Wednesday, July 27, 2022

[Korea] Female Launcher, Female Spitfire, Mistress Renewal

Female Launcher
  • Dev's Note: The renewal was carried out in the direction of strengthening the characteristics of the Female Launcher, which uses multiple heavy equipment at the same time through the operation of additional parts.
    • First, the FM-92 mk2 Lancer.png FM-92 mk2 Lancer skill has been renewed so that it can be used simultaneously while casting a heavy weapon type skill.
    • The X-1 Extruder.png X-1 Extruder skill was also changed to a new skill called X-2 Helios, which supports the simultaneous use of a laser rifle, to further emphasize its characteristics.
  • Straight Damage IncreasesM-137 Gatling Gun.png+5%, BBQ.png+5.1%, M-3 Flamethrower.png+6%, Cannon Ball.png+5.1%. Steyr AMR.png+6.5%, Laser Rifle.png+6.8%, Flame Pillar.png+6.5%, FM-31 Grenade Launcher.png+6.2%, Ancient Trigger.png+5%, Plasma Booster.png+7.2%, FSC-7.png+7.1%, PT-15 Prototype.png+6.1%, Operation Raids.png+5%, Decisive Battle.png+5.5%
  • FM-92 mk2 Lancer.png FM-92 mk2 Lancer: Attack +7.4%, when acquiring Alpha Support.png Alpha Support, the following functions are added.
    • Attack and cooldown are reduced by 40%, and it is changed to a skill that can be recharged up to 2 times.
    • Simultaneous use function is added while casting heavy weapon-type skills on the ground.​
  • Quantum Bomb.png Quantum Bomb: Attack +6.3%, prerequisite skill acquisition conditions are deleted.
  • X-1 Extruder.png X-1 Extruder: Skill removed and replaced with X-2 Helios
    • This is a new skill that can be acquired at level 45 and consumes 2 clear cube fragments.
    • Deploy the Star Generator X-2 Helios. When deployed, energy is condensed in front to create an exploding star and then eject.
    • When acquiring Alpha Support.png Alpha Support, the following functions are added. The ability to simultaneously use the Laser Rifle.png Laser Rifle skill while preparing the skill will be added, and the skill process will change when additional input is used. When casting simultaneously, the laser rifle attack damage is applied based on the charge laser rifle cast.
    • Talisman:
      • Effects: Laser Rifle cooldown reset upon casting. Attack +6%
      • Additional Effects: Attack +18%, Fire Control speed +20%
  • FM-92 mk2 Lancer SW.png FM-92 mk2 Lancer SW: Attack +6.8%, when MIBC Guidance Device talisman is installed, the delay before bombardment is changed to be the same as the basic casting minimum delay before shelling.
  • UHT-03 Phlegethon.png UHT-03 Phlegethon:
    • Dev's Note: In order to improve the effectiveness of certain level skill attack power increase options, we have improved the attack power application method of skills that are simultaneously cast during UHT-03 Plegeton.
    • Damage increased by 6.4%. When casting the M-3 Flamethrower.png M-3 Flamethrower and Flame Pillar.png Flame Pillar skills at the same time, changed to a method in which the sum of attack power is added. (not sure the detail)
Female Spitfire
  • Dev's Note: Through this renewal, we wanted to improve the monotonous play experience and further strengthen the Female Spitfire gorgeous air combat action.
    • In order to enhance the utility of the basic grenade series, some functions of the Nitro Motor 02X.png Nitro Motor-02X passive skill have been changed along with the effect visual improvement, and a new skill that replaces Pistol Carbine.png Pistol Carbine has been added.
    • In addition, the G-96 Thermobaric Grenade.png G-96 Thermobaric Grenade skill, which lacks visual appeal compared to the skill concept and acquisition level, has been renewed as a new skill, the Photovilizer.
    • In addition, usability has been strengthened by improving the standby-ready skill process, and the Quartermaster skill function, which was a skill in the past, will be reproduced to provide a new play experience option.
  • Straight Damage IncreasesM18 Claymore.png+13.7%, Cross Fire.png+5.4%, Buster Shot.png+9.2%, Flying C4.png+8.2%, Napalm.png+5.3%, EMP Storm.png+6.7%, Open Fire.png+5.1%, D-Day.png+8.6%, Definite Solution.png+6.7%.
  • G-14 Buster.png G-14 Buster: The explosion effect has been changed.
  • G-35L Flash Bang.png G-35L Flash Bang: The explosion effect has been changed.
  • G-18 Freeze Grenade.png G-18 Freeze Grenade: The explosion effect has been changed.
  • Pistol Carbine.png Pistol Carbine: Skill and TP are deleted. Replaced by new skill Ultra-Vacuum Bullet: Celli
    • Dev's Note: It is a new skill with a concept that is strengthened by absorbing the thrown grenade, and it is expected that it will further strengthen the grenade throwing play characteristics of the Female Spitfire.
    • This skill can be acquired at level 70 and consumes 3 clear cube fragments.
    • Fires an ultra-vacuum bullet to create a vacuum hole in the first target. The vacuum hole moves along the target and lasts for a certain period of time, and when the duration ends or the skill key is pressed again, it explodes immediately, dealing damage to nearby enemies.
    • The vacuum hole attracts nearby enemies for the duration and absorbs G-14 Buster, G-35L Flash Bang, and G-18 Freeze Grenade.
    • The absorbed grenade explodes when the vacuum hole explodes, dealing additional damage, and the absorbed grenade has higher attack power than the existing grenade.
    • Each TP level increase damage by 10% (cost 2 TP per level).
    • Talisman: Originally, the skill can only absorb the damage of 6 grenades. This talisman basically remove the limit, and combine with the renewal Standby Ready, this seem like a good talisman.
