/magical damage into damage that lasts for 30 seconds Grants

    super armor

    HP MAX +600
    Physical/magical defense +7,000
    Glamorous StageWhen backstepping, the following effects apply for 60 seconds (up to 1 stack)
    - Physical/magic damage reduction +10%
    - Damage increase +2223
    - All attribute enhancement +15

    Movement speed while backstepping +200%

    Hit rate +10%
    Evasion rate +8%
    Final damage increases by 8%.

    Movement speed while casting backstep +200%.

    Physical/magical damage reduction +10%.
    Hit rate +10%.
    Evasion rate +8%.
    Overwhelming Power Lower ArmorOption Damage Increase +6682

    Poison Damage +15%
    Damage Increase for each poisoned target within 500px range +712 (Maximum 5 stacks)

    When making 5 back attacks, all enemies within 450px are affected by the poisoned condition for 15 seconds (Cooldown: 10 seconds) )

    Physical/Magical Critical Hit +5%,
    Poison Resistance +10%
    (Modified)
    Option attack power increase +668.2%

    Poison damage +15%

    Damage increase for each poisoned target +71.2% (Maximum 5 stacks)

    When attacking, inflict poison status abnormality to enemy for 15 seconds (Cooldown 10 seconds)

    Physical/Magical Critical Hit +5%,
    Poison Resistance +10%
    Unbreakable Faded FaithDark attribute enhancement +20

    Dark attribute enhancement +1 for each 1 darkness attribute resistance (maximum 30 stacks)
    Dark attribute enhancement +20 for 10 seconds when hit (maximum 1 stack)

    When attacked, dark attribute resistance increases by 20 for 60 seconds (cooldown 5 seconds) , stacks up to 1)

    HP MAX -1,000,
    Dark attribute resistance -20
    Dark attribute enhancement +70

    Dark attribute resistance +20
    High-tech Tactical Support GuitersWhen counter attacking, skill attack power increases by 6%.

    When accurately blocking an enemy's attack with the skills below, a holding state is applied to the enemy for 2 seconds
    - Guard, Sword Shield, Endure, Weapon Block, Shield Defense, Divine Shield, Gun Guard
    - 0.5% after casting the skill. Applied when blocking an enemy attack within a second

    Physical/Magical Defense +7,000
    Physical/Magical Damage Reduction +20% when counter attacked
    Final damage increased by 8%

    [Guard Counter]
    When blocking an enemy attack with a defense skill, the attacking enemy is held for 2 seconds
    - Defense skills: Guard, Sword Shield, Endure, Weapon Block, Shield Defense, Divine Shield, Gun Guard
    - After casting the skill Applied when defending within 0.5 seconds

    Physical/Magical Defense +7,000
    Physical/Magical Damage Reduction +20% when counter attacked
    Desert Technology PantsFire attribute enhancement +20

    When attacking a burnt enemy, fire attribute enhancement +25 for 30 seconds, fire attribute resistance +25 (cooltime 1 second, maximum 1 stack)

    When attacking a burnt enemy, 1 ember is applied for 5 seconds (cooltime 0.1 sec)
    - When the number of embers reaches 5, all embers are consumed and an explosion occurs (part of the enemy's defense is applied and damage is increased by 96% of the total damage increase)

    Fire resistance +10
    Fire attribute enhancement +60

    Creates 1 ember for 5 seconds when attacking (cool time 0.1 sec)
    - Explosion occurs every 5 embers
    - Embers are damaged by 96% of total attack power increase

    Fire attribute resistance +35
    Justification for VictoryWhen the enemy's neutralization gauge is below 90%, skill attack power increases by 2%.

    Damage increases when the neutralization gauge decreases due to your own attack. +296 (maximum 10 stacks)
    - All attributes are strengthened at maximum stacking. +15

    . Weakness neutralization gauge reduction amount for more than neutralization status +200%.

    Physical/Magical Defense +7,000
    Movement Speed ​​+8%
    Final damage increased by 8%,

    weakness gauge reduction in neutralization status +200%,

    physical/magical defense +7,000,
    movement speed +8%
    Super-black PantsThe following effects are applied to basic attacks, jump attacks, and dash attacks (cooldown 0.1 seconds, maximum 3 stacks)
    - Basic skill skill attack power increased by 15% for 10 seconds
    - Attack speed/casting speed +5% for 20 seconds,

    all stacks consumed when casting a skill Apply the following effects (cooltime 20 seconds)
    - For each stack consumed, skill attack power increases by 5% for 20 seconds, skill cooldown increases by 5%,

    attack speed +8%,
    casting speed +12%,
    hit rate +10%
    Final damage increased by 15%
    Skill cooldown increased by 15%
    Basic skill skill attack power increased by 53%

    Attack speed +23%
    Casting speed +27%
    Hit rate +10%
    Storm RiderWhen applying the petrification condition to yourself, the following effects are applied for 30 seconds (maximum 1 stack)
    - Skill cooldown recovery speed +10% (excluding awakening period)
    - Damage increase +1037
    - Physical/magical defense +9,000

    When attacked, heal yourself by 3 Petrifies for seconds (cooldown 20 seconds)
    - Ignores status abnormality resistance

    When casting a skill, HP recovery equal to 10% of MP consumption

    Hit rate +10%
    Skill MP consumption -7%
    Final damage increases by 3%.
    Skill cooldown recovery speed +10% (excluding awakening)

    HP recovery equal to 10% of MP consumed by the skill. Physical

    /magical defense +9,000.
    Hit rate +10%.
    Skill MP consumption -7%.
    Neo White Class PantsEnchantment effect given to the equipment increases by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Final damage increased by 8%

    [White Magician]
    Magic enchantment effect given to the equipment
    increased by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Jade Ghost TassetsThe following effects apply depending on the number of avatars in the inventory
    - 21 or more: Damage increase +1482
    - 51 or more: Damage increase +1186
    - 120 or more: Spotlight generation, super armor granted, skill cooldown reduced by 8% (awakening period) Excluding) - Attack speed +8%, casting speed +12%, movement speed +8%,
    excluding equipped avatar
    [Fashion Star]
    Spotlight appears when you have more than 120 avatars in your inventory
    - Final damage increased by 6%
    - Skill cooldown reduced by 8% (excluding awakening period)
    - Super armor granted

    Attack speed +8%
    Casting speed +12%
    Movement speed +8 %
    Unlimited CyberneticsThe following effects apply depending on HP
    - 70% or more: 10% reduction in skill cool time (excluding awakening period)
    - 50% or more but less than 70%: 12% reduction in skill cool time (excluding awakening period)
    - Below 50%: skill cool time Reduced by 15% (excluding Awakening)

    When equipped, inflicts curse status abnormality on enemies by 250px every 20 seconds for 5 seconds.

    While dashing, the following effects are applied every second
    - Curse range increased by 50px (up to 5 stacks)
    - HP reduced by 0.5%
    - This option will not reduce your HP below 1%.

    Increased Curse range reduced by 50px per second when not dashing.

    +8% Movement Speed.
    +8% Evasion Rate.
    Skill cooldown reduced by 15% (excluding awakening period)

    Cursed status effect applied to all enemies for 5 seconds (cooltime 20 seconds)

    Movement speed +8%
    Evasion rate +8%
    Buffer final damage increased by 3%
    Deteriorating ReasonFire attribute enhancement +20

    Fire attribute enhancement +1 for each 1 fire attribute resistance (maximum 30 stacks)
    Fire attribute enhancement +20 for 10 seconds when hit (maximum 1 stack)

    When attacked, fire attribute resistance increases by 20 for 60 seconds (cooldown 5 seconds, maximum 1 stack)

    HP MAX -1,000,
    Fire attribute resistance -20
    Fire attribute enhancement +70

    Fire attribute resistance +20
    Genious Engineer's Multi-box PantsCamouflage buff activates when waiting or walking.

    The following effects are applied while the camouflage buff is maintained (cool time 5 seconds)
    - Skill attack power increased by 3% for 30 seconds, damage increased +3705 (up to 1 stack)
    - Evasion rate + 45%
    - Dash, buff removed when hit,

    movement speed +8%,
    evasion rate +8%
    Final damage increases by 8%.

    When waiting or walking, enters camouflage state and evasion rate +45% (cool time 5 seconds)
    - Buff is removed when dashing or hit.

    Movement speed +8%,
    evasion rate +8%
    Robotica Combat PantsAll attribute enhancement +18

    The following effects are applied every 6 total enhancement and amplification values ​​of the equipped equipment (maximum 24 stacks)
    - Skill attack power increased by 0.2%
    - Damage increase +136
    - Application: Weapons, armor, accessories, special equipment
    - Excluded : Insignia, sub-weapon

    All speeds +2% for every 1 reinforcement and amplification value of the corresponding equipment (maximum 12 stacks)

    Physical/magical defense +7,000
    All attribute enhancement +18

    The following effects are applied for every 6 total enhancement and amplification values ​​of the equipped equipment (maximum 24 stacks)
    - Final damage increases by 0.4%
    - Applicable to: Weapons, armor, accessories, special equipment
    - Exclusions: Emblems, sub-weapons

    All speeds +2% for every 1 strengthening or amplification value of the equipment (maximum 12 stacks)

    Physical/magical defense +7,000
    Imaginative Engineer PantsWhen attacking, skill attack power increases by 2% for 20 seconds (up to 3 stacks)
    Damage increases when casting a skill that consumes colorless cube pieces +1186

    MP MAX +945
    Attack speed +8%
    Casting speed +12%
    Final damage increased by 10%,

    attack speed +8%,
    casting speed +12%,
    MP MAX +945
    Mist Will Follower BottomWhen the enemy's neutralization gauge is below 90%, skill attack power increases by 2%.

    Damage increases every time the enemy's neutralization gauge decreases due to your own attack. +296 (up to 10 stacks)
    - All attribute enhancements at maximum stacking +15.

    Holding neutralization gauge reduction amount +200%.

    Physical/Magical Defense +7,000
    Movement Speed ​​+8%
    Final damage increased by 8%,

    holding neutralization gauge reduction +200%,

    physical/magical defense +7,000,
    movement speed +8%
    Poised Knight PantsWhen the total skill range option value is 48% or more, skill attack power increases by 10%.

    Berserker's weapon skill range increase option is always applied at maximum stack.

    75-80Lv skill attack power increased by 5%.
    75-80Lv skill range increased by 15%.
    Final damage increased by 10%
    75~80Lv skill attack power increased by 5%
    75~80Lv skill range increased by 15%
    Valley Watcher PantsSkill MP consumption: Increases skill attack power by 2% of option total (maximum 10%)

    MP MAX limited to 50%
    Reduces physical/magical damage for 3 seconds when casting skill +10%

    Recovers 3,500 MP when attacking (1 second cooldown)
    MP MAX + 5%
    Final damage increased by 10%.

    Recovers 3,500 MP when attacking (1 second cooldown).

    MP MAX +5%.
    Physical/magical damage reduction +10%.
    Shoulder
    Item nameOptions before changeOptions after change
    Jade Ghost SpauldersWhen using a back attack, the following effects are applied for 10 seconds (maximum 1 stack)
    - Skill attack power increased by 9%
    - Damage increased +1482 (maximum 1 stack)

    A mark is created on the strongest enemy on the map
    - The distance from the enemy where the mark is created is 500px or less. When using backstep, move to the rear of the enemy (cooldown 10 seconds)

    Physical/magical defense +7,000,
    Resistance to all status abnormalities +10%,
    Evasion rate +8%
    Final damage increases by 11%

    [Behind the scenes assassination]
    - Creates a mark on the strongest enemy
    - Moves to the enemy's rear when backstepping (10 seconds cooldown)

    Physical/magical defense +7,000
    Resistance to all status abnormalities +10%
    Evasion rate +8%
    Optimistic Passion ShoulderDamage increase +1778

    Roll the dice every 30 seconds and apply the following effects
    - Damage increases for each dice eye +741
    - Dice eye +1 when attacking (cool time 2 seconds, maximum eye 6)
    - When the dice eye is 6, skill attack power is 4 % increase

    physical/magical defense when attacking +10,000 (maximum 1 stack, cool time 5 seconds)

    Hit rate +10%
    HP recovery 460.2 per minute
    Final damage increases by 11%

    [Dice roll]
    Movement speed +2% for each eye rolled every 30 seconds
    - Dice eye +1 when attacking

    Physical/magical defense +10,000
    Hit rate +10%
    HP recovers 460.2 per minute
    Uncontrollable Old RuleWhen casting a 1~35Lv skill, the following effects are applied for 20 seconds (maximum 5 stacks)
    - 40~80Lv skill cool time recovery speed +10% (excluding awakening period)
    - 1~35Lv skill attack power reduced by 2%

    when casting a 40~80Lv skill The following effects apply for 20 seconds (maximum 5 stacks)
    - 1~35Lv skill cool time recovery speed speed +10%
    - 40~80Lv skill attack power reduced by 2%

    Physical/magical critical hit +5%
    Hit rate +10%
    Skill cool time recovery speed +30% (excluding awakening period)

    Physical/magical critical hit +5%,
    hit rate +10%
    , buffer final damage increase by 10%,
    buffer cool time recovery speed +20% (excluding awakening period)
    Confident White CloakEnchantment effect given to the equipment increases by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Final damage increased by 6%

    [White Magician]
    Magic enchantment effect given to the equipment increased by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Contaiminated Ice Stone SpauldersOption Damage Increase +6682

    Poison Damage +20%
    When attacking a poisoned enemy, skill attack power increases by 2%
    500px Damage increases for each poisoned target +712 (up to 5 stacks)

    When attacked, inflicts the poisoned condition on yourself for 10 seconds (Cooldown) Time 5 seconds)

    When you are poisoned, the following effects apply
    - Physical/Magic Critical Hit +10%
    - Attack Speed ​​+5%
    - Casting Speed ​​+7.5%

    Recovers 460.2 HP per minute
    Option attack power increase +668.2%


    Final damage increases by 2%.
    Poison damage +20%.

    Attack power increases for each poisoned target. +71.2% (up to 5 stacks).

    Inflicts non-removable poison status on yourself.

    Physical/magical critical hit +10%.
    Attack speed +5%.
    Casting speed. +7.5%
    HP recovered 460.2 per minute
    Ender's GazeDepending on the combo, the following effects are additionally applied for 30 seconds (maximum 1 stack each)
    - 10: Damage increase +3705, skill MP consumption +175%
    - 30: Skill attack power increased by 3%, damage increased +2223

    , hit rate +10%
    evasion rate + 8%
    Final damage increases by 11%,

    physical/magical critical hit +5%,
    hit rate +10%,
    evasion rate +8%
    Touched MemoriesWhen attacking an attribute, it generates particles of the world of that attribute for 30 seconds and applies the following effects depending on the number of particles (10 seconds cooldown)
    - 1 or more: Damage increase +1778
    - 2 or more: Skill attack power increases by 5%
    - 3 4 or more: Movement speed +5%
    - 4 or more: Grants super armor that is destroyed when hit 5 times every 20 seconds.

    When casting a 1-45 Lv skill, 60-95 Lv skill cooldown recovery speed +10% for 20 seconds (up to 1 stack, Excluding Awakening)
    When using a 60-95Lv skill, 1-45Lv skill cooldown recovery speed +10% for 30 seconds (maximum 1 stack)

    Attack speed +8%
    Casting speed +12%
    MP recovery 348 per minute
    Final damage increased by 7%
    Skill cooldown recovery speed +10% (excluding awakening period)

    Super armor granted

    Attack speed +8%
    Casting speed +12%
    Movement speed +5%
    MP recovery 348 per minute
    Lusterless TruthOption Damage Increase +5604

    Bleeding Damage +20%
    When attacking an enemy in a bleeding state, skill attack power increases by 2%

    When attacked, inflicts bleeding status abnormality on yourself for 10 seconds (cooldown 5 seconds)
    When you are in a bleeding state, the following effects are applied
    - Physical/ Magic Critical Hit +10%
    - Attack Speed ​​+5%
    - Casting Speed ​​+7.5%

    HP Recovers 460.2 per minute
    Optional attack power increased +560.4%

    Final damage increased by 2%
    Bleeding damage +20%

    Attack power increased for each bleeding target +71.2% (maximum 5 stacks)

    Apply bleeding status abnormality that cannot be removed to self

    Physical/magical critical hit +10%
    attack Speed ​​+5%,
    Casting speed +7.5%,
    HP recovery 460.2 per minute
    Black Cat Helmet10% chance for normal attack, jump attack, and dash attack to increase attack power by 300%.

    Basic skill skill attack power increase by 20%.

    1~30Lv active skill attack power increase by 10%.

    Attack speed +8%.
    Casting speed +12%.
    Hit rate +10%.
    1~30Lv skill attack power increased by 10%
    Basic skill proficiency final damage increased by 20%

    10% chance for normal attack, jump attack, and dash attack to increase attack power by 300%

    Attack speed +8%
    Casting speed +12%
    Hit rate +10%
    Blooming Natural LifeWater property enhancement +20
    500px Damage increases for each frozen target +1284 (maximum 3 stacks)

    When attacking, depending on the water property enhancement value, there is a 50% chance to cast the following effects (cool time 1.5 seconds)
    - 100 or more but less than 150: Ice Needle
    - 150 or more but less than 250: Ice Breath
    - 250 or more: Blizzard
    Ice Needle, Ice Breath, and Blizzard receive a portion of the enemy's defense and deal damage equal to 720%, 920%, and 1,480% of the total damage increase, respectively.
    Hitting Blizzard Inflicts freezing condition on affected enemies for 10 seconds (cooldown 30 seconds)

    When casting Blizzard, the following effects are applied for 30 seconds (maximum 1 stack)
    - Skill attack power increased by 2%
    - Water property resistance +20

    Water property resistance decreases every 5 seconds Apply effect (up to 10 stacks)
    - Attack speed +1%
    - Casting speed +1.5%
    Attack power increase +133.4%,
    final damage increased by 2%,
    water property enhancement +20

    [Ice Force]
    When attacking, cast a water property attack according to the water property enhancement value (cool time 1.5 seconds)
    - 100 or more and less than 150: Ice Needle
    - 150 or more and 250 Less than: Ice Breath
    - 250 or more: Blizzard
    - Damage equal to 720% / 920% / 1,480% of total attack power increase respectively
    - Blizzard applies freezing status to enemies for 10 seconds (cooldown 30 seconds)

    Freeze duration +3 seconds

    attack Speed ​​+10%
    Casting Speed ​​+15%
    Water Resistance +20
    Intense ForceOption Damage Increase + 4647

    Bleeding Damage +15%
    Damage Increase for each target bleeding within 500px +712 (Maximum 5 stacks)

    When 15 combos are achieved, inflicts bleeding status abnormality on all enemies within 450px for 10 seconds (cooldown 5 seconds)

    Attack Recovers 2,200 HP
    Option Attack Power Increase +464.7%

    Bleeding Damage +15%

    Attack Power Increase +71.2% for each bleeding target (maximum 5 stacks)

    When attacking, apply bleeding status condition to all enemies for 10 seconds (cooldown 5 seconds)

    Recovers 2200 HP when attacking (Cooldown 1 second)

    Bleeding resistance +10%
    Bright Blue MelodyCooldown recovery speed +10% every 20% of total sleep resistance due to equipment (up to 5 stacks, excluding awakening)
    - Sleep resistance
    including armor, accessories, special equipment, avatars, emblems, gems, creatures, and titles -

    When below 50%, all speeds +10%.

    Recover 5% HP per second while maintaining quick standing (maximum 4 seconds).
    Quick standing cooldown is reduced by 50%.

    Physical/magical defense +7,000.
    Movement speed +8%.

    Sleep resistance -10%.
    Skill cooldown recovery speed +50% (excluding awakening period)
    - Requires equipping 'Long-time wish' equipment

    Quick standing cooldown is reduced by 50%
    When maintaining quick standing, HP recovers 1% per second (maximum 4 seconds)

    Attack speed +10 %
    Casting Speed ​​+10%
    Movement Speed ​​+18%
    Physical/Magical Defense +7,000
    Sleep Resistance -10%
    Soothing DignityEnhancement of all attributes +18

    Skill attack power increases by 1% for every 15 sum of resistance values ​​of all attributes (maximum 8 stacks)
    Damage increase +185 for every 10 sum of resistance values ​​of all attributes (maximum 12 stacks)

    MP MAX +945
    Final damage increased by 11%,
    all attribute enhancement +18,

    MP MAX +945
    Dragon HunterWhen casting a skill of 35 Lv or lower, all attribute enhancement +4 (maximum 5 stacks)

    When casting a skill of 40 Lv or higher, all attribute resistance +3 for 15 seconds (maximum 5 stacks)
    - Damage increases at maximum stacking +1186

    Physical/Magical Critical Hit +5%
    Attack Speed ​​+8%
    Casting Speed ​​+12%
    Final damage increased by 11%

    Physical/Magical critical hit +5%
    Attack speed +8%
    Casting speed +12%
    All attribute resistance +15
    Freedom Defender's Winged ShoulderOption Damage Increase +6414

    When attacking a burnt enemy, skill attack power increases by 5%.
    Fire property enhancement +20

    500px Damage increases for each burnt target +712 (maximum 5 stacks)

    500px The following effects are applied to each burnt target (maximum) 10 stacks)
    - All speeds +3%
    - Fire attribute resistance +1
    - When bosses and named monsters are in a burn state, maximum stacked

    physical/magical damage reduction +15%
    Optional attack power increase +641.4%,

    final damage increase by 5%,
    fire property enhancement +20,

    attack power increase for each burnt target +71.2% (maximum 5 stacks)

    attack speed +30%,
    casting speed +30%,
    movement speed +30%
    physical/magical damage Reduction +15%
    Fire attribute resistance +10
    Strength-reinforcing ShoulderMovement speed +10% for 30 seconds when dropping a dropped item (up to 3 stacks)
    Skill range increases by 10% when movement speed is over 100%

    HP MAX +300
    MP MAX +473
    Inventory weight limit +5kg
    MP recovery 348 per minute
    Final damage increased by 10%
    Skill range increased by 10%

    Movement speed +30% for 30 seconds when dropped items are acquired

    HP MAX +300
    MP MAX +473
    Inventory weight limit +5kg
    MP recovery 348 per minute
    Heptagon Impulse BrickDamage increase +2519
    All attribute enhancements +15

    When attacking, skill attack power increases by 5% for 30 seconds (maximum 1 stack)
    Damage increases for each petrified target within 500px +1284 (maximum 3 stacks)

    Physical damage greater than or equal to the petrified state given to the enemy /Removes magic damage reduction effect

    When attacking, has a 10% chance to apply petrification status to enemies within 300px for 10 seconds (cooldown 15 seconds)

    Attack speed +8%
    Casting speed +12%
    Attack power increased +133.4%
    Final damage increased by 10%

    Removes the effect of reducing damage received from petrified or over status applied to enemies

    When attacking, inflicts petrified status to all enemies for 10 seconds (cooldown 15 seconds)

    Petrification duration +3 seconds

    Attack speed + 8%
    Casting Speed ​​+12%
    ManipulationWhen casting a skill, 30% of remaining HP is consumed to apply the following effects for 40 seconds (maximum 1 stack, cool time 30 seconds)
    - Skill attack power increased by 10%
    - Damage increased +2223
    - HP does not decrease below 1% with this option None

    Recovers 2% HP when attacking when HP is below 90% (cooldown 5 seconds)

    Physical/Magic Critical Hit +5%
    Skill MP consumption -7%
    Final damage increases by 13%.

    Physical/magical critical hit +5%.
    Skill MP consumption decreases by 7%.
    Magnetic Search ScanOptional Damage Increase +6144

    Electric Shock Damage +20%
    Skill Attack Power Increased by 2% when attacking a Shocked Enemy
    500px Damage increases for each target in the Electric Shocked State +712 (maximum 5 stacks)

    When hit, inflicts the Electric Shock Status Effect on yourself for 10 seconds (Cooldown) Time 5 seconds)
    When you are in an electric shock, the following effects are applied
    - Physical/Magical Critical Hit +10%
    - Attack Speed ​​+5%
    - Casting Speed ​​+7.5%

    Recovers 460.2 HP per minute
    Option Attack Power Increase +614.4%

    Final Damage Increase by 2%
    Electric Shock Damage +20%

    Attack Power Increase for each target under Electric Shock +71.2% (Maximum 5 Stacks)

    Apply Electric Shock Status Abnormality to self that cannot be removed

    Physical/Magical Critical Hit +10%
    Attack Speed ​​+5%,
    Casting speed +7.5%,
    HP recovery 460.2 per minute
    High-Tech Body Protector ShoulderIncreases skill attack power by 5% for 15 seconds when attacking (maximum 1 stack)

    When attacking, applies electric shock condition to all enemies and yourself within 300px for 15 seconds (cooldown 5 seconds)
    - Ignores status abnormality resistance
    - Cannot be removed with skills or consumables Electric

    shock condition When attacking an enemy, the following effects are applied (up to 5 stacks)
    - Damage increase +534
    - All attribute enhancement +2

    After being hit, some of the damage is recovered depending on the attack time (cooldown 3 seconds)
    - Within 1 second: 70% recovery
    - 2 Within seconds: 50% recovery
    - Within 3 seconds: 20% recovery

    HP MAX +600
    Hit rate +10%
    Final damage increased by 10%.

    Inflicts an electric shock condition on yourself that cannot be removed.

    When counterattacking within 3 seconds after being hit, recover 70% of the previous damage (cooldown 3 seconds)

    HP MAX +600,
    Hit rate +10%
    Metal Gear Arm ShoulderDamage increase +2964

    When entering a dungeon, skill cool time recovery speed +25% (excluding awakening period)
    - When attacking a boss or named monster 10 times, skill cool time recovery speed -5% (up to 5 stacks, excluding awakening period)
    - When casting a skill Skill cool time recovery speed reduction Number of stacks -1

    Physical/Magical critical hit +5%
    MP MAX +5%
    Final damage increased by 3%,
    skill cooldown recovery speed +25% (excluding awakening),

    physical/magical critical hit +5%,
    MP MAX +5%
    Desert Concealment ShoulderOption Damage Increase +6144

    Burn Damage +20%
    When attacking an enemy in burn state, skill attack power increases by 2%
    500px Damage increases for each target in burn state +712 (maximum 5 stacks)

    When attacked, applies burn condition to self for 10 seconds (Cooldown) Time 5 seconds)
    When you are in a burn state, the following effects are applied
    - Physical/Magical Critical Hit +10%
    - Attack Speed ​​+5%
    - Casting Speed ​​+7.5%

    Recovers 460.2 HP per minute
    Optional attack power increased +614.4%

    Final damage increased by 2%
    Burn damage +20%

    Attack power increased for each target in burn state +71.2% (maximum 5 stacks)

    Apply burn status abnormality to self that cannot be cleared

    Physical/magical critical hit +10%
    attack Speed ​​+5%,
    Casting speed +7.5%,
    HP recovery 460.2 per minute
    Genius Engineer's Protective MaskConsumes 1 rare soul to apply the following effects for 30 seconds (cool time 30 seconds)
    - Skill attack power increased by 8%
    - Damage increased +2223

    Applies one of the effects below with equal probability (cool time 30 seconds)
    - Recover 30% of HP by consuming 1 Common Soul
    - Recover 30% of MP by consuming 1
    Common Soul - Recover 30% of HP/MP by consuming 1 Uncommon Soul

    Physical/Magical Defense +7,000
    Evasion rate +8%
    Final damage increased by 11%,

    HP/MP recovered by 30% every 30 seconds,

    physical/magical defense +7,000,
    evasion rate +8%
    Realized FreedomConverts incapacitating status ailments granted to you into the Will to Overcome buff that lasts for 60 seconds (maximum 1 stack, cooldown 30 seconds)

    The following effects apply while the Will to Overcome buff is maintained
    - Increases skill attack power by 9%
    - All Resistance to abnormal status +30%,

    recovers 460.2 HP per minute,
    resistance to all attributes +8
    Final damage increases by 11%.

    Resistance to all attributes +8.
    Resistance to all abnormalities +30%.
    Recovers 460.2 HP per minute.
    Devoured Scared Beast's Misguided CapeWhen attacking from the front, skill attack power increases by 9% for 30 seconds (maximum 1 stack)

    When attacked from the front, physical/magical damage reduction +10%,
    all attribute resistance +8,
    evasion rate +8%
    Final damage increases by 11%,

    physical/magic damage reduction +10%,
    all attribute resistance +8,
    evasion rate +8%
    Patient Knight ShoulderWhen attacking when the distance to the enemy is 150px or more, the following effects are applied for 15 seconds (maximum 1 stack)
    - Skill attack power increased by 9%
    - Skill range increased by 16%

    30~35Lv skill attack power increased by 5%
    30~35Lv skill range increased by 15%
    Final damage increased by 10%
    30~35Lv skill attack power increased by 5%
    Skill range increased by 16%
    30~35Lv skill range increased by 15%
    Clearmist Defender's WillOption Damage Increase +5066

    Burn Damage +10%
    When attacking a burnt enemy, skill attack power increases by 7%
    500px Damage increases for each burnt target within 500px +712 (maximum 5 stacks)

    Fire attribute resistance +10

    Burn duration -20%
    Option Attack Power Increase +506.6%

    Final Damage Increase by 7%
    Burn Damage +10%

    Attack Power Increase for each Burned Target +71.2% (Max 5 Stacks)

    Burn Duration -20%

    Fire Resistance +10
    Belt
    Item nameOptions before changeOptions after change
    Constricting Horror1~30Lv skill attack power increased by 12%
    Colorless cube piece consumption for skills that do not consume colorless cube pieces +2
    The following effects apply depending on the number of colorless cube pieces consumed when casting the skill
    - 1 ~ 9: Skill attack power increased by 2%
    - 10 ~ 15: Increases the attack power of the skill by 15%
    - 16 and above: Increases the attack power of the skill by 20%

    Physical/Magical Critical Hit +5%
    Skill MP consumption -7%
    1~30Lv skill attack power increased by 12%
    Increase in attack power of skills that consume colorless cube pieces
    - 1 to 9: 2%
    - 10 to 15: 15%
    - 16 or more: 20%
    Colorless cube fragment consumption for skills that do not consume colorless cube fragments +2
    Physical/Magical Critical Hit +5%,
    Skill MP Consumption -7%
    Expansion Supply BeltWhen HP is over 50%, the following effects are applied
    - Skill attack power increased by 7%
    - Skill cooldown recovery speed +15% (excluding awakening period)

    All speeds +5% for every 11 fire resistance values ​​(up to 9 stacks)
    for 60 seconds when attacked Fire attribute resistance +20 (Cooldown 5 seconds, maximum 1 stack)

    Fire attribute resistance +10
    Final damage increased by 7%
    Skill cooldown recovery speed +15% (excluding awakening)

    Attack speed +45%
    Casting speed +45%
    Movement speed +45%
    Fire property resistance +30
    Unchanging Floating Stone BeltOption Damage Increase +6318

    500px Damage increases for each poisoned target +712 (maximum 5 stacks)

    Apply poison status condition to self for 15 seconds (cooldown 10 seconds)
    - Ignore status abnormality resistance
    - Cannot be canceled with skills or consumables

    When you are poisoned, the following effects are applied
    - Skill cooldown recovery speed +25% (excluding awakening period)
    - All attribute enhancement +10
    - When attacking, inflicts the poisoned condition on the enemy for 10 seconds (cooldown 5 seconds)

    Physical/ Magic critical hit +7%,

    resistance to all status ailments -10%
    Option attack power increase +631.8%

    Skill cooldown recovery speed +25% (excluding awakening)
    All attribute enhancement +10

    Attack power increase for each poisoned target +71.2% (maximum 5 stacks)

    Apply poison status condition to self that cannot be cleared

    Inflicts poison status on enemy for 10 seconds (cooldown 5 seconds)

    Physical /Magic critical hit +7%,
    resistance to all status abnormalities -10%
    Stalwart DeterminationDamage increases for every 5 option levels of all equipped Inviolable Realm Legendary equipment +296 (maximum 20 stacks)
    The following effects apply depending on the number of equipped Inviolable Realm legendary equipment
    - 1 or more: Skill attack power increased by 6%
    - 2 or more: All attribute enhancement +6, all speed +6%,

    HP MAX +600,
    MP MAX +945
    Final damage increased by 12%
    All attribute enhancement +6

    Attack speed +6%
    Casting speed +6%
    Movement speed +6%
    HP MAX +600
    MP MAX +945
    Thunder Resist BeltOption Damage Increase +6414

    All attributes enhanced +20
    Skill attack power increased by 7% when attacking an electrocuted enemy
    500px Damage increased for each target in electrocuted state +712

    When attacking, cast lightning and apply the following effects (cooldown 3 seconds)
    - 300px Inflicts electric shock status on my enemy for 10 seconds
    - Damage increase +741 for 30 seconds, Light attribute resistance +10 (maximum 1 stack)
    Option Attack Power Increase +641.4%

    Final Damage Increase by 10% Enhance
    All Attributes +20

    Attack Power Increase +71.2% for each Electric Shocked Target (Up to 5 Stacks) When attacking, inflict Electric Shock Status Effect on Enemy for 15 seconds (Cooldown 10 seconds

    )

    Attribute resistance +10
    Guildline BeltIncreases skill attack power by 20% for skills that do not consume colorless cube pieces.

    When casting a skill that does not consume colorless cube pieces, skill MP consumption is -10% for 10 seconds (maximum 3 stacks)
    - When casting a skill that consumes colorless cube pieces, the number of stacks is reset

    . Recovers 3,500 MP (1 second cooldown)

    Physical/Magic Damage Reduction +15%
    Hit Rate +10%
    Increases attack power of skills that do not consume colorless cube pieces by 20%.

    Recovers 3,500 MP when attacking (1 second cooldown).

    Physical/magical damage reduction +15%.
    Hit rate +10%.
    Skill MP consumption -30%.
    Alteration Dial BeltEnhance all attributes +20
    500px Damage increases for each petrified target within you +1284 (maximum 3 stacks)

    When attacking, apply the petrified condition to yourself for 3 seconds (cooldown 20 seconds)
    - Ignores status ailment resistance Inflicts

    the petrified condition on yourself When given, the following effects are applied for 30 seconds (up to 1 stack)
    - Skill attack power increased by 10%
    - Physical/magic damage reduced +10%

    When you are petrified, recover 30% HP and 30% MP for 10 seconds (Cooldown) Time 60 seconds)

    All attribute resistance -5
    Attack power increase +133.4%
    Final damage increase by 10% Strengthen
    all attributes +20

    Recover 30% of HP/MP for 10 seconds when attacking (cool time 60 seconds)

    Petrification duration +3 seconds

    Physical/magical damage reduction +10%
    High-tech Supply BeltWhen attacking from the front, skill attack power increases by 5%.

    When attacked from the front, the following effects apply
    - Physical/magic damage reduction +30%
    - Grants a shield worth 10% of HP MAX (cooldown 10 seconds, maximum 1 stack)

    HP MAX +600
    HP 460.2 per minute recovery
    Final damage increases by 12%.

    HP MAX grants a 10% rechargeable shield.

    HP MAX +600.
    Physical/magical damage reduction +30%.
    HP recovers 460.2 per minute.
    Memorized ConstellationSkill cooldown: Every 4 seconds, the skill's attack power increases by 2% (maximum 16%)

    When casting a skill with a cooldown of 32 seconds or more, damage increases for 60 seconds +1778 (maximum 1 stack)

    Evasion rate +8%
    MP recovery: 348 per minute
    Final damage increased by 16%,

    evasion rate +8%,
    MP recovery 348 per minute
    Pure Nature's LawOption Damage Increase +6414

    Light attribute enhancement +20
    500px Damage increase for each target in electrocution +712 (Maximum 5 stacks)

    When attacking, depending on the Light attribute enhancement value, the following effects are cast with a 50% chance (cooldown 1.5 seconds)
    - 100 or more but less than 150: Light Explosion
    - 150 or more but less than 250: Lightning
    - 250 or more: Thunder Storm
    Light Explosion, Lightning, and Thunder Storm receive a portion of the enemy's defense and increase total damage by 720%, 920%, and 1,480%, respectively. Deals damage equal to that amount.
    Gives electric shock status to enemies hit by Thunder Storm for 15 seconds (10 second cooldown)

    When casting Thunder Storm, the following effects are applied for 30 seconds (up to 1 stack)
    - Skill attack power increased by 2%
    - Light attribute resistance +20

    Light attribute resistance The following effects are applied every 5 times (maximum 10 stacks)
    - Attack speed +1%
    - Casting speed +1.5%
    Optional attack power increase +641.4%

    Final damage increased by 2%
    Light attribute enhancement +20

    Attack power increase for each electrocuted target +71.2% (maximum 5 stacks)

    [Thunder Force]
    When attacking, cast light attribute elemental attack according to the light attribute enhancement value ( Cool time 1.5 seconds)
    - 100 or more but less than 150: Light Explosion
    - 150 or more but less than 250: Lightning
    - 250 or more: Thunder Storm
    - Damage equal to 720% / 920% / 1,480% of the total attack power increase respectively
    - Thunder Storm deals 15% damage to enemies. Inflicts electric shock status for seconds (cooldown 10 seconds)

    Attack speed +10%
    Casting speed +15%
    Light attribute resistance +20
    Shameful Broken PrideOption Damage Increase +6414

    Electric Shock Damage +15%
    When attacking a shocked enemy, damage increases for 20 seconds +2964 (up to 1 stack)
    500px Damage increases for each target in the electric shock state +712 (up to 5 stacks)

    450px when counter attacks 3 times Inflicts electric shock status on all my enemies for 10 seconds (cooldown 5 seconds)

    Physical/Magical critical hit +5%,
    electric shock resistance +10%
    Option Attack Power Increase +641.4%

    Final Damage Increase by 7%
    Electric Shock Damage +15%

    Attack Power Increase for each target under Electric Shock +71.2% (Maximum 5 Stacks)

    When attacking, apply Electric Shock status effect to enemy for 15 seconds (Cooldown 10 seconds)

    Physical /Magic Critical Hit +5%,
    Electric Shock Resistance +10%
    Destroyed FaithOption damage increase +5874

    Damage increase for each target bleeding within 500px +712 (maximum 5 stacks)

    When attacking a bleeding enemy, the following effects are applied for 20 seconds (maximum 1 stack, cooldown 3 seconds)
    - Damage increase +2816
    - Enhance all attributes +10

    Apply bleeding condition to self for 15 seconds (cooldown 10 seconds)
    - Ignore status abnormality resistance
    - Cannot be removed with skills or consumables

    The following effects are applied when the self is bleeding
    - Skill attack power increased by 7%
    - When attacking, inflict bleeding status to enemy for 10 seconds (cooldown 5 seconds)

    HP MAX +600
    Optional attack power increased by +735.6%.

    Final damage increased by 12%.

    Attack power increased by 71.2% for each target that is bleeding (maximum 5 stacks).

    When attacking, inflicts the bleeding condition on the enemy for 15 seconds (cooldown: 10 seconds)

    Bleeding that cannot be removed from the user. Status ailment granted

    HP MAX +600
    Starry BeltThe following effects are applied every 0.5 seconds during standby and walking states (maximum 5 stacks)
    - Damage increase +889
    - Physical/magic damage reduction +3%
    - Skill attack power increases by 8% at maximum stack
    - Number of stacks every 2 seconds during dash state - 2

    Attack Speed ​​+8%
    Casting Speed ​​+12%
    Movement Speed ​​+8%
    Final damage increases by 13%

    Attack speed +8%
    Casting speed +12%
    Movement speed +8%
    Physical/magical damage reduction +15%
    Rightful DutyFor each skill registered in the extended skill quick slot, the attack power of skills not registered in the extended skill quick slot increases by 2% (up to 14% increase)
    - The attack power of skills registered in the extended skill quick slot is reduced by 20%.

    A skill that consumes 3 or more colorless cube pieces. When cast, all attribute enhancement +20 for 20 seconds (maximum 1 stack)

    Hit rate +10%
    Skill MP consumption -7%
    Final damage increased by 14%,
    all attribute enhancements +20,

    hit rate +10%,
    skill MP consumption -7%
    Eternal Sleep PreparationOption Damage Increase +4528

    Burn Damage +15%
    500px Damage increases for each burn target within you +712 (Maximum 5 stacks)

    When attempting to apply the Freeze status condition, the following effects are applied
    - Apply Burn Damage all at once to enemies immune to Freeze (Cooldown ) 3 seconds)
    - Apply burn condition to enemy for 10 seconds.

    Burn duration given to enemy +2 seconds.
    Physical/magic damage reduction +15%.
    MP MAX +945
    Option attack power increased + 601.0%

    Burn damage +15%

    [Frozen and thawed]
    Burn-freeze linkage when attempting to freeze an enemy (cooldown 3 seconds)
    - Accumulated burn damage explodes on the enemy
    - Immediately inflicts a burn on the frozen enemy

    Burn duration + 50%
    Burn duration +2 seconds

    Attack power increases +71.2% for each target burned for 2 seconds (maximum 5 stacks)

    MP MAX +945
    Physical/magical damage reduction +15%
    Jade Fhost BeltSummon a rideable prototype-0 when entering a chat containing "Wow" (cooldown 120 seconds, will not be summoned if there is a summoned prototype-0 on the map)
    - prototype-0 maintenance time: 40 seconds
    - Summon cooldown when an enemy is defeated Reduce time by 1 second
    - When casting a skill, summon cooldown is reduced by 1

    second Recover 200 HP and MP every second for each enemy within 500px (maximum 5 stacks)
    - Maximum stack when presence of boss or named monster within 500px

    Movement speed +8%
    Physical/ Magic Defense +7,000
    Final damage increased by 12%.

    When entering chat with "Wow", summon robot prototype-0 for 40 seconds (cooldown 40 seconds)

    Recover 1,000 HP/MP every second.

    Movement speed +8%.
    Physical/magical defense +7,000.
    Genius Engineer's Multi-tool BeltDamage increase +2223

    Whenever 10,000 MP is consumed by a skill, the following effects are applied for 60 seconds (maximum 1 stack)
    - Skill attack power increased by 5%
    - Damage increase +4446

    MP MAX +945
    Recovers 3,500 MP when attacking (cooldown 1 second)

    Skill MP consumption +100%
    Attack power increased by 666.9%,
    final damage increased by 5%,

    skill MP consumption +100%,

    recovery of 3,500 MP when attacking (cooldown 1 second)

    MP MAX +945
    Earth Defender's Winged BeltCreates an area of ​​light at the character's location when attacking (1 second cooldown)

    The following effects apply while staying within the area of ​​light
    - Increase skill attack power by 8%
    - Enhance all attributes +20
    - Reduce physical/magical damage +10%
    - Attack 5 times Expands the area of ​​light (up to 5 stacks)
    - When moving out of the area, the area of ​​light disappears.

    Physical/magical critical hit +5%
    HP MAX +600
    HP MAX +10%
    Resistance to all status abnormalities +10%
    Final damage increases by 13%.

    [Area of ​​Light]
    Creates an area of ​​light when attacking (1 second cooldown)
    - Reduces physical/magical damage within the area +10%
    - Area disappears when moving out of the area

    Physical/magical critical hit +5%
    HP MAX +10%
    HP MAX +600
    Resistance to all status ailments +10%
    Dragon ScavengerWhen casting a skill of 35 Lv or lower, all attribute enhancement +4 (maximum 5 stacks)
    When casting a skill of 40 Lv or higher, all attribute resistance +3 for 15 seconds (maximum 5 stacks)
    - Damage increases at maximum stacking +1186

    Physical/Magical Critical Hit +5%
    Attack Speed ​​+8%
    Casting Speed ​​+12%
    Final damage increased by 14%

    Physical/Magical critical hit +5%
    Attack speed +8%
    Casting speed +12%

    All attribute resistance +15
    Power PlantThe following effects apply when HP is less than 50%
    - Increase skill attack power by 6%
    - Skill cooldown recovery speed +15% (excluding awakening period)
    - Recover 2,000 HP/MP when attacking (cooltime 1 second)

    Attack speed +8%
    casting Speed ​​+12%,
    Skill MP consumption -7%
    Final damage increases by 8%
    Skill cooldown recovery speed +15% (excluding awakening)

    Recovers 2,000 HP/MP when attacking (cooltime 1 second)

    Attack speed +8%
    Casting speed +12%
    Skill MP consumption -7%
    Lofty White BeltEnchantment effect given to the equipment increases by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Final damage increased by 8%

    [White Magician]
    Magic enchantment effect given to the equipment increased by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Wishful MelodyApply sleeping condition to self for 10 seconds (cooldown 30 seconds)
    - Ignore status ailment resistance
    - Effect does not apply when sleeping or insomnia
    - Insomnia condition is removed when unequipped. When

    the self is sleeping, the following effects are applied for 20 seconds ( Max 1 stack, cool time 20 seconds)
    - Skill attack power increased by 4%
    - Damage increased +2964
    - Skill cool time reduced by 10% (excluding awakening period)

    HP MAX +600
    Physical/Magical Defense +7,000

    Sleep Resistance -10%
    Final damage increased by 9%,
    skill cooldown reduced by 10% (excluding awakening)

    HP MAX +600,
    physical/magical defense +7,000,
    sleep resistance -10%
    Cooling Support BeltWhen the total physical/magical defense rate is 60% or more, the following effects are applied
    - Damage increase +4001
    - Skill cooldown recovery speed +20% (excluding awakening period)
    Skill range increased by 5% per party member (up to 4 stacks)

    Physical/Magical Critical hit +5%
    MP recovery 348 per minute
    Final damage increased by 6%
    Skill cooldown recovery speed +20% (excluding awakening)
    Skill range increased by 20%

    Physical/magical critical hit +5%
    MP recovery 348 per minute
    Imaginative Engineer Work BeltWhen the sum of all attribute resistance values ​​is less than 250, skill attack power increases by 25%.
    When the sum of all attribute enhancement values ​​\u200b\u200bis 750 or more, damage increases +3260.

    Attack speed +8%.
    Casting speed +12%.
    Movement speed +8%.
    All attribute resistance +15

    all. Attribute Enhancement -100
    Final damage increased by 12%,

    attack speed +8%,
    casting speed +12%,
    movement speed +8%,
    all attribute resistance +15
    Mist Seeker BeltWhen attacking, a dark area is created at the character's location (cooldown 3 seconds)
    - When moving out of the area, the dark area disappears and skill attack power increases by 10% (up to 1 stack)
    - When staying in the area for more than 5 seconds, the skill attack power increase effect is canceled
    - While casting a level 100 skill within the area, the state changes to outside the area.

    Every time you move 1,000px, the options of the equipment below are always applied at maximum stack (cooldown 1 second)
    - Fog Explorer's Necklace
    - Fog Explorer's Ring
    - Encroached Essence of the Plateau
    - Encroached Divine Beast Tear

    Movement speed +8%
    Evasion rate +8%
    Final damage increased by 13%,

    movement speed +8%,
    evasion rate +8%
    Devoted Knight BeltStrengthen all attributes +18,
    increase skill attack power by 11%,

    apply the following effects when equipped with engraved oath or direction led by fate equipment
    - When casting a skill, hit count +5,

    options applied at hit count 75 or higher remain for 5 seconds even if hit count is reduced

    Physical/Magical Defense +7,000
    Final damage increased by 11%,
    all attribute enhancement +18,

    physical/magical defense +7,000
    Belt of PromiseWhen applying status abnormalities of the same damage type to enemies in electric shock/poisoning/bleeding/burn states, the following effects are applied
    - Increases the remaining damage of the status abnormalities by 10% and applies them all at once (cool time 0.5 seconds)
    - Status abnormalities are applied by conversion option This option does not apply when

    electric shock/poisoning/bleeding/burn status abnormalities are applied. The following effects are applied for 30 seconds (maximum 1 stack)
    - Skill attack power increased by 10%
    - Physical/magical damage reduced +15%

    Skill MP consumption - 7%
    All attribute resistance +8
    Final damage increased by 10%

    [Explosion Promise - Enhancement]
    When bleeding/poisoning/burning/electric shock is given, damage equal to the corresponding status is increased by 10% and explodes
    - When given as a conversion option, not activated

    Physical/magical damage reduction +15%
    for all attributes Resistance +8
    Skill MP consumption -7%
    Shoes
    Item nameOptions before changeOptions after change
    Desperated FootfallWhen HP is below 70%, skill attack power increases by 17%.
    Damage increases +800 each time current HP

    decreases by 10% (up to 5 stacks). When HP is below 10%, recover 40% of HP for 15 seconds (cooldown 60 seconds)

    with equipment. Increases shield MAX by 20%,

    physical/magical defense +7,000,
    evasion rate +8%
    Attack power increased +400.1%
    Final damage increased by 17%

    Shield MAX due to equipment increased by 20%

    Physical/magical defense +7,000
    Evasion rate +8%
    Jade Ghost ChaussesIncreases skill attack power by 17% and increases damage by 17% every 20 seconds, grants +3409 buff (up to 1 stack)
    - When attacking a boss or named monster 80 times, the buff is removed

    When backstepping, the following effects are applied for 10 seconds (up to 3) stack)
    - Attack speed +8%
    - Casting speed +8%,

    Movement speed +8%,
    Evasion rate +8%
    Attack power increase +340.9%,
    final damage increase by 17%,

    attack speed +24%,
    casting speed +24%,
    movement speed +8%,
    evasion rate +8%
    Sky Defender's Winged BootsWhen jumping, the following effects are applied for 10 seconds (maximum 1 stack)
    - Skill attack power increased by 10%
    - Damage increased +4001
    Physical/magical defense +20%

    When attacked in the air, press [Auction House key] to recover hovering posture (cooldown 10) sec)

    Physical/Magical Critical Hit +5%,
    Movement Speed ​​+8%
    Final damage increases by 17%.

    When hit in the air, press [Auction House Key] to recover hovering posture (cooldown 10 seconds)

    Physical/Magical Critical Hit +5%
    Movement Speed ​​+8%
    Physical/Magical Defense +20%
    HEM Reinforced BootsOption Damage Increase +6414

    When equipped, activates the fire buff and applies the following effects
    - Damage Increase +2964
    - Grants fire attribute
    - Strengthens all attributes +20

    When attacking fire attribute, applies burn condition to enemy for 15 seconds (cooldown 10 seconds)

    Burn state When attacking an enemy with fire attribute, skill attack power increases by 12%.

    Damage increases +712 for each burned target within a 500px range (up to 5 stacks).
    Option Attack Power Increase +641.4%

    Final Damage Increase by 16%
    All Attribute Enhancement +20

    Attack Power Increase for each Burned Target +71.2% (Maximum 5 Stacks)

    When attacking, inflict Burn Status Effect on Enemy for 15 seconds (Cooldown 10 seconds)
    Mysterious White ShoesEnchantment effect given to the equipment increases by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Final damage increased by 11%

    [White Magician]
    Magic enchantment effect given to the equipment increased by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Genius Engineer's Thick Protective BootsIncrease skill attack power by 5% of the total of skill MP consumption option values ​​(maximum 25%)
    - When applying the maximum value, all attribute enhancement +15, physical/magical damage reduction +20%,

    damage increases +815 every time MP decreases by 10% (Up to 4 stacks)

    Movement speed +8%
    MP MAX +945

    Skill MP consumption +100%
    Attack Power Increase +326.0%
    All Attribute Enhancement +15

    Skill MP Consumption Options Final Damage Increase by 5% of Total (Max 25%)

    Skill MP Consumption +100%

    Movement Speed ​​+8%
    MP MAX +945
    Physical/Magical Damage Reduction +20 %
    Cybertic Speed BootsThe following effects apply depending on the total of the attack speed option values ​​​​due to the equipment
    - 100% or more and less than 120%: Skill attack power increased by 10%
    - 120% or more but less than 140%: Skill attack power increased by 20%
    - 140% or more: Skill attack power 30% Increase
    - Includes armor, accessories, special equipment, avatars, emblems, gems, creatures, titles, and artifacts.

    HP recovery: 460.2 per minute.
    MP recovery: 348 per minute.
    Skill MP consumption -50%.
    Final damage increased by 20%
    - Additional 10% increase when attack speed increases by more than 140% with equipment
    - Including armor, accessories, special equipment, avatars, emblems, gems, creatures, titles, and artifacts Recovers

    460.2 HP per minute
    Recovers 348 MP per minute
    Skill MP consumption -50%
    Steam Punk Sonic DisrupterIncreases skill attack power by 13% for 30 seconds when attacking (maximum 1 stack)
    When attacking, applies petrification condition to self for 10 seconds (cool time 60 seconds)
    - Ignores status abnormality resistance
    - Imagination Come True Option not applied when equipped

    500px petrified state Damage increases for each target +1284 (up to 3 stacks) When

    Imagination Realized, the following effects apply when freely equipped
    - Will to overcome is activated
    - Skill cooldown recovery speed +10% (excluding awakening period)
    - When hit, all enemies within 500px Apply petrification condition to the enemy for 10 seconds (cool time 30 seconds)

    Physical/magic critical hit +7%
    , resistance to all status abnormalities reduced by 10%
    Attack power increase +133.4%
    Final damage increased by 13%
    Skill cooldown recovery speed +10% (excluding awakening period)

    Petrification duration +3 seconds

    Physical/magical critical hit +7%
    Resistance to all abnormalities -10%
    A Step toward HopeEnhancement of all attributes +20

    Damage increase for the highest abnormal condition Increase skill attack power by 16% when the value is over 50%

    Bleeding/poisoning/burning/electric shock duration you give to enemies -20%

    Physical/magical damage reduction+10%
    Skill MP Consumption -7%,

    All attribute resistance -5
    Final damage increased by 16%,
    all attribute enhancements +20

    , bleeding/poisoning/burns/electric shock duration -20%,

    physical/magical damage reduction +10%,
    skill MP consumption -7%
    Wishful LetterWhen the total sleep resistance due to equipment is -50% or less, skill attack power increases by 5%
    - Skill attack power increases by 4% every time sleep resistance decreases by 10% from -70% (maximum 12%)
    - Armor, accessories, special equipment , includes avatars, emblems, gems, creatures, and titles.

    Damage increases +2964 for 20 seconds when sleep status abnormality is applied to the self (maximum 1 stack, cooldown 20 seconds)

    When pressing a direction key in quick standing state, hides in the shadows for 2 seconds. Able to move (cooldown 5 seconds)

    Quick standing Maximum invincibility time +1 second

    Attack speed +8%
    Casting speed +12%
    Movement speed +8%

    Sleep resistance -20%
    Attack power increased +296.4%
    Final damage increased by 17%

    [Shadow Walker]
    Quick standing enhanced
    - Invincibility duration +1 second
    - Shadow movement possible for 2 seconds

    Attack speed +8%
    Casting speed +12%
    Movement speed +8%
    Sleep resistance -20 %
    Earth Walker's BootsWhen casting a backstep, skill attack power increases by 7% for 60 seconds (maximum 1 stack)
    When casting a backstep, a shield equal to 10% of HP MAX is applied for 10 seconds (cooltime 15 seconds)

    When a jump lands, a shock wave is generated
    - Damage to enemies within 300px
    - 30 % chance to generate a powerful shockwave, inflicting a stun effect on the enemy for 3 seconds (cooldown 20 seconds)
    The shockwave and powerful shockwave apply a portion of the enemy's defense and deal damage equal to 220% and 2,200% of the total damage increase, respectively.

    Attack speed +8%
    Casting Speed ​​+12%
    Movement Speed ​​+8%
    Final damage increased by 17%.

    Provides a shield worth 10% of HP MAX every 10 seconds.

    Shockwave is generated when jumping and landing
    - Stuns the enemy for 3 seconds when the shockwave occurs (cooldown 20 seconds)
    - Damage equal to 2,200% of total attack power increase.

    Attack Speed ​​+8%,
    Casting Speed ​​+12%,
    Movement Speed ​​+8%
    Mobile Impotent ObsessionApply electric shock condition to self for 15 seconds (cool time 10 seconds)
    - Ignore status abnormality resistance
    - Cannot be removed with skills or consumables

    The following effects apply when you are in electric shock
    - Skill attack power increased by 9%
    - Damage increase +3260
    - All Attribute resistance +15

    Skill cooldown reduced by 5% for every 25 highest attribute resistance value (maximum 3 stacks, excluding awakening)

    Movement speed +8%
    HP MAX +600
    Attack Power Increase +326.0%
    Final Damage Increase by 9%
    Skill Cooldown Reduction by 15% (Excluding Awakening)

    Apply electric shock condition to self that cannot be removed

    Movement Speed ​​+8%
    HP MAX +600
    All attribute resistance +15
    Dragon PathfinderWhen casting a skill of 35 Lv or lower, all attribute enhancement +4 (maximum 5 stacks)

    When casting a skill of 40 Lv or higher, all attribute resistance +3 for 15 seconds (maximum 5 stacks)
    - Damage increases at maximum stacking +1186,

    attack speed +8%,
    casting speed +12 %
    Movement Speed ​​+8%
    Final damage increased by 17%

    Attack speed +8%
    Casting speed +12%
    Movement speed +8%
    All attribute resistance +15
    AcceleratorWhen MP MAX is over 200,000, skill attack power increases by 5%.
    Damage increases for every 20,000 remaining MP +371 (maximum 10 stacks).

    Skill cooldown decreases by 15% (excluding awakening period).

    Recovers 3,500 MP when attacking (cooldown 1 second)
    MP MAX +4,196
    MP recovery: 348 per minute
    Final damage increased by 11%
    Skill cooldown reduced by 15% (excluding awakening)

    Recovers 3,500 MP when attacking (cool time 1 second)

    MP MAX +4,196
    MP Recovers 348 per minute
    Boundless DimensionsThe following effects are applied depending on the total of the skill range increase option values
    ​​- 12% or more: Skill attack power increased by 13%
    - 23% or more: All TP skill Lv+1
    - 30% or more: Physical/magical critical hit +5%

    when casting a skill All attribute enhancement +10 for 30 seconds (maximum 1 stack)

    Attack speed +8%
    Casting speed +12%
    All attribute resistance +8
    Final damage increased by 13%.
    All attribute enhancements +10.

    When the total skill range option value is 23% or more, all TP skill Lv +1.

    Physical/magical critical hit +5%.
    Attack speed +8%.
    Casting speed +12%.
    All attribute resistance +8.
    High-tech Mobility-enhancing BootsAll attribute enhancement +20

    When casting a skill with a command, the following effects are applied
    - The skill's attack power increases by 11%
    - All speeds +5%, physical/magical damage reduction +6% for 10 seconds (up to 2 stacks)

    Consuming colorless cube pieces Skill command usage effect +400% (excluding awakening)

    Skill MP consumption -7%,

    All attribute resistance -5
    Final damage increased by 11%.
    All attribute enhancements +20.

    Command usage effect of skills that consume colorless cube pieces +400% (excluding awakening).

    Attack speed +10%.
    Casting speed +10%.
    Movement speed +10%.
    Physical/magical damage reduction + 12%
    Skill MP consumption -7%
    Black FootstepsWhen casting a skill of 30 Lv or lower, the following effects are applied for 20 seconds (maximum 3 stacks)
    - 15~30 Lv active skill attack power increased by 6%
    - Basic mastery skill attack power increased by 15%
    - When casting a skill of 45 Lv or higher, number of stacks -1 -1

    normal attack, jump attack, When making a dash attack, the following effects are applied for 20 seconds (up to 2 stacks)
    - Attack speed +10%
    - Casting speed +15%

    HP MAX +600
    Hit rate +10%
    15~30Lv skill attack power increased by 18%
    Basic skill proficiency final damage increased by 52%

    Attack speed +20%
    Casting speed +30%
    HP MAX +600
    Hit rate +10%
    Electric-proof BootsOption Damage Increase +6858

    When attacking, cast lightning at a random location within 300px, inflicting electrocution status to all enemies and yourself for 15 seconds (cooldown 10 seconds)
    - Ignore status ailment resistance
    - Cannot be disarmed with skills or consumables Lightning
    increases the enemy's defense is partially applied and deals damage equal to 84% of the total damage increase value.

    When you are in an electric shock, the following effects are applied
    - Skill attack power increased by 17%
    - Attack speed +20%
    - Casting speed +30%
    - Movement speed +20%

    500px Damage increases for each target under electric shock +712 (maximum 5 stacks)

    Physical/magical critical hit +7%

    Resistance to all status abnormalities -10%
    Optional attack power increased +685.8%

    Final damage increased by 17%

    Attack power increased by 71.2% for each electrocuted target (maximum 5 stacks)

    Lightning falls when attacking and inflicts electric shock status on enemies for 15 seconds (cooldown 10 seconds)
    - Total attack power Damages equal to 84% of the increase.

    Inflicts non-removable electric shock status on yourself.

    Physical/Magical Critical Hit +7%.
    Attack speed +20%.
    Casting speed +30%.
    Movement speed +20%.
    Resistance to all status ailments -10%.
    Forward to the FutureWhen casting a skill with a cooldown of 40 seconds or more, inflicts the petrification condition to all enemies within 400px and to yourself for 10 seconds (cooldown 30 seconds)
    - Ignores your own abnormality resistance
    - Cannot be removed with skills or consumables. The

    petrification condition granted to you is reduced by 60. Switch to petrification buff that lasts for seconds
    - Grants super armor that is destroyed when hit 5 times upon conversion.