      • Effects: Removed grenade absorb limit. Attack +15%
      • Additional Effects: Vacuum and explosion radius +15%, cooldown -5%, attack +10%
  • G-96 Thermobaric Grenade.png G-96 Thermobaric Grenade: Skill deleted and replaced with new skill Photovilizer.
    • Dev's Note: It was judged that the skill performance and conceptual attractiveness were insufficient, so the skill renewal was carried out to make use of the aerial bombing concept of the Female Spitfire.
    • This skill can be acquired at level 80 and consumes 5 clear cube fragments. Leaps into the air and scatters photon grenades in the air, then fires magnetic bullets to bomb a large area.
    • Talisman: From this video, the skill looks the same, it changes to one single hit instead of multi-hit.
      • Effects: Changed to 1 photon grenade explosion hit. Photon grenade explosion damage +868%
      • Additional Effects: Cooldown -7%. Photon grenade explosion damage +96%
  • Nitro Motor 02X.png Nitro Motor-02X:
    • Dev's Note: ​We have improved the usability of basic grenade skills by changing some of the low-utility progressive passive skills to grenade mastery enhancement options.
    • G-18 Freeze Grenade enhancement effect has been removed. Grenade Mastery enhancement effect is added which increases the attack power increase rate of Grenade Mastery. 
    • If the same type of grenade is thrown twice among the G-14 Buster, G-35L Flash Bang, and G-18 Freeze Grenade, the next thrown grenade is strengthened and do more damage.
  • Standby Ready.png Standby Ready:
    • Dev's Note: Reinforced grenades have been removed and the skill process has been changed to alleviate the excessive frame drop phenomenon that occurs when throwing reinforced grenades and to use skills more flexibly. In addition, we added the core function of Quartermaster.png Quartermaster, a skill of the past for the duration, providing options for a new play experience.
    • The enhanced grenade throwing process has been deleted. The effect of increasing the number of normal air attacks has been removed. Skill duration is reduced (6 sec → 4 sec)
    • A function is added so that the stack of G-14 Buster, G-35L Flash Bang, and G-18 Freeze Grenade does not decrease below 1 for the duration of the skill.​ 
  • Changes From Test Server:
    • Dev's Note: Adjusted the attack time of the reinforced grenade to improve the part where there is a large difference in attack power depending on the situation.
    • Nitro Motor-02X:
      • Reinforced G-35L Flash Grenade's duration and multi-hit interval are reduced.
      • Reinforced G-18 Freeze Grenade's duration and multi-hit interval are reduced.
    • Ultra-Vacuum Bullet: Fixed an error where some effects of the skill were output abnormally.
    • The phenomenon that the nitro motor stack is consumed when casting the Photovilizer skill on the ground is fixed.
Mistress
  • Dev's Note: Renewal was carried out to alleviate the high dependence on Talisman of some skills and to strengthen the concept of Mistress.
    • First, a gimmick that removes the attribute selection function of the Seven Deadly Sins.png Seven Deadly Sins skills, whose meaning has faded due to the deletion of the character synergy role and related function changes, readjusts the existing effects, and at the same time uses the Sin Up stack to strengthen the skill was added.
    • In addition, the secondary awakening passive skill First Prana- Forbidden Fruit.png First Prana: Forbidden Fruit has been added to the ability to reduce the remaining cooldown of the Seven Deadly Sins.png Seven Deadly Sins when receiving the Sin Up Stack, and adjusts the amount of increase in the transformation duration of the Seven Deadly Sins of Corruption until the next transformation after the transformation is canceled. has closed the gap.
    • In addition, the Just Guard function of the slow body has been strengthened, and the finish attack motion of Envious Kiss.png Envious Kiss has been given invincibility, so that it can respond more flexibly to combat situations.​
  • Straight Damage IncreasesChoke Smash.png+7.1%, Cut-in Dash.png+7.6%, Dual Slash.png+7.8%, Guillotine (Mistress).png+7.7%, Lust Hand.png+5.5%, Sin Awakening Touch.png+7.3%, Scud the Wrathful Demon.png+5%, Cardinal Execution.png+7.8%
  • Heavy Sins.png Heavy Sins: Attack +7.3%, as the selection of the sin attribute of the Seven Deadly Sins skill has been deleted, the additional effect applied when selecting the arrogant sloth (right arrow) will be deleted (aka no more causing Slow)
  • Pride Axel.png Pride Axel: Attack +5.4%, the minimum height limit that can be activated in midair has been removed. (Do not apply PvP)
  • Rolling Rush.png Rolling Rush: Attack +7.2%, reduce staggered hits from rotation and finishing slash attacks.
  • Seven Deadly Sins.png Seven Deadly Sins:
    • When casted, the attribute selection function has been removed so that the buff effect is applied immediately, and some function values ​​are readjusted.
      • The following buff effect are applied:
        • Additional damage applied when attacking
        • Chance to acquire a Sin-Up stack when attacking (Max Stacks: 7)
        • Heavy Sins.png Heavy Sin - Hold function added, HP & MP recovery when hitting
      • The following defuff are applied (0.7%):
        • Reduce total HP & MP
        • Reduce speed & movement speed
        • Reduce hit rate & evasion rate
        • Reduce attribute resistance
      • The HP & MP recovery amount and debuff effect values ​​applied to Mistress are readjusted when using Heavy Sin.
    • The skill and effects of the Sin Up stack consumption have been changed.