    The following effects apply while the petrification buff is maintained
    - Skill attack power increases by 16% when physical defense is 25% or more
    - Magic defense rate increases by 25% Damage increases +3705
    - Options applied when petrified (excluding HP/MP recovery effects)

    Physical/Magical Critical Hit +7%
    Attack Speed ​​+8%
    Casting Speed ​​+12%

    Resistance to all abnormalities -10%
    Attack power increased by +370.5%,
    final damage increased by 16%

    [Little Giant's Steps]
    Move forward as a small giant that does not harden even when petrified
    - Immunity to petrification
    - Grants super armor

    When attacking, inflicts petrification status on enemies for 10 seconds (cooldown 30 seconds)

    Physical/Magical Critical Hit +7%
    Attack Speed ​​+8%
    Casting Speed ​​+12%
    Resistance to All Status Abnormalities -10%
    Darkened Stone HoovesPoison damage +10%

    When you are poisoned, one of the effects below is applied with equal probability for 10 seconds (cooldown 10 seconds)
    - Skill attack power increased by 10%
    - Skill cooldown recovery speed +30% (awakening period) Excluding)

    When attacking a poisoned enemy, all speed +15%,
    physical/magical critical hit +12%,

    resistance to all status abnormalities -10%,
    poison resistance -20%
    Final damage increased by 5%
    Skill cooldown recovery speed +15% (excluding awakening)
    Poison damage +10%

    Physical/magical critical hit +12%
    Attack speed +15%
    Casting speed +15%
    Movement speed +15%
    Resistance to all status abnormalities -10%
    Rampaging BodyThe following effects are applied to each status abnormality given to you (up to 4 stacks)
    - Damage increase +741
    - Physical/Magical Defense +4,000
    - Skill attack power increases by 13% at maximum stacking

    Physical/Magical Critical Hit +5%
    Physical/Magic Defense +7,000
    Final damage increased by 17%

    Physical/Magical Critical Hit +5%
    Physical/Magical Defense +23,000
    Circulating Nature's LawDark attribute enhancement +20
    Damage increases for each target in darkness within 500px +1284 (maximum 3 stacks)

    When attacking, depending on the darkness attribute enhancement value, there is a 50% chance to cast the following effects (cool time 1.5 seconds)
    - 100 or more but less than 150: Dark Explosion
    - 150 or more, less than 250: Dark Ball
    - 250 or more: Black Hole Dark Explosion, Dark Ball, and Black
    Hole apply a portion of the enemy's defense and deal damage equal to 720%, 920%, and 1,480% of the total damage increase value, respectively.
    Apply darkness condition to enemies hit for 10 seconds (cooldown 30 seconds)

    When casting Black Hole, the following effects are applied for 30 seconds (maximum 1 stack)
    - Skill attack power increased by 2%
    - Dark attribute resistance +20

    Dark attribute resistance every 5 Apply the following effects (up to 10 stacks)
    - Attack speed +1%
    - Casting speed +1.5%
    Attack power increase +133.4%,
    final damage increased by 2%,
    all attribute enhancement +20

    [Dark Force]
    When attacking, cast a dark elemental attack according to the darkness attribute enhancement level (cool time 1.5 seconds)
    - 100 or more and less than 150: Dark Explosion
    - 150 or more Below 250: Dark Ball
    - Above 250: Black Hole
    - Damage equal to 720% / 920% / 1,480% of total attack power increase, respectively
    - Black Hole inflicts darkness on enemies for 10 seconds (cooldown 30 seconds)

    Darkness duration +3 seconds

    Attack speed +10%,
    Casting speed +15%,
    Dark resistance +22
    Stepping CourageWhen the hit rate is over 35%, the following effects apply
    - Skill attack power increases by 9%
    - Damage increase +3260

    When the movement speed is over 50%, 1~25Lv Skill Lv +2

    Movement speed +8%,
    Hit rate +10%
    Attack Power Increase +326.0%
    Final Damage Increase 9%
    1~25Lv Skill Lv +2

    Movement Speed ​​+8%
    Hit Rate +10%
    Buffer Final Damage Increase 5%
    Imaginative Engineer Work ShoesWhen casting a skill within 1 second, the following effects are applied
    - Skill attack power increased by 6% for 30 seconds (maximum 3 stacks)
    - Physical/magic damage reduction +10% for 10 seconds (maximum 2 stacks)

    Hit rate +10%
    movement speed +8%
    Final damage increased by 19%

    Movement speed +8%
    Physical/magical damage reduced +20%
    Hit rate +10%
    Mist Will Follower ShoesWhen attacking when the enemy's neutralization gauge is below 90%, skill attack power increases by 13% for 30 seconds (up to 1 stack).

    When attacking an enemy whose neutralization gauge is below 90%, all neutralizing status ailments that you give to the enemy are applied as weakness status abnormalities.
    Holding Neutralization gauge reduction +100%

    Hit rate +10%
    Movement speed +8%
    Final damage increased by 13%,
    Holding neutralization gauge reduction amount + 100%

    [Exploiting weak points]
    Applied to enemies with neutralization gauge below 90% Applies all attempted neutralizing status ailments as weaknesses


    movement speed +8%,
    hit rate +10%
    Passionate Knight BootsThe following effects are applied when HP is less than 10%
    - Skill attack power increased by 17%
    - Damage increased +4446

    When MP MAX is less than 250,000, MP 2,500 is recovered when attacking (cool time 1 second)

    MP MAX +945
    Physical/Magical Critical Hit +7%

    Resistance to all status ailments -10%
    Final damage increased by 22%
    - Requires equipping 'Bracelet of Suppressed Magical Power'

    Recovers 2,500 MP per attack (1 second cooldown)

    Physical/Magical Critical Hit +7%
    MP MAX +945
    Resistance to all abnormalities -10%
    Promise Keeper's StepsOption Damage Increase +5524

    Skill Attack Power Increased by 10%
    When attacking an enemy in the frozen state, Skill Attack Power Increased by 15% for 30 seconds (maximum 1 stack)
    500px Damage increased for each target in the burn state +712 (maximum 5 stacked) Inflicts

    the frozen state on the enemy. The following effects are applied when attempting to apply or when attacking a frozen enemy
    - When attacking a frozen enemy for 30 seconds, the effect equal to 1/3 of the skill attack power increase option is applied (same option stacks up to 1). The

    following effects are applied to the equipment prepared for spiritual sleep
    - Burn Damage applied all at once Cooldown removed
    - When attacking a normal monster, freeze condition is applied to all enemies within 500px (cooltime 1 second)

    Burn duration given to enemies +4 seconds
    Option damage increase +611.7%

    Final damage increase by 15.5% Convert

    [Frozen Strike]
    [Ice Strike] option to final damage increase by 5%

    Remove cooldown of [Frozen and Thawed] of 'Preparation for Eternal Sleep' equipment

    Burn duration +4 seconds

    Increases attack power by 71.2% for each burn target (up to 5 stacks)

    When attacking a normal monster, freeze status effect is applied to all enemies (1 second cooldown)
    Bracelet
    Item nameOptions before changeOptions after change
    Knight's SalvationWhen jumping, the following effects are applied for 30 seconds (maximum 1 stack)
    - Damage increase +4446
    - Movement speed +20%

    Instant fall when [Auction House key] is pressed while jumping (cooldown 10 seconds)

    Jump power +100,
    Hit rate +10%
    Evasion rate +8%
    Final damage increases by 15%.

    Instant fall when [Auction House key] is pressed while jumping.

    Movement speed +20%.
    Jump power +100.
    Hit rate +10%.
    Evasion rate +8%.
    Suppressed Mana BraceletDamage increase +2668
    Skill attack power increased by 15%

    Consume MP first instead of HP when attacked
    - MP recovery equal to 25% of HP recovery amount from equipment or recovery skills
    - HP MAX limited to 99%

    MP MAX +4,196
    Physical/magical defense +7,000 increase
    MP recovery: 348 per minute
    Attack power increase +385.3%,
    final damage increased by 15%
    [Forbidden Magical Power Contract]
    By signing a forbidden magic power contract, you lose blood and connect magic and life
    - When casting a skill or getting hit, MP is consumed instead of HP
    - MP recovery equal to 25% of HP recovery
    - HP MAX limited to 99%
    MP MAX +4,196
    Physical/Magical Defense +7,000
    MP Recovery 348 per minute
    Arc Blaster SourceOption Damage Increase +4176
    When facing an enemy within 300px around you for 3 seconds, turns the enemy into a petrified state for 10 seconds (cooldown 30 seconds)

    When attacking a petrified enemy, skill attack power increases by 26.5% for 30 seconds (up to 1 stack
    ) Damage increases when the neutralization gauge decreases due to an attack +2223 (up to 5 stacks)

    Recovers 1500 HP when attacking an enemy with a status condition (cool time 0.5 seconds)

    Duration of petrification inflicted on you +2 seconds

    When you are affected by a status condition, HP 2 % reduction (HP does not decrease below 1% with this option, cooldown 20 seconds)
    Option Attack Power Increase +476.9%

    Attack Power Increase +222.3%
    Final Damage Increase 16%

    [Stone Strike]
    When attacking a petrified enemy, final damage increases by 15% for 30 seconds.

    HP 3,000 recovered when attacking (cooldown 1 second)

    Petrification duration +2 seconds
    Tactical Drone Controller ArmletSkill cooldown reduced by 12% (excluding awakening period)

    The following effects apply when attacking
    - Damage increase +193 (maximum 10 stacks)
    - When there are 5 or more stacks, skill attack power increases by 10%, all attribute enhancements +20,

    physical/magical critical hit +5 %
    Attack Speed+8%
    Casting Speed ​​+12%

    Physical/Magical Defense -21,000
    Final damage increased by 12%,
    skill cooldown reduced by 12% (excluding awakening),
    all attribute enhancement +20,

    physical/magical critical hit +5%,
    attack speed +8%,
    casting speed +12%
    Vigorous Leather ArmguardOption damage increase +3165

    Electric shock damage +20%
    When attacking an enemy in electric shock, skill attack power increases by 7.1%

    50% of damage converted to electric shock
    damage 50% of physical/magical damage converted to electric shock damage
    Option Attack Power Increase +360.9%

    Final Damage Increase by 7.1%
    Electric Shock Damage Conversion +50%
    Electric Shock Damage +20%

    50% of Physical/Magical Damage Converted to Electric Shock Damage Electric Shock

    Resistance +1%
    Harmonious TimberWhen attacking, the following effects are applied for 20 seconds (maximum 5 stacks, cool time 0.1 seconds)
    - Skill attack power increased by 3%
    - All attribute enhancement +5

    HP recovery effect from skills and equipment increased by 20%

    HP MAX +600
    MP MAX +945
    Final damage increased by 15%.
    All attribute enhancements +25.

    HP recovery effect from skills and equipment increased by 20%.

    HP MAX +600
    MP MAX +945
    Second Spade - AuthorityEnchantment effect given to the equipment increases by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Final damage increased by 12%

    [White Magician]
    Magic enchantment effect given to the equipment increased by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    ReplacerSkill attack power increased by 2%.

    The following effects are applied whenever current MP decreases by 10% (up to 5 stacks)
    - Skill cooldown recovery speed +6% (excluding awakening period)
    - Skill attack power increased by 2%.

    Physical/magical critical hit +10. %
    MP MAX +945
    MP 348 per minute Recovery
    skill MP consumption +200%
    Final damage increased by 12.5%
    Skill cooldown recovery speed +30% (excluding awakening)

    Skill MP consumption +300%

    Physical/magical critical hit +10%
    MP MAX +945
    MP 348 recovery per minute
    Miniature Headset ArmletBasic mastery skill attack power increased by 44%
    15~30Lv active skill attack power increased by 21%

    Attack speed +8%
    Casting speed +12%
    Hit rate +10%
    Basic Skill Mastery Final Damage Increase by 44%
    15~30Lv Skill Attack Power Increase by 21%

    Attack Speed ​​+8%
    Casting Speed ​​+12%
    Hit Rate +10%
    Small Leafy PurityIncreases skill attack power by 8% when
    attacking an enemy in an electric shock state. Increases skill attack power by 20.75% for 30 seconds when attacking a stunned enemy (maximum 1 stack).
    Damage increases when neutralization gauge decreases with own attack +445 (maximum 5 stacks)

    MP 2% when attacking. Consumes to cast EMP shock (cooldown 10 seconds)
    - Inflicts electric shock on the enemy for 10 seconds.

    EMP shock applies a portion of the enemy's defense and deals damage equal to 800% of the total damage increase.

    When attacking an enemy in electric shock, the following effects are applied. Application
    - EMP shock cooldown -1 second
    - Inflicts a stun condition on the enemy for 5 seconds (cool time 8 seconds)

    Stun duration given by yourself +2 seconds
    Attack power increase +222.3%
    Final damage increased by 15%

    When attacking a stunned enemy, final damage increases by 15% for 30 seconds

    EMP shock occurs when attacking (cool time 1.5 seconds)
    - Damage equal to 800% of the total attack power increase

    5 seconds when attacking a stunned enemy Grants a stun condition for a while (cooldown 8 seconds)

    Stun duration +2 seconds
    Black Flower Binding BraceletOption Damage Increase +3165

    Bleeding Damage +20%
    When attacking an enemy in a bleeding state, skill attack power increases by 7.1%.

    50% of damage converted to bleeding damage.
    50% of physical/magical damage converted to bleeding damage.
    Option Attack Power Increase +360.9%

    Final Damage Increase by 7.1%
    Bleeding Damage Conversion +50%
    Bleeding Damage +20%

    50% of physical/magical damage converted to Bleeding Damage Bleeding

    Resistance +1%
    Bound FreedomEnhance all attributes +20
    Increase attack power of skills that consume colorless cube pieces by 10%

    When casting a skill that consumes colorless cube pieces, the following effects apply
    - When 16 or more colorless cube pieces are consumed with one skill cast, damage increases for 30 seconds +4446 (Maximum 1 stack)
    - Enhances all attributes +3 for 30 seconds (Maximum 5 stacks)

    When casting a skill, colorless cube fragment consumption of the skill increases by 2 times (Maximum 3 stacks, maximum consumption 16)
    - Immediately stacks 2 times when entangling fear equipment is equipped

    Physical/Magical Critical Hit +7%,

    Resistance to all attributes -5,
    Resistance to all status abnormalities -10%
    Attack power increase +518.7%,
    final damage increase by 10%,
    all attribute enhancement +35
    Increases the skill's colorless cube fragment consumption by 8 times (maximum 16)
    Physical/Magical Critical Hit +7%,
    Resistance to all status abnormalities -10%
    Radiant Gold-plated BraceletWhen 2 of the bleeding/poisoning/burn/electric shock status ailments are applied to you, 1 additional status ailment is applied for 7 seconds (cooldown 7 seconds)
    - Apply 1 of the status ailments not given to you
    - Ignore status ailment resistance
    - Skill , cannot be removed as a consumable.

    The following effects are applied to each status ailment given to you (up to 4 stacks)
    - Skill attack power increased by 4%
    - All attribute enhancements +5
    - Physical/magical damage reduction +5%

    Bleeding/poisoning/ When one or more of the burn/electric shock status ailments is applied, the following effects are applied
    - When attacking, inflicts the same status ailment to the enemy for 15 seconds (cooldown 1 second)

    Physical/Magic Critical Hit +7%
    HP MAX +600

    All Status ailment resistance -10%
    Final damage increased by 16%.
    Enhance all attributes +20.

    Apply bleeding/poisoning/burning/electric shock status ailments to yourself that cannot be removed.

    Physical/magical critical hit +7%.
    HP MAX +600.
    Physical/magical damage reduction +20%.
    Resistance to all status ailments - 10%
    Guardian Dragon's Protection - Mercy35Lv Active Skill Lv +10
    - Excluding: Thirst, Congestion, Provocation, Shadow Boxer, Leave a Remnant

    When casting a 35Lv skill, the following effects are applied
    - All attribute enhancement +30 for 60 seconds (maximum 1 stack)
    - Relevant skill Lv -1 ( Reduced to maximum 10Lv)

    Recovers the reduced level of 35Lv skill when HP is below 70% for 120 seconds (cooltime 120 seconds)
    - Recovery cooldown when attacking -1 second (maximum 30 times)

    Physical/magic critical hit +5%
    hit rate +10%
    All attribute enhancement +30
    35Lv Active Skill Lv +10
    - Excluding: Thirst, Congestion, Provocation, Shadow Boxer, Leave a Remnant Physical

    /Magical Critical Hit +5%
    Accuracy +10%
    Point Radar ArmletOption Damage Increase +3165

    Burn Damage +20%
    When attacking an enemy in burn state, skill attack power increases by 7.1%.

    50% of damage converted to burn damage.
    50% of physical/magical damage converted to burn damage.
    Option Attack Power Increase +360.9%

    Final Damage Increase by 7.1%
    Burn Damage Conversion +50%
    Burn Damage +20%

    50% of Physical/Magical Damage Converted to Burn Damage Burn

    Resistance +1%
    Golem's Core BraceletOption Damage Increase +3705

    Poison Damage +20%
    When attacking an enemy while poisoned, skill attack power increases by 7.1%

    50% of damage converted to poison damage
    50% of physical/magical damage converted to poison damage
    Option Attack Power Increase +414.9%

    Final Damage Increase by 7.1%
    Conversion to Poison
    Damage +50% +20%

    to Poison Damage 50% of Physical/Magical Damage Converted to Poison Damage Poison

    Resistance +1%
    Dull Slow ChangeWhen attacking, consumes 3 red cube pieces to apply the burn condition to all enemies and yourself within 300px for 15 seconds (10 second cooldown)

    Apply the following effects when you are in the burn state
    - Increase skill attack power by 14%
    - Strengthen all attributes + 30

    HP MAX +600
    Physical/Magical Critical Hit +5%
    Final damage increases by 14%.
    Enhancement of all attributes +30.

    Apply burn condition to self that cannot be removed.

    Physical/magical critical hit +5%.
    HP MAX +600
    Ionization Control BraceletWhen hit, the following effects are applied for 30 seconds (up to 1 stack)
    - Damage increase +4446
    - All attribute enhancement +20
    - Physical/magic critical hit +10%

    When you press the jump key while being hit, you are teleported to a location a certain distance away (cool time) 10 seconds)
    - Direction can be adjusted by inputting the arrow keys
    - HP recovers 10% after instantaneous movement,

    movement speed +8%,
    physical/magical defense +7,000,
    evasion rate +10%
    Final damage increased by 15%

    [Emergency Escape]
    Emergency escape when the jump key is pressed while being attacked (cooldown 10 seconds)
    - Position can be adjusted by pressing the arrow keys
    - HP 10% restored

    Physical/Magical Critical Hit +10%
    Movement Speed ​​+8%
    Physical/ Magic Defense +7,000
    Evasion Rate +10%
    Harvesting HandsSkill attack power increased by 6%.
    Skill cooldown recovery speed +25% when weapon durability decreases (up to 1 stack, excluding awakening)

    Attack speed +8%.
    Casting speed +12%.
    Hit rate +10%.

    Weapon durability reduction rate increased by 100%.
    Final damage increased by 8%
    Skill cooldown recovery speed +25% (excluding awakening)

    Attack speed +8%
    Casting speed +12%
    Hit rate +10%
    Power Navigate Pack BraceletGrants a rechargeable shield with HP MAX 65%
    - HP MAX 45% limit

    The following effects apply when HP is 40% or less
    - Skill attack power increased by 9%
    - Damage increased +2816
    - Skill cooldown reduced by 15% (excluding awakening period)
    Physical /Magic Defense +14,000

    Attack Speed ​​+8%
    Casting Speed ​​+12%
    All Attribute Resistance +8
    Attack power increased by +385.3%,
    final damage increased by 9%,
    skill cooldown reduced by 15% (excluding awakening),

    HP MAX 65%, numerical rechargeable shield applied,

    HP MAX 65% limited,

    attack speed +8%,
    casting speed +12%,
    physical/magical defense +14,000
    All attribute resistance +8
    Long-Cherished WishConverts the sleeping condition granted to you into an insomnia buff that lasts for 60 seconds and applies the following effects
    - Skill attack power increases by 4% for every -10% of the total sleep resistance due to equipment (maximum 7 stacks)
    - Armor, accessories, Includes special equipment, avatars, emblems, gems, creatures, and titles
    - Options applied when in sleep state or when a sleep state abnormality is applied to the self (excluding HP/MP recovery effects)

    Every time 10,000 MP is consumed by a skill, self Gives sleep status abnormality to

    physical/magical critical hit +7%,
    evasion rate +8%,

    resistance to all status abnormalities -10%,
    sleep resistance -10%
    [Insomnia]
    In order to fulfill a long-held wish, you will not sleep and your final damage will increase by 28.5%
    - The final damage increase option is applied when the total sleep resistance due to equipment is -70% or less. Physical

    /Magical Critical Hit +7%,
    Evasion Rate +8 %
    All status ailment resistance -10%
    Sleep resistance -10%
    Cruel King of Dragon's Rule - ForceWhen attacking, the following effects are applied
    - Consumes 6% of HP to increase skill attack power by 15% for 40 seconds (maximum 1 stack, cooldown 30 seconds)
    - HP does not decrease below 1% with this option
    - Remaining MP is 15% When above, consumes 6% of MP when attacking to strengthen all attributes +30 for 40 seconds (maximum 1 stack, cooldown 30 seconds)

    Recovers HP and MP 1% for every 100px movement (cooltime 3 seconds)

    HP MAX +600
    MP MAX +945
    Final damage increases by 15%.
    Strengthens all attributes +30.

    Recovers 1% of HP/MP every 3 seconds.

    HP MAX +600
    MP MAX +945
    Fleeting FlowsDamage increase +1927

    When casting a skill within 1 second after casting a skill, acquire 1 stack.

    The stack is maintained for 30 seconds and the following effects are applied depending on the stack (maximum 1 stack for each)
    - 2 stacks: Skill attack power increased by 14% for 20 seconds
    - 3 Stack: Strengthens all attributes +15 for 20 seconds
    - 4 stacks: Consumes all stacks to grant a shield worth 15% of HP MAX for 2 seconds (cooldown 0.5 seconds)

    Movement speed +8%,
    Evasion rate +8%
    Final damage increases by 19%.

    When casting a skill, a shield equal to 15% of HP MAX is applied for 2 seconds (cool time 0.5 seconds).

    Movement speed +8%.
    Evasion rate +8%.
    Spatiotemporal BraceletWhen casting a skill, an amplification buff is applied for 30 seconds (maximum 1 stack, cooldown 10 seconds)
    Amplification buff is canceled when the skill is cast 10 times

    The following effects are applied while the amplification buff is maintained
    - Skill attack power increased by 14%
    - All attribute enhancement +15
    - When casting a skill, grants a shield equal to 15% of HP MAX for 2 seconds (maximum 1 stack, cool time 0.5 seconds)

    Movement speed +8%
    Evasion rate +8%
    Final damage increases by 18%,

    HP MAX gains 15% rechargeable shield,

    movement speed +8%,
    evasion rate +8%
    Bracelet of Misguided PowerThe following effects are applied depending on the enemy's neutralization gauge value
    - Above 50%: Skill attack power increased by 20%
    - Above 20% and below 50%: Skill attack power increased by 15%
    - Below 20%: Skill attack power increased by 8% When

    the enemy's neutralization gauge amount is over 90%. When attacking, neutralization gauge amount -1% (cool time 0.5 seconds, buffer not applied)

    Attack speed +8%
    Casting speed +12%
    Physical/magical critical hit +5%
    Final damage increased by 16%.

    Neutralization gauge amount -1% when attacking a boss/named monster (excluding buffer)
    - Only activated when the enemy's neutralization gauge amount is over 90%.

    Attack speed +8%.
    Casting speed +12%.
    Physical/magical critical hit +5%.
    Engraved OathStrengthen all attributes +30

    Apply the following effects
    - Hit count MAX +50
    - Hit count +50 (first time)
    - Hit count +7 when casting a skill
    - Hit count -1 when attacking a boss or named monster
    The same hit count increase/decrease option is Only one applies.

    Skill attack power increases by 5% for every 25 hit count (maximum 3 stacks)

    Evasion rate +8%
    Skill MP consumption -7%
    Final damage increases by 16.5%,
    all attribute enhancements +30,

    evasion rate +8%,
    skill MP consumption -7%
    Blessed MessageWhen the distance to the enemy is 150px or less, the following effects are applied for 3 seconds (maximum 1 stack, cooldown 1 second)
    - Skill attack power increased by 15%
    - All attribute enhancement +15

    When attacking while in petrified state, the following effects are applied for 20 seconds Application (up to 30 stacks)
    - Physical/Magical Defense +1,200
    - Number of stacks when moving 100px -3

    Physical/Magical Defense +7,000
    Attack Speed ​​+8%
    Casting Speed ​​+12%
    Final damage increased by 18%.

    Physical/magical defense +43,000.
    Attack speed +8%.
    Casting speed +12%.
    Necklace
    Item nameOptions before changeOptions after change
    Atomic Core NecklaceAll attribute enhancement +20

    The following effects apply according to the highest attribute enhancement level (maximum 5 stacks)
    - Skill cooldown recovery speed +5% every 55 (excluding awakening period)
    - All speed +3% every 50

    HP 460.2 recovered per minute
    All attribute resistance -5
    Skill cooldown recovery speed +25% (excluding awakening)
    All attribute enhancement +20

    Attack speed +15%
    Casting speed +15%
    Movement speed +15%
    Recovers 460.2 HP per minute
    D-Zet Fuse ChokerWhen attacking an enemy with a status abnormality, the following effects are applied
    - Skill attack power increased by 5%
    - Damage increased for 30 seconds +2668 (maximum 1 stack)

    When attacking, the enemy's neutralization gauge is reduced by 10 (cool time 3 seconds, buffer not applied)

    Neutralization gauge When attacking a destroyed enemy, the following effects are applied
    - Neutralization gauge reduction +20% depending on number of destructions (maximum 5 stacks)
    - The last applied neutralizing status condition is applied as a weak status abnormality

    HP MAX +600
    Physical/Magical Defense +7,000
    Final damage increased by 8%,
    neutralization gauge reduction amount +100%,

    When attacking, the enemy's neutralization gauge amount decreases by 10 (cooldown 3 seconds, buffer not applied)

    When attacking an enemy whose neutralization gauge is destroyed, the following effects are applied
    - Neutralization gauge reduction amount +20% depending on the number of destructions (up to 5 stacks)
    - The last applied incapacitating status ailment is applied as a weakness status ailment


    HP MAX +600,
    physical/magical defense +7,000
    Knight's RepentanceThe following effects are applied for 40 seconds depending on the dash time (up to 1 stack, applied after the dash ends)
    - 1 second to less than 3 seconds: Skill attack power increased by 5%, attack speed +5%, casting speed +7.5%, movement speed + 5%
    - 3 seconds or more: Skill attack power increased by 10%, attack speed +20%, casting speed +30%, movement speed +20%,

    evasion rate +20% while dashing,
    physical/magical damage reduction +10% when not in dash state.

    Physical/Magical Critical Hit +5%
    Physical/Magical Defense +7,000
    Final damage increased by 10%.

    Evasion rate while dashing +20%.

    Physical/magical critical hit +5%.
    Attack speed +20%.
    Casting speed +30%.
    Movement speed +20%.
    Physical/magical damage reduction +10%.
    Physical/magical defense +7,000.
    Remote Machine ControllerStrengthen all attributes +20

    Recover 0.1% of MP when attacking (cool time 0.1 seconds)
    Recover 10% of MP when killing an enemy

    Attack speed +8%
    Casting speed +12%

    Skill MP consumption +50%
    All attribute resistance -5
    Final damage increases by 8%.
    Strengthens all attributes +20.

    Recovers 0.1% of MP when attacking (cooldown 0.1 seconds)
    Recovers 10% of MP when killing an enemy.

    Skill MP consumption +50%.

    Attack speed +8%.
    Casting speed +12%.
    Blue Nature SeedStrengthens all attributes +20

    Burn damage applied all at once increases by 35% when the freeze condition is removed.

    When attacking an enemy in the burn condition, freeze condition condition is applied to all enemies within 500px (cooldown 5 seconds)

    Burn duration given by self +4 seconds
    Water attribute Resistance +10
    All attribute enhancement +20
    Burn damage due to burn-freeze combo +35%

    Burn duration +4 seconds

    When attacking, apply freezing condition to all enemies for 5 seconds (cooldown 5 seconds)

    Water resistance +10
    First Spade - NoblesseIncreases the enchantment effect of the equipment by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Final damage increased by 3%

    [White Magician]
    Increased enchantment effect of the equipment by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Pulsating Vital BeatsLight attribute explosion occurs when attacking (cooldown 5 seconds)
    - Part of the enemy's defense is applied and deals damage equal to 480% of the total damage increase
    - You are judged to have been hit by the light attribute.

    When hit by the light attribute, the following effects are applied for 20 seconds (maximum) 1 stack)
    - Skill attack power increased by 3%
    - Light attribute enhancement +30

    Physical/magical defense +7,000
    Light attribute resistance +10
    Final damage increases by 10%.

    Light attribute explosion occurs when attacking (cooldown 5 seconds)
    - Damage equal to 480% of total attack power increase
    - 1 damage to self

    Physical/Magical Defense +7,000
    Light attribute resistance +10
    Black StarAll attribute enhancement +20
    Damage increase +445
    The following effects apply according to HP
    - Below 80%: Damage increase +2223
    - Below 50%: Skill attack power increased by 7%, All speed +20%

    Hit rate +10%

    All attribute resistance -5
    Enhances all attributes +20

    Final damage increases by 11% when HP is 50% or less

    Attack speed +20%
    Casting speed +20%
    Movement speed +20%
    Hit rate +10%
    Guardian Dragon's Protection - Valor40Lv Active Skill Lv +10
    - Excluding: Lightning: Nensu of Fierce Light, First Aid of Love, Source of Life, Resurrection, Ninjutsu: Six Paths Reincarnation

    When casting a 40Lv skill, the following effects are applied
    - All attribute enhancement +30 for 60 seconds (maximum) 1 stack)
    - Relevant skill Lv -1 (reduced to maximum 10Lv)

    Recover the reduced level of 40Lv skill when HP is below 70% for 120 seconds (cool time 120 seconds)
    - Recovery cooldown when attacking -1 second (maximum 30 times) )

    Physical/Magical Critical Hit +5%,
    Hit Rate +10%
    All Attribute Enhancement +30
    40Lv Active Skill Lv +10
    - Excluding: Thunder Name: Nensu of Fierce Light, First Aid of Love, Source of Life, Resurrection, Ninjutsu: Six Paths Reincarnation

    Physical/Magical Critical Hit +5%
    Hit Rate +10%
    Tightening Eroded Mal-intentWhen attacking, a dark attribute explosion occurs (cooldown 5 seconds)
    - Part of the enemy's defense is applied and deals damage equal to 480% of the total damage increase
    - You are judged to be a dark attribute hit.

    When hit by a dark attribute, the following effects are applied for 20 seconds (maximum) 1 stack)
    - Increase skill attack power by 3%
    - Dark attribute enhancement +30

    Physical/magical defense +7,000
    Dark attribute resistance +10
    Final damage increases by 10%.

    Dark explosion occurs when attacking (cooldown 5 seconds)
    - Damage equal to 480% of the total attack power increase
    - 1 damage to self

    Physical/Magical Defense +7,000
    Dark Property Resistance +10
    Locked AreaEnhancement of all attributes +20

    The following effects apply depending on the total amount of gold stored in the inventory and safe
    - Damage increases +222 for every 10 million gold (maximum 20 stacks)
    - All speeds +5% for every 100 million gold (maximum 3 stacks)
    - 1 When over 100 million gold, physical/magical critical hit +10%
    - When over 400 million gold, skill attack power increases by 3%

    Physical/magical critical hit +7%,

    All attribute resistance -5,
    All status ailments -10%
    Enhancement of all attributes +20

    [Golden Universalism]
    When the gold stored in inventory and safe is over 400 million gold, final damage increases by 9%.

    Physical/magical critical hit +17%.
    Attack speed +15%.
    Casting speed +15%.
    Movement speed +15. %
    Resistance to all status abnormalities -10%
    Soldier's Honor NecklaceFire attribute enhancement +20
    Object damage caused by equipment increases by 10%

    When attacking a burnt enemy, the following effects are applied
    - Skill cooldown recovery speed +20% for 20 seconds (cooldown 0.5 seconds, excluding awakening period)
    - Fire attribute explosion occurs
    - The explosion occurs Part of the enemy's defense is applied and deals damage equal to 600% of the total damage increase value.