      • When casting the next skill, it is changed so that the following 2 skills do not consume the sin-up stack.
        • Heavy Sins.png Heavy Sin
        • Redeeming Spines.png Redeeming Spines
      • When casting the next skill, a certain amount of Sin Up stack is consumed to increase attack power and various additional effects are added.
        • Lust Hand.png Lust Hand - Increases own movement speed by 7% for 7 sec (consume 2 stacks)
        • Pride Axel.png Pride Axel - Reduces enemy evasion rate by 7% for 7 sec (consume 2 stacks)
        • Slothful Body.png Slothful Body - Slows enemies at 100% rate for 7 sec (consume 2 stacks)
        • Lurking Greed.png Lurking Greed - Increased attack range by 17% for 17 sec (consume 3 stacks)
        • Scud the Wrathful Demon.png Scud the Wrathful Demon - Increases own attack speed  by 17% for 17 sec (consume 3 stacks)
        • Envious Kiss.png Envious Kiss - Increases Charm time by 70% (consume 4 stacks)
        • Expel Gluttony.png Expel Gluttony - Increases HP recovery from Absorption Attacks (consume 4 stacks)
  • Slothful Body.png Slothful Body:
    • Dev's Note: We checked and corrected the phenomenon that the range and location of pulling the enemy are being applied differently from the skill effect, and added a function to push the enemy before a stab attack to secure the engagement distance.
    • Damage increased by 5.1%. Guard time increases, and when Guard succeeds, 100% of damage is absorbed.
    • When Guard succeeds, a shock wave is generated, dealing additional damage to nearby enemies and cause stun. The range and location of pulling the enemy are changed to match the skill effect, and the ability to push the enemy back before a stab attack is added
  • Lurking Greed.png Lurking Greed: Attack +5%, if the hit enemy's HP becomes 0, it will die immediately. If the dead enemy is in a holding state, a copy of the monster's image will be copied and then swallowed.
  • Scythe Massacre.png Scythe Massacre: Attack +7.9%, reduce staggered hits
  • Flowers of Purification.png Flowers of Purification:
    • Dev's Note: In order to alleviate the burden of consuming clear cube fragments when using the 1st awakening skill, it has been changed not to consume any.
    • Attack +7.6%, changed so that it does not consume clear cube fragment.
  • Envious Kiss.png Envious Kiss: Attack +5%. Finish attack is changed to invincible state, and a function to become invincible for a certain period of time after finishing attack is added.
  • Expel Gluttony.png Expel Gluttony:
    • Dev's Note: In order to alleviate the high dependence on Talisman, some functions of Talisman have been transferred to the original skill and skill effects have been improved. In addition, stack supply and demand related functions have been added to smoothly manage the Sin-up stack.
    • The skill effect is improved and the attack range is readjusted according to the improved effect.
    • Absorption max charge time is reduced (1.8 sec → 0.5 sec)
    • The maximum number of absorption multi-stage hits is reduced (8 times → 3 times)
    • Absorption multi-hit attack power increased by 166.7%.
    • HP recovery per 1 absorption hit is increased (3% → 7%)
    • A function that increases the Sin-up stack when attacking with absorption has been added.
    • Finish multi-hit maximum number of times tooltip has been added.
  • First Prana- Forbidden Fruit.png First Prana: Forbidden Fruit:
    • Dev's Note: In order to increase the utilization of the scythe-type skill, the Light Aura attack has been changed to activate all attacks in the state of transformation of the Seven Sins of Corruption.png Seven Sins of Corruption
    • Light Aura damage is increased by 7.4%. When transformed into the Seven Sins of Corruption.png, all attacks will be changed to activate Light Aura attack.
    • The transformation time increase for the Seven Sins of Corruption.png has been changed to 30 seconds at all levels.
    • The ability to reduce the cooldown of the Seven Sins of Corruption.png when acquiring the Sin-up stack is added.
      • When acquiring a Sin-up stack, the cooldown reduction of 0.5 sec is applied.
      • Max cooldown reduction is 40 seconds
      • The maximum cooldown reduction is reset when the skill is re-cast.
  • Second Soul.png Second Soul:
    • Dev's Note: Stack supply and demand related functions have been added to smoothly manage the Sin stack.
    • Attach +6%. Added a function to increase the Sin-up stack when attacking the finish original sin explosion.
  • Redeeming Spines.png Redeeming Spines:
    • Stab attack +5.4%. Finish tentacle spread damage increased by 27.5%. The casting time of the preparation action is reduced.
  • Last Genesis.png Last Genesis: Skill effects and processes are changed.
  • Sources of Sins.png Sources of Sins:
    • Dev's Note: The Cut-in Dash enhancement function has been improved so that you can use skills more flexibly depending on the situation.
    • The cut-in dash skill enhancement function has been changed. After dash 2, press the rear key, and when casting the skill, it will move backward and attack the enemy.
  • Wings of Sabbath.png Wings of Sabbath:
    • Dev's Note: Stack supply and demand related functions have been added to smoothly manage the Sin stack.
    • Attack +5.2%. When absorbing nearby sins, the ability to increase the sin up stack to the maximum has been added.​
  • Changes From Test Server:
    • Dev's Note: The search range of Last Genesis skill has been adjusted to strengthen the skill linkage.
    • Last Genesis - The trackable Z-axis seek range is increased.
Character Renewal Skill-related Item Changes
 

Item

Before

After

Bowgun of Culmination

(Female Spitfire)

Option 3

G-96 Thermobaric Grenade consumes all your grenades and throws an upgraded G-96 Thermobaric Grenade.

- G-96 Thermobaric Grenade Skill Atk. +2% for every grenade consumed (Up up +30%)

- Consumable Grenades: G-14 Buster, G-35L Flash Bang, and G-18 Freeze Grenade

Option 3

Photovilizer consumes all your grenades and throws an upgraded G-96 Thermobaric Grenade.

- Photovilizer Skill Atk. +2% for every grenade consumed (Up up +30%)

- Consumable Grenades: G-14 Buster, G-35L Flash Bang, and G-18 Freeze Grenade

Option 4

During Standby Ready, G-96 Thermobaric Grenade throws a max-graded G-96 Thermobaric Grenade.

Option 4

During Standby Ready, Photovilizer  throws a max-graded Photovilizer.

Fragmented Abyss Scythe: Seven Deadly Sins

Improves the Seven Deadly Sins buffs

- Jealous-ridden Pleasure: Additional enemy elemental damage +7%

- Begrudging Anger: Additional Magical Critical atk. +7%

- Insatiable Appetite: Additional damage bolus rate +7%

- Arrogant Sloth: Additional Basic/Skill Atk. +7% after the debuff

When attacking the Seven Deadly Sins, the additional damage rate increases by 7%

Fragmented Abyss Scythe S: Seven Deadly Sins


Improves the Seven Deadly Sins buffs

- Jealous-ridden Pleasure: Additional enemy elemental damage +9%

- Begrudging Anger: Additional Magical Critical atk. +9%

- Insatiable Appetite: Additional damage bolus rate +9%

- Arrogant Sloth: Additional Basic/Skill Atk. +9% after the debuff

When attacking the Seven Deadly Sins, the additional damage rate increases by 9%

Fragmented Abyss: Seven Deadly Sins (6 Set Effect)

Improves the Seven Deadly Sins buffs

- Jealous-ridden Pleasure: Additional enemy elemental damage +4%

- Begrudging Anger: Additional Magical Critical atk. +4%

- Insatiable Appetite: Additional damage bolus rate +4%

- Arrogant Sloth: Additional Basic/Skill Atk. +4% after the debuff

When attacking the Seven Deadly Sins, the additional damage rate increases by 4%

Fragmented Abyss: Seven Deadly Sins (9 Set Effect)

Improves the Seven Deadly Sins buffs

- Jealous-ridden Pleasure: Additional enemy elemental damage +21%

- Begrudging Anger: Additional Magical Critical atk. +21%

- Insatiable Appetite: Additional damage bolus rate +21%

- Arrogant Sloth: Additional Basic/Skill Atk. +21% after the debuff

When attacking the Seven Deadly Sins, the additional damage rate increases by 21%

Distorted Abyss: Seven Deadly Sins (3 Set Effect)

Improves the Seven Deadly Sins buffs

- Jealous-ridden Pleasure: Additional enemy elemental damage +0.5%

- Begrudging Anger: Additional Magical Critical atk. +0.5%

- Insatiable Appetite: Additional damage bolus rate +0.5%

- Arrogant Sloth: Additional Basic/Skill Atk. +0.5% after the debuff

When attacking the Seven Deadly Sins, the additional damage rate increases by 0.5%

Warped Abyss: Seven Deadly Sins (3 Set Effect)

Improves the Seven Deadly Sins buffs

- Jealous-ridden Pleasure: Additional enemy elemental damage +1%

- Begrudging Anger: Additional Magical Critical atk. +1%

- Insatiable Appetite: Additional damage bolus rate +1%

- Arrogant Sloth: Additional Basic/Skill Atk. +1% after the debuff

When attacking the Seven Deadly Sins, the additional damage rate increases by 1%

Dark Fragmented Abyss Scythe: Seven Deadly Sins


Improves the Seven Deadly Sins buffs

- Jealous-ridden Pleasure: Additional enemy elemental damage +9.6%

- Begrudging Anger: Additional Magical Critical atk. +9.6%

- Insatiable Appetite: Additional damage bolus rate +9.6%

- Arrogant Sloth: Additional Basic/Skill Atk. +9.6% after the debuff

When attacking the Seven Deadly Sins, the additional damage rate increases by 9.6%

Dark Fragmented Abyss: Seven Deadly Sins (All 11 slots)

Improves the Seven Deadly Sins buffs

- Jealous-ridden Pleasure: Additional enemy elemental damage +0.4%

- Begrudging Anger: Additional Magical Critical atk. +0.4%

- Insatiable Appetite: Additional damage bolus rate +0.4%

- Arrogant Sloth: Additional Basic/Skill Atk. +0.4% after the debuff

When attacking the Seven Deadly Sins, the additional damage rate increases by 0.4%