    Fire attribute resistance +10
    Skill cooldown recovery speed +20% (excluding awakening period)
    Fire attribute enhancement +20
    Equipment object damage +10%

    Fire attribute explosion occurs when attacking
    - Damage equal to 600% of total attack power increase

    Fire attribute resistance +10
    Calming MelodyWhen the sleeping condition is applied to the self, the following effects are applied for 20 seconds (maximum 1 stack, cooldown 20 seconds)
    - Skill attack power increased by 10%
    - All attribute enhancement +20

    When recovering party member HP with the skill, the effect is applied to the self for 15 seconds. Grants super armor for a while (5 seconds cooldown)

    Physical/Magical Defense +7,000
    HP MAX +600
    Resistance to all status abnormalities +20%

    Sleep Resistance -30%
    Final damage increased by 10%,
    all attribute enhancements +20,

    HP MAX +600,
    physical/magical defense +7,000,
    resistance to all status abnormalities +20%,
    sleep resistance -30%
    Techology Bodycam NecklaceStrengthens all attributes +20

    When casting a skill with a command, the following effects are applied
    - Attack power of skills registered in quick slots increased by 10%
    - Cooldown of skills not registered in quick slots reduced by 15% (excluding awakening)

    Physical/magical critical hit +7 %

    Resistance to all status ailments -10%
    Resistance to all attributes -5
    All attribute enhancement +20

    When casting a skill with a command, the following effects are applied depending on whether quick slot is registered or not
    - Quick slot registered: Final damage increased by 10%
    - Quick slot not registered: Skill cooldown reduced by 15% (excluding awakening period)

    Physical/magical critical Hit +7%,
    Resistance to all status ailments -10%
    Absolute Sense GuardJump Skill Lv +5
    When jumping, land immediately and create a shockwave (cooldown 5 seconds)
    - Shockwave damage doubles for every 100px jump (maximum 3 stacks)
    The shockwave applies a portion of the enemy's defense and increases 480-3,840% of the total damage. Deals as much damage as possible.

    Grants super armor for 30 seconds when using a leaping skill.

    Movement speed +12%.
    Movement speed while jumping +30%.
    Jumping power +20.
    Final damage increased by 10%
    Jump Skill Lv +5

    Jump attack lands immediately and creates a shock wave (cooldown 5 seconds)
    - Damage equal to 3,840% of total attack power granted

    super armor

    Movement speed +12%
    Movement speed while jumping +30%
    Jump power +20
    Dignified Golden DecorationApply burn condition to self for 15 seconds (cooldown 10 seconds)
    - Ignore status abnormality resistance
    - Cannot be removed with skills or consumables.

    Apply the following effects when you are in burn condition
    - When attacking, apply burn condition to enemy for 5 seconds ( Cooldown 1 second)
    - Movement speed +20%

    The following effects are applied to each status abnormality granted to you (up to 4 stacks)
    - Skill attack power increased by 2%
    - Damage increased +926

    Physical/magical critical hit +5%
    Attack speed +8%
    Casting Speed ​​+12%
    Increases attack power +3705,
    increases final damage by 8%,

    applies burn condition to self that cannot be cleared,
    When attacking, apply burn condition to enemies for 5 seconds (1 second cooldown)

    physical/magical critical hit +5%,
    attack speed +8%,
    casting speed +12%,
    movement speed +20%
    Harsh Reality NecklaceFire element explosion occurs when attacking (cool time 5 seconds)
    - Part of the enemy's defense is applied and deals damage equal to 480% of the total damage increase
    - You are judged to be hit by fire element and

    when hit by fire element, the following effects are applied for 20 seconds (up to 1 stack)
    - Skill attack power increased by 3%
    - Fire attribute enhancement +30,

    physical/magical defense +7,000,
    fire attribute resistance +10
    Final damage increases by 10%.

    Fire element explosion occurs when attacking (cooldown 5 seconds)
    - Damage equal to 480% of total attack power increase
    - 1 damage to self

    Physical/Magical Defense +7,000
    Fire element resistance +10
    Heightened Fury NecklaceAll attribute enhancement +20

    Apply the following effects according to the combo
    - 20: Ignore 8% of enemy's defense for 30 seconds (maximum 1 stack)
    - 200: Reduce remaining HP of named and boss monsters within 500px by 1% (cooldown 30 seconds, buffer) Not applicable)

    Recovers 348 MP per minute,

    Resistance to all attributes -5
    Final damage increased by 9%.
    Enhancement of all attributes +20.

    When 200 combo is achieved, remaining HP of boss/named monster is reduced by 1% (cool time 30 seconds / excluding buffer)
    - Can be reduced by up to 5%.

    MP recovered at 348 per minute.
    Golem's Heart NecklaceWater element explosion occurs when attacking (cool time 5 seconds)
    - Part of the enemy's defense is applied and deals damage equal to 480% of the total damage increase
    - You are judged to be a water elemental hit.

    When hit by a water element, the following effects are applied for 20 seconds (maximum) 1 stack)
    - Skill attack power increased by 3%
    - Water property enhancement +30,

    Physical/magical defense +7,000,
    Water property resistance +10
    Final damage increases by 10%.

    Water explosion occurs when attacking (cooldown 5 seconds)
    - Damage equal to 480% of the total attack power increase
    - 1 damage to self

    Physical/Magical Defense +7,000
    Water Property Resistance +10
    Impulse TriggerWhen an enemy exists within 150px, the following effects are applied for 10 seconds (maximum 1 stack)
    - Skill attack power increased by 7%
    - All attribute enhancement +15

    When attacking 3 times, attack speed +5% for 30 seconds (maximum 5 stacks)
    - Self is petrified When in this state, maximum stacked

    attack speed +25%,
    physical/magical defense +7,000,
    hit rate +10%
    Final damage increased by 10%,

    attack speed +50%,
    physical/magical defense +7,000,
    hit rate +10%
    Fate's DirectionStrengthen all attributes +20

    Apply the following effects
    - Hit count MAX +20
    - Hit count +20 (first time)
    - Increase skill attack power by 7% when holding hit count
    - Hit count +7 when casting skill
    - When attacking boss or named monster Hit Count -1
    Only 1 same hit count increase/decrease option is applied.

    When hit count is 20 or more, all speed +10% for 20 seconds (maximum 1 stack),

    hit rate +10%,

    all attribute resistance -5
    Final damage increases by 9%.
    All attribute enhancements +20.

    Attack speed +10%.
    Casting speed +10%.
    Movement speed +10%.
    Hit rate +10%.
    Cruel King of Dragon's Rule - TerrorSkill attack power increased by 5%
    Enhanced all attributes +20

    HP MAX Grants a 15% value rechargeable shield
    Recovery time for rechargeable shield -1 second
    Increases shield MAX from equipment by 8%

    Attack speed +20%
    Casting speed +30%
    Movement speed +20%
    HP MAX +600

    All attribute resistance -5
    Increases final damage by 5%. Enhances
    all attributes +20.

    Grants a rechargeable shield with 15% HP MAX.
    Recovery time for rechargeable shield -1 second.
    Increases equipment shield MAX by 8%.

    Attack speed +20%.
    Casting speed +30%.
    Movement speed +20. %
    HP MAX +600
    Noble PhilosophyAll attribute enhancements +18.

    30% increase in object damage from equipment.
    Increased damage when attacking objects with equipment. +3557 (up to 10 stacks, cooldown 1 second) Burns

    all enemies within 300px when attacking (cooldown 5 seconds).
    Receives a portion of the enemy's defense and deals damage equal to 140% of the total damage increase value.

    All attribute resistance +8
    Attack power increase +3557
    All attribute enhancement +18
    Object damage triggered by equipment +30%

    Burns all enemies when attacking (5 second cooldown)
    - Damage equal to 140% of total attack power increase

    All attribute resistance +8
    Mechanical Engineering Core NecklaceAll attribute enhancement +20

    When casting a skill that consumes colorless cube pieces, the following effects are applied
    - Consumes 300% additional MP to increase skill attack power by 10%
    - If additional MP cannot be consumed, skill is cast without the skill attack power increase effect
    - Skill MP When the total consumption option value is 500% or more, skill attack power increases by 10% without additional MP consumption.

    MP recovery from skills increases by 200%.
    MP MAX +945.

    All attribute resistance -5.
    Final damage increased by 10%,
    all attribute enhancements +20,

    MP recovery from skills +200%,

    MP MAX +945
    Mist Seeker NecklaceAll attribute enhancement +18

    Apply the following effects for 10 seconds every time you move 100px (maximum 1 stack, 1 second cooldown)
    - Increase damage +3557
    - Increase skill attack power by 5%

    Apply the effects below for 5 seconds every time you move 25px (max. 20 stacks, cooldown 1 second)
    - All speed +0.5%
    - Evasion rate +1%
    Number of stacks when hit -6

    When dashing, grants super armor that is destroyed when hit 5 times for 30 seconds (cooldown 5 seconds)
    Final damage increases by 9%.
    Strengthens all attributes +18.

    Grants super armor for 30 seconds when dashing (5 second cooldown).

    Attack speed +10%.
    Casting speed +10%.
    Movement speed +10%.
    Evasion rate +20%.
    Cautious of the EnemyBerserk Warrior's Weapon Skill Range Options Increase skill attack power by 10% at maximum stacking. Increase

    skill range by 16% for 30 seconds when casting skill (maximum 1 stack)

    60-70Lv skill attack power increase by 5%
    60-70Lv skill range increase by 15%
    Final damage increased by 10%
    60~70Lv skill attack power increased by 5%
    Skill range increased by 16%
    60~70Lv skill range increased by 15%
    Recorder NecklaceSkill attack power that consumes 16 or more colorless cube pieces is increased by 11%.

    The following effects are applied to death-encroached armor equipment
    - Berserking maximum duration is increased by 5 seconds.

    Skill MP consumption is -7%.
    Dark attribute resistance is +10.
    Final damage increased by 11%
    - Requires 'Breathed Freedom' equipment equipped

    'Armor Encroached by Death' equipment's [Berserk] maximum duration +5 seconds

    Dark attribute resistance +10
    Skill MP consumption -7%
    Ring
    Item nameOptions before changeOptions after change
    Moving FortressIncreases skill attack power by 5%.

    Apply bleeding condition to self for 15 seconds (cool time: 10 seconds)
    - Ignore status abnormality resistance
    - Cannot be removed with skills or consumables.

    Skill cooldown recovery speed +10% when self is bleeding (excluding awakening period) )

    Physical/Magical Defense +7,000
    Physical/Magical Damage Reduction +10%
    HP Recovers 460.2 per minute
    Final damage increased by 5%
    Skill cooldown recovery speed +10% (excluding awakening period)

    Apply bleeding condition to self that cannot be removed

    Physical/magical damage reduction +10%
    Physical/magical defense +7,000
    HP Recovers 460.2 per minute
    Unstoppable DestinyOptional Damage Increase +4714

    Freeze status ailments given to enemies are not canceled by burns.

    When attacking a freeze status enemy, skill attack power increases by 20.75% for 30 seconds (up to 1 stack).

    When attacking 5 times, freezes all enemies within 300px for 10 seconds. Apply status ailment (cool time 15 seconds)

    When attacking a frozen enemy 10 times, the enemy's freeze status ailment duration +5 seconds (cool time 15 seconds)

    MP MAX +945
    Option Attack Power Increase +530.7%

    Final Damage Increase by 5%

    [Ice Strike]
    When attacking a frozen enemy, final damage increases by 15% for 30 seconds

    [Ice Snow]
    Grants a freeze that cannot be melted by fire
    - Grants a freeze that cannot be removed by burns
    - Gives all enemies when attacking Inflicts freezing status for 10 seconds (cool time 5 seconds)

    MP MAX +945
    Guardian Dragon's Protection - Blessing45Lv Active Skill Lv +10
    - Excluding: Heal Wind, Aria of Regeneration, Sweet Cantabile

    The following effects apply when casting 45Lv skills
    - All attribute enhancement +30 for 60 seconds (maximum 1 stack)
    - Relevant skill Lv -1 (up to 10Lv) (Reduction)

    Recover the reduced level of 45Lv skill when HP is below 70% for 120 seconds (Cooldown 120 seconds)
    - Recovery cooldown when attacking -1 second (maximum 30 times)

    Physical/Magic Critical Hit +5%
    Accuracy +10%
    All attribute enhancement +30

    45Lv Active Skill Lv +10
    - Excluding: Heal Wind, Aria of Regeneration, Sweet Cantabile

    Physical/Magical Critical Hit +5%,
    Hit Rate +10%
    Third Spade - DeathEnchantment effect given to the equipment increases by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Final damage increased by 2%

    [White Magician]
    Magic enchantment effect given to the equipment increased by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Red Life RingOption Damage Increase +5133

    When attacking an enemy in a burn state, skill attack power increases by 7.1%.
    When attacking an enemy in a burn state, damage increases for 30 seconds +2223 (up to 1 stack)

    When casting a skill that consumes colorless cube pieces, the following effects are applied
    - All effects are applied for 20 seconds. Attribute Enhancement +10 (maximum 1 stack)
    - Consumes red cube pieces instead of colorless cube pieces for 10 seconds (Cooldown 10 seconds, colorless cube piece consumption option applies)

    When attacking, inflicts burn status to enemy for 15 seconds (cooldown 10 seconds) seconds)

    Burn duration given to enemies -10%
    Option Attack Power Increase +557.7%

    Attack Power Increase +222.3%
    Final Damage Increase by 7.1% Enhance
    All Attributes +10

    When attacking, apply burn status effect to enemy for 15 seconds (10 seconds)

    Burn Duration -10%

    Burn Resistance +1%
    Golem's Centrum RingWhen HP is less than 30%, the following effects are applied every 2 seconds (up to 3 stacks)
    - Damage increase +445
    - Physical/magical defense +4,000
    - Skill attack power increases by 8.16% at maximum stack
    - Stacks when HP is reduced by more than 1% due to being hit Weapon -1

    Hit rate +10%
    Evasion rate +8%
    Final damage increased by 10%,

    physical/magical defense +12,000,
    hit rate +10%,
    evasion rate +8%
    One-touch Smart Remote ControllerDamage increase +445
    The following effects apply according to MP
    - Less than 80%: Damage increase +2223
    - Less than 50%: Skill attack power increased by 7%, Movement speed +20%

    Physical/Magic critical hit +5%
    Attack speed +8%
    Casting Speed ​​+12%
    Final damage increased by 10%

    Physical/Magical critical hit +5%
    Attack speed +8%
    Casting speed +12%
    Movement speed +20%
    Knight's PrideOption Damage Increase +4984

    When attacking a frozen enemy, skill attack power increases by 20.75% for 30 seconds (maximum 1 stack)
    Damage increases when neutralization gauge decreases due to own attack +445 (maximum 5 stacks)

    When casting a skill that consumes colorless cube pieces, the following Effect applied
    - Enhances all attributes +10 for 20 seconds (maximum 1 stack)
    - Consumes blue cube pieces instead of colorless cube pieces for 10 seconds (Cooldown 10 seconds, colorless cube piece consumption option applies)

    When attacking, inflict damage to enemy for 5 seconds Inflicts freezing condition (cooldown 8 seconds)

    Freezing duration given to enemy +2 seconds
    Option Attack Power Increase +557.7%

    Attack Power Increase +222.3%
    Final Damage Increase by 5%
    Strengthen all attributes +10

    [Ice Strike]
    When attacking a frozen enemy, final damage increases by 15% for 30 seconds.

    When attacking, inflicts Freezing effect on the enemy for 5 seconds (Cooldown) Time 8 seconds)

    Freeze duration +2 seconds
    Glowing LifeOption Damage Increase +5133

    Skill attack power increased by 7.1% when attacking an electrocuted
    enemy. Damage increased for 30 seconds when attacking an electrocuted enemy +2223 (maximum 1 stack)

    When casting a skill that consumes colorless cube pieces, the following effects are applied
    - All effects are applied for 20 seconds. Attribute Enhancement +10 (maximum 1 stack)
    - Consumes white cube pieces instead of colorless cube pieces for 10 seconds (Cooldown 10 seconds, colorless cube piece consumption option applies)

    When attacking, inflicts electric shock on enemies for 15 seconds (cooldown 10 seconds) seconds)

    Electric shock duration given to enemies -10%
    Option Attack Power Increase +557.7%

    Attack Power Increase +222.3%
    Final Damage Increase by 7.1%
    Strengthen all attributes +10

    When attacking, apply electric shock condition to enemy for 15 seconds (10 seconds)

    Electric Shock Duration -10%

    Electric Shock Resistance +1%
    Crimsom Crystal RingBleeding Damage +15%

    The following effects apply when you are in a bleeding state
    - Damage Increase +2223
    - Bleeding Damage +10%

    Damage increases for 30 seconds when attacking an enemy in a bleeding state +2223 (maximum 1 stack)

    Bleeding duration given by you -10%
    Attack power increase +444.6%
    Bleeding damage +25%

    Bleeding duration given by you -10%
    Painful WoundThe following effects are applied when attacking (up to 1 stack)
    - Skill attack power increased by 7%
    - Damage increased +4446
    - HP MAX 35% limited

    HP recovery effect increased by 30%

    HP MAX +600
    HP 460.2 per minute recovery

    skill, consumable HP recovery effect reduced by 10%
    Final damage increased by 12%

    HP recovery effect from equipment increased by 30%

    HP MAX +600
    HP recovered 460.2 per minute
    Sparkling MelodyIncrease skill attack power by 6%.
    Strengthen all attributes +20.

    Increase MP recovery effect by 30% from equipment.
    Hit rate +10%.

    Reduce MP recovery effect by consumables by 50%.
    Resistance to all attributes -5.
    Final damage increases by 6%.
    All attribute enhancements +20.

    MP recovery effect from equipment increases by 30%.

    Hit rate +10%.
    Visible Destroyed Spiritual ResidueWhen HP is below 20%, all MP is consumed when attacked and HP is recovered by the amount of MP consumed (cooldown 60 seconds)

    When HP is below 50%, HP is recovered by 3%
    every second. When MP is below 50%, MP is restored by 4% every second. Recovery

    Physical/Magical Defense +7,000
    MP MAX +945
    Final damage increased by 5%.

    Recovers 2% of HP/MP every 1 second.

    When HP is below 20%, all MP is consumed when attacked to restore HP (cooldown 60 seconds).

    Physical/magical defense +7,000.
    MP MAX +945
    Gold Wing RingStrengthens all attributes +20

    Increases damage for 30 seconds when attacking +800 (cool time 0.1 seconds, maximum 5 stacks)
    - When HP is reduced by more than 30% by being hit, the number of stacks is reset.

    When HP is reduced by more than 10% by being hit, inflicts physical damage for 30 seconds. /Magic damage reduction +20% (maximum 1 stack, cool time 20 seconds)

    Attack speed +8%
    Casting speed +12%

    All attribute resistance -5
    Final damage increases by 5%.
    All attribute enhancements +20.

    Attack speed +8%.
    Casting speed +12%.
    Physical/magical damage reduction +20%.
    Overcurrent Magnet RingWhen attacking a stunned enemy, skill attack power increases by 20.75% for 30 seconds (maximum 1 stack)
    Damage increases when the neutralization gauge decreases with your own attack +445 (maximum 5 stacks)

    When casting a skill that consumes colorless cube pieces, the following effects are applied
    - 20 Strengthens all attributes +10 for seconds (maximum 1 stack)
    - Consumes 1 type of red/blue/white/black cube piece instead of colorless cube piece for 10 seconds (cooldown 10 seconds, colorless cube piece consumption option applies)

    When attacking enemy Apply stun condition to enemy for 5 seconds (cooldown 8 seconds)

    Stun duration given to enemy +2 seconds
    Attack power increased +222.3%
    Final damage increased by 7%
    Enhanced all attributes +10

    When attacking a stunned enemy, final damage increased by 15% for 30 seconds

    When attacking, inflicts a stun condition on the enemy for 5 seconds (cooldown 8 seconds)

    Stun duration +2 candle
    Magnetic Field Detector RingWhen entering a dungeon, a manpower buff is granted
    - Skill attack power increases by 2% for each party member applying the manpower buff, damage increases +1112 (maximum 4 stacks)
    - Physical/magical damage is shared between party members who are applying the manpower buff
    - Physical/magical damage is 30 when shared. Attack speed +2%, casting speed +2% for seconds (up to 5 stacks)
    When there is 1 party member, skill attack power increases by 2%, damage increases +1112

    Physical/magical defense +7,000
    Evasion rate +8%
    Final damage increases by 9%

    [Manpower detection]
    When another party member equips a ‘magnetic field detection ring’, final damage increases by 4%

    Physical/magical defense +7,000
    Evasion rate +8%
    Opening Mysterious FlowerWhen attacking an enemy in the dark state, skill attack power increases by 20.75% for 30 seconds (maximum 1 stack)
    Damage increases when the neutralization gauge decreases with your own attack +445 (maximum 5 stacks)

    When casting a skill that consumes colorless cube pieces, the following effects are applied
    - 20 Strengthens all attributes +10 for seconds (maximum 1 stack)
    - Consumes black cube pieces instead of colorless cube pieces for 10 seconds (Cooldown 10 seconds, colorless cube piece consumption option applies)

    When attacking, inflicts darkness on enemies for 5 seconds ( Cooldown 8 seconds)

    Darkness duration granted to enemies +2 seconds
    Attack power increased +222.3%
    Final damage increased by 7%
    Enhanced all attributes +10

    When attacking an enemy in darkness, final damage increased by 10% for 30 seconds

    When attacking, inflicts darkness on the enemy for 5 seconds (cooldown 8 seconds)

    Darkness duration +2 candle
    Axis of the WorldSkill attack power increased by 7%
    Damage increased +2668

    MP MAX +945
    All attribute resistance +8

    All speeds -15%
    All skill ranges reduced by 10% (excluding Awakening)
    Final damage increased by 11%,

    MP MAX +945,
    all attribute resistance +8
    Cruel King of Dragon's Rule - SuppressionSkill attack power increased
    by 5% 50% chance to increase damage when attacking +790 (maximum 3 stacks, cooldown 1 second))

    Apply 1 of the following effects with equal probability for 15 seconds (cooldown 15 seconds)
    - Increase damage +741
    - All attribute enhancement +5

    Physical/Magical critical hit +5%
    Hit rate +10%
    Final damage increased by 11%,

    physical/magical critical hit +5%,
    hit rate +10%
    Token of the Burning DesireDamage increases +445 for each target with a status ailment (up to 10 stacks)
    - Maximum stacking when a boss or named monster with a status ailment is present.

    Strengthens all attributes +9 for each status ailment given to you (maximum 4 stacks)

    Attack speed +8%,
    Casting speed +12%,
    Evasion rate +8%
    Final damage increased by 12%,

    attack speed +8%,
    casting speed +12%,
    evasion rate +8%
    Energy Search RingThe following effects apply depending on the highest attribute enhancement value
    - 175 and above 225: damage increase +1037
    - 225 and above 275: damage increase +1927
    - 275 and above: skill attack power increased by 7%, damage increased +2816

    Highest attribute resistance value When is over 75, damage increases +1482,

    physical/magical critical hit +5%,
    all attribute resistance +8
    Final damage increased by 12%,

    physical/magical critical hit +5%,
    all attribute resistance +8
    Adaptable Two-tone RingSkill cooldown recovery speed +10% for every 30% of movement speed (up to 3 stacks, excluding awakening)

    When attacking, there is a 50% chance to create a bead that lasts for 10 seconds.
    When collecting an orb, the following effects are applied (cooldown 1 second)
    - Movement speed +20% for 15 seconds (maximum 1 stack)
    - HP/MP reduced by 1%
    - Black bead added effect: Attack speed +8%, casting speed +12% for 15 seconds (maximum 3 stacks)
    - White bead added Effect: Grants a shield equal to 10% of HP MAX for 15 seconds (up to 1 stack)

    Physical/Magical Critical Hit +5%
    Movement Speed ​​+8%
    Skill cooldown recovery speed +30% (excluding awakening period)

    [Yin-Yang Energy]
    When attacking, creates a bead that can obtain Yin-Yang energy for 15 seconds (cooltime 1 second)
    - Black bead: Attack speed +24%, casting Speed ​​+36%
    - White Orb: Grants a shield of 10% HP Max.

    Physical/Magic Critical Hit +5%
    Movement Speed ​​+28%
    Buffer Final damage increases by 5%
    Tactical Radar Net RingSkill cooldown recovery speed +3.5% for each skill with cooldown applied to the quick slot (up to 12 stacks, excluding awakening)

    When casting a skill, there is a 10% chance to use one of the skills with a remaining cooldown of 20 seconds or less at an equal probability. Reset cooltime (cooltime 20 seconds, excluding awakening)

    Recover 348 MP per minute
    MP MAX +945
    Skill cool time recovery speed +30% (excluding awakening period)

    [Tactical reset]
    When casting a skill, there is a 10% chance to reset the cool time of 1 skill (cool time 20 seconds)
    - Skill targets within 20 seconds of remaining cool time - MP
    excluding awakening period

    348 recovery per minute
    MP MAX +945
    Night-Gazing Engineer50, 85, 100Lv skill attack power increased by 20%
    50, 85, 100Lv skill cooldown recovery speed +40% (buffer not applied)

    Physical/magical critical hit +5%
    Hit rate +10%
    50, 85, 100Lv skill attack power increased by 20%
    50, 85, 100Lv skill cooldown recovery speed +40% (excluding buffer)

    Physical/magical critical hit +5%
    Hit rate +10%
    Mist Seeker RingSkill cooldown recovery speed +15% for 10 seconds every time you move 300px (up to 2 stacks, 1 second cooldown, excluding awakening)

    Movement speed +15% for 30 seconds every time you move 1,000px (cooldown 1 second)

    Physical /Magic Critical Hit +5%,
    All Attribute Resistance +8
    Final damage increased by 2%
    Skill cooldown recovery speed +30% (excluding awakening period)

    Physical/magical critical hit +5%
    Movement speed +15%
    All attribute resistance +8
    Overwhelming ValorWhen entering the command ↑ ↓ + [Equipment Option Control Key], consumes 50 hit count and applies the following effects for 10 seconds (cooldown 20 seconds)
    - Accumulates damage inflicted on the boss monster
    - 1 skill hit while damage is accumulated Accumulated damage increases by 1% for each unit (up to 10 stacks)
    - Attack speed +50%
    - Casting speed +75%
    - When the duration ends or the command is re-entered, the accumulated damage is applied at once and the effect ends

    Movement speed +8%
    Hit rate + 10%
    Final damage increased by 10%

    [Time of Judgment]
    When you press 'Command ↑ ↓ + [Equipment Option Control Key], judge the boss monster for 10 seconds and accumulate damage (cool time 20 seconds)
    - Accumulated damage explodes when 'Judgment' ends
    - When the command is re-entered, 'Judgment' ends immediately
    - During the judgment period, all speed +75%,

    movement speed +8%,
    and hit rate +10%.
    Lookout TokenStatus ailment damage +2% for each target with status ailment within 500px (maximum 5 stacks)

    The following effects apply to Confused Core Suit equipment
    - Skill attack power increased by 5%
    - D011-Risa follows the character

    HP MAX + 600
    Physical/Magical Critical Hit +5%
    Final damage increased by 10%

    [Puppetry]
    D011-Risa follows the character
    - ‘Confused Core Suit’ required to be equipped

    HP MAX +600
    Physical/Magical Critical Hit +5%
    Sub Equipment
    Item nameOptions before changeOptions after change
    Lift Source BackpackLight attribute enhancement +3 every 1 second (maximum 10 stacks)
    - When HP is reduced by more than 1% due to damage, stack count -2 (cool time 1 second)

    Physical/Magic Critical Hit +12%
    HP MAX +600
    Light attribute resistance +50

    Fire, Water, Dark attribute resistance -20,
    All status abnormality resistance -10%
    Final damage increased by 7%

    Physical/Magical critical hit +12%
    HP MAX +600
    Light attribute resistance +50
    All status abnormality resistance -10%
    Touch Control PanelDamage increase for 20 seconds when MP is 50% or more +889 (maximum 5 stacks, cool time 1 second)
    - All attribute enhancement +10 when
    MP is more than 50% - Number of stacks -1 when MP is less than 50% (cool time 3 seconds)

    Physical/magical critical hit +2% for 20 seconds when HP is over 50% (maximum 5 stacks, cool time 1 second)
    - Number of stacks -1 when HP is less than 50% (cool time 3 seconds) HP recovers 460.2 MP

    per minute
    348 recovery per minute
    Final damage increased by 8%

    Physical/magical critical hit +10%
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Rebealed Dim KnowledgeDark attribute enhancement +3 every second (maximum 10 stacks)
    - When HP is reduced by more than 1% due to damage, stack number -2 (cool time 1 second)

    Physical/Magic Critical Hit +12%
    HP MAX +600
    Dark attribute resistance +50

    Fire, Water, Light attribute resistance -20,
    Resistance to all status abnormalities -10%
    Final damage increased by 7%

    Physical/Magical critical hit +12%
    HP MAX +600
    Dark attribute resistance +50
    All status abnormality resistance -10%
    Holy Grail of DawnWhen casting a skill with a command, skill attack power increases depending on the number of arrow keys entered (excluding awakening)
    - 1 arrow key: Skill attack power increases by 7%
    - 2 arrow keys: Skill attack power increases by 9%
    - 3 arrow keys: Skill attack power increases by 11%
    - 4 arrow keys: Increase skill attack power by 15%.

    When casting a skill with a command, all speed +5% for 10 seconds (maximum 3 stacks)

    Hit rate +10%,
    Evasion rate +8%
    When casting a skill with a command, final damage increases depending on the number of arrow keys entered (excluding awakening)
    - 1 arrow key: final damage increases by 7%
    - 2 arrow keys: final damage increases by 9%
    - 3 arrow keys: final damage increases by 11%
    - 4 arrow keys: Final damage increases by 15%,

    attack speed +15%,
    casting speed +15%,
    movement speed +15%,
    hit rate +10%,
    evasion rate +8%
    Digging Reinforcement PartSkill cooldown reduced by 10% (excluding awakening)
    Enhancement of all attributes +10

    Creates a soul sword to attack with a soul sword when using normal attacks, jump attacks, or dash attacks
    - Soul stack +5 when casting a skill (maximum possession: 50)
    - When soul stack is 49 or less Consumes 1 soul stack to attack
    - When the soul stack is 50, consumes all soul stacks to attack powerfully.
    The soul sword and powerful soul sword receive a portion of the enemy's defense and deal damage equal to 60% and 2,400% of the total damage increase value respectively.

    Cast skill When attacking, the following effects are applied for 10 seconds (up to 5 stacks)
    - Attack speed +5%
    - Casting speed +8%

    When attacking, the enemy is electrocuted for 10 seconds (cooldown 3 seconds)

    Physical/magical critical hit +5%
    Reduce skill cooldown by 10% (excluding awakening)
    All attribute enhancements +10

    [Soul Weapon]
    Summon a soul weapon that performs a sword attack when using a normal attack, jump attack, or dash attack
    - Number of sword attacks possible when casting a skill +5
    - Number of sword attacks possible is 50 days Powerful sword strike by consuming all counts
    - Sword strike and powerful sword strike deal damage equal to 60% and 2,400% of the total attack power increase, respectively, and

    inflict electric shock on the enemy for 10 seconds when attacking (cooldown 3 seconds)

    Physical/Magic Critical Hit + 5%
    Attack Speed ​​+25%
    Casting Speed ​​+40%
    Buffer Final Damage Increase by 3%
    Deathbringer CoffinDamage increase +3705
    All attribute enhancement +4

    When attacking, apply the following effects for 30 seconds (maximum 4 stacks, cooldown 1 second)
    - All attribute enhancement +4
    - Physical/magical damage reduction +2%
    - When you are petrified Maximum stack

    movement speed +8%,
    physical/magic damage reduction +2%,
    evasion rate +8%
    Final damage increases by 9%,

    movement speed +8%,
    physical/magical damage reduction +10%,
    evasion rate +8%
    Omnious Decalcomania SlabWhen jumping, skill attack power increases by 5% for 60 seconds (up to 1 stack)
    Grants super armor while jumping
    Can jump once more while jumping

    Movement speed +12%
    Movement speed while jumping +30%
    Jumping power +20
    Increases final damage by 8%.

    Grants super armor.

    Can jump once more while jumping.