  • Other items such as platinum emblems, avatar skill selection, etc. are also updated with these skill changes.
Character Balance Patch
  • Dev's Note: After the balance patch in July, we have adjusted the attack power of classes that are judged to need additional performance improvement.
  • Weapon MasterUpward Slash.png+8.8%, Ashe Fork.png+8.2%, Drive Slash.png+9.4%, Flowing Stance - Swift.png+9.7%, Flowing Stance - Rise.png+7.3%,  Charge Crash.png+7.3%, Draw Sword (Weapon Master).png+7.6%, Raging Dragon Slash.png+7.1%, Charge Burst.png+9.1%, Illusion Sword Dance.png+8.2%, Ultimate Slay- Tempest.png+7.4%, Omnislay- Shooting Star.png+9.3%, Lightning Draw Sword.png+9.1%, Omnislay- Mind's Sword.png+9.8%, Hypervigilance.png+9.3%, Ultimate Blade Dance - Lightning.png+7.5%, Telekinetic Swords.png+7.7%, Ultimate Blade Dance - Ethereal Slash.png+8.2%, Pentastrike.png+7.2%
    • Katana Mastery.png Katana Mastery: Wound explosion attack +7.1%
    • Flowing Stance - Clash.png Flowing Stance - Clash: Attack +8.2%, when used in the air, the casting time of the preparation action is reduced
    • Flowing Stance Upgrade.png Flowing Stance Upgrade: Adds an option to increase attack range by 3% per level
  • BerserkerRaging Fury.png+11%, Enrage.png+10%, Blood Sword.png+10.1%, Extreme Overkill.png+10.3%, Blood Snatch.png+10.4%, Burst Fury.png+14%, Blood Boom.png+12%, Blood Riven.png+10%, Rampant Madness.png+10.2% Blood Majin Strike- Destruction.png+10.9%
    • Frenzy.png Frenzy: Basic attack damage excluding jump and dash attacks is increased by 10%
    • Bloodlust.png Bloodlust: Damage against grabble enemies is increased by 11.6%, damage is increased by 11.2% when grabbing fails and against enemies that can't be grabbed.
    • Bloody Twister.png Bloody Twister: The speed of attracting enemies is increased. The function that consumes HP while holding the skill key will be deleted.
    • Bloody Twister Upgrade.png Bloody Twister Upgrade: The ability to increase pulling speed has been removed. The ability to increase HP consumption while holding the skill key input has been deleted.
    • Outrage Break.png Outrage Break: Attack +10.4%, changed so that the hit enemies are pushed back inside the range.
    • Outrage Break Upgrade.png Outrage Break Upgrade: Added ability to increase attack range when acquired (3% increase per level).
    • Fatal Blood.png Fatal Blood: Attack +10.1%, y-axis attack range is increased.
  • VagabondBlade Triangle.png+6.6%, Gyre.png+6.6%, Spiritual Suction.png+7.8%, Chain Blast.png+7.6%, Soaring.png+7.8%, Oppressive Pressure.png+7.9%, Fluttering Blades.png+7.1%, Cutting Palms.png+5%, Explosive Sword.png+7.9%, Blasting Palm.png+7.6%, Comet Rush.png+7.2%, Verdant Blast.png+7.6%, Cross Sword.png+7.7%, Explosive Palm.png+8.4%, Lotus Dance.png+7.3%, Lotus Flash.png+7.4%, Moonlight Dance.png+7.7%, Kinetic Drift.png+8.3%, Lunar Arc.png+7%
    • Sword Wheel.png Sword Wheel: Attack +7.8%, the ground impact and surrounding shock wave attack power is changed to be the same as the stab attack power.
  • Female Striker: Basic attack +10.4%, Muse's Uppercut.png+10.4%, Hammer Kick (Female).png+11.4%, Low Kick.png+10.4%, Tiger Chain Strike (Female).png+10.4%, Air Walk (Female).png+10.4%, Crushing Fist.png+11.2%, Bone Crusher.png+10.4%, Mountain Pusher.png+10.4%, Tornado Kick.png+10.4%, One Inch Punch.png+10.5%, Rising Fist.png+13.9%, Lightning Dance (Female).png+10.4%, Beat Drive.png+12.1%, Kihop Low Kick.png+11.2%, Powerful Crushing Fist.png+12%, Chain Assault.png+12.8%, Tiger Strike.png+12.1%, Shadowless Kick (Kaiser).png+12.2%, Empress's Climactic Fist.png+11.5%, Lightning Shift.png+13%, Neo- Awakened Sliding Slash.png+11.5%
  • Male BrawlerSand Splash.png+11.7%, Poison Throw.png+12.2%, Explosive Hook.png+15.6%, Needle Throw.png+10.8%, Block Throw.png+12.4%, Net Throw.png+10%, Needle Spin.png+24.4%, Blood Rage Chain.png+28.6%, Chain Drive.png+15.7%, Cave-in.png+16.9%, Upgraded Poison Mine- Firelock.png+11.4%, Road to Hell.png+10.6%
    • Strengthened Throw.png Strengthened Throw: When casting this skill, the activation sound is changed so that only the caster can hear it.
    • Backstreet Fighting Trick.png Backstreet Fighting Trick: When acquiring a skill, it is changed so that you can cast Strengthened Throw while using basic attacks and previous-type skills. Related tooltips are changed.
    • Mount (Male).png Mount: Attack +0.8%. Raging Vulcan (Male).png Raging Vulcan's final shockwave damage is increased by 10.8%.
    • Ground Tackle.png Ground Tackle: Attack +10.9%, y-axis hit range increased.
    • Venom Mine.png Venom Mine: Attack +11.9%, y-axis hit range increased.