    Movement speed +12%.
    Movement speed while jumping +30%.
    Jumping power +20.
    Unknown Civilization: Mask StoneWater property enhancement +3 every second (maximum 10 stacks)
    - When HP is reduced by more than 1% due to damage, stack number -2 (cool time 1 second)

    Physical/Magic critical hit +12%
    HP MAX +600
    Water property resistance +50

    Resistance to Fire, Light, and Dark attributes -20 Resistance
    to all abnormal conditions -10%
    Final damage increased by 7%

    Physical/Magical critical hit +12%
    HP MAX +600
    Water resistance +50
    All status abnormality resistance -10%
    Inner FaceFire attribute enhancement +3 every second (maximum 10 stacks)
    - When HP is reduced by more than 1% due to damage, stack number -2 (cool time 1 second)

    Physical/magic critical hit +12%
    HP MAX +600
    Fire attribute resistance +50

    , Light and dark attribute resistance -20,
    resistance to all status abnormalities -10%
    Final damage increased by 7%,

    physical/magical critical hit +12%,
    HP MAX +600,
    fire resistance +50,
    resistance to all status abnormalities -10%
    Righteous Knight MaskWhen jumping, skill cooldown is reduced by 12% for 60 seconds (up to 1 stack, excluding awakening)

    When you press the [Jump key] for 0.5 seconds while jumping, you will be in a flying state for 5 seconds and the following effects will be applied (cooldown 30 seconds)
    - Can dash in the air when pressing the direction key continuously (up to 2 times)
    - Grants super armor

    Movement speed +12%
    Movement speed while jumping +30%
    Physical/magical damage reduction while jumping +15%
    Jumping power +20
    Skill cooldown is reduced by 12% (excluding awakening)

    When you press the jump key for 0.5 seconds while jumping, you can fly for 5 seconds (cooltime 30 seconds)
    - Air dash when you press the direction key continuously (up to 2 times) Grants

    super armor

    Movement speed + 12%
    Movement speed while jumping +30%
    Jump power +20
    Physical/magical damage reduction +15%
    Virtual Sight GlassOption Damage Increase +5673

    When attacking an enemy in a burn state, skill attack power increases by 7.1%. When

    walking or dashing, a flame zone is created that lasts for 3 seconds at the passed location (cooldown 0.5 seconds)
    - Inflicts the burn condition for 15 seconds on enemies that touch the flame zone. (Cooldown 10 seconds)
    - When attacking a burnt enemy, a flame explosion occurs (Cooldown 0.5 seconds)
    The fire zone and flame explosion apply a portion of the enemy's defense and deal damage of 4% and 28% of the total damage increase value respectively

    . MAX +600
    Optional attack power increased +611.7%

    Final damage increased by 9.2%

    [Flame Walk]
    When you move with the energy of flame in your steps, a fire zone is created for 30 seconds
    - The fire zone inflicts the burn condition on enemies for 15 seconds (cooldown 10 seconds)
    - Damage equal to 4% of total attack power increase

    Fire explosion occurs when attacking a burnt enemy (cool time 0.5 seconds)
    - Damage equal to 28% of total attack power increase

    HP MAX +600
    Burn resistance +1%
    Destroyed LifeWhen HP is below 50%, the following effects are applied
    - Skill attack power increased by 7%
    - Damage increase +2223
    - Physical/magical critical hit +20%
    - Physical/magical defense +7,000

    Attack speed +8%
    Casting speed +12%
    Hit rate +10%

    HP decreases by 5% when attacking when HP is over 10% (cooldown 10 seconds)
    - HP does not decrease below 5% with this option
    Physical/magical damage reduction -10%
    Final damage increased by 10%.

    Physical/magical critical hit +20%.
    Attack speed +8%.
    Casting speed +12%.
    Hit rate +10%.
    Dreamy AcclimationWhen you are asleep, the following effects are applied for 10 seconds (cooldown 10 seconds)
    - Skill cooldown recovery speed +50% (excluding awakening)
    - HP 60% recovery

    HP MAX +600
    Evasion rate +8%

    Sleep resistance -10 %
    Skill cooldown recovery speed +50% (excluding awakening period)
    - Requires equipping 'Long-cherished wish' equipment

    Evasion rate +8%
    HP MAX +600
    Sleep resistance -10%
    All-or-one Magic BoxEnchantment effect given to the equipment increases by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    [White Magician]
    Increases the enchantment effect given to the equipment by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Dragon Killer's Token - Dragon Bone Bugle60Lv Active Skill Lv +10
    - Excluding: Fan Service

    When casting a 60Lv skill, the following effects are applied
    - All attribute enhancement +30 for 60 seconds (maximum 1 stack)
    - Relevant skill Lv -1 (reduced to maximum 10Lv)

    HP decreases for 120 seconds Recover the reduced level of 60Lv skills when below 70% (cool time 120 seconds)
    - Recovery cooldown when attacking -1 second (maximum 30 times)

    Physical/Magical Critical Hit +5%
    Hit Rate +10%
    All attribute enhancement +30
    60Lv Active Skill Lv +10
    - Excluding: Fan Service

    Physical/Magic Critical Hit +5%
    Hit Rate +10%
    Sloshing Vital WaterOption Damage Increase +471.4%

    When attacking a frozen enemy, skill attack power increases by 20.75% for 30 seconds (up to 1 stack)

    When walking or dashing, a cold fog is created that lasts for 3 seconds at the passed location (cooldown 0.5 seconds)
    - 1 for the cold fog Inflicts freezing condition on enemies it touches for 5 seconds (8 second cooldown for each monster)
    - When attacking a frozen enemy, a cold explosion occurs (cooltime 0.5 seconds)
    The cold explosion applies a portion of the enemy's defense and increases total damage. Deals 40% damage

    HP MAX +600
    Optional attack power increased +530.7%

    Final damage increased by 7%

    [Ice Strike]
    Final damage increased by 15% for 30 seconds when attacking a frozen enemy

    [Ice Step]
    When moving with the energy of cold in your steps, an ice field is created for 10 seconds
    - Ice field Inflicts freezing condition on enemies for 5 seconds (cooldown 8 seconds)

    When attacking frozen enemies, a cold explosion occurs (cooltime 0.5 seconds)
    - Damage equal to 40% of total attack power increase
    HP MAX +600
    Deca Guidance DeviceSkill attack power increased by 3%
    Skill cooldown recovery speed +15% (excluding awakening period)

    When attacking an enemy with an incapacitating status condition, the following effects are applied for 30 seconds (maximum 1 stack, cooldown 0.5 seconds)
    - Skill attack power 1% Increase
    - Skill cooldown recovery speed +5% (excluding awakening period)

    Physical/magical critical hit +5%
    Hit rate +10%
    Final damage increased by 4%
    Skill cooldown recovery speed +20% (excluding awakening period)

    Physical/magical critical hit +5%
    Hit rate +10%
    Air Type: Tatical Drop DroneWhen attacking or casting, call a drone to drop a supply box within 150px (cool time 15 seconds)
    - When picking up a supply box, damage increases +4446 for 25 seconds, all attribute enhancements +5 (up to 1 stack)

    When attacked, a drone is called to drop a supply box within 150px. Drop first aid kit (cool time 30 seconds)
    - When picking up the first aid kit, recover 30% HP/MP

    HP MAX +600
    MP MAX +945
    Final damage increased by 9%

    [Drone Support]
    When attacking, call a combat drone, and when hit, call a rescue drone and drop a support box (cool time 30 seconds)
    - Combat: All speeds +15% for 60 seconds
    - First aid: Recover 30% of HP/MP

    HP MAX +600
    MP MAX +945
    Hologram Call1~30Lv Active skill attack power increased by 12%

    Physical/magical damage reduced for 20 seconds when using basic, jump, or dash attacks +15% (maximum 1 stack)

    Attack speed +8%
    Casting speed +12%
    Movement speed +8%
    1~30Lv skill attack power increased by 12%

    Attack speed +8%
    Casting speed +12%
    Movement speed +8%
    Physical/magical damage reduction +15%
    Optical Combat GlassThe following effects apply depending on the grade value of the equipment
    - Less than 85%: Damage increase +445
    - Above 85% and below 90%: Damage increase +1186
    - Above 90%: Damage increase +3557

    Depending on the total of the equipped equipment grade values. Additional effects below apply
    - When above 800%: Movement speed +5%
    - When above 900%: Attack speed +5%, Casting speed +7.5%
    - When above 1,000%: Physical/magical critical hit +5%
    - 1,080% When above: Skill attack power increased by 7% - HP MAX +600,
    including weapons (excluding auxiliary weapons), armor, accessories, and special equipment, Hit rate +10%
    Final Damage Increase by 12%

    Physical/Magical Critical Hit +5%
    Attack Speed ​​+5%
    Casting Speed ​​+7.5%
    Movement Speed ​​+5%
    HP Max +600
    Hit Rate +10%
    Butterfly EffectWhen MP is over 70%, the following effects are applied
    - Skill attack power increased by 3%
    - Damage increased +4446
    - Physical/magical damage reduced +10%

    Physical/magical defense +7,000
    MP 348 recovery per minute
    Final damage increases by 9%

    Physical/magical damage reduction +10%
    Physical/magical defense +7,000
    MP Recovers 348 per minute
    Goblet of LifeStrengthens all attributes +18

    When attacking, a non-attribute explosion occurs, increasing damage for 10 seconds +2964
    - You are judged to be a non-attribute hit and

    receive 30% of physical/magical damage divided over 10 seconds

    Movement speed +8%
    Final damage increased by 7%.
    All attribute enhancements +18.

    30% of physical/magical damage converted to damage lasting 10 seconds.

    Movement speed +8%.
    Stalled KnowledgeDamage increases for 30 seconds when using basic attacks, jump attacks, or dash attacks +593 (maximum 5 stacks)
    - Skill attack power increases by 3% when using maximum stacking

    All speeds increase +35% when using basic attacks, jump attacks, or dash attacks
    - Effect when linking skills Maintained

    Physical/Magical Critical Hit +5%
    HP MAX +5%
    Final Damage Increase by 7%

    Physical/Magical Critical Hit +5%
    Attack Speed ​​+35%
    Casting Speed ​​+35%
    Movement Speed ​​+35%
    HP MAX +5%
    Charles's MaskSkill cooldown reduced by 50% (excluding awakening period)

    When attacking, inflict bleeding condition on enemy for 10 seconds (cooldown 3 seconds)
    When attacking, inflict poisoning condition on enemy for 10 seconds (cooltime 3 second)

    Skill attack power reduced by 35% (Excluding awakening period)
    Skill cooldown reduced by 50% (excluding awakening period)

    When attacking, inflict bleeding/poisoning status effect on enemy for 10 seconds (cooltime of 3 seconds)

    Final damage reduced by 35% (excluding awakening period)
    Devoured Sacred Beast's Woeful VeilWhen using a back attack, skill attack power increases by 7% for 30 seconds (maximum 1 stack).

    When equipped with the Mist Explorer's Belt, dark area creation cooldown increases by 1 second.

    Hit rate +10%,
    Evasion rate +8%
    Final damage increased by 9%,

    hit rate +10%,
    evasion rate +8%
    Forward MomentumWhen the distance to the enemy is 150px or more, skill cooldown recovery speed +15% for 15 seconds when attacking (up to 1 stack, excluding awakening) When

    attacking, skill range increases by 16% for 30 seconds (up to 1 stack)

    40-45Lv skill attack power 5 % increase
    40~45Lv Skill range increased by 15%
    40~45Lv skill attack power increased by 5%
    Skill cooldown recovery speed +15% (excluding awakening period)
    Skill range increased by 16%
    40~45Lv skill range increased by 15%
    Clearmist Keeper's PowerDamage increase +2519
    All attribute enhancement +15

    Cast fog thunder once when attacking (cooldown 1 second)
    - Part of the enemy's defense is applied and deal damage equal to 1000% of the total damage increase value
    - 10% chance to activate strengthened fog thunder (enemy Partial defense applied and damage equal to 1480% of the total damage increase)

    Attack speed +18%
    Casting speed +22%
    Movement speed +18%
    Attack Power Increase +251.9%
    All Attribute Enhancement +15

    Cast Fog Thunder 1 time when attacking (cool time 1 second)
    - 10% chance to cast enhanced Fog Thunder
    - Fog Thunder and Enhanced Fog Thunder each increase 1,000% of total attack power, Damage by 1,480%

    Attack speed +18%
    Casting speed +22%
    Movement speed +18%
    Magic Stone
    Item nameOptions before changeOptions after change
    Natural Melting DewDamage increases when dark attribute resistance value is 30 or more +2964

    When hit, adds dark attribute to physical/magical damage

    When attacked, the following effects are applied
    - Dark attribute resistance +5 for 10 seconds (maximum 5 stacks)
    - Recovers 5% HP for 5 seconds (Cooltime 7 seconds)

    Dark attribute resistance +10
    HP MAX +600
    Final damage increased by 10%

    [Attribute affinity - Dark]
    Physical/magical damage decreases as dark attribute resistance increases
    - Dark attribute is applied to enemy attacks

    Restores 5% HP for 5 seconds when hit (cooldown 7 seconds)

    HP MAX +600
    Dark attribute Resistance +35
    Buffer final damage increased by 10%
    Circling Dim ClairvoyanceStrengthens all attributes +5 for every 30% of movement speed (maximum 3 stacks)

    Gives a battery buff to apply the following effects
    - Battery +3 when entering a dungeon
    - Battery +1 when attacking (cooldown 10 seconds)
    - Battery when backstepping

    -Applies the following effects to each battery cell you have (maximum 4 stacks) -
    Increases skill attack power by 1%
    - Increases damage +963
    - All speeds +5%

    Battery explodes after 3 seconds when there are 5 batteries
    - HP 30% when battery explodes Reduction, Battery -5 spaces
    Battery explosion applies some of the enemy's defense and deals damage equal to 2,000% of the total damage increase value

    Physical/Magical Critical Hit +7%
    HP recovery of 460.2 per minute
    Evasion rate +8%
    Final damage increased by 13%

    [Battery Bomb]
    Equipped with a battery that overheats and explodes when attacking
    - Battery overheats when attacking 5 times
    - Overheated battery explodes after 3 seconds
    - Damage equal to 2,000% of total attack power

    physical/magical critical hit +7%
    attack speed +20%
    casting speed +20%
    movement speed +20%
    evasion rate +8%
    HP recovery 460.2 per minute
    Gray Cat StoneWhen making a normal attack, jump attack, or dash attack, the following effects are applied for 20 seconds (maximum 5 stacks)
    - 15~35Lv active skill attack power increased by 5%
    - 15~35Lv active skill cooldown recovery speed +2%
    - Casting skills above 45~100Lv Number of stacks -1

    When attacking, 20% chance to grant super armor for 5 seconds (cooldown 8 seconds)

    Attack speed +8%
    Casting speed +12%
    15~35Lv skill attack power increased by 25%
    15~35Lv skill cooldown recovery speed +10%

    Grant super armor for 30 seconds when attacking (cooltime 8 seconds)

    Attack speed +8%
    Casting speed +12%
    Ground Type: Tactical Wheel DroneWhen the distance to the enemy is 350px or less, the following effects apply
    - Increases skill attack power by 5% for 20 seconds (2 stacks, cool time 0.5 seconds)
    - When the distance to the enemy is 350px or more, the number of stacks -1 every 5 seconds
    - Damage increase +2223
    - All speeds +10% for 10 seconds (maximum 1 stack)
    - When you are petrified, all speed options are applied regardless of the distance to the enemy Physical

    /magical critical hits +5%
    Hit rate +10%
    Final damage increases by 13%.

    Physical/magical critical hit +5%.
    Attack speed +10%.
    Casting speed +10%.
    Movement speed +10%.
    Hit rate +10%.
    Dragon Killer's Token: Dragon Heart Stone70Lv Active Skill Lv +10
    - Excluding: Eternal Possession, Archangel's Blessing

    When casting a 70Lv skill, the following effects are applied
    - All attribute enhancement +30 for 60 seconds (maximum 1 stack)
    - Relevant skill Lv -1 (reduced to maximum 10Lv)

    120 Recovers the reduced level of 70Lv skill when HP is below 70% for 2 seconds (cool time 120 seconds)
    - Recovery cooldown when attacking -1 second (maximum 30 times)

    Physical/Magic Critical Hit +5%
    Hit Rate +10%
    Final damage increased by 10%
    70Lv Active Skill Lv +10
    - Excluding: Eternal Possession, Archangel's Blessing

    Physical/Magical Critical Hit +5%
    Hit Rate +10%
    Cursed HeartSkill attack power increases by 15% when counter

    attacked. Skill is not canceled when counter attacked (excluding holding, cooldown 10 seconds)

    Attack speed +8%
    Casting speed +12%
    HP MAX +600

    Physical/magical damage reduction when counter attacked -12%
    MP decreases by 1% every 3 seconds
    Final damage increased by 15%

    [Unbreakable Heart]
    Ignores skill cancellation due to being hit (10 seconds cooldown)
    - Excluding holding

    Attack speed +8%
    Casting speed +12%
    HP MAX +600
    Dodeca HologramDamage increase +3583

    When HP is reduced by more than 20% due to being hit, inflicts a stun condition on yourself for 3 seconds (cooldown 30 seconds)
    - Ignores stun status immunity
    - When recovering from a stun condition, cooldown recovery speed +20% for 60 seconds (awakening) Excluding ki)
    - Option not applied when freely equipped with imagination realized

    The following effects apply when freely equipped with imagination realized
    - Will to overcome activated
    - Cool time recovery speed +20% (excluding awakening period)

    Physical/magical critical hit +7%
    Recovers 460.2 HP per minute. Resistance

    to all status ailments -10%.
    Final damage increases by 5%.
    Skill cooldown recovery speed +20% (excluding awakening period).

    Physical/magical critical hit +7%.
    HP recovery 460.2 per minute. Resistance
    to all abnormalities -10%.
    Vital Green LiquidWhen light attribute resistance is 30 or more, damage increases +2964.

    When attacked, light attribute is added to physical/magical damage.

    When attacked, the following effects are applied
    - Light attribute resistance +5 for 10 seconds (maximum 5 stacks)
    - Recovers 5% HP for 5 seconds. (Cooltime 7 seconds)

    Light attribute resistance +10
    HP MAX +600
    Final damage increases by 10%

    [Attribute Affinity - People]
    Physical/magical damage decreases as light attribute resistance increases
    - Gives light attribute to enemy attacks

    Recovers 5% HP for 5 seconds when hit (cooldown 7 seconds)

    HP MAX +600
    Light attribute Resistance +35
    Buffer final damage increased by 10%
    Unknown Civilization: Star StoneWhen water resistance value is 30 or more, damage increases +2964.

    When attacked, water attribute is added to physical/magical damage.

    When attacked, the following effects are applied
    - Water resistance +5 for 10 seconds (maximum 5 stacks)
    - Recovers 5% HP for 5 seconds. (Cooltime 7 seconds)

    Water resistance +10
    HP MAX +600
    Final damage increases by 10%

    [Attribute Affinity - Water]
    Physical/magical damage decreases as water resistance increases
    - Water attribute is applied to enemy attacks

    Restores 5% HP for 5 seconds when hit (cooldown 7 seconds)

    HP MAX +600
    Water attribute Resistance +35
    Buffer final damage increased by 10%
    Billowing MadnessThe following effects apply depending on the number of status abnormalities granted to you
    - 1~2: 1~45Lv skill cooltime recovery speed +50%
    - 3 or more: skill cooltime recovery speed +50% (excluding awakening period)

    Physical/ Magic critical hit +7%,
    attack speed +8%,
    casting speed +12%,

    resistance to all status ailments -10%
    Skill cool time recovery speed +50% (excluding awakening period)

    Physical/magical critical hit +7%
    Attack speed +8%
    Casting speed +12%
    All status abnormality resistance -10%
    Mini Battery PackWhen MP is 70% or less, the following effects are applied
    - Skill attack power increased by 5%
    - Damage increased +2223

    When casting a skill, the following effects are applied for 20 seconds (maximum 1 stack)
    - Damage increased +2519
    - Skill MP consumption +100%

    Hit rate + 10%
    evasion rate +8%
    Final damage increases by 11%,

    skill MP consumption +100%,

    hit rate +10%,
    evasion rate +8%
    Unbeaten MedalDamage increases when fire resistance value is 30 or more +2964

    When hit, adds fire attribute to physical/magic damage

    When attacked, the following effects apply
    - Fire attribute resistance +5 for 10 seconds (maximum 5 stacks)
    - Recovers 5% HP for 5 seconds (cool time) 7 seconds)

    Fire attribute resistance +10
    HP MAX +600
    Final damage increases by 10%

    [Attribute affinity - Fire]
    Physical/magical damage decreases as fire attribute resistance increases
    - Fire attribute is applied to enemy attacks

    Restores 5% HP for 5 seconds when hit (cooldown 7 seconds)

    HP MAX +600
    Fire attribute resistance +35
    Buffer final damage increased by 10%
    Darkness Eater's HeartWhen attacking, consumes 5% of MP and applies the following effects for 40 seconds (cool time: 30 seconds)
    - Attack speed +15%
    - Casting speed +20%
    - Movement speed +15%

    When casting, consumes 5% of MP and applies for 40 seconds Apply the following effects (cooltime 30 seconds)
    - Attack speed +15%
    - Casting speed +20%
    - Movement speed +15%

    Recover 10% of MP when hit (cooltime 30 seconds)

    Physical/magical damage reduction +10%
    MP MAX +945
    MP 348 recovery per minute
    Recovers 10% of MP when hit (cooldown 30 seconds)

    Attack speed +30%
    Casting speed +40%
    Movement speed +30%
    MP MAX +945
    Physical/magical damage reduction +10%
    MP recovery 348 per minute
    Lie after LieEnchantment effect given to the equipment increases by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Final damage increased by 8%

    [White Magician]
    Magic enchantment effect given to the equipment increased by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    HP MAX +200
    MP MAX +315
    HP recovered 460.2 per minute
    MP recovered 348 per minute
    Pitapatting PassionWhen you are asleep, the following effects are applied for 20 seconds (maximum 1 stack, cooldown 20 seconds)
    - Damage increase +4446
    - All attribute enhancement +28
    - Physical/magical damage reduction +10%

    Physical/magical defense +7,000
    HP 460.2 recovery per minute

    Sleep tolerance -20%
    Final damage increases by 10%

    Physical/magical damage reduction +10%
    Physical/magical defense +7,000
    HP 46.02 recovered per minute
    Sleep resistance -20%
    Restrained Spirit BeadThe following effects are applied depending on the number of equipped and possessed hatched creatures
    - 3 or more: Damage increase +1482
    - 10 or more: Damage increased +1037

    The following effects are applied when the equipped and possessed hatched creatures are 20 or more
    - Skill attack power 7% Increase
    - Skill cooldown reduced by 8% (excluding awakening period)
    - All speeds +15%
    - Spectrum applied

    movement speed +8%
    HP MAX +600
    [Best Collector]
    When there are more than 20 equipped and possessed hatched creatures, a spectrum occurs according to the character's motion
    - Final damage increased by 12%
    - Skill cooldown reduced by 8% (excluding awakening period)

    Attack speed +15%
    Casting speed +15%
    Movement speed +23%
    HP MAX +600
    Fight For FreedomWhen you are bleeding, the following effects apply
    - When attacking 10 times, skill attack power increases by 4% for 20 seconds, damage increase +2964, all attribute enhancement +20 (maximum 1 stack, cooldown 10 seconds)
    - When attacking 10 times, 10 Recovers 15% HP for seconds (cooldown 10 seconds)
    - Attack speed +20%
    - Casting speed +30%
    - Movement speed +20%

    HP MAX +600
    Physical/Magical defense +7,000

    Bleeding resistance -20%
    Final damage increased by 12%,

    attack speed +20%,
    casting speed +30%,
    movement speed +20%,
    HP MAX +600,
    physical/magical defense +7,000
    Mysterious Gold SteleWhen attacking, the following effects are applied for 20 seconds (maximum 4 stacks)
    - 35~100Lv skill attack power increased by 2%
    - Resistance to all status abnormalities +4%
    - When HP is reduced by more than 1% due to being hit, number of stacks -1 (cooldown 1 second) )

    Creates a ghost when attacking (cool time 0.5 seconds)
    - Tracks the 1 closest enemy within 500px and self-destructs
    - If there are no enemies within 500px, self-destructs at the location of creation after 3 seconds -
    Creates 2 ghosts with a 30% chance
    The ghost reduces the enemy's defense Partially applied and inflicts damage equal to 200% of the total damage increase value

    Physical/Magical Critical Hit +5%
    Attack Speed ​​+8%
    Casting Speed ​​+12%
    Final damage increased by 12%

    [Ghost Explosion]
    Summons a ghost that tracks the enemy and destroys itself when attacking (cool time 0.5 seconds)
    - Summons 2 with a 30% chance
    - Damages equal to 200% of the total attack power increase

    Physical/Magical Critical Hit +5%
    Attack speed +8%,
    Casting speed +12%,
    Resistance to all status ailments +16%
    Midnight SanctumThe following effects are applied for 20 seconds for every 30 colorless cube pieces consumed by the skill (maximum 1 stack)
    - Skill attack power increased by 10%
    - Skill cooldown recovery speed +12% (excluding awakening period)

    Skill that consumes colorless cube pieces The following effects apply when cast (maximum 1 stack, cooldown 1 second)
    - Attack speed +10%
    - Casting speed +15%

    Physical/magical defense +7,000
    Hit rate +10%
    Final damage increased by 10%
    Skill cooldown recovery speed +12% (excluding awakening period)
    - Requires equipping ‘Bound Freedom’ equipment

    Attack speed +10%
    Casting speed +15%
    Physical/magical defense +7,000
    Accuracy +10%
    Complete Energy Control UnitWhen the highest attribute resistance value is 40 or more, damage increases +3705.

    When attacking, the following effects are applied for 30 seconds (1 second cooldown)
    - For every 10 attribute resistances matching the attack attribute, the corresponding attribute is strengthened +10 (up to 4 stacks per attribute).
    - Attribute resistance matching attack attribute +10,

    movement speed +8%,
    hit rate +10%
    Final damage increased by 14%,

    movement speed +8%,
    all attribute resistance +10,
    hit rate +10%
    Promised Time for VictoryThe following effects apply when HP is less than 50%
    - Damage increases +445 for every 7% of the sum of physical/magical defense rates (maximum 10 stacks)
    - Skill attack power increases by 8% at maximum stacking
    - When the sum of physical/magical defense rates is 70% or more Grants super armor that is destroyed when hit 5 times every 20 seconds

    MP MAX +945
    Movement speed +8%
    Increases final damage by 13%,

    grants super armor,

    MP MAX +945,
    movement speed +8%
    Balled Dragon BreathWhen casting a skill with a command, the following effects are applied
    - Damage increase +1778 for 20 seconds (maximum 1 stack)
    - Physical/magic damage reduction +12% for 20 seconds (maximum 1 stack)
    - Stack maintained for 30 seconds +1 (retained) Maximum 4)

    The following effects apply depending on the stack you have
    - 1 or more and less than 3: Skill attack power increased by 2%
    - 3: Skill attack power increased by 5%
    - 4: Skill attack power increased by 9%

    Physical/Magical Critical Hit +5%
    HP 460.2 per minute recovery
    Final damage increased by 13%.

    Physical/magical critical hit +5%.
    Physical/magical damage reduced by 12%.
    HP recovered by 460.2 per minute.
    Forgotten RecordWhen MP MAX is over 150,000, the following effects apply
    - Skill attack power increased by 8%
    - Damage increased +1927

    When HP is 10% or less, damage increased +2668

    MP consumed instead of HP with equipment or skills

    MP MAX +945
    Movement speed +8%
    Final damage increased by 14%

    [Incomplete record]
    Consumes MP instead of HP due to incomplete connection between magic and life
    - Activates when HP is consumed by equipment and skills


    MP MAX +945
    Movement speed +8%
    Mechanical Engineering EssenceStrengthens all attributes +10
    Increases skill attack power by 8%

    When attacking an enemy with a weak attribute, the following effects are applied for 30 seconds

    - Gives the weapon the attribute matching the weak attribute
    - Strengthens the attribute corresponding to the weak attribute +20
    All enemy attribute resistances are reduced In the same case, no effect is applied

    HP MAX +600
    MP MAX +945
    Final damage increased by 13%
    Fire, Water, Light, Dark attack attributes

    HP MAX +600
    MP MAX +945
    Devoured Plateau EssenceAll attribute enhancement +18

    Apply the following effects for 10 seconds every time you move 100px (maximum 1 stack, 1 second cooldown)
    - Evasion rate +8%
    - Increase skill attack power by 8%

    Apply the effects below for 5 seconds every time you move 50px (max. 10 stacks, cooldown 1 second)
    - All speed +0.5%
    - All attribute resistance +1,
    number of stacks when attacked -3

    MP MAX +945
    Final damage increased by 8%
    All attribute enhancement +18

    Attack speed +5%
    Casting speed +5%
    Movement speed +5%
    MP MAX +945
    All attribute resistance +10
    Evasion rate +8%
    Protective PatienceWhen having a hit count, the following effects apply
    - Hit count MAX +30

    When hit count is 50 or more, skill attack power increases by 10%

    HP MAX +600
    HP MAX +5%
    Final damage increased by 13%

    HP MAX +5%
    HP MAX +600
    Recorder GemIncreases skill attack power by 10% when a shield effect from equipment is applied to the self.

    Shield automatically recharges when using recovery consumables
    - Automatic recharge ends

    when attacked. Increases equipment shield MAX by 5% for 10 seconds when attacking (up to 4 stacks)

    HP MAX + 5%
    evasion rate +8%
    Final damage increases by 12%.

    Rechargeable shield automatically starts charging when using restorative consumables.

    Equipment shield MAX increases by 20%.

    HP MAX +5%.
    Evasion rate +8%.
    Earring
    Item nameOptions before changeOptions after change
    Law of GravitationWhen dashing, the following effects are applied for 20 seconds (maximum 1 stack)
    - Skill attack power increased by 12%
    - Movement speed +20%

    When dashing, quickly sprint forward 400px distance

    Movement speed +8%
    Evasion rate +8%
    Final damage increases by 14%.

    When dashing, sprint forward quickly (cooldown 5 seconds).

    Movement speed +28%.
    Evasion rate +8%.
    Dragon Killer's Token: Dragon Scale Earrings75Lv Active Skill Lv +10
    - Excluding: Rune of Transcendence, Divine Flash, Wild Wind Spiral Power

    The following effects apply when casting a 75Lv skill
    - All attribute enhancement +30 for 60 seconds (maximum 1 stack)
    - Relevant skill Lv -1 (up to 10Lv) Reduction)

    Recover the reduced level of 75Lv skill when HP is below 70% for 120 seconds (Cooldown 120 seconds)
    - Recovery cooldown when attacking -1 second (maximum 30 times)

    Physical/Magic Critical Hit +5%
    Accuracy +5%
    All attribute enhancement +30

    75Lv Active Skill Lv +10
    - Excluding: Rune of Transcendence, Divine Flash, Frenzy

    Spiral Power Physical/Magical Critical Hit +5%
    Accuracy +5%
    HP recovery 460.2 per minute
    MP recovery 348 per minute
    Cursed BridleOption damage increase +3787

    When attacking a bleeding enemy, skill attack power increases by 7.1%.