    • Thousand Hands.png Thousand Hands: The separately existing Needle Spin.png Needle Spin Cursed Quake.png Cursed Quake Dirty Barrel.png Dirty Barrel Blood Rage Chain.png Blood Rage attack power increase rates have been removed, instead increase skill attack (34% based on skill level 21). Related tooltips are changed.
    • Cursed Quake.png Cursed Quake: Attack +25.9%, the 9th level tooltip modified.
    • Dirty Barrel.png Dirty Barrel: Attack +21.5%, y-axis hit range increased.
    • Bad Ending.png Bad Ending: Attack +8.1%, when casting the skill, throwing skills with one or more residual ammunition are loaded to the maximum, and enemies hit by an explosive attack are subject to bleeding, poisoning, and burns for a certain period of time, tooltip modified.
  • ExorcistHoly Amulet.png+8.4%, Phoenix Hammer.png+10.7%, Gale Smash.png+10%, Rising Emblem.png+10.6%, Floor Smasher.png+10.7%, Piercing the Darkness.png+10.9%, Red Phoenix Amulet.png+10.6%, Star in the Sky.png+10.7%, White Tiger.png+10.6%, Crucifix Wind.png+10.4%, Lightning Amulet.png+10.4%, Chaos Hammer.png+10.3%, Spinning Cross.png+10.2%, Shikigami Legion.png+10.2%, Atomic Smash.png+10.4%, Blue Dragon Hammer.png+8.9%, Exorcise Amulet.png+10.3%, Dragon Quake.png+16%, Pentagram.png+16.1%, Unrelenting Seven.png+12%, Shikigami Blitz- Concert.png+10.6%, Nature's Five- Quintuple Reprisal.png+10.6%
    • Draconic Sanctum.png Draconic Sanctum: Attack +10.6% (Physical mode). Attack +15.8% (Magic mode)
  • ShamanThunder Amulet.png+12%, Bead Shower.png+12%, Detention Amulet.png+11.6%, Exorcistic Plasma.png+12%, Power Orb.png+12%, Soul Magnet.png+10.7%, Dragon's Fury.png+10.9%, One Hundred Eight Beads.png+10.8%, Rosary Prison.png+10.9%, Oracle- Dragon Thunderstorm.png+12%, Slow Burn Amulet.png+10.4%, Rosary Cannon.png+10.2%, Incarnation- Raging Godly Dragon.png+12%, Plasmic Dragon Fusillade.png+10.9%, Celestial Purge.png+12%
    • Amulet Pentagram.png Amulet Pentagram: Attack +10.8%, after casting the skill, the beads regeneration time is reduced.
    • Holy Comet.png Holy Comet: Attack +10.1%, after casting the skill, the beads regeneration time is reduced.
  • Elven Knight: Basic attack +7%, Lion Kick.pngWheel of Fate.pngStark Shield.pngDisarm.png+7%, Ancient Boar.png+5.6%, Ancient Deer.png+6%, Overwhelm.png+7.1%, Verdant Sword.png+6.9%, Elvish Jump.png+6%, Impregnable Defense.png+7.3%, Vanguard Strash.png+8.3%, Natural Restraint.png+5.7%, Lunge Evolution.png+6.1%, Pulverize.png+6%, Pegasus Assault.png+6.8%, Harbinger of Life.png+6.2%, Faithful Breakthrough.png+6%, Chain Strike.png+7.9%, Nature's Fury.png+12.4%, Twilight Unicorn.png+6%, Eudia's Fortress.png+9.5%, Fantasy of Nature.png+7.9%
    • Chain Rush.png Chain Rush: Attack +7%, the z-axis range of shield swing attack increased, the line delay of forward knocking attack reduced.
  •  Dragon KnightFinish!.png+8%, Intercept.png+8%, Dragon Tooth.png+8.5%, Fire Breath.png+8.6%, Blitz Strike.png+8%, Summon Astra.png+8.8%, Piercing Horn.png+8.5%, Knuckle Blaster.png+8.6%, Dragon Fang (Dragon Knight).png+9.5%, Dragon Smash.png+9.5%, Spinning Raid.png+8.7%, Dragon Warrior Princess.png+8.5%, Roaring Lightning.png+9.5%, Biting Dragon.png+9.4%, Ascending Dragon.png+9.5%, Meteor Buster.png+8%, Dragon Sortie.png+8.5%, Ender's Light.png+9.5%, Lightning Wyvern's Roar.png+8.1%, Dual Strike- Infinite Nova.png+9.5%
    • Breath of the Storm.png Breath of the Storm: Attack +8.5%, summon attack time is reduced. (2.5 sec → 2.25 sec)
  • Impaler: Basic attack +10.1%, Double Throw (Demonic Lancer).png+10.2%, Dark Ambition.png+10.2%, Dark Spiral Lance.png+10.2%, Piercing Drive.png+10.1%, Despair.png+10.2%, Killer Lance.png+10.2%, Dark Barrier.png+10.3%, Diffusion.png+10.5%, Spiral Rush.png+10.2%, Dark Star (Impaler).png+10.3%, Dark Light Explosion.png+10.2%, Fury- Black Armageddon.png+10.4%, Dark Impulse.png+10.3%, Annihilation of Darkness.png+10.3%, Abyssal Invader.png+10.4%, Interdimensional Annihilation.png+10.4%
    • Falling Death.png Falling Death: Attack +10.3%, when talisman is used, the transparency of the encroachment effect created on the ground is adjusted.
  • Secret Agent:  Basic attack +12%, Jump/dash attack +12.4%, Rabbit Punch.png+12.5%, Consecutive Shots.png+13%, Romantic Dash.png+12.5%, Dual Black Crescents.png+12%, Moonshine Ripper.png+12%, Aimed Shot.png+12.3%, Full Moon Ripper.png+12.1%, Shadow Step.png+12.7%, Target Shooting.png+12%, Blade Falcon.png+10%, VIP Assassination.png+11.8%, Target Detection.png+12%, Lunar Phases.png+12.1%, Moonlight Requiem.png+12.4%, Annihilation.png+11.3%, Lunar Eclipse.png+12%, Moonlit Stalker.png+12.3%, Last Mission.png+11.8%
Advanced Dungeon Improvements
  • Meister's Lab:
    • Added objects that can be acquired with the EF-MK1 vehicle. Objects appear at specific intervals, and 3 objects are placed in random order.
    • The part that the anti-aircraft AI attacks by default is changed from the core to the main body

Object

Available Upon Acquisition

Recovery Box

Increases The Vehicle's HP By 35%.

Missile Box

The Following Applies Depending On The Presence Or Absence Of A User On An Anti-Aircraft Gun.

- User Boarding - Two Missiles That Can Be Used Are Added (Up To 5).

- AI Boarding - Fires Missiles At The Attack Reticle.​ 

Land Mine

The Mine Explodes And The Vehicle's HP Is Reduced By 25%.


    • Hacking Object: Changed so that retrying is possible even when hacking fails.
    • Security System:
      • The increase rate of monster damage caused by Security System is reduced. Increases the monster defense reduction rate.
      • Changed so that the character does not fly away when hit by a missile.
      • When a monster is attacked by a missile, the HP and the neutralization gauge are changed to decrease. The maximum amount of HP that can be reduced increases.
    • GB-5 Feluhan Stark
      • Some of the sniper patterns are modified.
      • The line delay of some patterns is adjusted.
      • A safe zone is displayed in the grid pattern.
      • In the Berserk pattern, a certain amount of time is given before the missiles drop.
      • The widening pattern time is adjusted.
    • GB-4 Diregent:
      • The neutralization value of Diregent is increased, and groggy time is added when incapacitated.
      • When you eat a marble of the same color, an electric wave is added.
      • An effect is added when Diregent acquires orbs.
      • The post-delay of some patterns is adjusted.
    • GB-3 Energi:
      • The post-delay of some patterns is adjusted.
      • The pattern where she throw a big orb on the ground, you can pick up the fragment to avoid taking damage (looks like it take 4 fragments to do this).
    • GB-2 Identate:
      • Decreases the number of attack hits of the Bane form .
    • GB-1 Haps:
      • Changes to appear faster when moving left and right in Phase 1.
      • The chainsaw swing pattern has been changed.
        • Moves on a set path without tracking the character.
        • When the Haps collides with the wall, it briefly pauses.
      • The clock pattern is changed.
        • It is fixed at 5 regardless of the number of interceptors.
        • It is changed so that it does not use the chainsaw swing pattern unconditionally right before using the clock pattern.
        • Does not use the clock pattern while incapacitating or when HP is below 5%.
  • Destroyed Castle of the Dead:
    • Map Buffs & Items:
      • The duration of the movement speed buff is doubled.
      • The duration of the movement speed debuff is reduced by 50%.
      • The "Dark Bottle" will be modified so that it can kill special monsters that appear along with normal monsters.
      • From Live Server: Buff quantity increased
    • Risen Gold Crown:
      • The number of hammer attacks in phase 1 and rotation attacks in phase 2 decreases depending on the difficulty.
    • Becky:
      • The tracking pattern has been reduced from 2 to 1 (Activates once when HP is below 80%)
      • Sparky Beta's laser attack power has been reduced in the tracking pattern, and attack determination has been reduced.
      • When colliding with Becky in the tracking pattern, the holding and stun times are reduced.
      • A red light column effect and a wave effect that can tell Becky's position in the tracking pattern are added.
      • The Intruder Repel Pattern is modified to trigger when HP is below 40% (existing HP is 30%)
    • Dark Golgotha: HP has been reduced.
    • Abyss Walker:
      • Responsive shield judgment method is improved.
      • The reactive shield is changed so that it does not attack indirect hit users for a certain period of time.
  • Noblesse Code:
    • Improved monster appearance production in various dungeons:
      • In room where you clear monsters. The number of wave decreased from 3 to 2. Monsters appear faster.
      • The camera zoom-in when entering the map will be deleted.
    • Boss Dungeon:
      • Vault MX_3: Train and Vault MX_3 appearing speed increased.
      • Rupert Dosta: The amount of increase counter success neutralization gauge has been adjusted. Normal, Expert difficulty: 30%. Master Difficulty: 20%
    • Named Dungeon:
      • AT_5T: It is modified so that other patterns do not overlap while using the flame radiation pattern.
      • Shadow Mosley: When a monster appears, the invulnerability status will be removed so that you can attack immediately. The duration of the Gunhawk pattern is reduced.
      • Empire Fighter Baskerville: The duration of the No. Locust pattern is reduced.
      • Secret Ostalet: When a monster appears, the invulnerability status will be removed so that you can attack immediately.
    • Normal Monster Dungeon:
      • The number of monster waves has been changed from 3 to 2.
      • Monster wave casting speed is adjusted. Normal: 10 seconds, Expert: 7 seconds, Master: 5 seconds
      • The Y-axis range of wave monster appearance is adjusted.
      • The super armor applied to the monster pattern is removed.
      • Excessive knockback applied to the self-destruct robot explosion pattern has been lowered.
      • Self-destruct robot explosion damage is reduced.
    • Mission Dungeon:
      • Stealth mission: Fixed damage dealt when a character is discovered has been adjusted. Normal: 10%, Expert: 20%, Master: 30%
        • Breaking through the encirclement / hijacking a freight train: The number of maps required to clear is changed from 4 to 2.
        • Breaking through checkpoints / Seizing the mountain supply route / Through the rough snow / A swarm of drones passing through the snowy field: The number of maps required to clear is changed from 5 to 3.​
      • Structure Destruction Mission (3:10 to Nospice):
        • Trap display speed has been increased to make it easier to distinguish between trap boxes and correct answers.
        • Excessive knockback applied to Trap Box Explosion has been lowered.
        • Bombardment/trap box explosion damage is reduced.
      • Turret breakthrough mission
        • Machine gun bullets are modified so that they do not fly during the casting time.
        • Machine gun / mine / sniper damage is reduced.
        • Excessive knockback applied to mines/snipers has been lowered.
Elvenmere Improvements
  • Dev's Note: ​Elvenmere was created to support the growth of new/returned adventurers, but it has been confirmed that adventurers who are not properly equipped experience many deaths.
    • Accordingly, we have significantly lowered the difficulty and divided the coins in the upper and lower area.
    • As the coin is divided into two, new/returning adventurers can acquire rewards that help growth by playing only the lower area, and existing adventurers can obtain the rewards they mainly purchased by playing only the upper area.
  • A new Seed Coin is added. From floor 1~60, you will get Seed Coin. From floor 61 on, you will get Leaf Coin. The weekly rewards are changes as follow: 

Floor

Old

New

1 ~ 34

5 Leaf Coins

5 Seed Coins

35

30 Leaf Coins

30 Seed Coins

36 ~ 59

7 Leaf Coins

7 Seed Coins

60

40 Leaf Coins

40 Seed Coins

61 ~ 84

9 Leaf Coins

15 Leaf Coins

85

60 Leaf Coins

100 Leaf Coins

86 ~ 99

10 Leaf Coins

20 Leaf Coins

100

70 Leaf Coins

150 Leaf Coins

  • The purchase cost of some rewards will be changed:

Icon

Name

Old

New

 

Elvenmere: Revolution Weapon Selection Box

5 Leaf Coins

5 Seed Coins

 

Elvenmere Rune Ore

50 Leaf Coins

25 Seed Coins

 

Elvenmere Lv. 95 Unique Talisman Selection Box

415 Leaf Coins

200 Seed Coins

 

Growth Potion

25 Leaf Coins

15 Seed Coins

 

Town Movement Speed Increase Potion

30 Leaf Coins

15 Seed Coins

  • New rewards are added: This is the same performance as the existing reward, and it is a reward added so that new/returning adventurers can acquire it in the form of seed.
    •  Abyss Fragment Set Selection Box (Seed Coins)​: Cost 250 Seed Coins
    •  Elvenmere Special Recovery Potion: Cost 4 Seed Coins
Dungeon Balance Changes
  • The target of applying the buff effect for a party of 2 or more dealers is expanded.
    •  Before: Scenario/Growth/Normal/Heroes Dungeon
    •  After: Scenario/Growth/Normal/Heroes/Advanced Dungeon
  • Destroyed Castle of the Dead / Meister's Lab - HP balance is applied according to the number of people entering the dungeon.
    • Before: 1 person / 4 person balance
    • After: 1 person / 2 person / 3 person / 4 person balance
  • Destroyed Castle of the Dead - All monsters' attack power is reduced in Normal difficulty.
  • Destroyed Castle of the Dead - The HP of all monsters on Expert difficulty is reduced.
  • Meister's Lab - Attack damage is reduced according to the difficulty and number of people entering the dungeon.
  • Meister's Lab - Reduces the damage of monster status abnormalities in Master difficulty.
  • Elvenmere - The HP and attack of monsters in all areas are greatly reduced.
  • Elvenmere - The defense of monsters above the 70th floor is greatly reduced.​

Avatar Design

  • New avatar type design avatars are updated
    • Design avatars can be worn by class/part.
    • Design avatars are avatars that cannot be exchanged/synthesized/dismantled/convertible.
    • Design avatars do not have emblem sockets.
    • Design avatars do not have selectable stats.
    • When wearing the design avatar, the avatar set option that matches the rating is applied.
    • Design avatars are subject to the availability of dyeing specified for each avatar.
    • Design avatars are included in the equipment effects below.
      •  Love, Love' Crystal Twinkle Magic Shot
      •  Jade Ghost Tassets
  • New material items will be added according to the release of the design avatar
    •  Avatar Essence: Account-bound. Cost 150,000 gold in the Cera shop
  • The sale of advanced avatars in the Cera tab will end.
  • The sale of design avatars starts in the Cera Shop
    • The list of design avatars for sale is the same as the list of high-level avatars currently on sale. Selling price: 5 Avatar Essences (regardless of part)​
  • Extract design avatar
    • You can extract design avatars that are no longer used through the Daphne NPC <Extract Design Avatar> menu.
    • When extracting a design avatar, you can definitely acquire 2  for each extracted design avatar.
  • Comments: It looks like a easy way the dev give players to play dress up. You're basically pay gold for a piece of look avatar that have no stat. Not sure how DFOG will work with this though if we get it, kdnf avatar has stat in the piece itself, unlike us, our look avatar already don't have stat.

Other Improvements
  • Sort by: When sorting 'by part', a function is added to sort by fame.
  • Sorting criteria: Some of the sort criteria in the Talisman tab have been changed

Item

Change

Skill

My Class → Skill Level → Rarity 

Level

My Class → Equipment Level → Skill Level → Rarity 

Rating

My Class → Rarity → Equipment Level → Skill Level 

Group

No Change

  • The 'Mystic Power Spellbook' NPC has been added to the Seria Room.
    • You can use level 110 enchantment-related functions and shop functions through the NPC.
      • Buy/Sell (Sales of growth-related items such as Essence of Power)
      • Engraving, Inherit, Retexture, Option Growth/Transfer/Level Transfer
    • Trade - The NPC does not appear in special channels except for the auction house channel.
  • Equipment Guide: Improvements have been made so that the text that recommends appropriate dungeons appears for each tab.
  • When clearing a dungeon, the clear result screen is displayed in an expanded state.
  • DFO Mission: Once per character, once a day, if you do not proceed with the limited mission, a feature will be added that highlights the Dunpa mission milestone.
    • Applied on a per-client basis.
  • DFO Mission: A highlight effect is added to the button to move limited missions.
  • Training Room: Monsters that can be summoned from the Training Room dungeon are added (Hammer King Borodin, Kartel Soldier, Balrog).
  • Account guide quests that are exposed when certain conditions are met will be added.
    • (New) Item Recommendation Bulletin Board Guide - After reaching level 96, you can receive quest for this.
    • (New) DFO Mission Guide - When you reach level 110, you can receive quest for this.
    • (New) Monster Encyclopedia Guide - You can receive quest for this when acquiring monster fragments after defeating level 100 or higher monsters.
    • (Change) Optional Growth / Transfer/ Level Transfer Guide - When you acquire an epic item above level 100 or level 105, you can receive quest for this.
    • (Additional) Material Change Guide - When acquiring level 100 or higher, level 105 epic armor, you can compare materials and receive queset if they are not suitable.
  • The fame mark in the pop-up that appears additionally when the option growth is successful is changed to equipment fame + enchantment reputation.
  • Tooltips for custom options that are applied to incapacitated status abnormalities have been improved.
  • NPC Shop:Golden Beryl is added to the items sold at the NPC Shop in the Advanced Dungeon.
  • Reduced frame drop in some low-end graphics card environments.
References
Photovilizer Talisman - Namu.wiki
Ultra-Vacuum Bullet Talisman - Namu.wiki
X-2 Helios Talisman - Namu.wiki

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