    The following effects are applied to each bleeding target within 450px
    - Skill cooldown recovery speed +15% (up to 2 stacks, excluding awakening)
    - Skills, consumables, HP recovery effect from equipment +5% (maximum 10 stacks)

    Physical/magical defense +7,000
    Option Attack Power Increase +423.1%

    Final Damage Increase by 7.1%

    Skill Cooldown Recovery Speed ​​+30% when the self is bleeding (excluding Awakening)

    HP Recovery Effect Increased by 50%

    Physical/Magical Defense +7,000
    Bleeding Resistance +1%
    Operation OrderFire attribute enhancement +20

    Fire attribute enhancement +1 for each fire attribute resistance value (maximum 50 stacks)

    When fire attribute enhancement value is over 150, physical/magical critical hit +15%,

    fire attribute resistance +10
    Fire attribute enhancement +70

    Physical/Magic critical hit +15%
    Fire attribute resistance +10
    Corrupt SoulThe following effects apply to skills that consume colorless cube pieces
    - Increase skill attack power by 10%
    - Reduce skill cooldown by 10% (excluding awakening)
    - Colorless cube piece consumption +2
    - When casting, skill MP consumption -10% for 20 seconds ( Up to 1 stack)

    MP MAX +945
    Hit rate +10%
    The following effects apply to skills that consume colorless cube pieces
    - Increase skill attack power by 10%
    - Reduce skill cooldown by 10% (excluding awakening)
    - Colorless cube piece consumption +2

    MP MAX +945
    Hit rate +10%
    Skill MP consumption -10 %
    Acrobatic RhombusSkill attack power increased by 10% (excluding awakening)

    Cooldown of skills that do not consume colorless cube pieces reduced by 30%

    Physical/magical critical hit +5%

    Attack speed +8%
    Casting speed +12%

    50, 85, 100 Lv skill attack power 15% Cooldown time for skills that consume colorless

    cube pieces is increased by 15% (excluding awakening period)
    Final damage increased by 10%.
    Cooldown for skills that do not consume colorless cube pieces is reduced by 30%. Cooltime for
    skills that consume colorless cube pieces is increased by 15% (excluding Awakening).

    Physical/Magical Critical Hit +5%.
    Attack speed +8%.
    Casting speed. +12%
    Surging Hazy LamentIncreases skill attack power by 15% with a cooldown of 12 seconds or more.

    The following effects apply depending on the sum of attack speed and casting speed.
    - Less than 100%: Skill cooldown reduced by 10% (excluding awakening period)
    - More than 100%: Skill cooldown 5 % increase (excluding awakening period)

    physical/magical defense +7,000
    MP recovery 348 per minute
    Final damage increased by 15%

    Physical/magical defense +7,000
    MP Recovers 348 per minute
    Explosive Type: Small Tactical FlareThe following effects apply when attacking (maximum 15 stacks)
    - All attribute enhancement +1
    - Attack speed +2%
    - Casting speed +2%
    - Number of stacks when not in attack state -1 (cool time 0.5 seconds)

    Movement speed while dashing +3% (maximum 15 stacks, cool time 0.2 seconds)
    - Number of stacks when not in dash -1 (cool time 0.5 seconds)
    Movement speed +8%
    MP recovery 348 per minute
    Final damage increases by 10%

    Attack speed +30%
    Casting speed +30%
    Movement speed +53%
    MP recovery 348 per minute
    Distant Imprint50, 85, 100 Lv skill attack power increased by 20%

    Enhance all attributes +20

    When casting a skill, there is a 1% chance to increase the skill attack power by 100%
    - When not activated, skill attack power increase probability +0.5% (up to 40 stacks, cooldown 1 second)
    - Reset the number of stacks when activated
    - When activated, all speed +30% for 10 seconds (maximum 1 stack)

    Hit rate +10%

    All attribute resistance -5
    50, 85, 100 Lv Skill attack power increased by 20%
    Enhanced all attributes +20

    [Imprint of the Underworld]
    When casting a skill, skill attack power increases by 100% with a 7.77% chance to lead enemies to the Underworld

    Attack speed +30%
    Casting speed +30%
    movement speed +30%
    Hit Rate +10%
    Jeweled TearsSkill attack power increases by 3% for each status ailment given to you (maximum 4 stacks)
    - Skill attack power increases by 4% at maximum stacking.

    When attacking, apply 1 of the following status ailments to yourself for 20 seconds (Cooldown) Time 4 seconds)
    - Ignores status abnormality resistance
    - Cannot be dispelled by skills or consumables

    Physical/magical defense +7,000
    MP Recovers 348 per minute
    Final damage increased by 16%.

    Apply 1 abnormal status to yourself that cannot be removed for 20 seconds (cooldown 4 seconds)
    - Apply 1 of bleeding/poisoning/burn/ electric shock

    . Physical/magical defense +7,000
    MP Recover 348 per minute.
    Long-Harbored DesireWhen attacking a poisoned enemy, the following effects are applied
    - Damage increases +889 for 10 seconds (maximum 5 stacks)
    - When burn status abnormality is applied, poisoning damage is increased by 20% and applied all at once (cool time 4 seconds)
    - Number of poisoned status abnormality stacks + 1

    When attacking, inflicts the burn condition on the enemy for 10 seconds (cooldown 3 seconds)

    Attack speed +8%,
    Casting speed +12%
    Final damage increases by 14%

    [Poison]
    Uses poison that explodes when exposed to firearms and inflicts fire on enemies every 3 seconds
    - Poisoning explodes when applying burns
    - Burns for 10 seconds (cooldown 3 seconds)

    Attack speed +8%
    Casting speed + 12%
    MP recovered 348 per minute
    Micro GPSNeutralization gauge reduction amount +25%

    The following effects are applied depending on the enemy's neutralization gauge amount
    - Above 50% and below 90%: Skill attack power increased by 8%
    - Above 20% and below 50%: Skill attack power increased by 15%
    - Below 20%: Skill attack power 20 % increase

    Whenever the enemy's neutralization gauge decreases by 5%, neutralization gauge reduction amount +5% (maximum 5 stacks)

    Physical/magical damage reduction 15%
    Physical/magical defense +7,000
    Attack speed +8%
    Casting speed +12%
    Final damage increased by 12%,
    neutralization gauge reduction +45%,

    physical/magical damage reduction +15%,
    physical/magical defense +7,000,
    attack speed +8%,
    casting speed +12%
    Fluttering FeatherOption Damage Increase +3935

    When attacking a bleeding enemy, skill attack power increases by 7.1%.

    When attacking a boss, named, or champion monster, the following effects are applied for 30 seconds (maximum 1 stack)
    - Damage Increase +2964
    - Attack Speed ​​+15%
    - Casting Speed ​​+ 22.5%
    - Movement speed +15%

    Blood vessel rupture occurs when attacking a boss, named, or champion monster 10 times (maximum 5 times, buffer not applied)
    - Remaining HP reduced by 1% - When blood vessel rupture is activated, the number of
    next attacks increases by 5 times.

    Apply bleeding status abnormality to enemy for 10 seconds (cooldown 3 seconds)

    If there is an enemy in bleeding status within 500px, bleeding resistance +20%
    Option attack power increase +437.9%

    Final damage increased by 11.3%

    [Vessel Rupture]
    Remaining HP reduced by 1% when attacking boss, named, and champion monsters -
    Activates when attacking 10, 50, 250, 1,250, 6,250 times - Deals 10 to the enemy when attacking
    excluding buffer

    Apply bleeding status for seconds (cooldown 3 seconds)

    Attack speed +15%
    Casting speed +22.5%
    Movement speed +15%
    Bleeding resistance +21%
    Dusky ClusterAll attribute enhancement +20

    The following effects are applied whenever HP is reduced by 5% by attacking a boss monster (maximum 10 stacks)
    - Skill attack power increased by 1%
    - Damage increased +445

    When HP is 70% or less, HP 1 when attacking a boss monster % recovery (cool time 0.5 seconds)

    Attack speed +8%
    Casting speed +12%

    All attribute resistance -5
    Increase attack power +4446,
    increase final damage by 5%,
    strengthen all attributes +20,

    recover 1% HP when attacking boss monsters (cool time 0.5 seconds),

    attack speed +8%,
    casting speed +12%
    Wandering Spirit CenserSkill cooldown recovery speed +1% during standby and walking states (up to 20 stacks, cooldown 0.5 seconds, excluding awakening)
    - Damage increase at maximum stacking +2964
    - Number of stacks during dash state -1 (cooldown 0.5 seconds)

    Standby , movement speed when walking +200%, Y-axis movement speed +50%,

    physical/magical defense +7,000,
    evasion rate +8%,

    movement speed when dashing -100%, Y-axis movement speed -50%
    Final damage increased by 10%,
    skill cooldown recovery speed +20% (excluding awakening period)

    movement speed when waiting and walking +200% / Y-axis movement speed +50%,

    physical/magical defense +7,000,
    evasion rate +8%
    Endeca Core ChipOption Damage Increase +2560

    The following effects are applied when attacking a petrified enemy
    - Increase skill attack power by 20.75% for 30 seconds (maximum 1 stack)
    - Accumulate damage inflicted by party members while petrified
    - When petrification ends, accumulated damage is applied at once
    - While petrified, your accumulated damage increases by 2% for each skill you hit (up to 10 stacks).

    When you kill an enemy, HP recovers by 5%.

    Attack speed +8%.
    Casting speed +12%.
    Option attack power increase +315.3%

    Final damage increased by 12%

    [Stone Strike]
    When attacking a petrified enemy, final damage increases by 15% for 30 seconds

    [Eye of Medusa]
    Damage received by petrified enemies accumulates, and when petrification ends, the accumulated damage explodes

    . Restores 5% HP upon kill,

    Attack speed +8%,
    Casting speed +12%
    Sound of the HeartThe following effects are applied depending on the phrase included when entering chat
    - Ice: Apply freezing condition to self for 10 seconds (cooldown 10 seconds)
    - Ding: Damage increase +4446 for 100 seconds (maximum 1 stack), remove freezing condition

    to self When in this frozen state, the following effects apply
    - Physical/magical damage reduction +30%
    - Recover 20% HP for 5 seconds (cool time 5 seconds)

    HP MAX +600
    Physical/magical defense +7,000
    Final damage increased by 12%

    [Ice Ding!]
    Characters can be frozen and unfrozen through ‘Ice’ / ‘Ding’ chat input
    - Physical/magical damage reduced by 30% while
    frozen - HP recovers 20% when frozen

    HP MAX +600
    Physical/Magical Defense +7,000
    Temporal Point of ViewIncreases the enchantment effect given to the equipment by 100%
    - Excluding: Skill level increase effect, Adventurer's reputation increase effect

    Physical/magic damage reduction 10%

    Recovers 1,500 MP per attack (1 second cooldown)

    Recovers 460.2 HP per minute
    MP 348 per minute recovery
    [White Magician]
    Increases the enchantment effect given to the equipment by 100%
    - Excluding: Skill level increase effect, Adventurer reputation increase effect

    Recovers 1,500 MP when attacking (1 second cooldown)

    Physical/magical damage reduction +10%
    HP 460.2 per minute Recovery
    MP recovery: 348 per minute
    Brisk Morning SproutDark attribute enhancement +20

    Dark attribute enhancement +1 for every 1 darkness attribute resistance value (maximum 50 stacks)

    When the darkness attribute enhancement value is over 150, physical/magical critical hit +15%,

    dark attribute resistance +10
    Dark attribute enhancement +70

    Physical/Magic critical hit +15%
    Dark attribute resistance +10
    Unknown Civilization: Twin StonesWater property enhancement +20

    Water property enhancement +1 for each water property resistance value (maximum 50 stacks)

    When water property enhancement value is over 150, physical/magical critical hit +15%

    Water property resistance +10
    Water property enhancement +70

    Physical/Magic critical hit +15%
    Water property resistance +10
    Storm-devouring EnergyWhen HP is below 50%, the following effects are applied
    - Skill attack power increased by 10%
    - All attribute enhancement +15

    Skill MP consumption -20%
    MP recovery effect from consumables increased by 50%

    MP MAX +4,196
    Hit rate +10%
    Evasion rate +8%
    Final damage increased by 13%.

    MP recovery effect from consumables increased by 50%.
    Skill MP consumption -20%.

    MP MAX +4,196.
    Hit rate +10%.
    Evasion rate +8%.
    Vitalizing Cobalt StickLight attribute enhancement +20

    Light attribute enhancement +1 for each light attribute resistance value (maximum 50 stacks)

    When light attribute enhancement value is over 150, physical/magical critical hit +15%

    Light attribute resistance +10
    Light attribute enhancement +70

    Physical/Magic critical hit +15%
    Light attribute resistance +10
    Boosting Pulse TubeSkill Attack power increased by 15% for skills with MP consumption of 4,000 or more (excluding Awakening)

    Damage increased for 10 seconds when MP is 10% or more for 5 seconds +3557

    Physical/Magical Critical Hit +5%
    Accuracy +10%
    Final damage increased by 17%
    - Requires wearing 'Genius Engineer's Thick Protective Boots'

    Physical/Magical Critical Hit +5%,
    Hit Rate +10%
    Spatial Engineering TimeSkill attack power increased by 12%

    Physical/magical damage reduction +15%

    Physical/magical critical hit +5%
    Hit rate +10%
    Final damage increases by 14%.

    Physical/magical critical hit +5%.
    Physical/magical damage reduction +15%.
    Hit rate +10%.
    Devoured Sacred Beast TearsThe following effects apply depending on the distance to the enemy (maximum 1 stack for each option)
    - 250px or less: Skill attack power increased by 8% for 15 seconds
    - 250px or more: Damage increased for 15 seconds +2519

    Each time you move 50px, the following effects apply for 5 seconds Apply (up to 10 stacks, cooldown 1 second)
    - All speed +0.5%
    - Resistance to all status abnormalities +1%
    Number of stacks when attacked -3

    Physical/magical critical hit +5%
    Attack speed +8%
    Casting speed +12%
    Final damage increased by 12%.

    Physical/magical critical hit +5%.
    Attack speed +13%.
    Casting speed +17%.
    Movement speed +5%.
    Resistance to all status abnormalities +10%.
    Undeterred CourageWhen obtaining a hitting count, skill attack power increases by 12% for 20 seconds (up to 1 stack).

    When the hitting count is over 50, physical/magical damage reduction +10%.

    Physical/magical critical hit +5%,
    hit rate +10%
    Final damage increases by 13%.

    Physical/magical critical hit +5%.
    Movement speed +5%.
    Physical/magical damage reduction +10%.
    Hit rate +10%.
    Valley Watcher TokenWhen the TP skill level increases due to equipment, the following effects are applied
    - Skill attack power increased by 10%
    - 75~100Lv skill attack power increased by 6%

    1~70Lv skill range increased by 15%

    Physical/Magical Defense +7,000
    Physical/Magical Critical Hit +5 %
    Final damage increased by 14%,
    1~70Lv skill range increased by 15%,

    physical/magical critical hit +5%,
    physical/magical defense +7,000

    Adjustment of Fusion Equipment Options

    Ispins
    Fusion Equipment NameOption Tooltips (Before)Option Tooltips (After)
    Flame Dragon: Scorching Dragon BreathFire Dragon's Energy +5 when attacking (Cooldown 1 second, maximum value 44)

    When acquiring Fire Dragon's Energy, damage increases for 10 seconds +6,252 (maximum 1 stack)
    Attack power increased + 416.8%
    buff power + 1405

    Skill cooldown reduced by 4% (excluding awakening period)
    Flame Dragon: Source of Explosive PowerFire Dragon's Energy +2 when attacking (cool time 1 second, maximum holding value: 44) Fire Dragon's Energy

    +44 when entering a dungeon.

    When Fire Dragon's Energy is 44, all energy is consumed, skill cool time is reduced by 12% for 10 seconds (up to 1 stack) , excluding Awakening)
    - When the Fire Dragon's Rage buff is activated, the effect is canceled.

    Damage increases while the Fire Dragon's Rage buff is applied +3,126.
    Attack power increased + 416.8%
    buff power + 1405
    Skill cooldown reduced by 4% (excluding awakening period)
    Flame Dragon: Blazing Fire's FuryFire Dragon's Energy +4 when attacking (cool time 1 second, maximum value 44)

    When acquiring Fire Dragon's Energy, damage increases for 10 seconds +3,126 (maximum 1 stack)
    - Effect is canceled when Fire Dragon's Fury buff is activated
    Command ← → + [Equipment Options [Control key] When pressed, the Fire Dragon's Fury buff is activated and the following effects are applied (cool time 10 seconds)
    - Angry Fire Dragon's Energy +44 (maximum value 44)
    - Angry Fire Dragon's Energy is obtained instead of Fire Dragon's Energy
    - Angry Fire Dragon's Energy is obtained At 44, when casting a skill that consumes a colorless cube piece, all energy is consumed and the following effects are applied for 7 seconds
    - Skill attack power increased by 10%
    - Skill cooldown increased by 20%
    - When the command is re-entered, the Fire Dragon's Rage buff is canceled and the Fire Dragon's Rage buff is removed. Gain 44 energy
    Attack power increased + 416.8%
    Buff power + 1405

    Skill cooldown reduced by 4% (excluding awakening period)

    [Burning Dragon's Fury]
    Surround yourself with the flames of anger and increase attack power + 1,302
    - Requires 3 types of Fire Dragon fusion equipment to be equipped
    Green Dragon: Cruel Dragon's ClawsWhen attacking, a shock wave is generated to reduce the enemy's neutralization gauge by 0.05 (cool time 0.1 seconds, some of the enemy's defense is applied and damage is increased by 24% of the total damage increase)
    - After the shock wave cool time is recovered, energy is charged every 0.1 seconds to increase the damage. Shockwave generation (maximum 9 stacks)
    - Shockwave neutralization gauge reduction +100% for each stack of energy, shockwave damage increases by 100%.

    When a shockwave is generated, damage increases for 30 seconds +208 (maximum 30 stacks)
    - Damage increases for each stack of energy. Number of stacks + One
    Attack power increase +938.0%
    Buff power +1405

    Shockwave generated when attacking (1 second cooldown)
    - Enemy's neutralization gauge amount -0.5
    - Damage equal to 240% of total attack power increase
    Green Dragon: Source of Overwhelming PowerShockwave is generated when attacking (cooltime 0.5 seconds, some of the enemy's defense is applied and deals damage equal to 160% of the total damage increase value)
    - When a shockwave is generated, damage increases for 20 seconds +7,037 (up to 1 stack)

    Enemy's neutralization gauge is increased by 10% Damage increases +156 each time it decreases (up to 10 stacks)
    - When the enemy's neutralization gauge is reactivated, the effect lasts for 30 seconds
    Attack power increase +938.0%
    Buff power +1518

    Shockwave generated when attacking (cool time 0.5 seconds)
    - Damage equal to 160% of total attack power increase
    Green Dragon: Heavy Iron WillShockwave is generated when attacking (cooltime 0.5 seconds, some of the enemy's defense is applied and deals damage equal to 120% of the total damage increase)
    - When the shockwave is generated, damage increases for 20 seconds +6,252 (up to 1 stack)

    Hit by the shockwave more than 5 times When attacking a stunned enemy, the following effects are applied (cooltime 8 seconds)
    - Stun status abnormality applied
    - Neutralization gauge amount -1.5

    When attacking a stunned enemy 3 times, stun duration +3 seconds (cooltime 5 seconds) When

    the neutralization gauge is destroyed +782 damage when enemies are present
    Attack power increase +938.0%
    Buff power +1405

    Generates shockwave when attacking (cool time 0.5 seconds)
    - Damage equal to 120% of total attack power increase

    When attacking, inflicts a stun effect on the enemy for 3 seconds (cool time 8 seconds)

    Neutralizes the enemy when attacking Gauge amount -1.5 (cool time 8 seconds)
    Black Dragon: Dragon's Watching EyeMP decreases by 2,000 when attacking (cool time 1 second)

    Damage increases for every 2% of remaining MP +1,876 (up to 5 stacks)
    Attack power increase +938.0%
    Buff power +1518

    Recover 1,000 MP when attacking (1 second cooldown)
    Black Dragon: Foundation of Dark PowerWhen casting a skill, the Mana Burn debuff is activated
    - MP decreases by 1% every second (maximum 5 stacks)
    - Damage increases per debuff stack +1,876

    The following effects apply when MP is less than 50%
    - MP recovers 2% every second
    - MP increases to 10 Recovers 1% additional MP every 1 second for each additional % decrease.
    Attack power increase +938.0%
    Buff power +1518

    MP recovery 0.5% every 1 second
    Black Dragon: Bridle of Endless DarknessWhen HP is reduced by more than 1% due to being hit, MP decreases by 5,000 (cool time 0.5 seconds)

    Damage increases for every 4% of remaining MP +1,876 (maximum 5 stacks)

    Every time 5,000 MP is consumed by a skill, the equipment's MP recovery effect is 10 for 10 seconds. % increase (up to 1 stack)
    Attack power increase +938.0%
    Buff power +1518

    Equipment MP recovery effect increased by 10%
    Golden Dragon: Resplendent Dragon ScalesWhen attacking, there is a 30% chance to apply one of the effects below with equal probability (cooldown 3 seconds, maximum 1 stack)
    - Cast Horizontal Cube once on a random enemy within 200px, damage increases +7,034
    - within 300px Cast Horizontal Cube on random enemies 3 times, increase damage +7,815
    - Cast Horizontal Cube 5 times on random enemies within 500px, increase damage +8,597
    The Horizontal Cube applies some of the enemy's defense and increases total damage. Deals damage equal to 400% of
    Attack power increase +938.0%
    Buff power +1518

    When attacking, cast Horizontal Cube on the enemy (cooldown 3 seconds)
    - Cast 1, 3, or 5 times with equal probability
    - Damage equal to 400% of total attack power increase
    Golden Dragon: Origin of Showy PowerWhen attacking, there is a 30% chance to apply one of the effects below with equal probability (cooldown 3 seconds, maximum 1 stack)
    - Cast vertical filler once on a random enemy within 200px, damage increase +7,034
    - Random enemy within 300px Cast Vertical Filler on an enemy 3 times, increase damage +7,815
    - Cast Vertical Filler 5 times on a random enemy within 500px, increase damage +8,597
    Vertical Filler applies a portion of the enemy's defense and deals damage equal to 400% of the total damage increase value.
    Attack power increase +938.0%
    Buff power +1518

    When attacking, cast Vertical Filler on the enemy (cooldown 3 seconds)
    - Cast 1, 3, or 5 times with equal probability
    - Damage equal to 400% of total attack power increase
    Golden Dragon: Infinite Ward of LightWhen attacking, there is a 30% chance to apply one of the effects below with equal probability (cooldown 3 seconds, maximum 1 stack)
    - Cast Tesseract Boom once on a random enemy within 200px, damage increase +7,034
    - Random within 300px Cast Tesseract Boom 3 times on one enemy, damage increase +7,815
    - Cast Tesseract Boom 5 times on random enemies within 500px, damage increase +8,597
    Tesseract Boom applies some of the enemy's defense and increases total damage by 400%. inflict damage
    Attack power increase +938.0%
    Buff power +1518

    When attacking, cast Tesseract Boom on the enemy (cooldown 3 seconds)
    - Can be cast 1, 3, or 5 times with equal probability
    - Damage equal to 400% of total attack power increase
    Empyrean Allied Forces: A Prayer of EveryoneWhen the total of physical defense and magic defense values ​​is over 90,000, damage increases +7,815

    Physical/magical defense +14,000

    When HP is reduced by more than 1% due to being hit, the following effects are applied (up to 5 stacks)
    - Physical/magical defense -2,800
    for 2 seconds Number of stacks -1 when not hit
    Attack power increase +938.0%
    Buff power +1518

    Physical/magical defense +14,000
    Empyrean Allied Forces: Dogged DeterminationWhen the total of HP MAX and MP MAX values ​​is 220,000 or more, damage increases +7,815

    HP MAX +1,200
    MP MAX +1,890

    When HP is reduced by more than 1% due to being hit, the following effects are applied (up to 5 stacks)
    - HP MAX -240
    - MP MAX -240
    Number of stacks -1 when not hit for 2 seconds
    Attack power increase +938.0%
    Buff power +1518

    HP MAX +1,200
    MP MAX +1,890
    Empyrean Allied Forces: Radiant HopeWhen the total of all attribute resistance values ​​is 100 or more, damage increases +7,815.

    All attribute resistance +20.

    When HP is reduced by more than 1% due to being hit, all attribute resistance -4 (up to 5 stacks).
    If not attacked for 2 seconds, number of stacks -1.
    Attack power increase +938.0%
    Buff power +1518

    All attribute resistance +20
    Archmage's Hall of Dimension
    Fusion Equipment NameOption Tooltips (Before)Option Tooltips (After)
    Abyssal Concentration: Infinite ContractionDamage increase +2350
    Skill attack power increased by 3%

    45, 60, 70Lv Skill range increased by 15%
    Skill range increased by 5%
    Attack power increase +350.0%,

    final damage increased by 3%,
    skill range increased by 5%,
    45, 60, 70Lv skill range increased by 15%
    Abyssal Concentration: Undefined PresenceDamage increase +2350
    Skill attack power increased by 3%

    1~40Lv Skill range increased by 15%
    Skill range increased by 5%
    Attack power increase +350.0%,

    final damage increased by 3%,
    skill range increased by 5%,
    1~40Lv skill range increased by 15%
    Abyssal Concentration: Amorphous PowerDamage increase +2350
    Skill attack power increased by 3%

    75, 80Lv Skill range increased by 15%
    Skill range increased by 5%
    Attack power increase +350.0%

    Final damage increased by 3%
    Skill range increased by 5%
    75, 80Lv Skill range increased by 15%
    Reign of Sin: Shrouding TerrorDamage increase +4200

    All attribute enhancement +14

    Attack speed +4%
    Casting speed +6%
    MP recovery 348 per minute
    Attack power increase +350.0%,

    final damage increased by 3%

    Attack speed +4%,
    Casting speed +6%,
    MP recovery 348 per minute
    Reign of Sin: Hanging ScreamsDamage increase +3250

    All attribute enhancement +16

    Movement speed +4%
    All attribute resistance +8
    Attack power increase +350.0%,

    final damage increased by 3%

    Movement speed +4%,
    all attribute resistance +8
    Reign of Sin: Primal FearDamage increase +2350

    All attribute enhancement +18

    Physical/magical defense +7,000
    HP recovery 230.1 per minute
    Attack power increase +350.0%,

    final damage increased by 3%

    Physical/Magical Defense +7,000
    HP Recovers 230.1 per minute
    Brilliance: Noble MissionIncreases skill attack power by 3%.

    Provides a rechargeable shield with 3% of HP MAX.
    - When not hit for 5 seconds, the shield is charged by 20% of MAX every 1 second.

    When hit, the following effects apply for 3 seconds (up to 1 stack, cooldown) 1 second)
    - Physical/Magical Defense +5,000
    - Damage Increase -2,000
    Increases final damage by 3% and

    grants a rechargeable shield of 3% to HP MAX.
    Brilliance: Unstoppable WillIncreases skill attack power by 3%.

    Provides a rechargeable shield with 3% of HP MAX.
    - When not hit for 5 seconds, the shield is charged by 20% of MAX every 1 second.

    When hit, the following effects apply for 3 seconds (up to 1 stack, cooldown) 1 second)
    - Physical/magic damage reduction +5%
    - Damage increase -2,000
    Increases final damage by 3% and

    grants a rechargeable shield of 3% to HP MAX.
    Brilliance: Imparted WisdomIncreases skill attack power by 3%.

    Provides a rechargeable shield with 3% of HP MAX.
    - When not hit for 5 seconds, the shield is charged by 20% of MAX every 1 second.

    When hit, the following effects apply for 3 seconds (up to 1 stack, cooldown) 1 second)
    - Physical/Magical Defense +5,000
    - Damage Increase -2,000
    Increases final damage by 3% and

    grants a rechargeable shield of 3% to HP MAX.
    Soul Bind: Dominating AuthoritySkill attack power increased by 3%

    Skill attack power increased by 1% due to the power of authority
    - When casting a skill, the power of the power of the corresponding skill level disappears
    - When the power of authority disappears, soul binding 1 is obtained
    - When soul binding is 5, all soul binding is consumed Restoring the power of authority
    Final damage increases by 4%
    Soul Bind: Heavy KarmaSkill attack power increased by 3%

    Skill attack power increased by 1% due to the power of karma
    - When casting a skill, the karma power of the corresponding skill level is extinguished
    - When the karma power is extinguished, soul loss 1 is acquired
    - When soul loss is 5, all soul loss is consumed Restore the power of karma
    Final damage increases by 4%
    Soul Bind: Unbreakable SealSkill attack power increased by 3%

    Skill attack power increased by 1% due to the power of seal
    - When casting a skill, the seal power of the corresponding skill level is extinguished
    - When the seal power is extinguished, 1 soul loss is acquired
    - When soul loss is 5, all soul loss is consumed Restore the power of sealing
    Final damage increases by 4%
    Superior: Origin of the MyreWhen attacking, cast Rhythm of Life on the enemy, with a 10% chance to inflict restraint status for 5 seconds (cooldown 2 seconds)
    - Rhythm of Life applies a portion of the enemy's defense and increases total damage by 1,000%. inflict damage
    Casts Rhythm of Life when attacking (cooldown 2 seconds)
    - Gives restraint status to enemy for 5 seconds
    - Deals damage equal to 1,000% of total attack power increase
    Superior: With Magic CircleWhen attacking, cast Earth's Birth on the enemy, with a 10% chance to inflict a stun effect for 5 seconds (cooldown 1 second)
    - Earth's Birth takes some of the enemy's defense and deals damage equal to 500% of the total damage increase. inflict damage
    Casts Earth Movement when attacking (1 second cooldown)
    - Stuns the enemy for 5 seconds
    - Deals damage equal to 500% of the total attack power increase
    Superior: Cosmic EarringsWhen attacking, cast a wave of water at the enemy, with a 10% chance to apply freezing status to the enemy for 5 seconds (cooldown 3 seconds)
    - The wave of water applies a portion of the enemy's defense and increases the total damage by 1,500%. inflict damage
    When attacking, cast a wave of water (cooldown 3 seconds)
    - Apply freezing condition to enemy for 5 seconds
    - Damage equal to 1,500% of total attack power increase
    Machine Revolution
    Fusion Equipment NameOption Tooltips (Before)Option Tooltips (After)
    Icebloom: Opens PetalsWhen attacking, chill increases by 4 (cool time 0.1 seconds, maximum possession 100)
    Ice and snowflake effect applies 1 additional level for every 20 chills Ice
    and snowflake level 1: HP MAX +200
    Ice and snowflake level 2: Damage increase +1,704, HP recovers 230.1 per minute
    Ice and Snowflake Stage 3: Damage increase +1,704, 3% chance to apply freezing condition for 3 seconds when attacking (cooldown 10 seconds)
    Ice and Snow Flower Stage 4: Damage increase +1,704, Physical/Magical Defense +1,400
    Ice and Snow Flower Stage 5: Damage Increase +1,704
    Attack Power Increase +703.4%

    When attacking, apply freezing condition to all enemies for 3 seconds (10 second cooldown)

    HP MAX +200
    Physical/Magical Defense +1,400
    HP Recovers 230.1 per minute
    Icebloom: Vicious ColdWhen casting a skill, chill increases by 15 (cool time 1 second, maximum possession 100)
    Ice and snowflake effect is added by 1 level for every 20
    chills Ice and snowflake level 1: MP MAX+315
    Ice and snowflake level 2: Damage increase +1,704, HP 230.1 per minute Recovery
    Ice and Snowflake Stage 3: Damage increase +1,704, 5% chance to apply freezing condition to enemy for 3 seconds when attacking (cooldown 15 seconds)
    Ice and Snow Flower Stage 4: Damage increase +1,704, Physical/Magical Defense +1,400
    Ice and Snow Flower Level 5: Damage increase +1,704
    Attack Power Increase +703.4%

    When attacking, apply freezing condition to all enemies for 3 seconds (15 second cooldown)

    MP Max +315
    Physical/Magical Defense +1,400
    HP Recovers 230.1 per minute
    Icebloom: Entangling FrostApply the following effects (Maximum Chill Possession: 100)
    - Chill increases by 6 every 2 seconds. Chill increases by 30 when casted (Cooldown: 1 second) Every
    20 Chill, 1 additional level of
    Ice and Snow Flower effect is applied. Ice and Snow Flower Stage 1: Attack speed +3%, Casting speed +4.5%
    Ice and Snowflake level 2: Damage increase +1,704, MP recovery 174 per minute
    Ice and Snowflake level 3: Damage increase +1,704, When attacking a frozen enemy, applies the frozen condition to all enemies within 500px around the enemy for 5 seconds ( Cooldown 20 seconds)
    Ice and Snow Flower Stage 4: Damage Increase +1,704, Physical/Magical Defense +1,400
    Ice and Snow Flower Stage 5: Damage Increase +1,704
    Attack power increase +703.4%

    When attacking, apply freezing condition to all enemies for 5 seconds (cooldown 20 seconds)

    Attack speed +3%
    Casting speed +4.5%
    Physical/magical defense +1,400
    MP Recovers 174 per minute
    Icebloom: Biting BlizzardChill increases by 6 every 2 seconds (cool time 1 second, maximum possession 100)
    When hit, chill increases by 40.
    Ice and Snowflake Stage 1: Physical Critical Hit +1.5%, Magic Critical Hit +1.5%
    Ice and Snow Flower Stage 2: Damage Increase +1,704, MP 174 recovery per minute
    Ice and Snowflake Level 3: Damage increase +1,704, When hit, inflicts freezing condition to all enemies within 600px for 12 seconds (Cooldown 30 seconds)
    Ice and Snowflake Level 4: Damage increase +1,704, Physical/Magical Defense +1,400
    Ice Snowflake Level 5: Damage Increase +1,704
    Attack power increase +703.4%

    When attacking, apply freezing condition to all enemies for 12 seconds (cooldown 30 seconds)

    Physical/magical critical hit +1.5%
    Movement speed +3%
    Physical/magical defense +1,400
    MP Recovers 174 per minute
    Icebloom: Vast PermaforstWhen dashing, chill increases by 15 (cool time 1 second, maximum possession 100)
    Ice and snowflake effect applies 1 additional level for every 20 chills Ice
    and snowflake level 1: Movement speed +3%
    Ice and snowflake level 2: Damage increase +1,704, MP 174 per minute Recovery
    Ice and Snowflake Stage 3: Damage increase +1,704, 15% chance to apply freezing condition to all enemies within 500px for 5 seconds when skill is cast (cooldown 15 seconds)
    Ice and Snow Flower Stage 4: Damage increase +1,704, Physical/Magical Defense +1,400
    Ice Snowflake Level 5: Damage Increase +1,704
    Attack power increase +703.4%

    When attacking, inflicts freezing condition on all enemies for 5 seconds (15 second cooldown)

    Movement speed +3%
    MP MAX +315
    Physical/magical defense +1,400
    MP Recovers 174 per minute
    Communion: Vital CoexistenceWhen casting a 30Lv skill, the cooldown recovery speed of a 30Lv skill +10% (maximum 4 stacks)
    - When casting a 30Lv skill when the stack is at maximum, the stack is reset.

    When a 60Lv skill is cast, the cooltime recovery speed of a 60Lv skill +10% (maximum 4 stacks)
    - When casting a 60-level skill at maximum stack status, the stack is reset.

    When casting a cold or extinction series skill, the cooldown recovery speed of the corresponding series skill +10% (maximum 4 stacks)
    - When casting a cold series skill at maximum stack status, the number of stacks for the series is reset.
    Attack power increase +531.1%

    30, 60Lv skill cool time recovery speed +20%
    Communion: Protective WarmthWhen casting a 35Lv skill, 35Lv skill cooltime recovery speed +15% (maximum 3 stacks)
    - When casting a 35Lv skill at maximum stacks, the number of stacks is reset. When casting a 70Lv skill,

    70Lv skill cooltime recovery speed + 15% (maximum 3 stacks)
    - When casting a 70Lv skill when at maximum stack status, the number of stacks is reset and

    hindered. When casting a reproduction series skill, cooldown recovery speed of the series +15% (maximum 3 stacks)
    - When at maximum stack status, when casting a reproduction series skill, the number of stacks is interrupted. reset
    Attack power increase +432.5%

    35, 70 Lv skill cool time recovery speed +22.5%
    Communion: Welcoming SunlightWhen casting a 40Lv skill, 40Lv skill cooltime recovery speed +15% (maximum 3 stacks)
    - When casting a 40Lv skill at maximum stacks, the number of stacks is reset. When casting a 75Lv skill,

    75Lv skill cooltime recovery speed + 15% (maximum 3 stacks)
    - Reset the number of stacks when casting a 75Lv skill when at maximum stack status.

    When casting a protection or attunement series skill, the cooldown recovery speed for that series +15% (maximum 3 stacks)
    - When casting a protection or attunement series skill at maximum stack status, the number of stacks for the series. reset
    Attack power increase +375.6%

    40, 75 Lv skill cool time recovery speed +22.5%
    Communion: Falling DewWhen casting a 45Lv skill, 45Lv skill cooltime recovery speed +15% (maximum 3 stacks)
    - When casting a 45Lv skill at maximum stacks, the number of stacks is reset. When casting an 80Lv skill,

    80Lv skill cooltime recovery speed + 15% (maximum 3 stacks)
    - Reset the number of stacks when casting an 80Lv skill when at maximum stack status.

    When casting a Wind or Distortion series skill, the cooldown recovery speed of the relevant series skill +15% (maximum 3 stacks)
    - When casting a Wind or Distortion series skill at maximum stack status, the series is stacked when casting a Wind or Distortion series skill. Can initialize
    Attack power increase +314.2%

    45, 80Lv skill cool time recovery speed + 22.5%
    Communion: Accompanying EarthWhen casting a 95Lv skill, 95Lv skill cool time recovery speed +20% (maximum 2 stacks)
    - When casting a 95Lv skill when the stack is at maximum, the number of stacks is reset.
    Attack power increase +432.1%

    95Lv skill cool time recovery speed +20%
    Wrath: Final BreathWhen casting a skill, gain 2 Fury Energy for each colorless cube piece consumed (maximum 35)
    - Super armor is granted when possessing Fury Energy
    - Fury Energy decreases by 10 every second
    - When other Fury equipment is equipped, Fury Energy MAX +10 (Up to 1 time)

    When dashing, gain 10 Fury Energy.
    When movement speed is over 100% and maintaining a dash, Fury Energy does not decrease.

    When acquiring Fury Energy, the following effects are applied for 10 seconds
    - Movement Speed ​​+4%
    - MP When above 40%, HP recovery from consumables, equipment, and skills increases by 10%.
    Increase attack power +703.4%

    Grant super armor

    10% increase in HP recovery from consumables, equipment, and skills

    Movement speed +4%
    Wrath: Frustrated World DominationWhen casting a skill, gain 2 Fury Energy for each colorless cube piece consumed (maximum 35)
    - Super armor is granted when possessing Fury Energy
    - Fury Energy decreases by 10 every second
    - When other Fury equipment is equipped, Fury Energy MAX +10 (Up to 1 time)

    Gain 10 Fury Energy when dashing.
    When the movement speed is over 100% and maintain a dash, the Energy Energy does not decrease.

    When acquiring the Energy of Fury, the following effects are applied for 10 seconds
    - Movement Speed ​​+4%
    - HP decreases When above 40%, MP recovery from consumables, equipment, and skills increases by 10%.
    Increase attack power +703.4%

    Grant super armor

    10% increase in MP recovery from consumables, equipment, and skills

    Movement speed +4%
    Wrath: Indiscriminate DestructionWhen casting a skill, gain 2 Fury Energy for each colorless cube piece consumed (maximum 35)
    - Super armor is granted when possessing Fury Energy
    - Fury Energy decreases by 10 every second
    - When other Fury equipment is equipped, Fury Energy MAX +10 (Up to 1 time)

    Gain 10 Fury Energy when dashing.
    When the movement speed is over 100%, the Energy Energy does not decrease when

    maintaining a dash. When acquiring the Energy of Fury, the following effects are applied for 10 seconds
    - Movement Speed ​​+4%
    - Physical/ Magic damage reduction +4%
    - When the movement speed is over 100%, a shock wave is generated when making a dash attack (1 second cooldown).
    The shock wave applies a portion of the enemy's defense and deals damage equal to 400% of the total damage increase value.
    Attack power increase +703.4%

    Shockwave generated when dashing attack (1 second cooldown)
    - Damage equal to 400% of total attack power increase

    Super armor is granted

    Movement speed +4%
    Physical/magical damage reduction +4%
    Wrath: Insatiable GluttonyWhen casting a skill, gain 2 Fury Energy for each colorless cube piece consumed (maximum 35)
    - Super armor is granted when possessing Fury Energy
    - Fury Energy decreases by 10 every second
    - When other Fury equipment is equipped, Fury Energy MAX +10 (Up to 1 time)

    Gain 10 Fury Energy when dashing.
    When the movement speed is over 100% and maintaining a dash, the Energy Energy does not decrease.

    When acquiring the Energy of Fury, the following effects are applied for 10 seconds
    - Movement Speed ​​+4%

    Energy Energy Movement speed +8% when held
    Increase attack power +703.4%,

    grant super armor,

    move speed +12%
    Wrath: Aimless DesireWhen casting a skill, gain 2 Fury Energy for each colorless cube piece consumed (maximum 35)
    - Super armor is granted when possessing Fury Energy
    - Fury Energy decreases by 10 every second
    - When other Fury equipment is equipped, Fury Energy MAX +10 (Up to 1 time)

    Gain 10 Fury Energy when dashing.
    When the movement speed is over 100% and maintaining a dash, the Energy Energy does not decrease.

    When acquiring the Energy of Fury, the following effects are applied for 10 seconds
    - Movement Speed ​​+8%
    - Movement Speed When is over 100%, physical/magical damage reduction while dashing +10%
    Increase attack power +703.4%

    Grant super armor

    Movement speed +8%
    Physical/magic damage reduction +10%
    Predation: Reopened WoundWhen attacking an enemy with a status ailment, damage increases for 30 seconds + 7,034 (maximum 1 stack)

    Poison resistance +15%
    Attack power increase +703.4%

    Poison resistance +15%
    Predation: Unbeating HeartWhen attacking a slowed enemy, inflicts restraint status for 5 seconds (cooldown 10 seconds)

    When an enemy with a status abnormality within 500px exists, the following effects are applied for 20 seconds (up to 1 stack)
    - Damage increase +6,213
    - Attack speed +8 %
    - Casting speed +12%

    Slow resistance +10%
    Curse resistance +10%
    Binding resistance +10%
    Attack power increase +703.4%

    When attacking, apply restraint status effect to enemy for 5 seconds (cooldown 10 seconds)

    Attack speed +8%
    Casting speed +12%
    Slow resistance +10%
    Curse resistance +10%
    Resistance to restraint +10%
    Predation: Merciless InvasionThe following effects apply depending on the highest status abnormality resistance value
    - 10% or more but less than 18%: Damage increase +4,756
    - 18% or more: Damage increase +5,311

    When attacking, inflicts electric shock or poisoning status to the enemy for 20 seconds (cooldown 5 seconds) )

    Recovers 8% MP for 16 seconds when attacking an enemy in the electrocuted state (Cooldown 15 seconds)

    Recovers 4% MP for 8 seconds when attacking an enemy in the poisoned state (Cooldown 7 seconds)

    Slow resistance +10%
    Curse resistance +10%
    Binding resistance + 10%
    Attack Power Increase +703.4%

    Recovers 16% of MP when attacking (Cooldown 15 seconds)

    When attacking, inflicts electric shock/poisoning status to enemy for 20 seconds (Cooldown 5 seconds)

    Slow resistance +10%
    Curse resistance +10%
    Resistance to restraint +10 %
    Predation: Tightening NooseWhen attacking, inflict bleeding or burn ailments to the enemy for 20 seconds (cooldown 5 seconds)

    When MP is over 10%, all attribute enhancements +25

    Slow resistance +10%
    Curse resistance +10%
    Resistance to restraint +10%
    Strengthens all attributes +25

    When attacking, inflicts bleeding/burning conditions on enemies for 20 seconds (5 second cooldown)

    Slow resistance +10%
    Curse resistance +10%
    Resistance to restraint +10%
    Predation: Aimless DesireWhen attacking an enemy with a status ailment, there is a 20% chance to apply a slowing or restraining status ailment to the enemy for 5 seconds (cooldown 8 seconds)

    When attacking an enemy with a status ailment, damage increases +1,266 for 40 seconds (up to 5 stacks, cooldown) Time 2 seconds)
    - Movement speed +10% at maximum overlap
    Attack power increase +703.4%

    When attacking, inflicts a slow or restraint condition on the enemy for 5 seconds (cooldown 8 seconds)

    Movement speed +10%
    Lighting: Thunderous Dragon MindWhen entering a dungeon, the dragon's power appears and the following effects apply
    - Attack speed +4%, movement speed +4%, casting speed +6% per party member (maximum 4 stacks)
    - 30% chance when attacking when there is 1 party member Casts a lightning explosion on the enemy (cooldown: 4 seconds).
    The lightning explosion applies a portion of the enemy's defense and deals damage equal to 2,000% of the total damage increase.)
    Attack power increase +703.4%

    When attacking, cast a lightning explosion on the enemy (cooldown 4 seconds)
    - Damage equal to 2,000% of total attack power increase

    Attack speed +16%
    Casting speed +24%
    Movement speed +16%
    Lighting: Bolt-charged Dragon HornsWhen entering a dungeon, the dragon's power appears and the following effects apply
    - HP MAX +300, MP MAX +473 per party member (maximum 4 stacks)
    - When there is 1 party member, when attacking, there is a 30% chance to cast a lightning explosion on the enemy (cooldown) Time: 3 seconds)
    Lightning explosion takes some of the enemy's defense and inflicts damage equal to 2,000% of the total damage increase value.
    Attack power increase +703.4%

    When attacking, cast a lightning explosion on the enemy (cooldown 3 seconds)
    - Damage equal to 2,000% of total attack power increase

    HP MAX +1,200
    MP MAX +1,892
    Lighting: Thunderclasp Dragon WingsWhen entering a dungeon, the dragon's power appears and the following effects are applied
    - Physical/magical damage reduction +3% per party member (maximum 4 stacks)
    - When there is only one party member, when attacking, there is a 25% chance to cast 3 lightning strikes on enemies within 800px (Cooldown 3 seconds)
    - Enemies hit by lightning have a 30% chance to inflict electric shock for 3 seconds.
    Lightning applies a portion of the enemy's defense and inflicts damage equal to 400% of the total damage increase.)
    Attack power increase +703.4%

    When attacking, cast 3 lightning strikes on the enemy (cooldown 3 seconds)
    - Damage equal to 400% of total attack power increase

    Physical/magical damage reduction +12%
    Lighting: Thunder-charged Dragon ScaleWhen entering a dungeon, the dragon's power appears and the following effects apply
    - Physical/magical defense +3,500 per party member (maximum 4 stacks)
    - When there is only one party member, when attacking, there is a 25% chance to cast 3 lightning strikes on enemies within 800px (cooldown) Time 3 seconds)
    - Enemies hit by lightning have a 30% chance to inflict electric shock for 3 seconds.
    Lightning applies a portion of the enemy's defense and inflicts damage equal to 400% of the total damage increase.)
    Attack power increase +703.4%

    When attacking, cast 3 lightning strikes on the enemy (cooldown 3 seconds)
    - Damage equal to 400% of total attack power increase

    Physical/magical defense +14,000
    Lighting: Thunder Spark Dragon ClawsWhen entering a dungeon, the dragon's power appears and the following effects apply
    - Evasion rate +2% per party member, physical/magical critical hit +2.5% (maximum 4 stacks)
    - When there is 1 party member, there is a 25% chance when attacking an enemy within 800px Cast 3 lightning strikes (cooldown 3 seconds)
    - 30% chance to inflict electric shock for 3 seconds on enemies hit by lightning.
    Lightning applies a portion of the enemy's defense and inflicts damage equal to 400% of the total damage increase.)
    Attack power increase +703.4%

    When attacking, cast 3 lightning bolts on the enemy (cooldown 3 seconds)
    - Damage equal to 400% of total attack power increase

    Physical/magical critical hit +10%
    Evasion rate +8%
    Dusky Island
    Fusion Equipment NameOption Tooltips (Before)Option Tooltips (After)
    Monstrosity: Sprouted AbyssDamage increase + 7690
    Buff power + 2058

    Skill attack power increased by 3%

    When attacking, a shock wave is generated and the enemy's neutralization gauge decreases by 0.1 (Cooldown 0.1 seconds / 36% of total damage increase applied)
    Attack power increase +1083.0%
    Buff power +2400

    Final damage increased by 3%

    Generate shockwave when attacking (cool time 0.1 seconds)
    - Enemy's neutralization gauge amount -0.1
    - Damage equal to 36% of total attack power increase
    Monstrosity: Grasping NothingnessDamage increase + 10047
    Buff power +2400

    Skill attack power increased by 3%

    Generates shockwave when attacking (Cooldown 0.5 seconds / 200% of total damage increase applied)
    Attack power increase +1083.0%
    Buff power +2513

    Final damage increased by 3%

    Generates shockwave when attacking (cool time 0.5 seconds)
    - Damage equal to 200% of total attack power increase
    Monstrosity: Swirling EtherDamage increase +8484

    Skill attack power increased by 3%

    Generate shockwave when attacking (cool time 0.5 seconds / 120% of total damage increase applied)

    Stun and neutralize when attacking 5 times Gauge amount -3 (cool time 8 seconds)
    Attack power increase +1083.0%

    Final damage increased by 3%

    Generate shockwave when attacking (cool time 8 seconds)
    - Enemy's neutralization gauge amount -3
    - Stun status effect on enemy for 5 seconds
    - Damage equal to 1920% of total attack power increase
    Monstrosity: Entangling MemoriesSkill attack power increased by 6%.

    When casting a skill, there is a 50% chance to create 1 'memory' (lasts 10 seconds / maximum 3 stacks)
    - When 3 stacks occur, skill attack power increases by 1%.
    Final damage increased by 7%
    Monstrosity: Spreading RipplesSkill attack power increased by 6%.

    When casting a skill, there is a 50% chance to create 'Ripple' 1 (lasting 10 seconds / maximum 3 stacks)
    - When 3 stacks occur, skill attack power increases by 1%.
    Final damage increased by 7%
    Monstrosity: Imprinted RoarSkill attack power increased by 6%.

    When casting a skill, there is a 50% chance to generate 'Roar' 1 (lasting 10 seconds / maximum 3 stacks)
    - When 3 stacks occur, skill attack power increases by 1%.
    Final damage increased by 7%
    Distrust: Forgotten FavorDamage increase + 10047
    Buff power +2400

    Skill attack power increased by 3%

    50% chance when attacking to cast 3 ‘Swords of Oblivion’ on random enemies within 500px (Cooldown 3 seconds / Apply 400% of total damage increase)
    Attack power increase +1083.0%
    Buff power +2513

    Final damage increased by 3%

    When attacking, cast 3 ‘Swords of Oblivion’ on random enemies (cool time 3 seconds)
    - Damage equal to 400% of total attack power increase
    Distrust: Twisted SincerityDamage increase + 10047
    Buff power +2400

    Skill attack power increased by 3%

    50% chance when attacking to cast 3 ‘Twisted Swords’ on random enemies within 500px (Cooldown 3 seconds / Apply 400% of total damage increase)
    Attack power increase +1083.0%
    Buff power +2513

    Final damage increased by 3%

    When attacking, cast 3 ‘Twisted Swords’ on random enemies (cool time 3 seconds)
    - Damage equal to 400% of total attack power increase
    Distrust: Faded TrustDamage increase + 10047
    Buff power +2400

    Skill attack power increased by 3%

    50% chance when attacking to cast 'Faded Roar' on a random enemy within 500px (Cooldown 3 seconds / Apply 1,200% of total damage increase)
    Attack power increase +1083.0%
    Buff power +2513

    Final damage increased by 3%

    When attacking, cast 'Faded Roar' on a random enemy (cool time 3 seconds)
    - Damage equal to 1,200% of total attack power increase
    Distrust: Abandoned LoyaltySkill attack power increased by 3%.

    10% chance to apply restraint when attacking (lasts 5 seconds / cooldown 2 seconds)

    Casts 'Abandoned Wounds' when attacking (cooldown 2 seconds / applies 1,000% of total damage increase)
    Final damage increases by 3%.

    When attacking, cast 'Abandoned Wound' (cooldown 2 seconds)
    - Damage equal to 1,000% of the total attack power increase.

    When attacking, inflicts restraint status for 5 seconds (cooltime 2 seconds)
    Distrust: Poisonous SmileSkill attack power increased by 3%.

    Stun applied with a 10% chance when attacking (lasts 5 seconds / cool time 2 seconds)

    Casts 'Poison Crack' when attacking (cool time 1 second / applies 500% of total damage increase)
    Final damage increases by 3%.

    When attacking, cast 'Poison Crack' (cooldown 1 second)
    - Deals damage equal to 500% of the total attack power increase

    and inflicts a stun condition for 5 seconds when attacking (cooldown 2 seconds).
    Distrust: Lost WordsIncreases skill attack power by 3%.

    10% chance to apply freezing when attacking (lasts 5 seconds / cooldown 2 seconds)

    Casts 'Wave of Words and Actions' when attacking (cooldown 3 seconds / applies 1,500% of total damage increase)
    Final damage increases by 3%.

    When attacking, cast 'Wave of Words and Actions' (cooldown 3 seconds)
    - Deals damage equal to 1,500% of total attack power increase by 1,500%.

    When attacking, inflicts freezing status for 5 seconds (cooldown 2 seconds)
    Unshackled: Soaring NightmareBuff power +2475

    Skill attack power increased by 3%
    50, 85 Lv skill attack power increased by 10%
    Buff power +2513,

    final damage increased by 3%,
    50, 85 Lv skill attack power increased by 10%
    Unshackled: Beginning of AnnihilationBuff power +2475

    Skill attack power increased by 3%
    85, 100Lv Skill attack power increased by 10%
    Buff power +2513,

    final damage increased by 3%,
    85, 100 Lv skill attack power increased by 10%
    Unshackled: Seeds of DistrustBuff power +2475

    Skill attack power increased by 3%
    50, 100 Lv skill attack power increased by 10%
    Buff power +2513,

    final damage increased by 3%,
    50, 100 Lv skill attack power increased by 10%
    Unshackled: Ecstatic BetrayalDamage increase +4950
    Buff power +2286

    Skill attack power increased by 5%

    When applying the same status abnormality to a bleeding/electric shock enemy, damage is applied all at once
    - When attacking an enemy excluding bleeding/electric shock converted to equipment

    , inflicts poisoning or burns (lasts 10 seconds) / Cooldown 3 seconds)
    - Burn-freeze cannot be removed
    Attack Power Increase +495.0%
    Buff Power +2286

    Final Damage Increased by 6%

    [Explosion Promise - Bleeding/Electric Shock]
    When bleeding/electric shock is applied, damage equal to the status ailment explodes
    - When given as a conversion option,

    when not triggered, the enemy is poisoned for 10 seconds /Inflicts burn status abnormality (cooldown 3 seconds)
    Unshackled: Glorious EndDamage increase +4950
    Buff power +2286

    Skill attack power increased by 5%

    When applying the same status abnormality to a poisoned/burned enemy, damage is applied all at once
    - When attacking an enemy, excluding poisoned/burned enemies converted to equipment

    , inflicts electric shock or bleeding (lasts 10 seconds) / Cool time 3 seconds)
    Attack Power Increase +495.0%
    Buff Power +2286

    Final Damage Increased by 6%

    [Explosion Promise - Poisoning/Burning]
    When poisoning/burning is given, damage equal to the status ailment explodes
    - When given as a conversion option, when not activated, the

    enemy bleeds for 10 seconds when attacking /Gives electric shock (cool time 3 seconds)
    Unshackled: Unleashing TribulationSkill attack power increased by 5%.

    When attacking 5 times, electric shock/poisoning/bleeding/burn damage increased by 1% (up to 4 stacks).

    When attacking an enemy with electric shock/poisoning/bleeding/burn status, one type of non-overlapping condition is randomly applied (lasts 10) seconds / cooldown 5 seconds)
    - Randomly granted status abnormalities only apply to electric shock/poisoning/bleeding/burns
    Final damage increases by 5%.

    Bleeding/poisoning/burns/electric shock damage +4%.

    When attacking, inflicts bleeding/poisoning/burns/electric shock status ailments to enemies for 10 seconds (cooldown 5 seconds)
    Elevation: Silence in SoundIncreases skill attack power by 3%,

    reduces MP by 1,500 when attacking (cooldown 2 seconds)
    Final damage increases by 3%.

    Recovers 1,500 MP when attacking (1 second cooldown)
    Elevation: Unity of the RemnantIncreases skill attack power by 3%.

    When MP is below 50%, recovers 2% MP every 3 seconds.
    Final damage increased by 3%,

    MP recovered by 0.75% every second
    Elevation: Continuing BoundariesIncreases skill attack power by 3%.

    When HP is reduced by 1% or more due to being hit, MP decreases by 3,750 (cooldown 2 seconds).
    Every time 5,000 MP is consumed by the skill, the MP recovery effect of the equipment increases by 10% (lasts 10 seconds).
    Final damage increased by 3%.

    MP recovery effect of equipment increased by 10%.
    Elevation: Unyielding ReasonIncreases skill attack power by 6%.

    Provides a rechargeable shield with 5% HP Max value.

    When attacked, the following effects are applied (lasts 3 seconds / cooldown 1 second)
    - Physical/magical defense +5,000
    - Damage increase -2,000
    Increases final damage by 6% and

    grants a rechargeable shield of 5% to HP MAX.
    Elevation: Masked TerrorIncreases skill attack power by 6%.

    Provides a rechargeable shield with 5% HP MAX.

    When attacked, the following effects are applied (lasts 3 seconds / cooldown 1 second)
    - Physical/magical damage reduction +5%
    - Damage increase -2,000
    Increases final damage by 6% and

    grants a rechargeable shield of 5% to HP MAX.
    Elevation: Deepening DarknessIncreases skill attack power by 6%.

    Provides a rechargeable shield with 5% of HP MAX.

    When attacked, the following effects are applied (lasts 3 seconds / cooldown 1 second)
    - HP MAX +600
    - Damage increase -2,000
    Increases final damage by 6% and

    grants a rechargeable shield of 5% to HP MAX.
    Watcher: Cherished IdealsDamage increase +9265
    Buff power +2400

    Skill attack power increased by 3%

    Physical/magical defense +14,000
    When HP is reduced by more than 1% due to being hit, physical/magical defense -2,800 (cooldown 1 second / maximum 5 stacks)
    - Hit for 1 second If not, overlap -1
    Attack power increased +1083.0%
    Buff power +2513

    Final damage increased by 3%

    Physical/magical defense +14,000
    Watcher: Chosen MemoriesDamage increase +9265
    Buff power +2400

    Skill attack power increased by 3%

    HP MAX +1,200, MP MAX +1,890
    When HP is reduced by more than 1% due to being hit, HP MAX -240, MP MAX -378 (Cooldown 1 second / Up to 5 stacks) )
    - When not hit for 1 second, stack -1
    Attack power increase +1083.0%
    Buff power +2513

    Final damage increase 3%

    HP MAX +1,200, MP MAX +1,890
    Watcher: Determined to ProtectDamage increase +9265
    Buff power +2400

    Skill attack power increased by 3%

    Resistance to all attributes +20
    When HP is reduced by more than 1% due to being hit, resistance to all attributes -4 (Cooldown 1 second / Maximum 5 stacks)
    - Cannot be hit for 1 second Poetry, overlap -1
    Attack power increased +1083.0%
    Buff power +2513

    Final damage increased by 3%

    All attribute resistance +20
    Watcher: Worshipped GraceBuff power +2173

    Skill attack power increased by 6%

    1~40Lv Skill range increased by 18%
    Skill range increased by 5%
    Attack power increase +495.0%
    Buff power +2173,

    final damage increased by 6%,
    skill range increased by 5%,
    1~40Lv skill range increased by 18%
    Watcher: Awakened ResponsibilityBuff power +2173

    Skill attack power increased by 6%

    45, 60, 70Lv Skill range increased by 18%
    Skill range increased by 5%
    Attack power increase +495.0%
    Buff power +2173,

    final damage increased by 6%,
    skill range increased by 5%,
    45, 60, 70Lv skill range increased by 18%
    Watcher: Agonizing WillBuff power +2173

    Skill attack power increased by 6%

    75, 80Lv Skill range increased by 18%
    Skill range increased by 5%
    Attack power increase +495.0%
    Buff power +2173

    Final damage increased by 6%
    Skill range increased by 5%
    75, 80Lv Skill range increased by 18%
    Grit: A Badge of HonorSkill attack power increased by 3%.

    Generates 'Red Flame' 1 when attacking (lasts 30 seconds / cool time 5 seconds / maximum 3 stacks)
    - 1~2 stacks: Skill cool time reduced by 4% (excluding awakening period)
    - 3 stacks: Skill cool time 5% reduction (excluding awakening period)
    Final damage increased by 3%,
    skill cooldown reduced by 5% (excluding awakening period)
    Grit: Bold CourageSkill attack power increased by 3%.

    Generates 'Red Flame' 1 when attacking (lasts 30 seconds / cool time 5 seconds / maximum 3 stacks)
    - 1~2 stacks: Skill cool time reduced by 4% (excluding awakening period)
    - 3 stacks: Skill cool time 5% reduction (excluding awakening period)
    Final damage increased by 3%,
    skill cooldown reduced by 5% (excluding awakening period)
    Grit: Honed EffortSkill attack power increased by 3%.

    Generates 'Red Flame' 1 when attacking (lasts 30 seconds / cool time 5 seconds / maximum 3 stacks)
    - 1~2 stacks: Skill cool time reduced by 4% (excluding awakening period)
    - 3 stacks: Skill cool time 5% reduction (excluding awakening period)
    Final damage increased by 3%,
    skill cooldown reduced by 5% (excluding awakening period)
    Grit: A Journey to GrowthDamage increase +5650

    Skill attack power increased by 3%
    All attribute enhancement +14

    Attack speed +4% / Casting speed +6%
    MP recovery 464 per minute
    Attack power increase +495.0%

    Final damage increased by 6%

    Attack speed +4%
    Casting speed +6%
    MP recovery 464 per minute
    Grit: Radiant TenacityDamage increase +4700

    Skill attack power increased by 3%
    All attribute enhancement +16

    Movement speed +4% / All attribute resistance +10
    Attack power increase +495.0%,

    final damage increase by 6%,

    movement speed +4%,
    all attribute resistance +10
    Grit: Winds of ChangeDamage increase + 3800

    Skill attack power increased by 3% Strengthen
    all attributes +18

    Physical/magical defense +8,000
    HP 230.1 recovered per minute
    Attack Power Increase +495.0%

    Final Damage Increase by 6%

    Physical/Magical Defense +8,000
    HP Recover 230.1 per minute
    Bakal Weapon
    Option NumberBefore changeAfter Change
    1When casting a skill, damage increases +9,023 for 30 seconds (maximum 1 stack)Final damage increases by 5%,
    hit rate +5%
    2Damage increase +9,023 for 15 seconds when attacking (maximum 1 stack)Final damage increased by 5%,
    evasion rate +5%
    3When back attacking 3 times, skill attack power increases by 6% for 30 seconds (maximum 1 stack, cool time 0.1 seconds) When
    back attacking, all speed +10% for 15 seconds (maximum 1 stack)
    Final damage increased by 6%,
    all speeds +10%
    4Damage increase +1563
    Skill attack power of skills with cooldown of 15 seconds or more increases by 6%
    Attack power increase +156.3%,
    final damage increase by 6%,
    HP MAX +10%
    8Skill attack power increased by 7%.
    Physical/magical damage reduced by -3% for 20 seconds when attacked (maximum 5 stacks, cooldown 1 second)
    Final damage increased by 7%,
    physical/magical damage reduced by +3%
    10Increase skill attack power by 7%.
    Reduce HP recovery effect of consumables, equipment, and skills by 25%.
    Final damage increased by 7%.
    HP recovery effect of consumables, equipment, and skills increased by 10%.
    11Skill attack power increased by 7%,
    skill MP consumption +100%
    , MP recovery effect from skills reduced by 30%
    Final damage increased by 7%,
    skill MP consumption +100%
    12Skill attack power increased by 7%.
    When HP is reduced by more than 1% due to damage, HP is reduced by 5% for 10 seconds (up to 3 stacks).
    Final damage increased by 7%,
    HP recovered by 10% when hit (cool time 30 seconds)
    13Skill attack power increased by 7%.
    When HP is reduced by more than 1% due to damage, MP decreases by 5% for 10 seconds (up to 3 stacks).
    Final damage increased by 7%,
    MP recovered by 10% when hit (cool time 30 seconds)
    14Damage increase +1563
    Skill attack power increased by 8% (excluding awakening period)
    Skill cooldown increased by 10%
    Attack power increased by +156.3%,
    final damage increased by 8% (excluding awakening period),
    skill cooldown increased by 10%
    15When backstepping or jumping, the following effects are applied for 20 seconds (maximum 1 stack)
    - Skill attack power increases by 6%, damage increases +782
    Attack power increased by +78.2%,
    final damage increased by 6%,
    jumping power +30
    16Damage increase + 782
    Skill attack power increases by 1% for every 15 values ​​of highest attribute resistance (up to 6 stacks)
    Attack power increased + 78.2%,
    final damage increased by 6%,
    all attribute resistance +10
    17Damage increase + 782
    Skill attack power increases by 1% for every 15% of the highest abnormal status resistance (up to 6 stacks)
    Attack power increased + 78.2%,
    final damage increased by 6%,
    physical/magical damage reduced when counter hit +5%
    18When physical critical hit or magic critical hit is over 105%, the following effects are applied
    - Skill attack power increased by 6%, damage increased by +782
    Attack power increase +78.2%,
    final damage increase by 6%,
    physical/magical critical hit +3%
    19Damage increase +391.
    All attribute enhancement +6 for every 24 sum of all attribute resistance values ​​(maximum 5 stacks)
    Attack power increase +39.1%,
    all attribute enhancement +30
    20When casting a 1~35Lv skill, 40~80Lv skill cooldown recovery speed +4% for 20 seconds (up to 5 stacks, excluding awakening period)40~80Lv skill cool time recovery speed +20% (excluding awakening period)
    21Skill attack power increased by 3%,
    1~45Lv skill cooldown recovery speed +4% for 15 seconds when attacking (maximum 5 stacks)
    Final damage increased by 3%,
    1~45Lv skill cool time recovery speed +20%
    22Skill attack power increased by 2%,
    60~80Lv skill cooldown recovery speed +3% for 15 seconds when attacking (maximum 5 stacks)
    Final damage increased by 2%,
    60~80Lv skill cool time recovery speed +15%
    23Skill attack power increased by 4%,
    95Lv skill cooldown recovery speed +3% for 15 seconds when attacking (maximum 5 stacks)
    Final damage increased by 4%,
    95 Lv skill cool time recovery speed +15%
    43Increases damage to equipment objects by 10%.
    When attacking equipment objects, all speeds +15% for 30 seconds (maximum 1 stack, cooldown 0.1 seconds)
    Equipment object damage increases by 10%,
    all speeds +15%
    47At the last attack, skill attack power increases by 5% for 30 seconds (maximum 1 stack),
    attack speed +16%
    Final damage increased by 5%,
    attack speed +16%
    48When entering a dungeon, all attribute enhancements +25.
    All speeds +4% per highest attribute enhancement value of 55 (up to 5 stacks)
    All attribute enhancements +25,
    all speeds +20%
    50When attacking an enemy in a bleeding state, skill attack power increases by 5%.
    When attacking, inflicts bleeding status abnormality on the enemy for 10 seconds (cooldown 3 seconds)
    Final damage increases by 5%.
    When attacking, inflict bleeding status to enemy for 10 seconds (cooldown 3 seconds)
    51When attacking an enemy in electric shock, skill attack power increases by 5%.
    When attacking, inflicts electric shock on enemy for 10 seconds (cooldown 3 seconds)
    Final damage increases by 5%.
    When attacking, inflicts electric shock on enemies for 10 seconds (cooldown 3 seconds)
    52When attacking a poisoned enemy, skill attack power increases by 5%.
    When attacking, inflicts the poisoned condition on the enemy for 10 seconds (cooldown 3 seconds)
    Final damage increases by 5%.
    When attacking, inflicts poison status on enemies for 10 seconds (cooldown 3 seconds)
    53When attacking a burnt enemy, skill attack power increases by 5%.
    When attacking, inflicts burnt status abnormality on the enemy for 10 seconds (cooldown 3 seconds)
    Final damage increases by 5%.
    When attacking, inflicts burn status on enemies for 10 seconds (cooldown 3 seconds)
    58Damage increase +1,698 for every 5 combos (maximum 6 stacks)Attack power increase +1,018.8%
    59When the highest status ailment damage increase value is less than 20%, the following effects are applied
    - Skill attack power increased by 6%, damage increased by +782
    Attack power increased by +78.2%,
    final damage increased by 6%,
    physical/magical defense +5000
    60When the highest status ailment damage increase value is less than 20%, the following effects are applied
    - Skill cooldown reduced by 10% (excluding awakening period)
    - Damage increase +782
    Attack power increase +78.2%,
    skill cooldown reduced by 10% (excluding awakening period)
    61When a status abnormality is applied to you, the following effects are applied
    - Skill attack power increased by 4%, damage increased by +4,021
    - Movement speed +5%
    Attack power increase +402.1%,
    final damage increase by 4%,
    movement speed +5%
    65Damage increase +782
    Skill attack power increased by 6%
    Cooldown of skills that do not consume colorless cube pieces increased by 8%
    Attack power increase +78.2%,
    final damage increase by 6%,
    evasion rate +4%
    66Damage Increase +782
    Skill Attack Power Increased by 6%
    Cooldown of Skills that Consume Colorless Cube Pieces Increased by 4%
    Attack power increase +78.2%,
    final damage increase by 6%,
    hit rate +4%
    67When 5 or more colorless cube pieces are consumed by casting a skill once, the following effects are applied for 30 seconds (maximum 1 stack)
    - Skill attack power increased by 6%
    - All speeds +15%
    Final damage increased by 6%,
    all speeds +15%
    68Skill attack power increases by 3%,
    neutralization gauge reduction amount +25%,
    skill attack power increases by 1% every time the enemy's neutralization gauge decreases by 10% (up to 3 stacks)
    Final damage increased by 6%,
    neutralization gauge reduction amount +25%
    69Skill attack power increased by 5%.
    When attacking an enemy with an incapacitating status condition, skill attack power increased by 2% for 120 seconds (maximum 1 stack, cooldown 0.5 seconds)
    Final damage increased by 7%.
    Weakness neutralizing status ailments and holding neutralization gauge reduction +50%.
    70The following effects apply depending on MP
    - 70% or more: Skill attack power increased by 3%
    - 35% or more but less than 70%: Skill attack power increased by 4%
    - Below 35%: Skill attack power increased by 5%, damage increased +2,238
    Attack power increase +223.8%,
    final damage increase by 5%,
    MP MAX +5%
    71The following effects apply depending on HP
    - Above 70%: Increase skill attack power by 3%
    - Above 35% and below 70%: Increase skill attack power by 4%
    - Below 35%: Increase skill attack power by 5%, Damage increase +2,238
    Attack power increase +223.8%,
    final damage increase by 5%,
    HP MAX +5%
    72Skill attack power increased by 6%
    HP MAX limited by 20% when entering dungeon
    The following effects apply depending on HP
    - 70% or more: Movement speed +5%
    - 35% or more Below 70%: Movement speed +8%
    - Below 35%: Movement speed +15%
    Final damage increased by 6%,
    HP MAX 20% limited when entering dungeon,
    movement speed +15%
    73Increases attack power of skills with skill MP consumption of 3,000 or more by 7%Final damage increases by 7% and
    MP recovery is 348 per minute.
    74Skill attack power increased by 4%.
    When 10,000 MP is consumed by the skill, damage increases +3,907 for 30 seconds (up to 1 stack).
    Attack power increased +390.7%,
    final damage increased by 4%
    75Increases skill attack power by 6% and increases damage by 6% every 20 seconds, grants +782 buff (up to 1 stack)
    - Buff is removed when attacking a boss or named monster 80 times
    - When the buff is removed, skill cooldown recovery speed +15% (awakening) (excluding ki)
    - When reapplying the buff, the skill cool time recovery speed effect is canceled
    Final damage increased by 4%
    , skill cooldown recovery speed +5% (excluding awakening period)
    76Skill cooldown recovery speed +15% buff that lasts for 20 seconds every 20 seconds (up to 1 stack)
    - Buff removed when attacking a boss or named monster 80 times
    - When the buff is removed, skill attack power increases by 6%, damage increases +782
    - Buff Damage increase buff canceled when reapplied
    Final damage increased by 3%
    , skill cooldown recovery speed +10% (excluding awakening period)
    Fiery Breath
    Option NumberBefore changeafter
    1When casting a skill, damage increases +5,510 for 30 seconds (maximum 1 stack)Final damage increases by 2%,
    hit rate +3%
    2When attacking, skill attack power increases by 1% for 15 seconds, damage increases +2,783 (maximum 1 stack)Final damage increased by 2%,
    evasion rate +3%
    3When back attacking 3 times, skill attack power increases by 3% for 30 seconds, damage increases +1,578 (maximum 1 stack, cool time 0.1 seconds) When
    back attacking, all speed +5% for 15 seconds (maximum 1 stack)
    Attack power increase +157.8%,
    final damage increase by 3%,
    all speed +5%
    4Damage Increase +1563
    Skill Attack Power of Skills with Cooldown of 15 Seconds or More Increased by 3%
    Attack power increase +156.3%,
    final damage increase by 3%,
    HP MAX +5%
    8Damage increase +526
    Skill attack power increased by 4%
    Physical/magical damage reduced by -3% for 20 seconds when hit (up to 5 stacks, cooldown 1 second)
    Attack power increase +52.6%,
    final damage increase by 4%,
    physical/magic damage reduction +2%
    10Damage increase +526
    Skill attack power increased by 4%
    HP recovery effect of consumables, equipment, and skills reduced by 25%
    Attack power increased by +52.6%,
    final damage increased by 4%,
    HP recovery effect of consumables, equipment, and skills increased by 5%
    11Damage increase +526
    Skill attack power increased by 4%
    Skill MP consumption +100%
    MP recovery effect from equipment and skills reduced by 30%
    Attack power increase +52.6%,
    final damage increase by 4%,
    skill MP consumption +100%
    12Damage increase +526
    Skill attack power increased by 4%
    When HP is reduced by more than 1% due to damage, HP is reduced by 5% for 10 seconds (up to 3 stacks)
    Attack power increased by +52.6%,
    final damage increased by 4%,
    HP recovered by 5% when attacked (cool time 30 seconds)
    13Damage increase +526
    Skill attack power increased by 4%
    When HP is reduced by more than 1% due to damage, MP decreases by 5% for 10 seconds (up to 3 stacks)
    Attack power increased by +52.6%,
    final damage increased by 4%,
    MP recovered by 5% when attacked (cooldown 30 seconds)
    15When backstepping or jumping, the following effects are applied for 20 seconds (maximum 1 stack)
    - Skill attack power increases by 3%, damage increases +782
    Attack power increase +78.2%,
    final damage increase by 3%,
    jump power +15
    16Damage increase +782
    Skill attack power increases by 1% for every 15 values ​​of highest attribute resistance (up to 3 stacks)
    Attack power increase +78.2%,
    final damage increase by 3%,
    all attribute resistance +5
    17Damage increase +782
    Skill attack power increases by 1% for every 15% of the highest status ailment resistance (up to 3 stacks)
    Attack power increase +78.2%,
    final damage increase by 3%,
    physical/magical damage reduction when counter hit +3%
    18When physical critical hit or magic critical hit is over 105%, the following effects are applied
    - Skill attack power increased by 3%, damage increased by +782
    Attack power increase +78.2%,
    final damage increase by 3%,
    physical/magical critical hit +1.5%
    19Damage increase +391.
    All attribute enhancement +6 for every 24 sum of all attribute resistance values ​​(maximum 3 stacks)
    Attack power increase +39.1%,
    all attribute enhancement +18
    20When casting a 1~35Lv skill, 40~80Lv skill cooldown recovery speed +4% for 20 seconds (up to 3 stacks, excluding awakening period)40~80Lv skill cool time recovery speed +12% (excluding awakening period)
    21Skill attack power increased by 1%,
    1~45Lv skill cooldown recovery speed +4% for 15 seconds when attacking (up to 3 stacks)
    Final damage increased by 1%,
    1~45Lv skill cool time recovery speed +12%
    22Skill attack power increased by 1%,
    60~80Lv skill cooldown recovery speed +3% for 15 seconds when attacking (maximum 3 stacks)
    Final damage increased by 1%,
    60~80Lv skill cool time recovery speed +9%
    23Skill attack power increased by 2%,
    95Lv skill cooldown recovery speed +3% for 15 seconds when attacking (maximum 3 stacks)
    Final damage increased by 2%
    , 95 Lv skill cool time recovery speed +9%
    43Equipment object damage increases by 6%.
    When attacking equipment objects, all speeds +8% for 30 seconds (maximum 1 stack, cooldown 0.1 seconds)
    Equipment object damage increases by 6%,
    all speeds +8%
    47At the last basic attack, skill attack power increases by 3% for 30 seconds (maximum 1 stack),
    attack speed +8%
    Final damage increased by 3%,
    attack speed +8%
    48All attribute enhancements +15
    All speeds +4% per highest attribute enhancement value of 55 (up to 3 stacks)
    All attribute enhancements +15,
    all speeds +12%
    50When attacking an enemy in a bleeding state, skill attack power increases by 3%.
    When attacking, inflicts bleeding status abnormality on the enemy for 10 seconds (cooldown 3 seconds)
    Final damage increases by 3%.
    When attacking, inflict bleeding status to enemy for 10 seconds (cooldown 3 seconds)
    51When attacking an enemy in electric shock, skill attack power increases by 3%.
    When attacking, inflicts electric shock on enemy for 10 seconds (cooldown 3 seconds)
    Final damage increases by 3%.
    When attacking, inflicts electric shock on enemies for 10 seconds (cooldown 3 seconds)
    52When attacking a poisoned enemy, skill attack power increases by 3%.
    When attacking, inflicts the poisoned condition on the enemy for 10 seconds (cooldown 3 seconds)
    Final damage increases by 3%.
    When attacking, inflicts poison status on enemies for 10 seconds (cooldown 3 seconds)
    53When attacking a burnt enemy, skill attack power increases by 3%.
    When attacking, inflicts burnt status abnormality on the enemy for 10 seconds (cooldown 3 seconds)
    Final damage increases by 3%.
    When attacking, inflicts burn status on enemies for 10 seconds (cooldown 3 seconds)
    58Damage increase +1,018 for every 5 combos (maximum 6 stacks)Attack power increase +610.8%
    59When the highest abnormal status damage increase value is less than 20%, the following effects are applied
    - Skill attack power increased by 3%, damage increased by +2,051
    Attack power increased by +205.1%,
    final damage increased by 3%,
    physical/magical defense +2500
    60When the highest status ailment damage increase value is less than 20%, the following effects are applied
    - Skill cooldown reduced by 6% (excluding awakening period)
    - Damage increase +782
    Attack power increase +78.2%,
    skill cool time reduced by 6% (excluding awakening period)
    61When a status abnormality is applied to you, the following effects are applied
    - Skill attack power increased by 3%, damage increased by +842
    - Movement speed +3%
    Attack power increase +84.2%,
    final damage increase by 3%,
    movement speed +3%
    65Damage increase +1578
    Skill attack power increased by 3%
    Cooldown of skills that do not consume colorless cube pieces increased by 8%
    Attack power increase +157.8%,
    final damage increase by 3%,
    evasion rate +4%
    66Damage Increase +1578
    Skill Attack Power Increased by 3%
    Cooldown of Skills that Consume Colorless Cube Pieces Increased by 4%
    Attack power increase +157.8%,
    final damage increase by 3%,
    hit rate +4%
    67When 5 or more colorless cube pieces are consumed by casting a skill once, the following effects are applied for 30 seconds (maximum 1 stack)
    - Skill attack power increases by 3%, damage increase +1,578
    - All speeds +8%
    Attack power increase +157.8%,
    Final damage increased by 3%,
    all speeds +8%
    68Damage increase +2104
    Neutralization gauge reduction +15%
    Skill attack power increases by 1% every time the enemy's neutralization gauge decreases by 10% (up to 3 stacks)
    Attack power increase +210.4%,
    final damage increase by 3%,
    neutralization gauge reduction amount +15%
    69Skill attack power increased by 3%.
    When attacking an enemy with an incapacitating status condition, damage increased by +1,578 for 120 seconds (maximum 1 stack, cooldown 0.5 seconds)
    Attack power increased by +157.8%,
    final damage increased by 3%,
    weakness neutralization status ailments and holding neutralization gauge reduction +25%
    70The following effects apply depending on MP
    - 70% or more: Skill attack power increased by 2%
    - 35% or more but less than 70%: Skill attack power increased by 3%
    - Below 35%: Skill attack power increased by 3%, damage increased +1,343
    Attack power increase +134.3%,
    final damage increase by 3%,
    MP MAX +3%
    71The following effects apply depending on HP
    - 70% or more: Skill attack power increased by 2%
    - 35% or more but less than 70%: Skill attack power increased by 3%
    - Below 35%: Skill attack power increased by 3%, damage increased +1,343
    Attack power increase +134.3%,
    final damage increase by 3%,
    HP MAX +3%
    72Damage increase +1578
    Skill attack power increased by 3%
    HP MAX limited by 20% when entering dungeon
    The following effects apply depending on HP
    - Above 70%: Movement speed +2%
    - Above 35% Below 70%: Movement speed +4%
    - 35% Less than: Movement speed +8%
    Attack power increased +157.8%,
    final damage increased by 3%,
    HP MAX 20% limited when entering dungeon,
    movement speed +8%
    73Increases attack power of skills with skill MP consumption of 3,000 or more by 4%Final damage increases by 4% and
    MP recovery is 174 per minute.
    74Skill attack power increased by 2%.
    When 10,000 MP is consumed with the skill, damage increases +3,419 for 30 seconds (up to 1 stack).
    Attack power increased +341.9%,
    final damage increased by 2%
    75Every 20 seconds, skill attack power increases by 3% and damage increases +1,578 buff that lasts for 20 seconds (up to 1 stack)
    - Buff is removed when attacking a boss or named monster 80 times
    - When buff is removed, skill cooldown recovery speed +10% (awakening) (excluding ki)
    - When reapplying the buff, the skill cool time recovery speed effect is canceled
    Attack power increased by +105.2%,
    final damage increased by 2%,
    skill cooldown recovery speed +2% (excluding awakening period)
    76Grants skill cool time recovery speed +10% buff that lasts for 20 seconds every 20 seconds (maximum 1 stack)
    - Buff is removed when attacking a boss or named monster 80 times
    - When the buff is removed, skill attack power increases by 3%, damage increases +1,578
    - Buff Damage increase buff canceled when reapplied
    Attack power increase +52.6%,
    final damage increased by 1%,
    skill cooldown recovery speed +8% (excluding awakening period)

    Equipment Set
    • Added epic equipment set option;
      • Combinations within items will be removed, and set options will be added to some level 105 and level 110 epic equipment.
      • The preset of target equipment in the growth/equipment guide is changed from combination equipment to set equipment. 


    Existing

    Change

    Remove Combination → Change Set Item

    - General Purpose

    - Object

    - Poisoning/Bleeding/Electric Shock/Burn Status Abnormality

    - Burn/Freezing Combination

    - Sleep Buff

    - Petrification Buff

    - Mp Overconsumption

    - Shield

    - Mana Shield

    - Sudden Hit

    - Incapacitation

    - Cube Overconsumption

    - Movement

    - Self-Virtualization

    - Skill Range

    - Basic Skills

    Delete Combination, Add Set

    - The Path Of The Noble Savior (Buffer)
    - Poison-Soaked Rock (Poisoning)
    - Blood-Stained Faith (Bleeding)
    - Rushing Current ( Electric Shock)
    - Survivor On The Flames (Burn)
    - Magic Power Created From Life (Manashield)
    - A Dreaming Child's Wish (Sleep)
    - Research Toward Freedom (Mp Overconsumption)
    - The Heart Of One Who Wants To Move Forward (Shield)


    Item Tooltip
    (Before vs. After)

    View set/combination options
    (Before vs. After)

    Batch Conversion of Equipment
    • This content is scheduled to be updated on the live server on February 22nd.
    • Batch equipment conversion is a system that allows you to convert equipped level 105 or 110 epic equipment into a level 105 epic set.
    • A batch conversion function for equipment within the NPC ‘Spell Book of Mysterious Power’ has been added.
    • Conversion is possible to the following sets.
      • The path of the noble savior (buffer)
      • Rock infused with poison (poisoned)
      • Blood-stained beliefs (bleeding)
      • Rushing current flow (electric shock)
      • Survivor on the flames (burn)
      • Magical power created from life (Manashield)
      • Wishes of a dreaming child (sleep)
      • Research toward freedom (MP overconsumption)
      • The heart of one who wants to move forward (protection shield)
    • The following equipment cannot be registered as a conversion target.
      • Weapon
      • High-value custom epic equipment
      • Fusion Epic Equipment
      • Sacrosanct area equipment
      • Mist Gear Equipment
    • Improved growth/equipment guide
      • The growth/equipment guide will be improved to accommodate batch conversion of equipment and addition of epic equipment sets.
      • The recommended equipment items in the growth/equipment guide will be changed to be the same as the epic set.
      • The growth/equipment guide recommended equipment and guide missions for some jobs will be changed.
      • Missions related to equipping existing unique equipment will no longer be guided.
    Arbiter of Balance Changes
    • Dev's Note: To reduce the arbiter of balance's play fatigue, the fatigue consumption has been increased. As fatigue is adjusted upward, the total number of plays also decreases. The number and probability of rewards have also been adjusted upward to maintain the same feedback as before.
      • In addition, the number of plays of the guaranteed acquisition system has been lowered to match the changed fatigue consumption of the complete balance system.
      • In relation to this, the safety device display has been changed from the existing count display to the point display.
      • The value of clearing the arbitrator once has increased compared to before, but it is not easy to process smoothly with the number notation method.
      • Please note that we have modified the method of accumulating points rather than the number of times each time the moderator is cleared, and have increased the points earned.
    • Arbiter of Balance fatigue consumption has been changed.
      • 6 → 8
    • As fatigue consumption changes, the following changes:
      • Number of rewards and probability
      • Increase in the Arbiter of Balance Gauge
      • Probability of Gabriel Store appearance
      • Probability of appearance in Special Gabriel Store
      • Number of plays to achieve perfect balance
    • Mist Gear guaranteed acquisition system gauge change
      • In accordance with the changes to the Arbiter of Balance, the Mist Gear guaranteed acquisition system gauge tooltip will also change as shown below.
      • Clear count display → Point increase display
        • Before: 500 points per dungeon → Change: 665 points
      • Existing accumulated points are converted into existing points per number of plays and applied, and increased points are accumulated when clearing a dungeon after the update.
      • Excess points accumulated will be transferred to the next confirmed acquisition round.
    Before (Left) vs After (Right)

    Enhanced Accessibility
    (Added with Live Server)
    • Improved access to dungeon entry:
      • Dev's Note: Warp Portal - In the case of advanced dungeons in the recommended dungeon list, 'White Cloud Valley' and 'Solidaris' are displayed differently depending on the character's fame.
        • Of the two dungeons, the convenience of entering the dungeon has been improved by saving the last entry information so that the dungeon you mainly enter is exposed.
        • Additionally, the convenience of party creation has been improved. When entering a dungeon that requires a party, normal difficulty was set as the default, causing the inconvenience of often entering a dungeon with a level lower than the character's current fame or having to change the dungeon's difficulty level.
        • To improve this, a change was made so that the dungeon difficulty is automatically selected according to the character fame, only for dungeons with difficulty among advanced and special dungeons, excluding raids.
        • In addition to the currently applied dungeons, in cases where automatic difficulty setting is required by checking the frequency of entry, the function will be expanded to change the difficulty level according to the character's fame.
      • Warp Portal - Advanced Dungeon: Changed to expose Solidaris by default, and information on the last dungeon entered among White Cloud Valley & Solidaris is reflected.
      • For the dungeon types below, the difficulty level will be automatically selected according to the character reputation when creating a party.
        • Advanced dungeon: Noblesse Code: Dusk, Destroyed Castle of the Dead, Meister's Laboratory, White Cloud Valley, Solidaris
        • Weekly/Special Dungeon: Back Border
      • A convenience feature for advanced dungeon party entry has been added.
        • If a party in another region has been created, the Create Party → Change Party menu will be displayed in the NPC selection menu, allowing you to immediately change the party information to fit your current location.
        • When attempting to enter a dungeon with a party created in another region, a pop-up window confirming the dungeon change will be displayed, and upon confirmation, you can immediately change the party information to match your current location.
      • When entering another normal dungeon with an advanced dungeon party created, a party cancellation confirmation pop-up will be displayed.
      • Growth/Equipment Guide - The dungeon list UI will be changed as follows. Recommended dungeon information will be changed so that one type of dungeon is always displayed according to the character's fame.
    • Strengthening equipment fusion notice:
      • Dev's Note: We decided that it was necessary to strengthen the accessibility of the convergence system for beginners.
        • Accordingly, if you have fusion material equipment and are wearing equipment that is not fused to the same area, a new notification has been added to the equipment icon and an emphasis effect has been added to 'fusion/separation' in the quick menu so that you can use the fusion system.
        • In addition, when a fusion equipment box can be purchased, the same notification is applied to each material icon, and a separate effect is applied to products that can be purchased when accessing the store through the quick menu.
        • We hope that more adventurers will be able to conveniently access the fusion system through this feature.
      • Added state notification that can be fused
        • If the conditions below are met, a new notification image will be displayed above the icon ()
        • Conditions: If you are wearing non-fused epic/legendary equipment of level 105 or higher and have epic equipment with the same fusion material in your inventory.
        • If you are wearing level 105 fusion equipment, level 110 Ispins / Hall of Dimension fusion equipment, and have the same slot of Dusky Island & Veil of Mist fusion equipment in your inventory.
      • Add quick menu highlight effect: When checking the quick menu by clicking on the equipment icon with the notification image printed, emphasis is applied to the fusion menu.
      • Added fusion equipment box purchase material notification
        • If the purchase quantity of fusion equipment is met, the same image and presentation as the notification printed on the equipment will be applied.
        • When clicking on a material item, a connection to the store quick menu is added.

    Improvements and Changes
    • White Cloud Valley - Some of the functions of the fog collector have been improved.
      • In advanced dungeons, the gauge will be partially charged.
      • If no party member lifts the fog collector in the starting room, it is automatically given to the party leader.
      • In the boss room, if the gauge is fully charged, a key input guide will be displayed.
    • The buff duration of the following skills is changed. (120 seconds → 300 seconds)
      • Crusader (Male) - Blessing of Glory, Sign of Protection, Heavenly Melody
      • Crusader (Female) - Blessing of bravery, Blessing of protection
      • Enchantress - Forbidden Curse, Favoritism
      • Muse - Lovely Tempo, today's protagonist
    • When applying to join a party from another channel, the condition quest will be announced so that the condition quest for the dungeon has not been completed.
    • In accordance with the equipment growth reorganization, the check method for the ‘Growing Equipment’ mission in the game will be changed.
    • The song specifications of Spiritia Jukebox have been changed.
      • Special Harmony
      • Celestar
      • Illusion Tower
      • Big Pale Blue
      • Hurry Up!!!
    • Buff enhancement skill selection is changed to default.
      • For Crusaders (male) and Exorcists (male) whose buff enhancement skill list is set to multiple, the following applies.
      • Crusader (Male): It is set by checking skill acquisition information. However, if the Holy Spirit's Mace skill is learned, the buff enhancement skill is selected as the 'Holy Spirit's Mace Skill'.
      • Exorcist (male): By checking the skill acquisition information, a high level skill is assigned. However, if the levels of ‘Chakra of Passion’ and ‘Chakra of Light’ are the same, the ‘Chakra of Passion’ skill will be selected.
      • When canceling a buff enhancement skill, the buff enhancement skill release information is maintained, and when the skill level is changed, the selection of the buff enhancement skill is reapplied.
    • A text has been added to the buff enhancement system information tooltip stating that it will be applied even if registered equipment is stored in a safe.
      • Auction House - Price sorting tooltip content is changed to match the currently sorted price information.
        • Before: When clicked, items are sorted by price.
        • After: 
          • Sorting in ascending order: When clicked, prices are sorted in descending order.
          • Sorting in descending order: When clicked, prices are sorted in ascending order.
      • Harmonious Fog Cube - The highlighting in the change option selection window has been improved.
      • System messages restricting the use of weekly use restricted items will be displayed in a pop-up window.
      • With the addition of the Veil of Mist unique card, the cards below will be added to the list of cards that can be obtained when combining unique cards. 

      Card Name

      Slot

      Adventurer Fame

      (Based On Maximum Upgrade Value)

      Stat

      (Based On Maximum Upgrade Value)

      Fierce Dragon Brute Card

      Head And Shoulders, Belt, Shoes

      196

      Strength +100

      Bad Boy Swan Card

      Head And Shoulders, Belt, Shoes

      196

      Intelligence +100


      [Buffer Only Option]

      Independent Attack Power +20

      Intelligence +40

      Magic Critical Hit +7%

      Final Damage +1%

      Lightning States Card

      Weapons, Tops, Bottoms

      196

      Stamina +100


      [Buffer Exclusive Option]

      Independent Attack Power +70

      Intelligence +40

      Stamina +40

      All Attribute Enhancement +5

      Sleepy Eye Rotund Card

      Weapons, Tops, Bottoms

      196

      Mental Strength +100


      [Buffer Exclusive Option]

      Independent Attack Power +70,

      Intelligence +40,

      Mental Strength +40,

      All Attribute Enhancement +5

      Wise Dragon Jamir Card

      Belt, Shoes

      130

      Mp Max +1200

      Thunder Eclair Card

      Belt, Shoes

      130

      Hp Max +1000

      Demon Dragon Basilisk Card

      Shoes

      156

      Movement Speed +12%

      • The timing of acquiring character experience in some dungeons has been changed to when rewards are obtained after defeating the final boss.
      • The critical max damage output location of the 2024 Blue Dragon damage font has been improved.







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